Shinrei Tantei Yakumo – 11



In a season in which so many adaptations are heading towards an incomplete ending, Yakumo feels incredibly refreshing. This is EXACTLY what I mean by proper build-up!

These are the kinds of stories that make perfect use of their build-up, rather than either doing the same thing over and over again, or just failing to do anything with it. Koichi Mashimo has always been terrific at this, but with this series, it’s awesome to see that more and more people are walking around in bee-Train who know the ins and outs of Bee-Train. That’s pretty much the thing that made me a Bee-Train fan, and why I don’t mind their slow pacing at all. Their music is of course amazing, but what really sold me on them is how well they manage to lay out their series in terms of the big picture. There are exceptions, of course, like Blade of the Immortal (way too short!) and .Hack//Roots (tried way too much and shot itself in the foot by that), but the vast majority of their series come together wonderfully in the end. While not a Bee-Train series, the anime that really showed me that was the Irresponsible Captain Tylor that I watched a week ago. With Yakumo too: instead of focusing for too long on the boring stuff of the manga, they really wanted to rush through that in order to do the great parts of the manga justice and that’s working wonderfully so far.

The “death right before the finale”-trope has been used often enough before, but I really like the effect that this had on both the characters and the plot. At first I thought that Yakumo’s uncle’s message that he’s going to die of cancer was just there to instill some sympathy. Instead, it caused him to just throw away his life in an attempt to try and talk to Yakumo’s father (who is turning into a more and more interesting villain, by the way). The result is that he’s now in a coma of which we won’t know whether he’ll wake up or not.

A lot of time really went into the repercussions of this, and especially the two people on which his coma made the biggest impact: Yakumo and Noa. Especially Noa was just amazing to watch, having her father in a coma at such a young age, and I loved how everyone tried to help her here. Yakumo meanwhile just sat at the same place. He’s no child anymore, but at the same time this is the second time at which he’s about to lose the most important person in his life.

At the same time, the plot also really moved forward here, with Nanase Miyuki suddenly getting attacked by Yakumo’s father, and more and more people finding out that he’s actually a ghost. This episode really showed many different scenes of different people together, and that gave it a very interesting dynamic here. There are two episodes left, and I can’t wait for this one to end.
Rating: *** (Awesome)

Heartcatch Precure – 43



The start of this episode showed Tsubomi rushing into the hospital for her mother. My first thought was “ah damn, here we have the sick mother trope again, along with the tendency of series to put random characters in a hospital near the end of the series for some extra tension”. However, when it turned out that Tsubomi’s mother was pregnant, it completely made my day. What an awesome twist.

Of course the idea that Tsubomi is going to get a little sister is adorable beyond belief, but it also completely ties in with the major themes of this series: family. The entire series has been establishing the importance and warmth of a healthy family, and this really is a great time for the main family of this series, Tsubomi’s, to get expanded. And not to mention Tsubomi’s character development! You could really see that this episode changed her into an even more responsible girl. A lot of this episode was spent on Tsubomi filling in for her mother at the flower shop, exactly for that reason. And to make things even better, you always see Tsubomi blossom up when she gets to talk about her passion: flowers.

I could get worried that there is little time left for this series to spend on un-plot-related episodes, but with episodes like this I just can’t fault the creators. Nevertheless, I do want to poke this show and remind it that it does have a cast of villains that it needs to take care of. At the same time though, the way in which these past episodes have been so down to earth at this stage in the series could be a hint that the creators have planned something very interesting for the finale. Since Suite Precure starts at February 6th, and this series will probably have one more hiatus (the infamous new year hiatus that every show has), that means that we’ve got six episodes left. Enough for a smashing ending.

And on a side-note: it’s also great that we learned how Tsubomi got her name. Could that perhaps be a shout-out to how moronic some of the parents of the previous Precures must have been? “Yes, when I looked at your mother and realized how much I loved the English language, I decided to name you Love. Deal with it.”
Rating: *** (Awesome)

Star Driver – 11



And finally, we’ve gotten to the second part of the Kanako arc, this time focusing on her female servant, Simone. And it’s this point at which you can really see that this series is getting better now that we’re moving into the interesting back-stories. This episode really did some justice Simone, and turned her into quite an interesting character, not to mention also giving Kanako some extra depth here.

The interesting thing with Star Driver is that at the beginning, I thought that all of the character arcs would have the same format as Kanako’s. Instead, everyone is different. Kanako’s arc is probably the most Utena-esque: developing her both through stories of her and the people close to her. Midori and Benio meanwhile are running are both running after guys, but the latter does so to control everyone while the former is interested in them for a whole different reason. Keito meanwhile only acts behind the scenes and doesn’t seem to have anyone close to her and the biggest mysteries are Head and his replacement, You.

All of them don’t just have completely different characters, they also have completely different roles in this series, are explored in completely different ways and influence the plot in completely different ways. Utena had the advantage that it had 39 episodes to really go in-depth with its cast. This was vital because this way, it could give all of the major supporting characters three big arcs. Since Star Driver doesn’t have that luxury, I like the solution it found for that. Whether it’s actually going to work though, we’ll have to wait for that until the second half. This episode in any case was a neat pointer to the right direction.
Rating: ** (Excellent)

Letter Bee – 36



I’ve sat here for more than ten minutes now, thinking of something sensible to say about this episode. It was completely amazing, and yet in completely different ways that I expected. And it’s one thing for the twists to be stunning here, but this episode really ended up shining because of the results of these twists. Talk about atmosphere here!

Of course it’s a bit strange that Hazel and Garrard sent this young girl to poison Connor because it wouldn’t cause suspicion, only to blow up the entire abbey, but apart from that I really loved this episode. Tings really started with that new piece of soundtrack with just a piano playing, and I’m still amazed at how well the creators did justice to the story of that cookie baking girl. The main event of this episode, the Gaichuu eating the hearts of all of the nuns, went off really well because of that.

And then Gauche suddenly popped up! And he actually got shot by Lag. I really hate the creators for pulling the cliff-hanger card in order to make us wait on what it exactly did to him for next week. In fact, this episode pulled a lot of cliff-hanger cards here: what will remain of the giant Gaichuu? When will Nichi come back? What will become of the nuns who lost their heart?
Rating: *** (Awesome)

Bakuman – 11



It’s interesting: there are a lot of those series where fans of the original complain about stuff that was cut out. This season has a lot of series in which the opposite is going on: creators trying to stuff everything in, to the point of a really slow pacing. This is fine and dandy of course, if it wasn’t for one major flaw: the uncertainty of that second season. That just shows how difficult it is to balance the story of a manga correctly into anime format and creating a good balance between pacing and cutting.

Bakuman again: this episode was pretty good in the way that it was very slowly progressing the story, devoting an entire episode to just the wait of the announcement that they made it into the Next magazine. If Bakuman were 50 episodes I wouldn’t have much of a problem with this episode, but at this point I’m getting a bit impatient: will this series be able to make enough points with 25 episodes of length or will it be another one of those series that spends too much time on building up?

Apart from that though, there really wasn’t much to say about this episode: everything is pretty much moving along as it has been. This show is far from static, but at the same time there’s not much acceleration either, to move into physics terms for a bit.
Rating: * (Good)

Katanagatari Review – 82,5/100




Clocking in at 12 episodes of 50 minutes each, Katanagatari was definitely an interesting experiment of a series. At first sight it seems like a bit of a boring concept to base a series around a quest to gather a different superpowered sword every episode, in the middle of lots and lots of talking, but it’s got enough charms here.

I personally disliked Bakemonogatari, but Katanagatari finds a good balance between its dialogues. They’re interesting, varried and after a few episodes they become pretty able to carry the whole series. The dialogue does a good job at fleshing out the characters, and discussing what’s going on at the plot. The storyi itself is simple at first sight, but gets pretty detailed as it goes on, with quite a bit of historical significance, meshing in excellently with said dialogue.

Another thing that this series is really good at is its martial arts. The fights in this series are often short and to the point, but they’re often interesting looks at the applications of different fighting and weapon styles that together paint quite a complex exploration of martial arts.

There are some downsides to this, most of them having to do with the fact that this series can become a bit too shounen-ish for its own good. Fights are interesting to watch, but they’re also too unrealistic and too much based on logic and too little on physical flaws. It’s a good thing that this series doesn’t force its characters to play tic tac toe, because that would have kept them busy for an eternity.

That’s just a detail that is of course easy to ignore. What’s a bit less easy to ignore is that while most of the battles are down to earth and thought-provoking, there are these few battles that try to be epic and as a result go way too much in the Dragonball Z direction. Perhaps these battles aren’t incredibly long, but they do become rather uninspired with characters moving conveniently too fast for the naked eye to follow, eliminating any kind of strategy just for the sake of over the top fighting that’s done better in a ton of other series. Especially Emonzaemon is guilty of this, and he’s by far the least interesting characters of the series as well, and a very one-sided villain. That’s a big problem in the second half of the series because he features a lot there.

Togame and Shichika form a great led couple, though and the people they run into in every episode are varied and have great back-stories. When you want to watch this series, you really should take into account that relatively little happens in each episode, it’s a very slow paced series and the dialogues take up a HUGE focus of each episode. If you have the patience to appreciate this, then you’ll be rewarded with quite an enjoyable series.

Storytelling: 9/10 – Great use of dialogue to flesh out the story and characters. Great portrayal of martial arts.
Characters: 8/10 – The main villains could have been better, but the rest of the characters are well fleshed out, with the main characters well developed.
Production-Values: 8/10 – The animation is never spectacular, but does what it needs to do to make this series very stylish.
Setting: 8/10 – 5Interesting back-story in Japan’s history. Martial arts are interesting but unrealistic.

Suggestions:
Amatsuki
Tenpou Ibun Ayakashi Ayashi
Blade of the Immortal

Katanagatari – 12



Well, so it turned out to be a pretty good end here. It had some things I didn’t like, but overall there were enough things that surprised me and went against my fears. It’s an action-packed ending that at the same time still spends enough time on the dialogue and the conversations between people.

Togame’s death had an interesting effect on this episode, and I definitely liked it when she revealed that she was also planning to just get rid of Shichika after her mission ended; definitely gives a twist to the two of them being lead characters. I also liked how this episode also showed battles that showed exactly how not to use the first eleven defiant blades. That was definitely an interesting way to get rid of them, even though it may not make the most sense in the story.

I also liked the iron of the whole ending. We pretty much have Shichika trying the same thing as his sister, and failing. I really expected the princess to be this boring final villain, and yet instead she gave a nice little twist at the end. I liked that a lot.

Now, for the stuff I didn’t like, the battle between Emonzaemon and Shichika was as dull as I expected. Here, it was no longer a matter of martial arts but instead it was this over the top Dragonball Z esque fight in which people supposedly moved too fast for the naked eye to follow. That’s not epic, that’s just lazy, it’s a sign of the creators that they don’t know how to create an interesting final fight. On top of that, Shichika ended up with a dozen gunwounds, all of which just perfectly heal afterwards… that was just too shounen.

Overall, this wasn’t always the most interesting series to blog due to so little happening in each episode, but overall I liked this show. It’s definitely kept my attention, and in any case we need more series like this that go beyond the standard formats of broadcasting.
Rating: ** (Excellent)

Some Quick First Impressions: Haiyoru: Nyaruani

Haiyoru! Nyaruani

Short Synopsis: Our lead character is a lovecraftian alien. Or at least that’s what she supposed to be.
This was just terrible, in every single way. This episode was pretty much three minutes of random talking with the characters trying to make jokes, with a huge emphasis on “trying”. The jokes were lame as hell, and to make matters worse the voice cast was completely hamming it up, making the jokes even worse. The animation is terrible. What happened to the times in which flash anime like Hanoka had some actual ambitions. Just skip this. What kind of TV station is crazy enough to air this kind of crap anyway? Even though this is the first new series of the Winter Season, I have no doubt that this will be the worst out of all of them.
ED: Why is this so long? Why the heck does this have conventional animation? It’s still crap, though.
Potential: -50%

Panty and Stocking with Garterbelt – 11



Of course it’s great to see Garterbelt’s past here, but what really made this episode for me was its brilliant second half. It pretty much was about nothing: Panty and Stocking sitting in front of the television being really bored. But the entire half was shot on the same camera on the same position. It only panned twice, it only cut three times. Apart from that, it was all about Panty and Stocking randomly talking, along with Chuck, Brief and Garterbelt who appeared along the way. I love these kinds of episodes that really take this unconventional way of storytelling.

And still there were plenty of things going on with that half being everything but boring. Panty and Stocking being bored was surprisingly interesting, especially when you learn about the bizarre context at the end of the episode: Garterbelt spending ten hours inside the kitchen in order to cook a lunch party to celebrate that his afro was announced as the best afro in the world. The voice acting was especially fun and excellent here, and I like how the animation brought the characters here to life without a camera that usually keeps changing positions. I also really liked the final punchline. That was some great comedic timing there.

A lot of the anime today are just too safe and hardly ever bother with episodes like this and that’s quite a shame, really. There’s a ton of potential here if you’d just wish to abandon conventions and that’s what I really appreciate this series for doing.

Oh, and it’s not like Garterbelt’s backstory was uninteresting either. I mean, with the entire history tour that this guy made, parodying everything from Adam and Eve to the vikings.
Rating: *** (Awesome)

Densetsu no Yuusha no Densetsu – 23



What the hell was that?!

I mean, words can’t describe this episode. Just… watch it. These past twenty minutes were at the same time brilliant and stupid. We’ve only got one episode left, and here this show comes and decides to completely ignore any kind of plot and focus most of its time on silly character antics. No really, 90% of this episode is just random banter between the different lead characters. No Tiaa, no Gastark, no Ryner’s father. We were in the middle of such a dramatic arc: that atmosphere is completely gone for 90% of this episode.

Yet, I have to admit the guts of the creators to go with such an episode. It’s brilliant to come with such a change of mood when just about every normal urge of common sense would say otherwise. I’ve seen a ton of series by now that had to deal with ending way before their source material does that would leave a ton of unresolved plotholes behind. I don’t think I’ve ever seen such a ballsy way to do it: this episode completely ignored the politics that it knew had no way of wrapping up and instead focused on the characters.

A lot of the dialogue of this episode was just plain silly, yet make no mistake: this episode was really trying to develop its characters. I think that the revelation at the end of this episode was actually quite powerful: this entire episode was simply meant as a farewell party for either Ryner or Shion. Shion made his decision in the previous episodes: he’d kill Ryner. This entire episode was simply trying to give the both of them the time to relax and just be themselves. Oh, and I also loved that scene in which Ferris revealed that she wanted to start a dango shop.

But yeah: the plot. there is no way in which the final episode is going to be able to close off this show properly. Still, this episode showed that the creators are going to try something here. And I admit: if I had to chose between a simple adaptation of the next bunch of chapters, or coming with a twist like this, I’d prefer the latter. Let’s see whether the creators can actually make something out of this.
Rating: ** (Excellent)