Space Adventure Cobra Review – 75/100



Well, so Inspired by Cobra The Animation, I decided to check out the original Cobra series for some good old-fashioned entertainment. Within that, I found myself slightly disappointed, though. In the end, I like Osamu Dezaku best when he takes himself seriously.

But Cobra himself is still interesting to watch, if only for how over the top this series takes his superpowers. This franchise remains one of shallowness: Cobra never really develops and really only remains interesting because of his personality and how he continues to kick ass even with every odd stacked against him. The people he meets are all pretty shallow, and mostly stay forgettable. But at light entertainment, it’ll keep you interested with its action.

Seriously, this is 1982. For a TV-series, the graphics are very well drawn and animated. There is hardly any distorted frame, and the animation cuts no corners whatsoever. I believe that this series, the founding of Ghibli and Macross (which aired around the same time) started the revolution in anime that lead to significantly improved graphics throughout the eighties.

To illustrate my problems with this series however, I think it’s best to compare it to Cobra the Animation. While similar, there are some essential differences that made me actually enjoy the remake more than the original Cobra series, and it has to do with the focus of these series. They’re both both adventure series: the kind that you watch for their simplicity and unpretentiousness. However, the focus of 1982 Cobra lies on killing bad guys. The focus on Cobra 2010 lies on on exploring: meeting interesting places and people. Sure, Cobra 1982 has some creative settings, and Cobra 2010 also kills a bunch of bad guys, but these take a bit of a backseat to the real focus.

The thing is: 31 episodes of Cobra killing waves and waves of bad guys, often ending in him facing some sort of boss, gets old. With the exception of Crystal Boy, all of the bad guys just look like each other, especially the minor ones. The series does try to bring in some variation here and there, but it’s nowhere near enough to really catch my attention.

The thing with series that feature a godly main character who can never be beaten is that you really need to keep it entertaining to make up for their lack of flaws. The key is often creativity: take One Outs for example: a lot of fun to watch despite its complete lack of depth. And then there also is the Cobra of 2010, which despite its low production values isn’t afraid to insert the craziest ideas that prevent it from being boring. The 1982 Cobra however plays it too safe: there just wasn’t enough creativity in it for my tastes and for every nice idea it had three repeated and recycled ones.

Storytelling: 7/10 – Solid direction, but too safe and repetitive.
Characters: 6/10 – Shallow, to say the least. Especially women and bad guys are just paper bags but Cobra has his charms.
Production-Values: 9/10 – Very detailed animation, decent but unimpressive soundtrack.
Setting: 8/10 – Granted, the backstory of the universe that this show is set in does have its set of surprises.

Katanagatari – 02



Okay, for those confused by the strange schedule of this series: episode 3 will air on March 8th, and I assume that the rest of the episodes will also follow on the eighth of every month, but that’s not certain yet.

Anyway, about this episode: I enjoyed it a lot. There obviously was a lot of dialogue again, but it was interesting to follow, rather than just continuously stating the obvious like what shounen series tend to do when two characters are talking to each other in the middle of a fight. This episode also had a ton of subtle jokes, like that crazy ninja who just kept talking backwards. Nice references to those shows that have minor side-character with a strange “gimmick”. As this show explains it: they only do that to stand out.

Between this and the previous episode, I liked the previous one a bit better, mostly because its direction had a bit more of an “edge”, but this episode also had some nice touches and unexpected parts. Using your partner’s face as a leverage. The action in this episode was very short, and it really was one of those fights that’s decided before it even started, although I’m not exactly sure how one could figure out that that super-fast sword could only slice horizontally, not vertically.

I’m also enjoying this series because of the cross references. Sure, there’s a ton of dialogue, but it’s not exactly random. The topic of clothing for example just keeps returning, and at the end of the episode we also see the two lead characters talking about last words, just after characters have died that they probably did not intend (especially the reverse guy :P).

For the coming number of episodes, what this series needs to do is to continue fleshing the two lead characters out through this dialogue, so that they can get some proper development in the second half. In the meantime, it also needs to keep its dialogue fresh and characters interesting. This episode threw in nice details about the background of the place and ronin of this episode, but at the same time I do hope that the topics of the future episodes are slightly more interesting. Making a series that consists out of nothing but talking for 50 minutes interesting doesn’t just happen on its own.
Rating: * (Good)

Kobato – 17



Oh, what a surprise. It turns out that the previous episode wasn’t finished telling its story yet. It needed about five more minutes, which appeared in this episode. So, what was the rest of the episode spent on? A hilarious Iyoryorgi adventure and xxxHolic references. This was like, what? The fourth different version of Watanuki that exists now?

So yeah, overall this episode was a lot of fun, it only to see Iyoryogi suffer so much. Episodes like these are all about creativity and how much you’re interested in the involved characters, and that worked like a charm for me. His fire-breathing technique to avoid the pond was especially awesome. On a more serious note it also built up the main storyline a bit, though subtly.

As for the bazaar, what was obviously missing from the previous episode was Kobato seeing her hard work pay off. At this point, she knows very much that she’s a klutz and that helping people isn’t that easy. She should be proud of what she did here, though. It’s not like her healing of a troubled person, but she put in real effort. Apart from the mysterious penguin/duck/rabbit/thingies, of course.
Rating: ** (Excellent)

Sora no Oto – 06



I do not know who animated this episode, but whoever they are, they surely rocked. Take a look at the huge frame-rate of some of the scenes in this episode. I never really considered A-1 Pictures as a top-notch animation studio, mostly because they produced a number of series that I really wanted to like… but couldn’t (Fiary Tail, Kannagi, Persona and Valkyria Chronicles… hmm, they should stay away from video game adaptations…). But really: after Birdy the Mighty and series like this, who am I kidding? These guys rock in terms of graphics and powerful animation.

This episode was very interesting. On the surface, it was perhaps a bit of a standard set of two adventures, but there were many subtle details thrown into it that made it into a very touching and enjoyable episode. Basically, Kanata spends time away from the other four main characters. In the first half, we follow these four. In the second half, we follow Kanata. Some events that happen in the first half can only be explained if you know what happened with Kanata. Nice touch.

regarding the setting: Vingt. This episode was all about showing that, while war might be bad, it’s not the only thing that is. That monster who killed a bunch of people in City number 20: who was it? Where did it come from? And where is it now? Also, the financial issues of the corps: to think that they were secretly and illegally distilling wine. That takes about care of their predictable and generic stereotypes, doesn’t it? It does make me wonder: can you really recognize whether a character is stereotypical or not, right from the first one or two episodes? I still believe that it’s possible. It’s series like this that remind me instead of trying to spot stereotypes in first episodes, you should try to spot what makes characters move away from these stereotypes. Even the slightest hints could promise something interesting for the future.

This episode was also a great tease. I mean, we all know from the director what he has done in the past. We know that he can write these disturbing scenes and he he has gone for something completely different with this series. Right at the point at which the series seems to take a darker twist, it all turns out to have been an act that fully makes sense within the setting of this series.
Rating: ** (Excellent)

Some Quick First Impressions: Heart Catch Precure

Heart Catch Precure

Short Synopsis: Our lead character is the umpth incarnation of the legendary mahou shoujo.
Holy crap! Pretty Cure has always been a franchise of cheap mahou shoujo series; that’s why I initially dismissed this series. But oh my god. This episode was just awesome: it was everything a mahou shoujo should be! Just one look at that opening scene should tell enough: the utterly gorgeous character-designs, the animation, the music and the tension. Everything was just wonderfully done in this episode. The humour was really funny and adorable. But the best part were the facial expressions: just look at how many different and expressive emotions they managed to convey in just one episode! Seriously, this episode took me by an utter surprise. The question now is: does it also have a good plan for the next 49 episodes. Precure has been… notorious for its repetition, however if it’s really the intention of the creators to finally come up with a good series, then I’m in!
OP: Fun and catchy.
ED: The ugliest part of this show.
Potential: 80%

Seikai no Monshou – 05



One feature of anime that I’m glad has mostly disappeared over the past ten years is the obligatory summary of the previous episode. This episode was one of those examples in which this got taken too far as it spent its first five minutes recapping what happened in the previous episode.

The rest of the episode however more than made up for it. In this episode we get our first taste of the space battles in this series, and the creators have really shown that they know how to write one. It takes the approach of the unidentified enemy: we know that there are a bunch of enemies out there, we just have no idea who they are. If you can make these enemies still behave like real people, even though you never show them, you can get some amazing effects. Later, series as Starship Operators and Bokura no would improve even more on this formula. And in a way, I feel that the former took its inspiration from this series: taking the very technical style of space-battles, and making them even more realistic and believable, rather than just have a bunch of spaceships fire at each other.

The destruction of the Gosroth also is extra bad for Lafiel, since her mother just died. It turns out that one of the reason why the captain was so harsh on Lafiel was because she was partially trying to raise the girl she “provided her genes for”. She tells Jinto this in their escape. Even though they’re travelling together again, just like a few episodes ago, the mood between the two is completely different and gloomy, and yet you can see that they’ve gotten already more used to each other.
Rating: ** (Excellent)

Hanamaru Youchien – 05



A Neon Genesis Evangelion reference. I see what you did there, Gainax.

Seriously though, I’m a big fan of parodies, but only a specific kind of them. I love the kind of parodies that deconstruct a genre or stereotype, making them look completely ridiculous with their own logic. Random reference dropping however… meh. That really gets old after a while. Hanamaru Youchien was hopping back and forth between these types in this episode.

The role play in this episode is great and wonderfully subtle. However that full metal alchemist reference just dropped all of the subtlety. Although, I do have to admit: with Evangelion 15 years old at this point, Tsuchida could easily have been amongst the kids who grew up with this revolutionary new anime. You can see that he’s not watching anime anymore and is more of a gamer, but the point at which he got nostalgic at Evangelion was a nice touch for his character.

Overall, Seiji Mizushima isn’t the best director, but he does have his good points in terms of characterization. Hanamaru Youchien in no way matches up to what I consider to be his best work: Ooedo Rocket, but it’s still turned out surprisingly charming and Tsuchida and the various adults turned out to be surprisingly good straight men and women so that the kids could go wild with their imaginations. Compare that to Bottle Fairy, which had a similar premise, and it does turn out differently because the adults are more than just walking dictionaries, and have their own lives and identities here.

Also, if you’re wondering why I’m not saying much about the actual content of this series: I can’t. I mean, they’re mostly just random adventures that just need to be watched. I’d much rather talk about the bigger picture in this series’ case. Because seriously: I have no idea what to comment on Koume’s romantic adventure for example.
Rating: * (Good)

Full Metal Alchemist – Brotherhood – 43



The previous episode showed the Drachma army, guided by Kimblee, about to attack Briggs. Here I thought that it would be a huge battle… only for them to get slaughtered in seconds. Seriously, these guys don’t even survived past the opening credits. The big question is of course: why? Why did Kimblee go through the trouble of taking off for ten days, where he was supposed to be chasing after something much more important and dangerous. Perhaps it was part of creating that big tragedy for Briggs: instead of simply destroying the structure, one could of course kill off a bunch of people near the site. Perhaps that would work too.

In any case, this episode… talk about juicy plot twists! The guts and unpredictability of this series is only surpassed by the Armed Librarians. While it of course also would have been interesting if that chimera really was a traitor, it didn’t really make sense of his character: never once was it hinted that he was inclined to do this. As a method of luring in Envy however, it worked out much better than expected. That fight scene against him was nothing short of awesome.

And noooo! May Chang was put on a bus! What a shame that she had so leave, though I can understand why. Also, Hohenheim’s visit to Lior in the previous episode was more important than I imagined. To think that the creators were actually planning to meet him up with Al and Winry at that point; that promises all sorts of potential for the next episode.
‘
There have been a few characters who have been surprisingly absent during the past months. I mean, what happened to Greed, aka Ling? Also, I’m waiting for Roy to go back in the spotlight again. I know that it’s pretty hard for him to move around with Bradley and all, but still. I really expected him to be one of the main characters of this series. I also find it interesting: Ed has been completely gone for like two episodes now. That’s a first!

Also… the end of the episode. That put a whole new dimension to the core concepts of this show: Father had created an entire army of transmuted humans. This really begs the question: why did Ed manage to see “the truth”? Why did their research fail? And if seeing the truth is common with human transmutation, then why are Ed, Al and Izumi so special? Was it because their attempts failed or something? But then their reason for being necessary for Father’s plans would have to be really far-fetched…
Rating: ** (Excellent)

Cross Game – 44



Yeah, this is what I meant. Last week when the creators suddenly decided to focus on the second years; they just needed more attention. The idea of this episode was nice, but at this point I just don’t care about these second years. The four of them are exact copies of each other: there’s nothing that sets them apart. And in the end, at which it turned out that they saved the match it just became a bit too obvious that the creators were trying to build up to it.

For the rest of this episode, I have no complaints, however. One thing I loved was how this episode never tried to prove something using the match against Miki. What we saw here was just a bunch of old friends who played against each other after having been apart for a few years. The part with the second years was forced, but apart from that it was just so wonderfully natural and charming. Friendly matches like this one are very rare in sports series and even when two friends are against each other, they tend to overact and make it way too dramatic than needed. Miki and Azuma were wonderful in this episode, simply because they stayed so down to earth.

Another big theme of this episode was Aoba, and the fact that she’s not using her talents. Next to Kou, it’s indeed very easy to forget that she also is an excellent pitcher, and she was pretty much the one who taught Kou everything he needed to know about being successful. As a teacher, especially so young, she should feel proud of what her student turned into. ^^;
Rating: * (Good)

Cobra The Animation – 06



Yeah, I think that this is my favourite episode of the new Cobra so far. While its premise is… unrealistic to say the least, it lacks the stupidity that plagued the previous number of episodes, and instead aims to deliver a cast of interesting characters. All with their own backgrounds and motives. At this point there still are a few redundant characters (that con man for example didn’t seem to have done anything), but overall it was a pretty enjoyable episode, and for once with this show it’s not for the wrong reasons.

But this episode did not lose the main focus of this series: space adventures. In fact, I would have preferred a bit of less time on the adventures, and more to the background of these characters. Although I do admit that that bodyguard also was very interesting, even though he was just random cannon fodder. The fact that he could not see the mountain, which only appears for those who believe in him says a lot about him, though.

While I like adventure series done right, in the end Cobra isn’t one of them. It suffers in its characterization: aside from Cobra none of the characters are really that interesting. However, the next episode actually might break that trend. Still, I’m somehow enjoying it so far into the series. Plus, shows in which you can punch an angry shark and knock it out and where con men walk around with Mickey Mouse-haircuts deserve points for creativity.
Rating: * (Good)