Eureka Seven Ao – 10

Sorry for the delay on this episode. But really, do check it out because Eureka Seven Ao just got better here.

One of the many reasons the original Eureka Seven was so great is was how well and inventively it portrayed the mental states of its characters. Even though the plot and themes of Eureka Seven Ao are completely different, this is really the episode I’ve been waiting for. It’s not like this was as extreme as some of the stuff that happened in the first Eureka Seven, but still: the scene in which Ao stood in the middle of all those civilians getting killed was an awesome point for him to break down. Later on in the episode, I also loved how the creators portrayed the adrenaline flowing within him as he experimented with fleeing inside a tent.

The tent parade by the way was also very creative, not to mention how this episode shed more light on what the Secrets are and how they act. Beyond that, this episode had some really good moments for two members of the supporting cast. The chief in particular really made use of his role as the team leader this time.
Rating: *** (Awesome)

Spring 2012 Kaleidoscope – Week 25

#1: Hunter X Hunter – 35: Holy crap! What happened here? Suddenly the fight animation has turned incredible. I was fearing that the creators would put the shading overdose with the Hisoka fight again, like what they’ve been doing many times now when he comes into the spotlight, but the movements were amazingly fluid and dynamic here. – **+ (Excellent+)

#2: Natsuiro Kiseki – 11: Again, this was very impressive. The audition scene in particular showed a completely different side of Yuka, but the rest of the cast also got its share in the spotlight. The rock will probably pull one more nasty trick, which is probably what the final episode will be about and on top of covering the audition, this episode also built up for that wonderfully. – ** (Excellent)

#3: Kimi to Boku – 24: The best romance this season doesn’t come from any romance shows, but instead of shows that happen to have romance in them. Kimi to Boku, I applaud you with such a subtle portrayal of Kaname’s romanc. The implied love triangle with the younger sister was a bit pointless, but Kaname and his romantic interest were really well acted. – ** (Excellent)

#4: Legend of Korra – 10: This episode was meant to show the character development, especially on Korra’s part, as well as starting up the actual climax of this “Book”. The action scenes were still good, even though not among the best, but the plot twist at the end was a big one and I like how far the creators went with that. – ** (Excellent)

#5: Jormungand – 11: The bad guys of this episode were better than usual. Their personalities combined together better than usual, and they were actually built up as a threat, rather than just some more cannon fodder for Koko&co. Valmet’s backstory also helped. – ** (Excellent)

#6: Shirokuma Cafe – 12:: An entire episode dedicated to trolling pandas. Oh dear god, Panda really was more sadistic than usual here to Hand, and yet it again had quite a few hilarious moments, the best probably being the point where they took over the zookeeper’s office. – ** (Excellent)

#7: Poyopoyo Kansatsu Nikki – 24: Amidst random sketches about passing the time while it rains, this episode stood out because of that giant frog. After nearly two seasons, Poyopoyo can stil manage to find new ways to be adorable. – *+ (Great)

#8: Nazo no Kanojo X – 11: This episode was indeed better than expected considerng the build-up. The creators didn’t go into the corny love triangle route, but instead kept tihngs fresh. I do have a different complaint about this episode, though. Nazo no Kanojo is all about the subtle tease: saying a lot with relatively little fanservice. this episode was all “Screw that! Here are naked girls over and over! Let’s have wacky hijinks ensue when the male lead accidentally sees them!”. – * (Good)

#9: Sankarea – 11: I have no idea what to make of this episode. On one hand it had some really good partsand twists, it used a few anti-climaxes nicely and all. and on the other hand there was the really weird decision of the creators to randomly dress up Rea for no particular reason (not to mention the question how these maids managed to dress up Rea when she was in shackles and all), the incredibly silly tone after all that build-up, the return of the cousin with her really bad dialogue and the uncanny ability of the creators to focus on her boobs and ass whenever she appeared. Sankarea: you have potential. Why do you have to be so goddamn annoying as well? – @#*% (?!?)

#10: Saint Seiya Omega – 12: This was watchable fodder in which Kouga shows yet again that he’s the chosen one, though it was interesting to see some more back-story revealed of what I presume was the first season. In order to put the spotlights on the new cast, the creators had to pull some tricks here and there to get the old cast out of the picture, and yeah, I guess being defeated to the point of being crippled for life is a good option. – * (Good)

#11: Medaka Box – 12: And Medaka Box closes off with a return to the mundane “character of the week” routine while waiting for Medaka to heal and the new bad guys to arrive. It had some merits, like showing what the cast would do when the lead character is absent, but this isn’t really the kind of episode you’d want as a mid-season finale while waiting for that second season. And yeah, this one got a sequel. I didn’t expect it, but it does help, considering how little the first actully got done. – * (Good)

Fate/Zero Season 2 Review – 86/100




Fate/Zero was one of the big titles of the past Spring Season. It already had an incredibly solid first season, and this promised to only get better as it fired off. And yeah, the second season indeed ended up trumping the first and using its build-up. I have some qualms with it, but really: this was an incredibly well made series.

In a season with so many series that stood out with their visuals, Fate/Zero stands among the best: its consistency is amazing: characters stay amazingly on-model, even after 25 episodes and there is a ton of eye candy with brilliant use of CG. The director, Ei Aoki is a guy who started in Photography, and it shows: just about every frame in this show looks good. To put this into a perspective: in a season with three Satelight series airing at the same time, this second season alone the eye candy surpasses that of all three of them combined.

The plot continues off where the first season left off and contains a number of very satisfying climaxes that are surrounded by an interesting plot that just keeps taking turns. There are a few issues with this plot, though, most notably that you really need to be familiar with the Fate Franchise, otherwise some plot points won’t make any sense. This series may be just a prequel to Fate/Stay Night, but even then there were events that happened before this series that this series refuses to line out.

Like the first season, this series again does a wonderful job to melt the setting from the European middle ages and the ancient middle east together, putting Chivalry on one hand and conquests on the other. The two mesh greatly as they clash, on top with the Fate franchise’s interesting system of magi and mages.

Now, as for the characters. I do feel that I need to clarify myself a bit after claiming that the emotions feel empty, and things indeed are a bit more nuanced than that. The cast of Fate/Zero definitely has a number of characters that are developed really well throughout the series. The second season in particular contains some really heavy scenes that show many of them completely breaking down and there definitely are a lot of big emotions in this series. What I feel like the creators could have done better is flesh out these characters. This series puts a lot of time into battles and explaining the actions of its characters, but not so much on the touches that make their characters more human or show them in different emotions. Balancing these scenes out could have been done better: when this show builds up, it’s usually very slow (there in particular is an arc devoted to the background of just one character that takes up 2 whole episodes, but in the end is a bit too focused on explaining why he is involved in the story and a bit too little on creating a dynamic character). I feel that this could have been built up a bit better and because of that things don’t come together at the end as well as I hoped.

This series is a bit overhyped, but still, Fate/Zero remains an excellent series. Even though some plot twists come from nowhere if you’re not familiar with the Fate franchise like myself, it’s a big recommendation and there really is nothing like it around. This series pushed what can be done with animation further and the people of Ufo-Table have really grown into a powerhouse of a studio at this point.

Storytelling: 8,5/10 – Great action-packed climaxes with many interesting plot twists that are best enjoyed when you’re familiar with the Fate franchise.
Characters: 8/10 – Excellent development and loves to make its characters break down.
Production-Values: 9.5/10 – The consistency of the amount of eye candy in this series is amazing. 25 episodes and it still manages to look amazing with very few weak points.
Setting: 8,5/10 – Great themes, blends different settings together really well. Make this a full 9/10 if you’ve seen Fate/Stay Night.

Suggestions:
Kara no Kyoukai
Berserk
Mahou Shoujo Madoka Magica

Fate Zero – 25

There was only one thing I didn’t understand in this episode: the entire series has been stressing that people die when they’re killed. And here this episode suddenly pulls back Kotomine Kirei back from the dead and turns him into a zombie. How? Did the grail turn him into this weird kind of servant or something? It just doesn’t fit in with the dark and gloomy themes of the rest of this series.

Setting that aside though, this was a very solid ending with a very solid aftermath. It”s very rare to see an ending so gloomy, especially Kiritsugu really worked in this episode. The guy is one of the few to have completely survived the drama, yet his will and resolve were completely broken (which again makes it all the more weird why Kirei pulled that zombie-card). I was also really glad that there was also a minute pulled out for Berserker. that really made the ending work for Saber. Combined, it was all so gloomy and depressing, and this was in a very good way.

Overall, out of all of Gen Urobuchi’s adaptations and series, I’d rank Fate/Zero on the third place, with Phantom still on number one and Madoka Magica on number 2. I’d say that it had two things going against it: the first is the way in which it required knowledge of the rest of the Fate franchise at key moments, and the second is that its emotions felt a bit empty. This final episode was an exception for the latter of those by the way. Emiya showed more emotion than what he showed through the entire series here and I liked that a lot.

Still, Fate/Zero was an excellent series that was really well made with a rare focus on adult characters and struggles and for that I really appreciate Ufo-Table for going with it.
Rating: ** (Excellent)

Tsuritama – 11

Again: Sakamichi no Apollon may have stole the show in its first half, right now I really consider Tsuritama to be the better of the timeslot. This episode was just so much fun, and the build-up just continues to increase and the more I watch, the more I get convinced that the slow build-up at the beginning was totally worth it.

This episode perhaps wasn’t as creative as other episodes of Tsuritama, but everything just came together. I loved how this episode revealed small details that I didn’t even notice yet, Haru’s fixation with red things standing out the most. I also loved the climax of this episode. Usually episodes like this are all about defeating mid-bosses. This episode however saw the cast completely failing in their last-ditch effort to catch JFX, right at the point where the typhoon hits.

This series really understands its own hype: everything about JFX is still filled with mystery: both what he is or what he looks like, along with the absolute doom scenario of what would happen when the typhooon hits Enoshima at its center. That’s all going to be in the final episode. Seriously, the two endings I’m looking forward to the most in the upcoming week are Lupin and Tsuritama, just because of how much they spent on carefully building them up.

Really, I’m trying to think of the last Noitamina series that understood the one-season Noitamina-format as well as Tsuritama. Un-Go overall was better than this (after all, it delivered immediately), but it still was a bit rushed, same for Ano Hana, which brings me back all the way to Yojou-han Shinwa Taikei. Speaking of which, Masaaki Yuasa should show a bit of himself again.
Rating: **+ (Excellent)

Lupin III – Mine Fujiko to Iu Onna- 12

Now this was good. This was a completely trippy episode that had even more visual symbolism than usual. It was both gorgeous, fun and disturbing to watch. It’s in this arc in which we finally get to see the full extent of the trauma that Mine Fujiko had to endure. While all at the same time Mari Okada is on a roll again with bringing her beloved Oscar back on top of introducing yet another person dressing as Mine Fujiko. Dressing up really is a large theme in this series, especially considering how often Fujiko dresses up as someone else.

One thing I’ve noticed is that blogging this series turned out to be more difficult than imagined, mostly because I don’t have much to say about the individual episodes. They really are things to be experienced and there are a lot of very imaginative pieces of art amongst them, and this episode was the same. Just watch this trip.

I do have to say though that the final third of this series is without a doubt its best. It’s filled with imaginative and meaningful episodes that all attempt to be really creative in all kinds of ways: script, setting, theme, mood. And they’re all completely different. The variety between them is great.\It’s here where this series gets much more cohesive, and it really fits this series better than the random stories of the first half of the series.
Rating: *** (Awesome)

Sakamichi no Apollon – 11

For a minute I felt a bit cheated by this episode. Not because of the start though: I like how it turned the cliff-hanger of last week around by having Kaoru stop Sentarou at the last minute. After that though… Studio Mappa… a slide-show montage? Those are for lazy storyboarders who don’t know how to animate a certain part of the manga.

The real part that made me raise an eyebrow though was when Sentarou went off to return one of the music sheets that Kaoru forgot. You’re really going to end this lazily by killing him? It was all just too obvious. And don’t get me wrong: I really like a good major character death and they should be pulled more often, but this is just the complete wrong place for it.

What happened afterwards totally made up for it though: the revelation that it wasn’t Sentarou who was in critical condition in the hospital, but Sachiko. So yeah, Sentarou who was already facing huge difficulties in accepting his place in the family just drove one of his younger sisters into the hospital. It fits in much more with the themes of this series than just randomly killing him off, and the creators made excellent use of it. I really loved the climax, and it also created an absolutely wonderful set-up for the final episode.
Rating: ** (Excellent)

Medaka Box Review – 79/100

If you’re wondering what’s up with the delays: well, right at the busiest time of the season for me (Thursday when the series start to end and I have to write reviews for all of them) my laptop decided that it didn’t like internet anymore, and I’ve been running around trying to get to fix it.

Anyway, Medaka Box: there are exceptions, but in general I tend to dislike shounen jump adaptations: they’re too long, too dragged out, and almost always are badly paced. Whether Medaka Box will also fall into these pitfalls is hard to say at this point because this first season is only 12 episodes long and a second season is on its way that’s supposed to be about the meat of the real series, but on the other hand this was awfully close to an entire season dedicated to introductions.

So here is the premise: Medaka is perfect at everything. Very often this is is a bad thing, but the unique thing about Medaka Box is that it realizes this, embraces it and plays with it. What does it mean to be perfect? Is it really possible to be perfect? What about the people around you? It’s these questions that make Medaka Box worth watching, and make it more than just your average shounen jump series that are all about fighting.

The problem with this series is the way in which it’s set up. This first season consists mostly of episodes that in terms of premise aren’t that different from Sket Dance: someone has a problem and the lead cast solves it, and that someone gets added to the cast of characters. These arcs try to be interesting, and they do their best to outline the backstories of the characters they focus on, leading up to some sort of character-development at the end. But ultimately they end up rather boring.

It’s a combination of the way in which all these stories are meant to just be introductions, along with how most characters are pretty shallow when they first appear, added on a formula that the series sticks to a little too eagerly. Most of the characters only get interesting after their introduction arcs when they aren’t the main focus.

So why do I still consider Medaka Box worth watching? Well, there is one particularly epic arc in the second half of the series that does let go of all these formulas and shows the series completely changing genres and making great use of the build-up of the earlier duller episodes, both in terms of its characters and its themes. This was where the series really starts toying with shounen conventions and subverting them. This really was interesting and shows a lot of the potential that could possibly be within the second season.

So yeah, let me get back on this one. I mean, the original manga is written by NisiOisin, a guy who is infamous for wasting ungodly amounts of time, but I can’t deny that when he gets down to business he can write some very interesting stuff; even the dull episodes did have interesting ideas behind them. And the energetic Gainax behind the wheel does balance out with his dialogue more than what I’ve usually seen from his adaptations.

Storytelling: 7,5/10 – A season of introductions. It’s building up right and all, but there is only one arc that really makes use of it. That arc is excellent though.
Characters: 7,5/10 – Again, Medaka Box has good characters that do play around with shounen tropes, but it doesn’t use them enough. Yet.
Production-Values: 8/10 – The animation in this series is inconsistent: there are times in which you’ll be wondering what happened to Gainax’s usual animation. The points where it does show itself though make up for it.
Setting: 8,5/10 – This series has really – < interesting ideas and concepts, waiting to be fully explored in the second season.

Suggestions:
[C]
Heroic Age
Seikimatsu Occult Gakuin

Osamu Tezuka’s Buddha Review – 87,5/100

Ah, Medaka Box can wait. First there is a movie I want to talk about: Buddha. It’s been a while since a movie really made me go “wow”.

Of course, I am a big fan of Osamu Tezuka. Next year it’ll be fifty years since the debut of the anime Astro Boy, and his stories still stand out as unique. Some of the movies and series that are adapted from his works stand among my favorites. The reason why this movie surprised me however was because of how it started; not every adaptation of Osamu Tezuka is brilliant, and a lot of them are either too childish or just too silly to properly enjoy, and the Buddha movie starts as the latter. The opening scene had a point to it, but it’s just so bizarre with some of the weirdest acting by animals that it made a very nasty opening for this series.

And after that though, this movie completely delivers. The storyline really is typical Osamu Tezuka, as it shows a very liberal interpretation of the man who would later be Buddha. The movie has the st-up that many other works by the God of Manga have: many different characters who all have their own stories that sometimes intertwine, a story that only shows its true self once it has been going on for more than half an hour (heck, Buddha isn’t even born yet in the movie’s opening 30 minutes), lots of time-skips and most importantly: tons and tons of character-development.

All of those things make his stories unique, but the character-development really stands out: just about every important character goes through a complete change that is meaningful and well built up. Buddha is no different here. I still can’t believe how much change the creators managed to put in just two hours.

It also shouldn’t be surprised that there are huge Buddhist themes in this movie. Osamu Tezuka has used them in some of his other stories, Hi no Tori notably featured some brilliant insights in both its good sides and bad sides. Buddha meanwhile is a more positive look on the faith, which brings me to what really caught my attention about this movie, because everything else about it is completely and utterly dark.

Seriously, don’t let the looks fool you. This movie is full of abuse, death, pain and suffering. Its characters are constantly struggling to get better lives, only to suffer huge life-changing set-backs. There are some huge karma themes in this movie, as with some of Tezuka’s other works, but I can’t recall any other work that has so many of them. This movie also has some incredible plot twists that just keep pushing this further and further. Serioulsy, this movie is 2 hours long and hardly ever takes things slow. It always manages to find something interesting to throw at its characters.

Toei also put some really good animators on this movie. At first it might not seem that way because there are plenty of rushed and simple shots, but some of the fight scenes have really smooth animation. In particular there is one huge battle scene between two armies that manages to bring every soldier to life, on top of having completely fluid animation that on top of that has some really creative and dynamic animation.

Now, is this the best adaptation we’ve seen from Osamu Tezuka? No, but that’s because it’s competition is just so damn strong: most of these adaptations just seem to fit perfectly into the movie format, while I feel that Buddha was a bit rushed here and there, especially in the beginning, plus some of the acting can get a bit weird at times. Nevertheless, the creativity of this movie is really something to be praised. Best movie of the year so far.

Storytelling: 9/10 – Just keeps the plot twists coming, and manages to weave a ton of different storylines together.
Characters: 9/10 – Amazing character-development, as expected from Osamu Tezuka.
Production-Values: 8,5/10 – The animation is inconsistent, but when it’s good, it’s really good.
Setting: 8,5/10 – Very creative, uses its Buddhist themes really well, but there are also a few things here and there that are portrayed a bit too silly.

Suggestions:
Metropolis
Hi no Tori – Uchuu-Hen
Hi no Tori – Houou-hen