Shiki – 13



Finally, this should put an end to the constant hiatuses of this series. But damn, what a depressing episode to start off with here.I mean, I know that this is a morbid series and all, but there was absolutely no bright side to this episode at all. All of Shiki’s episodes so far have shown someone struggling against those vampires, but this was just a one-sided slaughter.

The vampires just picked apart some of the few people who still were alive, and nobody really did anything to stop them: Natsuno dies, Toshio’s sister dies, Natsuno’s father gets bitten, Natsuno’s mother leaves the village (aka, she’s already dead), Kaori’s father is meanwhile bitten and Nao’s father also is going to bite the dust. This episode was just completely desperate, even Toshio didn’t do anything due to the refusal of all of the victims to stay at his clinic, which now can be accessible to vampires anyway because of Tatsumi.

And this doesn’t even seem to be the turning point. My guess is that it’ll take one or two episodes before Natsuno wakes up again. My guess is that that’s going to be the point at which he can really fight back the vampires, but what will happen until then? Could Seishin finally end up doing something? I mean, out of all of the major characters, he has by far been the most passive, not really doing anything.
Rating: * (Good)

Kuragehime – 02



It’s really been a while since we’ve gotten a series that starts off with a chemistry that’s already this dynamic, which is especially great considering we’re only dealing with 11 episodes here. At this point I’m pretty sure of my three favourites of the current autumn season: Letter Bee, Star Driver and Kuragehime.

On top of the comedy, this episode also put a lot of attention to prejudices. It’s great to finally have another series about otaku that doesn’t really try to to celebrate them like most series of this kind do, while sort-of looking past their flaws and downsides. The characters here are secluded, but also completely biased and secluded. The characters here don’t fit the general stereotypes of fujoshi; they’re simply a bunch of eccentrics who live together in a house. That’s not to say that this portrayal is perfect, of course: to me it feels like the creators went a bit too much out of their ways to make these characters out of the ordinary, but it’s definitely better than the alternative.

What matters here is how well the creators managed to breathe life into these characters. It just continues to deliver line after line, without much of a break or weak moment. Especially the emotions of the lead character are a complete roller coaster here, and this energy is part of what makes this show so much fun.
Rating: ** (Excellent)

Touhai Densetsu Akagi Review – 82,5/100



I didn’t make the same mistake as with Kaiji; instead, I tried to marathon Akagi as fast as possible, and that really is the way to watch these series. When you look at the episodes individually, there is indeed very little that happens. In the big picture however, they’re morbid mind games in a tension that you can cut with a knife.

Akagi is definitely one of those series in which you need to know what to expect. You ain’t gonna run into complex characters here: Akagi’s character is completely flawless, the people he plays against just do what they need to do, they have their personalities established, but don’t really expect much more. What this show excels in however, is the way it analyzes what goes on inside the mind of these characters as they play Mahjong. It goes without saying that out of all of the mahjong anime I have seen, this has by far the most detailed and fleshed out matches out there.

Half of this review is going to be a comparison with Kaiji, because the two series are so similar, yet have some essential differences. First of all, when you look at the overall plot and premise, Akagi just tells the story of a god-moded guy who wins mahjong matches at unbelievable odds and that doesn’t even have a proper ending, while Kaiji shows human trash trying to struggle against silly gambling games set up by a bunch of bored mafioso.

However, Akagi is at favour when you look at how both series actually try to spend their time. They’re both incredibly slow, but Kaiji tries to fill its time by stalling: its games are all pretty simple, but it keeps delaying the inevitable, through which it creates its tension. Akagi however is about Mahjong: it creates its tension by constantly analyzing both the state of each of the players, in their minds and their hands. It shows all kinds of different strategies, worst case scenarios. In fact, I have seen very few board game anime that goes inside the minds of the different players this much, in which you can actually see nearly all of the different tactics and possibilities that they consider while playing the match. Sure, a huge part of Akagi is the crazy nature of luck, but unlike with series as Saki this doesn’t degenerate the characters’ abilities to shounen-like deus ex machina powers, but instead it becomes a core element of the game play.

Then there’s the acting. Kaiji created a lot of its tension by making an as large spectacle as possible, with a lot of screaming and overacting and stuff. Akagi doesn’t have that. Instead, this is cold and calculating: its atmosphere is the kind that creeps up behind you and doesn’t let go, even after an arc ends. It’s less spectacular of course, but also much more believable. Whether you prefer Akagi over Kaiji or the other way probably depends on what you find more important: the sneaky Akagi or the over the top Kaiji. Personally, I liked Akagi better.

In the end, Akagi has a similar problem as One Outs, in the way that its protagonist is so goddamn perfect, however there are some subtle differences between Akagi and Tokuchi. Tokuchi was a character who “pwns n00bs”, as a figure of speech: he loves toying with the weak. Akagi however is a complete lunatic who searches out the strongest opponents and the most impossible odds. It’s that what makes him unique and a much more interesting guy than your usual god-moded protagonist. My biggest advice though is: don’t plan to watch this series casually. This just is one of those series that should be marathoned.

Storytelling: 9/10 – Truly excellent atmosphere, grips you and never lets go. Excellent dialogue. Just ends in the middle of a big arc however.
Characters: 7/10 – Everything is kept as simple as possible with the characters and Akagi is god-moded, but their inner psyches really get thoroughly analyzed.
Production-Values: 8/10 – Simple but solid animation from madhouse, not to mention its unique character designs.
Setting: 9/10 – Both mahjong and the mindset of people during gambling are excellently explored.

Suggestions:
Kaiji
One Outs
Yugo the Negotiator

Nurarihyon no Mago – 17



Based on the things I heard about the manga, and how Rikuo’s classmates were supposed to disappear after the Gyuki-arc, I’m actually very impressed here in how well the creators of the anime managed to weave them back into the story. They’re getting better and better at this point, they create extra tension for Rikuo, and yet they don’t feel like the useless damsels in distress that they once were. Which makes me wonder: what was their purpose in the manga anyway?

I can somewhat see that the fight against the youkai who destroyed the shrines was part of the manga, and I really like how the classmates were weaved into that scene as an introduction: it both established Kiyo as someone who can actually use his head with his network, and Shima now turns out to play footbal. It’s definitely interesting to see these guys try to spend their time for multiple days like this.

The main story is still building up, however this episode did mark the first casualty from the bad guys now that the rooster is gone. I have a big suspicion that their purpose goes even beyond destroying the shrines around the city, though. And the build-off is already starting to pay off a bit here, with the atmosphere getting better and better. Yura meanwhile was a bit silly in this episode, but I like how she’s also working alone in order to try and figure out what’s going on.
Rating: ** (Excellent)

Shinryaku! Ika-Musume – 04



This episode started a bit questionable when it immediately started to repeat some jokes from the previous episodes: the scared girl and the fangirl. Some of the hilarious jokes of the rest of the episode made up for it, though.

I was especially afraid for that fangirl to turn stale by now, but I really have to admit that this episode found something interesting, taking her obsession to the absurd by stuffing herself into a shrimp suit. I especially loved the way in which it was delivered: well built up and intertwined with the other stuff that was going on in this episode, with a great comedic timing.

The funniest part of this episode was when the fake squid girl appeared, though. I’m not sure whether it was meant to be a parody of Squid Girl herself, but it was completely ridiculous and hilarious in the way it made a mockery of Squid Girl’s powers, especially the way in which it produced its seasoning. And really, whenever this show uses a cliche, it introduces this one quite subtly: I’m sure that we’re going to get the big boobed chick who has all of the guys around her instantly mesmerized more often in this series, but to introduce her with such a ridiculous mask on top of her head was a really neat idea.

It also helps that Squid Girl is still such a wonderful character. Even when this show isn’t trying to make a joke, just having her on screen is fun enough to keep watching. I loved how she ended up using the 10000 yen of a reward, completely on buying shrimps, or how she when she was bored started playing with the soy sauce. It’s especially the way in which she’s animated that brings her to life.

There are more jokes that are in the danger zone of being milked out now, though. Especially Chizuru needs some new material now. All she did this episode was poke fun at Squid Girl while looking threatening.
Rating: ** (Excellent)

Twelve Kingdoms Review – 90/100




The Twelve Kingdoms: world building at its finest.

After sitting down to watch this series, I can really understand why it still stands high as a classic: I’ve seen a lot of fantasy series at this point, but out of all of them, the setting of the Twelve Kingdoms stands amongst the most detailed, original and imaginative. It comes up with a completely new world; a carefully balanced one by a mysterious deity who randomly selects people to be the king of one of the twelve countries it consists of. Far away from your typical fantasy series, this is a series that tries to portray its setting realistically. And it works out really well!

Everyone in the series has his or her own story to tell. The Twelve Kingdoms is a series that puts a ton of emphasis on character development: there are a ton of characters who go through immense changes, and who overcome huge flaws in their characters. Usually, this is a recipe for cheese, but this show actually pulls it off. It spends long strings of episodes to outline these characters, show their progression and details some of the major events in their lives, showing exactly how they mature and warrant such drastic changes in their personalities.

It’s a series that is wonderfully told, and constantly evolving, Most of its problems come from the fact that it was most likely cancelled before it could get fully completed (do correct me if I’m wrong, but the series was supposed to have gotten 63 episodes, and only ended up with 45 of them). The final five episodes are significantly less impressive than the rest of the series, they’re rather shallow and end the series with a whimper, rather than a bang. It’s a bit of a nasty aftertaste for otherwise such a great series.

Still, the final arc is more of a minor annoyance than a reason not to watch this series. The thing I really loved about this series is how much it speaks to you imagination: through its 45 episodes, this series only tells about a tiny percent of all the stories that it could have told. There is so much more that this series could have shown us, but it doesn’t really matter that the show didn’t have time for that, because it all just speaks to your imagination. There are almost an infinite amount of possibilities here.

Of course, comparisons with the other major politics series are inevitable in such a review: Saiunkoku Monogatari. About that, I’ll say the following: they’re both very good at politics, both in their own ways. The Twelve Kingdoms’s setting definitely beats the one from Saiunkoku Monogatari, however I do feel that Saiunkoku Monogatari has a better cast: it also has great character development, but on top of that it was much better at fleshing its characters out. Saiunkoku Monogatari has a cast that felt alive, The Twelve Kingdoms has a setting that feels alive.

Storytelling: 9/10 – Wonderfully told. At times it’s so believable that it could double as a deconstruction. It’s got great ideas for character-development, none of the lazy fantasy cliches appear here, though the final episodes can leave a bit of a bad taste.
Characters: 8/10 – Loves giving huge flaws to its characters, exploring them and develop them into a completely different character. In terms of the main characters it works out really well.
Production-Values: 8/10 – Ranges from beautiful to rather ugly. Studio Pierrot provided some really neat eye candy on some shots, while rushed drawings on others.
Setting: 10/10 – Pretty much as good as it gets. Detailed, alive, imaginative. Well worth the watch.

Suggestions:
Saiunkoku Monogatari
Guin Saga

Shinrei Tantei Yakumo – 04



This series has… something. I don’t know what it is exactly, but I like this show surprisingly much because of it and this episode solidified that for me. I mean, this has been the first fast-paced Bee-Train series since Murder Princess, and even though Koichi Mashimo’s absence is very apparent here, but the charms of the characters still shine through here.

I also like the formula this show is using: the first half of every episode is usually not very special, and mostly used to set things up, only for the second half to set things off with interesting twists, new and interesting pieces of music, and to close off each episode we have those mysterious monologues of the main bad guys of the series that get more intriguing with every episode. I know that the individual stories of this series aren’t exactly mystery, but the overall story is doing a very good job at it.

I think that at this point, the biggest flaw of this series is its coincidences, but it’s nothing too major at the point, and it’s used well. And I guess that it was an interesting twist for Yakumo to learn about his mother by running into someone who happened to know her around the time she was pregnant. It’s definitely an interesting twist here that Yakumo’s mother tried to strangle him before disappearing, rather than having her be the usual “mother who is gone” stereotype.

This show definitely is a good example of how to adapt a show on a tight budget and timespan. It’s far from the best that Bee-Train has produced, but I’m still enjoying it a lot here.
Rating: ** (Excellent)

Star Driver – 04



Well, so much for the formula: this episode already broke it and instead had one of the cybodies unleash an illusion on Takuto. The characterization here was excellent, and even though this episode was quiet and completely different from the previous three, it developed Takuto and Wako’s relationship quite well and showed a number of pretty interesting things about their pasts. What caught my interest the most however was the things that this episode promised.

I mean, at this rate I can very well imagine that the creators are planning to have Takuto fight a different character each episode. Because of this, it’s starting off with the unimportant characters: they both serve to introduce the concepts, and flesh out the main characters: Utena did the same in the Black Rose arc. In any case, this offers tons of opportunities to weave the stories of all kinds of characters into one, and this show definitely has the potential and creativity to pull this off.

I like how all of the main villains are different, and that has made all of the episodes so different so far, aside from the repeated scenes. The black-haired girl seems to like to brainwash people into submission. The interesting thing is that at the moment that Takuto saw through the illusions, the leader instead said that her plan worked out well. And to be honest, I’m not really sure what they really expected to do with this illusion, but if it had a bigger purpose than just “take out Takuto”, then I’m very interested in what the rest of the episodes are going to offer.
Rating: ** (Excellent)

Heartcatch Precure – 37




Agh! Freaking cliff-hanger!

Last week I predicted that this would be another random story. I couldn’t have been more wrong: this episode was chock full of character and plot development. We finally see Dune come into action and threaten the planet, just like he did with Tsubomi’s grandmother. Alongside this comes a monster that really can’t be beaten with the regular powers of the precures, and only now do the four of them search for their power-ups that have been introduced ten episodes ago. I said this before, but power-ups in mahou shoujo (and many other anime as well, by the way) often feel a bit cheap, and are often introduced from out of nowhere. This however was really well done: it was properly introduced, the creators made sure to give it disadvantages, and so the characters tried to survive as long as possible without having to resort to it.

In any case, the really awesome part of this episode came when everyone had to take the test in order to obtain this power: fighting your shadow self (who all looked awesome, by the way). While this has been done before, the unique twist to this was that instead of defeating these shadows, Erika, Yuri and Itsuki all ended up accepting and embracing these sides of them: they weren’t trying to run away from them, and I especially love how the creators did this with Yuri.

But god dammit, we have to wait an entire week in order to see the best part! I mean, Itsuki, Erika and Yuri at this point are pretty stable characters: this episode really completed their character development, by convincing them that they shouldn’t hate the way they were. Tsubomi however was completely different: throughout the entire series, she was the one who kept running after everyone: first this was Erika, then it became Itsuki. She really helped and supported both of them.

To me, it really seems like she’s looking up to her other three companions, and that’s what the end of this episode pointed at: she wants to improve so badly so that she’ll keep within their shadow, that she can’t accept her own shadow. Or at least, that’s what I make of it. Next week can’t come too early.
Rating: *** (Awesome)

Letter Bee – 29



What a wonderful little episode about a lighthouse keeper. it was told in a completely different style than usual, with us as viewers thrown right in the middle of a story, only revealing bit by bit what’s going on. I love these kinds of episodes in which a series just abandons standard storytelling and tries out something different, and it worked delightfully well here.

The story itself was also excellent here. There have been stories about old men who are abandoned by their children who don’t want to succeed their professions, but it still stood apart as unique by making the old man dead for years, not solving anything other than ridding the world of another Gaichu, and having the man create fake stories and letters in order to escape the loneliness. It’s totally bittersweet, even for a ghost story.

Nichi was also as adorable as ever here. We never actually saw her attempts to get Lag back, other than a bunch of silhouettes, but based on the things she said, along with the bruises she left on Lag’s body we can only imagine what it must have looked like. On top of that, we finally got to see Lag, meeting Jiggy Pepper, and he really turned out to be much more of an interesting guy than I thought.

I know that episodic series are often looked down upon and all, but I love them, exactly because they can be able to pull off episodes like these: it’s something much harder for series with a continuous story, which have their own advantages. For that to happen of course, the series in question does need to have the guts to abandon these conventions, of course, and I’m really glad that Letter Bee belongs to the series who do.
Rating: *** (Awesome)