Much of the conversation leading up to the premiere of Ballroom e Youkoso has focused on its English distribution. Amazon, who continue to wade deeper into the anime marketplace, snapped up the series to headline their Anime Strike channel, and plenty of digital ink has been spilled about how its double paywall spells doom for the future of legal streaming. The first episode of Ballroom also had its worldwide debut on Twitch, where a live audience of thousands welcomed its delayed subtitles with KappaPride emotes, copypasta, and an obsession with the size of the characters’ necks. But let’s put all this aside for a moment and ask ourselves: did Production I.G. succeed in preserving the appeal of the manga in its journey from page to screen?
For me, the answer is “pretty much.” Ballroom is a plucky, well-paced series in manga form, and I.G. kept things rolling during the first episode, as well. They had to cut a few corners to get there, however, and one of them cost me some attachment to Fujita, our middle school protagonist. The manga presents him as a willing participant in his first group lesson, having been inspired by a professional dancer named Sengoku, who rescues him from a trio of bullies. The animated version of the story keeps Sengoku’s role the same, but omits the group lesson, and skips straight to a coerced partnership with Shizuku, his schoolmate and newfound crush. As a result, it was much harder for me to swallow the idea that Fujita wanted to go pro by the end of the episode, or that he’d lose track of time and practice the box step for what must have been twelve hours straight.
Luckily, the rest of Ballroom’s characters more than pull their weight. Sengoku initially appears to be a good-natured role model, but after witnessing Fujita’s sudden insistence on becoming a professional dancer, he seamlessly transforms into a drill sergeant with a chip on his shoulder. Similarly, Shizuku is suspicious of her temporary partner’s motives, and asks him directly whether he’s just a pervert looking for kicks. It’s only after he demonstrates some proficiency at a beginning technique that she gives him the time of day. This prickly behavior lets us know that ballroom dancing is no walk in the park, and that experienced dancers won’t take kindly to upstarts who haven’t put in the hours. Hopefully, the series will permit Fujita to struggle for as long as possible, and give us a glimpse at the mental fortitude necessary to compete even at the amateur level.
Perhaps the most worrisome thing about this premiere was the lack of any one expressive dance scene. Production I.G. has done some great work on Haikyuu!!, and given the visual similarities between that series and Ballroom, I assume that it’s being handled by the same team. My expectations were high coming into the episode, but even during the scene where Fujita gawked at a dance competition on DVD, there were low-detail models, panning stills, and even what looked like CG dancers in a couple spots. On the plus side, the character designs are strong, even if they’re not identical to the manga, and they’re expressive enough to cover for the holes in the animation department. Still, the first major burst of painstakingly-drawn dance choreography should be a treat to behold.
All in all, this was a good start to an adaptation of a manga that certainly deserved one. I’m already looking forward to the next episode, and to covering the series from week to week.