Kawa no Hikari Review – 75/100



Here’s a new TV-special that aired recently: Kawa no Hikari, or the light of the river. It’s not your average anime, because it tells the story about a bunch of rats who have to leave their old home because it’s destroyed by construction workers. With series as this, a major pitfall is to become all preachy and simply let it boil down to “save these poor rats from evil humans”, but thankfully this anime manages to avoid it. Instead, it’s here to bring awareness and break stereotypes. It’s still a shallow series, but it could have become much worse.

This definitely is a series for kids. If you show this to some young children of around six years old, they’re going to love it; it makes them aware of the environment without becoming all preachy, and also teaches them to think before placing judgement on someone. That part is very nicely done, but in the end it still just provides an overly simplistic view of the matter; the series is simply too short for any real depth and the themes just aren’t fleshed out well enough. The result is that another way this show can be interpreted as the following: all sewer rats are evil. Except for one perhaps who happens to be nice. All cats are evil. Oh, but there happens to be one who doesn’t like to eat mice and therefore treats the characters nicely. Oh, and all field rats are bastards too, but the lead characters happen to be nice ones. Feels kind-of elitist, don’t you think?

Aside from the environmentalist parts, Kawa no Hikari is also an adventure story. This part of the series is flawed, but engaging. The way the creators keep toying with these fragile lives of the three lead characters as they battle sewers, floods, angry sewer rats, cars and a lot more is bound to catch your attention. Despite this TV-special’s flaws, the lead characters are engaging and sympathetic, and they make you want to see the endings. Unfortunately, some of the action scenes are completely unnecessary: they’re just there for the sake of including some excitement. Near the ending the action also gets harder and harder to buy (especially that bus scene) and the ending itself really feels like a total cop-out and in no way satisfying. Overall though, this TV-special is nothing to write home about, but still nice enough if you need something simple and innocent.

Storytelling: 7/10
Characters: 8/10
Production-Values: 8/10
Setting: 7/10

Some quick first Impressions: Sora no Manimani, Spice and Wolf II and Tokyo Magnitude 8.0

Sora no Manimani

Short Synopsis: Our lead character joins the local astronomy club and falls in love.
Chance of me Blogging: 0% (Nope)
Ah, dammit. Just when I thought that this Summer Season did so well in avoiding the biggest cliché in the book (the childhood friend), Sora no Manimani comes around, in which the lead character moves to his new high school and runs into the girl he hung out with when he was six, and the two of them nearly instantly fall in love again. So this episode definitely had its boring moments since I’ve seen so many first episodes with the EXACT SAME premise, but thankfully there are a bunch of twists here: for once the male is the tsundere, instead of the female, while the female has ADHD and feels a lot like Haruhi Suzumiya without the tsundere part. This episode had its amusing parts, but it lacked proper build-up: the crying scenes really came from out of nowhere and felt forced and with such an excellent season, I really doubt that I’m going to continue with this one.

Spice and Wolf II

Short Synopsis: Our lead character looks for his next dal to make him some money.
Chance of me Blogging: 10% (Too many great shows this season!)
Ah, it’s nice to see this one back. Spice and Wolf was the big surprise in the season in which it originally aired, because it came from absolutely nowhere, it had the most incompetent staff imaginable and yet it turned out to be such a solid series. What I’m expecting from the second season is much of the same subtle charms that made the first season so enjoyable. My big fear is that it’s going to let its success go too much to its head, go too much in the mainstream direction and become an unsubtle romantic comedy and moe fest. Ah well, we’ll see in which direction it’s going to go, and this episode was enjoyable as one that set up the upcoming arc. It was nothing special, but the first season also started out rather underwhelming, so it’s nothing to be surprised of. My one complaint of this episode is that even though it’s got a much more superior animation company (Brains Base, of all things), the animation cut a lot more corners: there were lots of pointless flashbacks just to recycle some of the used animation of the first season, so I do hope that the creators have saved the rest of the budget for later episodes.

Tokyo Magnitude 8.0

Short Synopsis: Our lead character ends up in the middle of an earthquake.
Chance of me Blogging: 100% (Sounds very promising)
And so the next Noitamina series appears. It’s pretty similar to Eden of the East, actually: it’s set in the current day, it’s very realistic, it too criticizes Japanese society subtly and it too has high production-values. Both series have something that’s very rare in anime nowadays: a storyline that’s based on actual topics of today’s society. Production IG already did such a series with Real Drive, but for Bones it’s something totally new. Or should I say, for Studio Kinema Citrus, as they seem to be the main ones responsible for this series, much like Trans-Arts who like to slap the Production IG label on their work. In any case, this first episode was very promising. It’s easy to think that you’re never going to get hit by such a disaster, but what if it does happen? It doesn’t just go for Tokyo, but what if New York was suddenly flooded (which did happen in the past), or what if the oceans continue to rise, and half of The Netherlands ends up drowning? Great food for thought, and the creators chose a likable lead female to center this story around. Usually Noitamina is about adults, but in these days in which teenagers are growing up more and more spoiled by technology and conveniences, she is indeed more suited. I’ll stop rambling now, otherwise this entry is going to get too big.

Guin Saga – 14



Remus… what a change of character. He went from a complete and incompetent imbecile to a smart and composed stoic. His change of character is indeed a bit sudden if you just attribute it to character-development, so I have some real suspicions that that skull-guy has something to do with it. He probably either zapped, possessed, took control, brainwashed or did something else with the guy that made him change so much, probably taking advantage of how useless the guy found himself. I mean, those fancy magic flashes had to be there for some reason, right?

This episode mostly deals with the ship that Guin and the others decided to board: it’s a pirate ship. In a way it makes sense, since any other ship would probably recognize Linda and Remus, or ask too many questions, but in return they did get attacked by the pirates in the middle of the night for bringing a woman on board. But then again, with Istvan’s and Guin’s strength they do have the advantage.

Something really weird happens in the middle of the episode, though. A ship of light appears right from out of bloody nowhere, takes Guin away without any hint of what happened to him (we really don’t see him for the entire rest of the episode). And when you thought that that wasn’t sudden enough: a minute later the ship gets hit by lightning…

So yeah, the pirates were a bunch of stereotypes and acted like a herd of potatoes, but it still was a very enjoyable episode. Istvan too is starting to notice that something really weird is going on with Remus, which could prove to be very interesting for the future of this series. Especially since Remus isn’t stupid anymore, so he might have some tricks up his sleeve to avoid suspicion.

Linda on the other hand is now starting to look like the useless one here, as she keeps getting captured and complaining, but you can still see the strong side of her personality throughout the episode. It’s just that she’s never really been in real danger before the attack of the Mongols, so she’s never learned to defend herself or pay attention to her surroundings. Also, is it me or is Istvan developing a crush on Linda? Perhaps not a romantic one, but she’s definitely on his mind: he wants to be the one to protect her and starts to dislike Guin because he’s the one on her mind right now.
Rating: * (Good)
There seems to be no end to the character-development. Yay!

Konnichiwa Anne – 14



Meh, this episode was a step down for this series. It had good intentions, definitely, but the CHEESE. This episode wasn’t WMT, it was just a random episode that the creators decided to stuff in. The summary of this episode is a bit shorter than usual because it turned me into a bad mood.

So this episode starts with Anne arriving late at school because Noah chose the wrong time to relief himself. In classes meanwhile, Randolf is screwing up again and the girls are laughing about him. Anne then arrives and demonstrates how well she’s been learning when she was taking care of Noah. Randolf then thinks it’s funny to throw a chalked blanket on her, and he then gets scolded by the teacher.

Bert meanwhile runs into a rich guy who is yelling at one of the poor people who owes money from him. He turns out to be Randolf’s father. After classes, Randolf thinks that Anne was laughing at him, and starts yelling at her. That evening, he’s trying to study even though he doesn’t understand the material, and instead starts playing with the cows on his farm. And turns into a completely different person while doing so, until he gets called (or screamed) back by his father who stubbornly orders him to continue studying.

The next day the teacher gives the assignment for the children to write down their ambitions for their future. Anne obviously wrote up an incredibly moralistic dream inspired by Robert Browning, while Randolf didn’t write down anything. When Anne reads her own piece, Randolf can’t take it anymore and starts making fun of her right in front of the class and the two starts fighting until the teacher takes them apart.

That afternoon when classes are over, Randolf’s father drops by the school and yells for his results. In the meantime, it turns out that Randolf and Anne live quite close to each other, and that’s where they run into a bunch of the cows on their farm that decided to wander off. At this point, Randolf changes character again and starts talking about how it’s his dream to be like his father: he started out incredibly poor and managed to build an entire farm and became one of the richest people in town from pure scratch.

So yeah, as it turns out Randolf wanted to be like his father, who worked hard as a farmer and achieved all of his success on his own. His father meanwhile wishes to forget those days and wants Randolf to grow up with a solid future, so that he doesn’t have to go through the same pain he did. So yeah, once they talk this out, they understand each other and everyone lived happily ever after: Randolf gets to chase his dream (although he does have to study for it), Randolf and Anne become friends and Randolf even develops a crush for Anne (yugh). And the episode ends.

I’m feeling really blegh about this episode. Not only was it a cheese-fest that SO doesn’t belong in the WMT, it also destroyed my suspense of disbelief and forced me to take critical look on the rest of the series, and I’m starting to understand what Windy meant with how this series isn’t as good as the previous WMTs.

The first arc is fine. While it had its rough edges, it was a roller-coaster of emotions, that definitely brought out the best in Anne’s character and shaped her to become like that great character we came to love. The Marysville arc however is different. I’m not bothered by the fact that it’s much lighter. It’s a nice change of pace for the darker parts of the story that are yet to come.

I’m only very much bothered by the fact that it’s a complete rip-off from Emily of the New Moon. Eggman and Henderson combined give Mr Carpenter. Mildred? Well, if it isn’t Lorna, the stuck up princess. Perry, Teddy and Ilse can be compared to Anne’s new posse of Randolf and Sadi (who by the way completely disappeared in this episode… wtf?). The thing is that Kaze no Shoujo Emily really was an amazing series, but when all of these things get taken out of context, they lose all of their meaning. Carpenter was an honest critic: he was there for the characters when they needed support, and he was the one who motivated everyone to keep chasing their dreams and aim high. Here, Eggman is a nice grandpa who lost his daughter (I just realized… we’re going to get an entire episode devoted to that one, aren’t we?), while Henderson is an idealistic feminist who does nothing but praise Anne over and over.

Mildred as well. Lorna and the girls were annoying, yet amusing, but the whole formula only worked because Emily too could be a bitch at times. Here, it’s simply the good Anne who gets bullied and teased by her evil and stuck-up classmates. Bitch-fights like these aren’t fun when one side is clearly in the right and the other clearly in the wrong. On top of that, the most memorable thing of Lorna was her grown up self: seeing how she grew out of that stuck-up character of her. Konnichiwa Anne however, is not going to travel that far into the characters’ lives. How are the characters going to develop her without making it look the same as Randolf’s?

The way this show stands out is in the research it did. According to Wikipedia, the creators went to actual Nova Scotia to study how kids live there, and it shows. Kids really behave like kids here, especially during the slice of life parts and that’s what makes this show so memorable but I’m starting to see that in terms of storytelling, the creators of this anime fall short, especially when compared to the other World Masterpiece Theatres.

There is one point about the realism in this series that bugs me a bit though, but I’m not sure whether or not the creators are accurate on that matter. Henderson has really set herself apart as a teacher who keeps praising the ones who do a good job, while ignoring the ones who are just average. On top of that, the top students are all looked up to in awe by their fellow classmates. This is really something typically Japanese, because it sure as heck doesn’t happen in the Netherlands at least. I’m just not sure what the standards for this are in Canada, and especially the Canada of 100 years ago. Any Canadians here to fill me in on that?
Rating: – (Disappointing)
A rather boring cheese-fest about Randolf

Rozen Maiden Traumend – Guest Review



This review is going to be different from usual. Solaris has written up an in-depth essay about the themes and characters of the Rozen Maiden series. There are quite a few spoilers though, and near the end there are also some manga-spoilers, so be careful with that.

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Alice Game and Rozen

Rozen and Alice roots were cleverly untold by the authors. We got only suppositions and random clues about them. That helps the reader immagination to build his own explanation about that matters like it happens in Haibane Renmei anime. Rozen and Alice are meant to support the anime’s topic which is the relation net between the dolls plus Jun. Rozen and Alice are only plot devices and not the central topic of the anime. So, everything works well even by lightly developing them.

Given that the personal relation among the dolls are fairly more interesting. They are coupled and for every couple one doll is given a thesis and the antagonist doll has got the antithesis.
Themes developed are ideal and imperfection with Shinku and Suigin Tou, Conflicting identity of the gardener twins, personal growth and delaying into childhood for Hina and Kanaria.
There’s also the theme of the imitation that longs for self awareness in the story of Barasuishou. Those themes are the real focal point of the show. There’s yet another doll to be developed, but her story came abruptly to an end due to manga being quit. Lucky enough they started another serie of Rozen Maiden. I hope to read more about it.

Manga has much less fillers than the animated serie and it comes out really more dramatic. Events flow better and there are many less humor breaks, that were added in the anime to lighten the mood. Indeed Rozen Maiden is Noir.

If you read the manga you’d catch many hints about Alice Game. They tell us in vol 2 each Rozen Maiden has a fragment of a single Roza Mystica. The goal of the Alice Game is to rebuild that Roza Mystica. The winning doll may be then achieve perfection, that is to say become Alice. It could literally mean the winning doll would be changed into a human girl, but I’d rather think that outcome is more symbolic. Alice Game is a metaphor of the life and its goal is death of the other dolls, that is, Alice is a trascendental simulacrum of transformation, or trepassing life into the realm of pure ideal. In other words if you just win the Alice game you die and become a happy angel. That is. Beware my dear Shinku, beware! 🙂

Furtermore there’s this enigmatic Rozen fellow. We have many hints about him, but his identity is yet undercover. He’s hidden, but watches the Alice Game from afar, not yelding any interference with his own presence. People associated him to a kind of godly figure for the dolls, but think about it: Doesn’it just resemble the setup of a kind of mystical experiment where Rozen is the master and the dolls are the specimens? An Occult scientist, an Alchemist.

As a matter of fact, in the 5th volume of the manga, they suggested Rozen could be the Count of Saint Germain. He was an enigmatic man, supposedly alchemist, surely a fake, but is told he really discovered the long life elixir. It’s also told he’s still alive today. Of course he’s a legendary figure right now, but there are some philosophical theories are inspired by him. Theosophia, is the science of manipulating natural phenomena by the study of the divine. It’s aim is to enhance human towards perfection. Uhm, doesn’t this sound a bell? Does Alice game resemble a Theophysic ritual doesn’t it?

I wouldn’t be surprised if the authors really took inspiration by this Count of Saint Germain to build up the Alice Game. That’s a really interesting mix of religion, alchemy and mystichal scence.

But that is not all. There’s another enigmatic character with uncovered whereabouts: Laplace Demon. He’s the controller of Alice Game. He interacts with the dolls or Jun, in the place of Rozen. The Demon has full power over the world dream and can open dimensional doors at will. His names comes from the Math Scientist Pierre Simon Laplace, the one who made up the well known Laplace Transform. Laplace was a determinist*, that is to say he believed science to be exact, or that you can calculate everything by the means of mathematical analysis. Given an infinite accurate representation of reality and an infinite amount of compute power, it is possible to calculate future and past by the laws of classical machanics. Laplace Demon is such an automaton who posses such capacity of calculus. Therefore he knows the past and can predict future, has the knowlege and power of destiny. It’s uncasual he’s the perfect arbiter for the game of the doll’s destiny: Alice Game.

Laplace Demon is clearly alike to Lewis Caroll’s White Rabbit. Lewis Caroll was another Math Scientist, and novel writer, as we already know him. Rozen Maiden took a lot from Lewis Caroll’s Alice fantasy story. N-Field or Dream World is the modern version of the wonderland, a place where physcal laws are bended and leave infinite possibilities (aka infinite destinies). The fact Laplace Demon used to speak by quizzes and his words are to be interpreted leaves no question: The dream world is the place where one can defeat his own destiny and long for an higher ideal of self, but also on the exact contrary, it is possible to loose oneself and be doomed to insanity. The issue is to choose the right door, the right possibility. Thus the Laplace demon will always present you with two alternatives. To wind or not to wind, your is the choice, as the Laplace Demon already knows the infinite implications of both choices.

Thus said isn’t Alice game really a setup for a kind of mystical experiment where the stage is the Dreamworld, Rozen is the observer, Laplace is the controller and the dolls are the specimens?

Btw read the articles about St Germain Count (and Theosophya) and about Laplace on Wikipedia.

Dolls Stories

The dolls always repeat that it is possible to meet their father after the completion of the game. But what does it mean to end the game? In a Christian world that means to die and be granted to eternal life in the glory of God. So Alice game is the game where you long for death to transcend ones self towards an immaterial ideal of perfection. Brrr scary!
You really can’t ask a novel more than character development. It’s too easy to build up unchangeable and static chars. On the other hand it’s hard to make chars so dynamic they look alive. I said before the dolls come in pairs, so here’s how.

But let’s leave the game for now. How do the dolls face their deadly destiny? They spend most of their time in daily life, completely disregarding the game and its implications. Most of the dolls are just happy playing with each others and fear the game the most. The real meaning of the Game is uncovered only at the end of the second series, with the occasion of the fake final. Jun, that is the external spectator of the sad play suffers and is mad about all the death those pityful beings had to suffer. What was it for? What was the meaning of that? And Rozen’s answer was that was not the only way. The answer is not in death, but rather in life. At the end the real meaning of the alice game may be not to play, or play another life, but eventually play a life. Cause playing means to live to a doll, an artifact made for playing. That’s a positive meaning I suppose people didn’t think about. Everybody is mad cause the authors never said much about Alice Game and we fan are fantasizing over it, but that game is really an unimportant aspect of the show. What is really important are the personal stories of the dolls.

Shinku vs Suigin Tou

Rozen and his game are only a stage for the doll’s play. Some play to become a complete being, being pushed by a great sense of inferiority. On the other hand some other fights for making sure of her superiority, which is everything but a simulacrum of ones solitude. Shinku is doomed to be the best of the five dolls, thus not knowing what exactly means to be the best. So she continues to fight and look everybody with despise and superiority. Shinku and Suigin Tou are two opposite entities like images in the mirror that cannot understand each other and thus they hate.
But this is only the incipit. The development comes rather unexpected by pairing the two dolls with their nemesis: Jun is a rather unperfect human. By interacting with him she will find her place and her family. On the other hand Suigin Tou watches all the other dolls being completed and happy. She suffers from that and despises everybody. By being paired with a ill girl she will learn she’s not the only suffering soul in the world and will grow.
This will maybe lead to a reconciliation of the two archenemies.

The story of the mirror twins

With respect to Shinku and Suigin Tou, who are in open contrast being two complete opposite, the twins are built alike. But that’s the only surface. The twins girls resemble the faces of a coin, alike but different, sister yet deadly enemies. Every aspect of a doll is projected in the mirror on the other one. Yet they cannot be separated, they seem to share the same life, the same power. Their power is also complementary. The Gardener Scissors are useless without the Magic Watering Can and viceversa. They’re doomed to be together forever, but yet to fight cause of the Alice Game.

In Rozen Maiden the natural harmony between the two images at the mirror can’t be left unperturbed. The alice Game, which is the natural destructive aim to perfection, is also matter of the twins. How do an absolute command like fight is related to the complementary twins? How can one twin kill the other without self destructing herself? Action and reaction. The two faces of the mirror still reflect two opposite choices about that. One, taking over the couple’s armony above all, refused to fight, but the other, responding to the absolute command, longs for the fight. But that’s fake, cause the real desire moving Sousei Seki is to break from the chain of the twin life in search of self awareness.
Sousei seki and Suisei seki also appear different at the start of the story. Sousei Seki appears righteous and fair, the true strong one of the twins who protects her sister twin. Suisei seki appears wicked, spoiled and pretty evil. She’s mischievous and appears weaker than the sister. But that’s still a wrong image, like a fake mirage you see above cold lakes in north winter lakes. The image appears high in the sky and upside down (Morgan Fairy effect: http://en.wikipedia.org/wiki/Fata_Morgana_(mirage)). Twins image is really “puidedown”! Jun is a catalyst that let the dolls discover their true self and feelings.
And so, beyond the fake righteous and selfsacrifice tendencies of Souseiseki you find a soul that struggle to let her inner self prevail. She’s burning for love and hate toward her sister’s unconditioned and overwelming love. Suiseiseki, on the other hand is the true strong pair of the twins couple. She’s not evil, but sweet loyal and strong! And it’s all thank to Jun if she could awaken this side of her char. She loves her sister so much she sacrificed the ideal of Alice that is her (and any doll’s) imperative categorical.

Grow or not grow

Hina and Kanaria are the last couple of dolls having antagonist feeling about something. This something is life and growth in their situation. Look how the two dolls are introduced. Hina is a selfish doll eager to play to death. Her behaviour is that of a little girl who doesn’t know anybody else to play and when she found one she attached herself to him/her in an obsessive manner. Hina is completely closed into herself and fears the world outside her own box. She’s also doesn’t trust humans and fear abandon. She has a reason to fear it, as she was abandoned by her former handler, maybe cause of the WWII. We know that from the manga, where we also meet a descendant of Hina’s former handler who claims possession over her! After Shinku defeated Hina, she was forced to live with jun’s family. Hina never appreciated this life. She was a scared crybaby, but being forced out of her own shell let her grow up as an individual. Hina comes to like (or love) Jun as well and undestands she has to grow stronger for her and those who love’s sake. There’s a very nice filler episode that shows up this: In an episode Hina wants to send a love letter to jun. She has to move out of the house in the world that she doesn’t know and fears. She will gain strength and walk outside and deliver the letter. That was a touching episode, narrated from the point of view of the child Hina. So a normal walk outside becomes a real adventure for this childish doll. A first walk in life outside the boundaries of one’s know world.
On the other hand Kanaria is extremely scared of the Alice game. She knows she has to fight, but she’s so unwillingly doing it. All of her behaviour is a game that shows insecurity and fear. She’s so nice when she attemped to inflitrate Jun’s house without much convinction and always finds herself scared away :). Once again she’ll find security and stength in Jun’s group. So, the theme of these two dolls is clear: they represent the fear to grow and to relate oneself toward the others. Hina represents the positive path in life: fight and struggle to grow rather than Kanaria indulges herself into childness and play.
BEWARE HUGE MANGA SPOILER: She will be forced to grow when she will remain the last doll fighting on Juns side against the dreadful Kirakishou.

Barasuishou and Kirakishou. (MANY SPOILERS)

These two last dolls are the “last bosses” of the anime second serie and of the manga. Kirakishou is depicted as a white goddess of death. She has no body but an astral body. She lives in the NField and she’s very powerful. Barasuishou is the fake doll who fights to prove herself a doll better than the original Rozen Maidens. The theme is stil perfection here, but it’s seen in a different way than in the case of Shinku and suigin tou. Barasuishou longs to surpass the perfect bodies of the rozen maiden, while kirakishou is the perfect rozen maiden herself. Barasuishou would be the Kirakishou she could never be! Kirakishou is a perfect ideal of the Rozen Maiden, but she has got no soul nor body. If you put it with the alice game, Kirakishou has the power to wipe out all of the Rozen Maiden and become Alice, but somehow she winning the game doesn’t look right. Kirakishou is complete evilness and has no emotions. How can she be the perfect Alice being? She lacks something that all of the other dolls acquired by living: feelings. Kirakishou has never lived herself other than in the Dream Field. She hasn’t lived any experience. Even Suigin Tou has grown up with experiences, thus should be more suited as a potential Alice than Kirakishou. But this cold hearted doll is going to win it all at the end of the manga! What it will be of the alice game is yet to be told. Hope the sequel of the story by Peach Pit will be published some day.

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As for my own comments, I’d probably rate Traumend around 85/100. The depth of the cast of characters is really something that you don’t find in many series, but it does suffer from some pacing issues: the first season was perfectly paced and kept you on the edge of your seat. Traumend instead has one relative light part with lots of slice of life that takes up about eight episodes, which is then followed by a really dark part. It could have been mixed a bit more, although I also see that the fillers are also crucial to the dolls, showing them as they try to play and resist the Alice Games.

Some quick first Impressions: Princess Lover, Kanamemo and GA Geijutsuka Art Design Class

Princess Lover

Short Synopsis: Our lead character… wait, can’t you guess by the title?
Chance of me Blogging: 0% (No way in hell)
I mean, with a title as Princess Lover, is there anything else you can expect from this series? This premise is so blatantly obvious, it definitely has been the worst show of this new season for me. We have this guy whose father and busty mother get killed, he then manages to save a busty princess with the most pathetic security team ever, he also gets picked as the heir of a rich businessman with a busty maid and gets engaged to a busty noblewoman who is also a tsundere and excellent at sword-fighting. Granted, this series has a big budget, but aside from that it’s just another one of those harems with every cliché possible thrown into it, it’s full of jiggling breasts and the creators also couldn’t resist to throw in some of the most overused boob-jokes. There hardly is anything original or creative, and it just feels like just another Zero no Tsukaima. This is SO not my kind of series.

Kanamemo

Short Synopsis: Our lead character loses her grandmother and starts working at a newspaper store.
Chance of me Blogging: 0% (No way in hell)
Ah, I guess that this is where the bad shows this season went to. At first sight it may seem like an interesting premise for a slice of life show: a bunch of girls working at a newspaper store, just living their lives and bringing around newspapers for their daily jobs. Unfortunately, the execution sucks; in the end it turned into just another generic and badly written series with too much moe. The big problem with this series is something that Yoku Wakaru Gendai Mahou managed to avoid so well: it’s too forced. The creators striked me as if they were really desperate to be funny, so they threw in just about every joke they could think of. This leads to a couple of amusing situations, but mostly just forced jokes that were taken from other series and just aren’t funny, like the drunk girl who keeps groping everyone, or the klutzy girl who keeps crashing into everyone, or the shoujo ai, and let’s not forget the six year old girl who somehow is more mature than all of the other characters combined. If you’re one of those people who hates moe with passion, then stay faaaaar away from this one. If you have no problems with moe… then there are still much better series this season.

GA Geijutsuka Art Design Class

Short Synopsis: Our lead character follows art design classes.
Chance of me Blogging: 0% (Not in this season)
There really is lots of moe this season; in fact, every series has had it so far. Still, in this case I don’t really mind: the previous seasons have already shown us a wide variety of mature series, and the series this season are a welcome change of pace, and surprisingly good at times as well. Just do expect me to start whining when this trend continues in the upcoming Fall season… In any case GA is another one of those moe slice of life shows, but thankfully unlike Kanamemo it’s really enjoyable. It’s actually a series that hits quite close to home for me, because this series discusses the power of signs, which happened to also be a subject that I followed in a Visual Design class that I followed about half a year ago. Aside from that though, this series stands out in its creativity: there’s always something going on that doesn’t feel copied from every other moe series (not even Hidamari Sketch, which also was about art students). Out of all the series that premiered during this season, this one made me laugh the most due to a few priceless scenes. My only problem with this series is that silent blue-haired girl: her voice-actress feels like a bit of a one-trick pony. I feel like I’ve heard the exact same voice in fifty other shows, with the EXACT SAME personality. That really gets boring after a while.
Edit: ah, the director of Les Miserables, Cromartie High School, Kodomo no Omocha and Digi Charat. This guy is a true eccentric that can really take the best out of this series

Full Metal Alchemist – Brotherhood – 14



And this is the point where Brotherhood becomes completely different from the original series. There were a few similarities here and there, like Greed’s henchmen getting mercilessly slaughtered and King Bradley having a son, but the differences by far outweighed the similarities here. To start with, it’s Bradley of all people who goes after Greed and brings him in. He’s definitely shown to be much more than the nice grandpa that the first series turned him into.

And ZOMG, instead of being Pride, he’s Wrath! The first series really scrambled around with the definition of homunculus, didn’t they? Sloth also turned out to be just about the complete opposite of the Sloth in the first series. And really, it does make much more sense this way. I always wondered why Ed and Al’s mother, of all possible people, would be called Sloth. That just leaves the question of where Pride went, seeing as the other homunculi never mentioned him (or her), while they did mention the absent Sloth. Also, why did their master this time look like a grown up version of Hohenheim? Did he suddenly age fifty years since he saw Ed and Al for the last time or something?

The thing that I’m most curious about right now is how different the homunculi actually are, especially when they start developing. Quite a few of them actually devolved in the original series: Lust became sympathetic, Gluttony became crazy, Pride became much less careful, Envy became obsessed with getting revenge on Hohenheim and Wrath… he just became more and more emo as the series went on, it seems (at least, if my memory isn’t mistaken, which it has been for quite a few times with this series…). I really wonder what kind of path the original manga went into in terms of their development.
Rating: ** (Excellent)
Excellent fight and finally we get to the point where the two stories completely diverge

Cross Game – 14



So yeah, I was a bit lazy today so this post is a tad on the late side, apologies for that (*glares at Julian*). In any case, this was a pretty silly episode, but again it added so much to the series. First of all we see the introduction to two new characters, who both have their parallels in Touch: the annoying guy who keeps pestering one of the females and the captain of the boxing club. The differences here are that the annoying guy happens to be Azuma’s brother, and is bugging Ichiyou instead of Aoba. Aoba on her turn gets bugged by the boxing guy, who pretty much is the complete opposite of Harada in terms of personality.

Another parallel with Touch is the way that the baseball matches are built up: it’s his first year in high school, and instead of getting an early shot at getting to Koushien, Kou isn’t involved at all with this tournament and instead is in the middle of summer camp in order to get his skills at the correct level. Azuma at the same time fails to get to Koushien in this episode, which makes his desire to get there even bigger. I must say that this episode did a good job of subtly showing his frustrations. He’s never been a guy to openly show his emotions, so he just takes them out on some unfortunate baseballs at the Tsukishima batting center.

And so this episode also took place in the local pool for a while. It was pretty amusing, and this is actually a good example of how there can be much more to fanservice. From the outside this might seem like yet another pool episode, but this also gave the creators the opportunity to show how the characters are not just mentally starting to mature, but also physically: they’re not the naive children they were at the beginning of this series anymore. The ED showed this even more, and I believe that it was exactly for this purpose that they made the characters look very mature. It may even be what they’re eventually going to look like, when Kou is in his third year.

And by the way, I also loved how Momiji kept driving the annoying guys away from her sisters. She doesn’t appear often, but she’s such an adorable character when she does.
Rating: ** (Excellent)
Excellent pool episode with very amusing chemistry between the characters.

Some quick first Impressions: Element Hunters, Canaan and Zan Sayonara Zetsubou-Sensei

Element Hunters

Short Synopsis: Our lead characters travel to another world and hunt monsters.
Chance of me Blogging: 0% (Nope)
Well, so finally we have a bad series again. Element Hunters is an attempt to bring back the parallel world children’s adventures genre (like Digimon, Flint the Time Detective and others), but in the end it’s just lazy and uninspired. Basically we have a bunch of kids who travel to some parallel world with chemical element themes, but the reason why they end up there is virtually non-existent: from out of nowhere, they just run into a gate that transports them, and from out of nowhere they just start fighting some weird monsters like they’ve been doing since they were three. While I admit that the characters have their charms and nice voice actors, but that’s also the only thing that’s inspired about this episode. Also, for a series about chemistry this episode also showed that the creators know absolutely nothing of their subject: this episode was about nitrogen, and instead of discussing its practical uses, or the fact that 80% of the air we breathe consists of it, the only thing it can think of is some weird nitroglycerin flowers. I mean, seriously? This series is in every single way inferior to that other science show that’s currently airing (Marie & Gali).

Canaan

Short Synopsis: Our lead characters kills a bunch of people during a big festival
Chance of me Blogging: 70% (Choosing the shows to blog this season is going to be HELL)
As if this season didn’t already have enough awesome shows: here’s the next one. It’s awesome to see P.A. Works back with their next series, and it shows. This episode had by far the best animation of the season so far. But that’s not what I’m excited about. What really set this series apart was how well it portrayed such a big festival, in which so many things were happening at the same time. The creators didn’t just tell a story, but they also brought the entire festival alive during this episode. Everything and everyone was moving and there was always something going on, from random people having fun to people shooting each other and others going insane and poking their own eyes out. There were so many details stuffed into just this episode, it’s really amazing and it’s going to be awesome if the rest of the climaxes of this series are going to be the same thing. This series has now already shown that it can deliver a great action scene. Now all that’s left is to develop the plot and characters.

Zan Sayonara Zetsubou-Sensei

Short Synopsis: Our lead character is in despair.
Chance of me Blogging: 0% (haven’t blogged the first two seasons, ain’t gonna blog it this time either)
And so, the third installment of Sayonara Zetsubou-Sensei has started. I do have to say that the creators are going to have to put in some real effort to prevent this from turning into one of those franchises that refuses to bloody DIE. The original premise went past its expiration date halfway through the second season, and with this season the creators are really going to have to do more than just repeat the same formula over and over yet again. This episode was… decent. It wasn’t good nor bad, it had some amusing moments, but I really fear that I’m going to get tired of the series in no time if it doesn’t get more interesting.

Phantom – 14



Whoa, it’s really her!? Or does this episode show the mysterious “Drei” that the fans of the original game have been talking about? Anyway, this was another excellent episode from this series, even ignoring that final plot twist in the end. It was all about seeing the relationship between Reiji and Cal, and just watching the two of them grow closer together is worth the watch.

It’s interesting how episodes like these show how much the creators know about marksmanship, and the correct way of using a gun, even though in El Cazador they simply glossed over it. In any case, it’s really charming that Reiji recognizes Cal’s talents, and is planning her to get as far away from Inferno as possible when everything is over, so that she isn’t going to end up the same as him. You can really see in this episode that Cal is opening up his shell, even though she was completely different from Ein.

I also liked the references to well known actors (deNiro, etc). I guess that the creators can’t use titles of movies due to copyright, but this works as well, especially since action movies are a major part of the American culture. It would have been weirder for these movie references to not pop up.

It’s just a shame that this episode again got the shorter end of the budget. There again were lots of far away shots that makes the characters easier to animate. Ah well, at least it’s better than showing lots and lots of still frames. Overall I do think that the graphics budget is handled pretty nicely: there’s no money wasted on “cool” shots like hair and clothes moving in the wind, and instead the animation is focused to making the characters come alive.

One thing I noticed is that this series has gotten quite a bit lighter since Cal arrived, but that of course can also be attributed to the very cold relationship between Ein and Zwei: they hardly talked, and were constantly trying to figure out each other. Reiji and Cal are much more open to each other, but their excellent characterization still remains.
Rating: ** (Excellent)
Cal + Reiji = awesome. Very nice build-up episode.