Joker Game – 02

Joker Game is still proving to be an interesting thriller though this episode started off a bit rough. There was over four minutes of flashing back to the previous episode and even the opening of this episode. In a way it was used to show just how Sakuma came to his conclusion which revealed the man to be an American spy but it felt a bit excessive. That said I love how this all played out and just how the American managed to fool the Japanese military on the first search of his house. It truly is a mark of genius to place the microfilm behind the imperial portrait as based on the mentality of Japanese soldiers of the time, they would never dare desecrate the portrait and leave it untouched in a search. At the moment Sakuma was about to cut his own stomach open, he remembered the lessons of the spy agency and managed to figure out the trick. It’s a great moment to see the smug look of the American disappear into pure panic as one of the members of the D agency revealed his hiding place. And with that all’s well that ends well correct?

Wrong. For there was more to this raid than our soldier was privy to. The second raid on the Americains home was all a ploy to disguise his superior’s failure to find anything in the first raid. He intended to make Sakuma a scapegoat in order to keep his reputation clean. He never intended him to find anything. Through some elaborate investigation Sakuma manages to find out this as well as details about the boss of the D agency and his intentions of taking advantage of this matter. He does so well that the boss even offers to train him as a member of the D agency. What we have is a series of schemes in tandem. The American spy was trying to steal intel, a superior officer was trying to cover up his mistake and the boss of the D agency trailing the superior in order to find an exploit to blackmail him into investing more into the D agency. In the beginning Sakuma berated the D agency for making use of underhanded methods and here he now understands that the military is not above such measures. HIs final resolution is interesting in that he has not embraced the D Agency’s philosophy but rather he wishes he can die with honor rather than be used as a tool for someone else’s agenda. To me those things are the same but to a nationalist member of the society of the time it may not be the case.

At the moment while I do love Joker Game, I find it’s being a little too straightforward in it’s storytelling. I feel we could have a greater layer of nuance in its production as this small doesn’t leave much room for moral complexity. Everything is laid out and explained so even a child could understand the plot. In some regards that’s a good thing as simplicity doesn’t mean it’s bad but considering it’s a fairly mature story I would think it would be good to leave things up to interpretation. I for one would have liked to speculate more on just why the Boss walks with a cane despite his legs being perfectly fine. I would have likened it to a psychological tactic in order to make people underestimate him but instead it is spelled out to be a distraction from the bosses real disability. His left prosthetic hand. On that note I am surprised he can get a prosthetic hand of such quality which can fool people into thinking it’s real. I am not certain on the plan of disguising a disability with another disability other than preventing him from being identified by word of mouth. Despite my gripes there is an air of style around this piece; it has an atmosphere that clarifies the word cool. There is a certain suaveness in how the characters carry themselves and the smug knowing smiles that exemplify a kind of hidden badassery. Even if this doesn’t appear to be a particularly deep story, at least it’s going to be an entertaining one.

~AidanAK47~

Fire Emblem Fates Video Game Review – 77/100

Now that Revelations has been out for a month and I’ve had a chance to thoroughly replay all three games and virtually explore all of their gameplay elements, I figured now would be the best time to review the latest editions to the Fire Emblem franchise.

As a pretext, I’ve decided to review all three games at the same time in this spoiler free review, because they’re essentially the same games in terms of their core gameplay aspects. I’ll be breaking them down first with respect to their gameplay, then I’ll split my discussion about their stories into a spoiler-free review.

Continue reading “Fire Emblem Fates Video Game Review – 77/100”

Re:Zero -Starting Life in Another World – 02

As Bill Murray can attest, reliving the same day isn’t the best situation to be in. You may gain all the time in the world to master whatever you wish, no consequences for any of your actions and the ability to do over any situation not matter how dire. But you have to live through the same tedious situations over and over again, reintroduce yourself to people day after day knowing they will only forget you and eventually the time will come when you will break from the loneliness of the situation. But things are much harder for Subaru who not only has to repeat the day but also repeat his death over and over again. I am willing to give Subaru a break for not figuring out the time loop earlier considering that death is pretty traumatic and it’s easier to assume that it was a dream than face the reality that you just died. However with three turn backs even he figures out that he’s in a time loop. Subaru has been killed three times, twice in the loot house by Elsa and now once in the alley when he was accidentally stabbed by a group of muggers. When I think about this story, I am glad that white Fox was the ones to animate this. This isn’t the first time after all that they have dealt with a story of this nature

This episode was not very eventful as it was essentially Subaru attempting to retrace his previous attempt at a much faster pace. To sell his phone to the thief Felt in order to obtain the stolen medal and return it to our elfen tsundere before Elsa comes by and kills everyone. What I like about this so far is that our protagonist doesn’t shake off his deaths so easily. He jokes about it and generally puts up a good front but it really did affect him deeply. He runs into Elsa while looking for Felt and looks to be hit with some heavy post traumatic stress disorder. He is truly, utterly terrified of that woman which makes her pretty intimidating despite her looking to be just a minor villain. It’s the small changes in Subaru which catch my attention the most as I find him to be the most interesting of the cast. Subaru claims to be a Hikikomori but on all accounts he doesn’t seem like one. It could be a case like with KonoSuba where the protagonist gets a huge confidence boost due to being in a anime situation but I don’t quite think that’s the case. Subaru doesn’t look like a Hikikomori, nor does he fight like one. His fight with Felt when she was attacking him was most surprising when he displayed some pretty impressive dodging skills. To me, Subaru feels like a former delinquent who picked up anime as a hobby. That would explain his fighting ability.

As for the rest of the cast, I find them lacking. The problem is that a large amount of them are standard stereotypes with not much to them. I don’t hate them as they have enough to be likable but they do lack unique depth. They need more to them to differentiate themselves from the number of similar styled characters. The father daughter relationship she has with the loot shop owner is a step in the right direction but she still requires more. But at least the characters do work for what this story is trying to do. In particular it was good that thanks to Subaru being so forward and knowing too much, it caused Felt to be more on guard and suspicious of him.  As well as Elsa gaining an interest in Subaru after he froze up in fear in front of her. Whether the changes Subaru made end up getting him out of this mess is still in question but it looks like he made some good moves this turn. I have a feeling that Knight introduced this episode will play a big role in how this resolves.

~AidanAK47~

Mayoiga – 02

 

Hello there; I am Mario and this is my first ever post here in this blog. I hope you guys gonna enjoy my posts. As my name might indicates, I’m a male so Aidan; don’t refer me as “them” anymore; will ya?

For this season I will be covering Mayoiga; Flying Witch and Bungou Stray Dogs; but for those of you who still confuse of which writers write a post; Aidan and me decided to put our signatures/trademarks/whatever… at the end of each post. Mine will be ~SuperMario~ (haha)

Back to Mayoiga though, now in the second episode; we have much better idea what they will go for and the premise shows a compelling hook. We have a lost village where previous occupants seem to be vanished; and two people from the tour have been disappeared. People begin to spirited away really feel like a natural progress of the story; but providing that Masaki was one of a few characters that we spent time the most so far; I have doubt that this is the last time we heard of her.

The episode also take time to explore the communication of a group with so many different personalities and different goals to begin with; especially when it comes to trusting each other and making a decision altogether. Their confrontation with the bus driver highlights those issues; where those people have very conflicting attitudes toward the way to treat the bus driver.  I expect in the next episodes the clash between those characters would get more intense and would become the main focus of this series.

With that said, I still can’t figure out the role of the bus driver in the story. Every moments connected to him feel forced. He is the only one who hadn’t properly introduced (we even don’t know his name); yet  he getting way too much screen time. He always seems like an exclusion of the group; yet the series keeps including him. He better has a more significant role in next episodes; but at least he did see something that made him change his mind; so it’s interesting to see how things play out. I just hope that he won’t reappear just so that he would be the first one to be killed off. Time will tell on that.

~SuperMario~

 

 

Announcement Time!

Well hello there my precarious readers, this is AidanAK47 here to bring you news most unexpected. And before you ask, no. It’s not that I finally gave up and decided to ditch you all like the rest. Through what is an unexpected turn of events I have made this blogging thing a bit too much of a habit to give up so I ain’t going anywhere anytime soon. So while I wait for Dark Souls 3 to download and suck the remainder of my free time into a endless void; I wish to share some news.

We have a new writer on board! Please welcome Mario_Thang or whatever they decide to call themselves during their time here.

Due to circumstances they will be posting using Lightningblot’s account who you might remember as that guy who wrote two posts on your lie in April and disappeared into the abyss. I happened to get a hold of his password thanks to shenanigans involving lightningblot’s poor choice of password and a rather insolent but laughably stupid troll.(Still brings a smile to my face when I recall just how I managed to wrestle back control of his account from that silly troll)

So that’s all well and good but what does that mean for you. Well it means that this site will be more active and we will be covering more anime each season. It’s means that this will truly become a multi-writer Blog as Psgels intended and there will be someone to contrast my so far one man show on this site. Put simply thanks to jolly cooperation there will be more content on this site for no extra cost. All I ask is that you be gentle with our newcomer and offer constructive criticism  in order to help them improve and get more sunk into the role. Don’t be mean. Of course our newcomer has no obligation to this site and is free to leave whenever they so wish. Though I have made it clear just what kind of hobby this is and they seem keen despite the downsides so I think this one won’t disappear as fast as our previous writers.

Well that’s all I have to say. Psgels, if there’s any small slim chance you might see this then hows about you hand over admin rights so I can finally fix the headers and get rid of that annoying spam. Not to mention make some improvements like a search button and for the shoutbox an edit button. Well then, I am off to slaughter hellspawn with my trusty zweihander.

 

Praise the sun,

~AidanAK47~

Some Quick First Impressions: Sakamoto desu ga, Haifuri and Flying Witch

Sakamoto desu ga

Short Synopsis: Some boys attempt to bully a Student called Sakamoto, who is the perfect superhuman.

In essence, perfection is boring. Saitama from One Punch Man truly showed how unfulfilling it is to achieve perfection. However what if someone’s perfection is to such a ridiculous degree that they can do literally anything? Enter Sakamoto, the man who can sit on air, fly mary poppins style in tornados to save a bird and have a fight with a bee using a compass while working on math problems. Sakamoto is a man who can out Jojo the Jojo and has earned the nickname Swagamoto by the end of the first episode. I do think that this anime has lost some of the impact of the manga though the main reasons for that could be due to the music or that I am seeing these jokes for a second time. Still this can be an immensely entertaining show if it’s the kind of slapstick humor you like. This episode was more or less skits that involved guys trying to bully Sakamoto out of jealousy and getting frustrated as he turned each of their pranks into a way to make him look good. Each skit was separated with this odd interlude with three guys playing with a volleyball with the same repeating animation. It was rather odd addition to the series but somewhat amusing. On that last skit, you may think those kids were being silly overreacting to that bee in the classroom but people that was a Japanese hornet bee. Those things are about the size of your thumb, kill 40 people a year and are absolutely goddamn terrifying. Which makes Sakamoto’s battle with it all the more impressive. Godspeed, you magnificent bastard.

Potential: 80%

 

Haifuri

Short Synopsis: Cute girls playing battleship.

Well we have had cute girls being soldiers, cute girls in tanks, cute girls being battleships and now we have cute girls on battleships. Now all we need is cute girls in the luftwaffe and we got all the parts for a full military Moe army. I spent the majority of this episode dutifully bored out of my skull as I see two children bring out a trope as old as pokemon and declare themselves to become blue mermaids. Those being this world’s equivalent to the navy. For you see this world takes place when the earth has been flooded by rising seas and this has somehow inexplicably lead to it suddenly becoming every little girl’s dream to sail the seas on a battleship. Meanwhile I assume all the men decided to become doctors and farmers and whatnot offscreen because the Navy is suddenly female only. The moment you question the premise is the moment it falls apart so let’s just as the cheap excuse to ride the tailwinds of Kantai collection and move on. Now I would be writing this off pretty fast and intended to up until the second half where the plot has come into play. And yes, there is a plot. I was surprised too. For you see it seems the instructor of their class didn’t put an idiot as captian because she believed in her but rather so she could lead them out to a secluded area of sea and push them into attacking her boat so she can declare them traitors. So now we have a bunch of cute girls on a battleship called the Hasekaze who need to fight off their own navy and hopefully clear their name. I admit that upon watching this I wasn’t expecting a less gritty rendition of Battleship Potemkin featuring cute girls being cute. I am curious on just how they plan to approach this as I doubt we will be getting death and murder in the counterattack. A nice little underdog story about these girls trumping over a full navy with dwindling supplies and ingenuity would make for an interesting tale. However based on what I seen in the first half I doubt they can make it work.(I concede that the rice cooker joke was pretty funny) It’s got more substance than other cute girl shows airing this season so I suppose this would be the best option if you are looking to see it.

Potential: 40%

 

Flying Witch

Short Synopsis:  A young witch moves to a quiet town to live with her cousins.

This is the kind of show where you make a cup of tea, sit down and just watch as all your worries melt away. Flying witch really benefits from being animated because now it just feels fluffy and warm. It’s very much like the Aria series which was a slice of life coming of age story that was so relaxing that it could put you to sleep if you try to marathon it. Not joke on that, it’s a great show but the atmosphere can have you drifting off if you try watching too many episodes in a row. This has that exact same feel. It’s harmless, light and puts a silly grin on your face. There’s no big plot developments and it’s more or less in tune with the less eventful episodes of Natsume Yuujinchou or Kiki’s delivery service. There are some nice moments of comedy with the mains lack of direction and the characters are so far pretty likeable. Sometimes you just need a show like this which can fill you with that soft serenity that’s slowly whittled away by the daily humdrum. Or you know…you can play a videogame where you blow zombies heads off with a shotgun. Whatever floats your boat.

Potential: 70%

Bravely Second End Layer Video Game Review – 70/100

I truly do long for the glory of old Square enix to return once again but that day looks to be coming no time soon. So till then I guess I should make do with the closest thing I can get. That being Bravely Default. Though published by Square Enix, Bravely Default is made by Silicon Studio and truly they are the closest to capturing the spirit of Squares once great rule over the RPG. Though they just seem to be falling short of catching it. The first game of the series held a lot of potential. The battle mechanics where spot on perfect and the system took the best of the JRPG and removed much to the negatives to it. For example, you can alter the encounter rate at any point in the game. Random encounters were once the necessary evil of the genre in that they made traveling anyway a pain when you just seeked to reach the end of a level. In this game you could turn up or off the encounters whenever you wished so you can only face them when you need to. There are also things such as having a speed up button for combat and the game’s most defining feature. The ability to take multiple actions in exchange for skipping future turns. Two of these are small changes that remove a lot of the tedium of RPGs; so much so I wonder why it took this long for someone to implement them. The third gives a whole new depth to the turn based battle system. However while I can lavish praise on the game’s mechanics, the same cannot be said for it’s story. The story of bravely default is passable and has some neat aspects but the game truly suffers from it’s last arc. For you see before facing the last area you are forced to fight the same four bosses, not just once, or twice, or three times, or even four. Five times people, you are forced to fight the same four bosses five times over. When I played this it felt like a joke. I just couldn’t believe someone thought this was a good game design decision. Part of this could be blamed on how this boss rush seemed to be a part of a sort of updated version of the game but it still a terrible idea. The bosses don’t even change, they just level up which forces you to grind. Story Wise I can sort of understand the intent but it’s never a good idea to make your game intentionally tedious. Sorry I ranted quite a bit but despite the flaws in story and that last boss rush, I felt that this game could have a great sequel. Which brings me to Bravely Second. As to how I have it despite it not being released in america, us europeans got it before you Americains. So consider this a head up on what to expect and trust me when I say I won’t spoil.

After the events of the previous game has saved the world, we now have a new crysis. On the day the Church and the army decide to work hand in hand for the future, a mysterious man called the Black Kaiser crashes the ceremony and kidnaps the pope who is Agnes from the previous game. Having been completely defeated a young boy from a noble household and two friends of a royal army known as the crystalguard set off to assault the Kaisers floating Fortress and free the pope. The story of this game is better…I guess? The Kaiser is a villain that had a lot more layers to him than the villain of the last game and at least it puts aside the old plot of awaking crystals. However it does share a number of weaknesses with it’s predecessor. For one I think this series has now a tradition of having a main party with two fun characters and two dull characters. Two characters make a return from the first game, those being Tiz and Edea. Edea’s still fun but despite the fact that Agnes isn’t around for Tiz to constantly fuss over, he’s still a rather boring character. Our two new characters are Yew and Magnolia. Magnolia is an strange addiction whose background honestly sounds utterly ridiculous. She’s a bold sassy girl from the moon whose occupation is being a Ba’al Buster(Take note, that is pronounced “Ball Buster”. Clearly intentional and makes me smile every time.) and happens to sometimes speak in French because…people from the moon are French.(I know. I think it’s weird too but just roll with it) Yew on the other hand is not really that notable. He’s a bookworm, is oddly optimistic despite being meek and has a very strange saying of “For the gravy!” or “Coup de Gravy!” Other than that, despite being a step up from Tiz he’s still not all that interesting. The enemies you face fare a lot better as they all have their own reasons and distinct personalities. I also like the level of playfulness with the narrative. It doesn’t take itself too seriously and does make fun of itself at times. The main narrative does have a lackluster hook though as it mainly involves you chasing the Kaiser’s floating fortress all over the continents as he sends his elite members down one by one to fight you. There are also these creatures known as Ba’als that pop up now and again but really serve little narrative purpose besides being bosses at the end of some areas or things you can fight in the rebuilding mechanic of the game. The character interactions do work well to fill the less exciting parts of the story.

Taking over from Revo from the first game we have a new composer for the music called Ryo and I certainly pity the man. Revo’s Bravely Default soundtrack is excellent in its mismash of folk instruments and rock. It’s a soundtrack that gave expectation for the sequel to live up to and Ryo simply cannot meet those expectations. He is far from a bad composer as his boss themes do hold some promise as to how he can grow but he has far too heavy a reliance on electric guitar which makes his ost sound too derivative. The gap in quality is further emphasised when tunes are reused from Revos soundtrack which truly makes Ryo’s music feel inferior by comparison. In one battle there was points were the music switched between Ryo and Revos music that showed the wider range of instruments used by Revo and the impact. There are a few standouts in Ryo’s soundtrack, as I said I do like the boss themes, but it is an undeniable step down. As for the mechanics they remain the same as the previous game which is good as they were perfect. The only change in that area is the new jobs which you can obtain. There are some stranger jobs now like Catmancer and pastry chef but they do open up new tactics to play. Leveling up a job class remains a gratifying experience and the level of customization you can have for your own team is staggering. There’s also a gamble feature where if you defeat all enemies within the first turn then you are given the option to fight another battle with exp gain and Jp gain increased. If you manage to do the same in the next battle then the multiplier goes higher. However you do not reclaim health or character turns when you do so. So it’s a matter of risk and reward. As far as the general gameplay goes, it’s all good. Returning features include the Bravely second ability(Which I for the most part completely ignored) and a feature to rebuild a town in exchange for new abilities and items. However you can no longer buy from shops built in this town and I found it’s a lot harder to become overpowered in this game than it was in the previous game. Though pro tip, you can level up quite fast by going to Gaap Keep and making use of a lot of phoenix downs.

Here comes my biggest problem with this game and I must say that in all the reviews I have read there doesn’t seem to be hide or hair of this massive glaring issue. Perhaps it’s not quite as noticeable as I make it out to be but I must warn you if you are a fan of the previous title. For you see, Bravely Second recycles a heavy amount of content from the last game. You may think that’s not so bad but listen to me on this. It recycles a massive amount of things, so much so that I was getting a lot of deja vu while playing it. The world map is reused, the dungeons are reused, music is reused, enemy models are reused, and towns are line for line reused. It is to such an unbelievable degree that I truly question just how much of this game is truly new content. It feels very much like a glorified DLC expansion quest than a genuine new title. I so tried to ignore it and think to myself “But hey it’s not that bad right. The story is different.” but it nagged and nagged at me the more I played. I mean if you must make use of an old area then wouldn’t it be only right to change the layout? I mean I am going through the exact same area, pressing the exact same switches and seeing the exact same paths I saw in the first title. This is beyond lazy. This game may have dodged the problem of having a series of boss rushes near the finish line but it has filtered that same level of repetition throughout this title. I wouldn’t blame you if you felt you were done a replay of Bravely Default while playing this game. For those jumping into the title from this entry it shouldn’t nearly be as much of an issue though.

Speaking off topic slightly there has been controversy regarding this games localization. The biggest issue is that a character who was previously based on a native american style was changed to not offend native Americans. What I find most amusing about this change is that in order to not offend native Americans they changed a native American character into a cowboy. Now I don’t know about you but to me that seems far more offensive than simply having an Native american character. As for the change itself it actually makes more sense as the character’s skillset is based around guns and sniping. Through the localisers missed a bit as her skillset is still referred to as “Shamanism” in the localized title. The other controversy involves the side quests of the game which take on an interesting approach. There are a number of side quests in the game which can gain you jobs which were featured in the previous game. However each side quest involves a dispute between two job holders over an issue. You must choose which persons side to take and in doing so you fight the opposing side and obtain their job. Here is the interesting part, the game points out that you will not be able to obtain the other job for the rest of the playthrough and the argument between the job holders is usually not a black and white issue. For example, do you allow a jewel that produces water to be used to quench the thirst of dying desert nomads or let the jewel be researched to create a potential new energy source which could let to untold good? Do you allow a unknown song from a famous composer to be remade by a diva for modern appeal or respect the composer’s wishes for it to remain as it is? Lots of moral dilemmas which have no real right answer but create a dissonance between your needs as a gamer and your own ideology. For example I was caught in a debate between making a school Coed or having separate schools for both genders in a country which was primarily governed and populated by women. I was on the side of making the school Coed as I heavily disagree with the opposing sides reasoning. However a job which I had been after from the very start, the monk job, also sided with that argument. In order to obtain the monk job I would need to side with someone whose argument I disliked massively. It was an fascinating experience. I sat lost in thought over just what was more important to me. Do I stick to what I believe is right or toss my beliefs aside to get what I need? I was truly impressed by this feature which makes it all the more disheartening at just how they ruin it. For you see, while trying to keep this as vague as possible, something happens which effectively negates these choices and allows you to go back and obtain the jobs you missed. My hard thought out choices just invalidated like that. So I then disregarded my ideology completely and just sought out the jobs for completionist sake. In doing so I found out that it really didn’t matter what I picked as regardless everything turns out fine in the end anyway. Part of the controversy was that the more dark consequences of these choices was changed in the localization version which I don’t like. However regarding what happens to your choices in the end it’s really doesn’t make the pointless nature of the choices any better.

Looking back on my playthrough of Bravely Second I can’t help but feel that this series has the ability to reach greater heights but once again it has missed this opportunity. The heavy amount of reused assets, the lackluster soundtrack and a still lacking story hold back a fantastic battle system and RPG mechanics. I did quite enjoy it but I admit I was getting quite sick of it as I neared the end of my playthrough. The ending salvaged a good amount of my feelings and I say this game is good but not great. But I still look forward to another Bravely title for they have all the ingredients for the perfect JRPG and all they need to do is get them all together. Better yet, why not make a full console title instead of another handheld. Truly all that is needed is a better writer and to have Revo to come back for the soundtrack. Give it a graphical update for good measure and cut it out with the lazy padding and recycling. With that what you would have would surely be an RPG to remember.

Some Quick First Impressions: Kiznaiver, Bungou Stray Dogs and Koutetsujou no Kabaneri

Kiznaiver

Short Synopsis: A mysterious girl Kidnaps six strange characters and makes it that they share pain between all of them in an experiment to find a solution to world conflict.

My first thought when watching this was that this was fairly mellow for a trigger series. The likely explanation behind that is because the director who gives it’s shows it quickfire humor and energy is busy animating a ten minute anime series called Space Patrol Luluco in this season. Not to say there isn’t any distinct “trigger” in this show as a moment where the mascots wheel a character through a hospital with disco balls would heartly disagree. I am really liking the opening as with watching a lot of standard opening animations season after season it’s nice to see someone try something difference. Kiznaivers Opening is mesmerising though could make people potentially dizzy. My potential rating would be higher if only I was aware of just where this story was going with this concept. My closest guess would be a kind of story like Kokoro Connect which involved a group of kids linked together by a supernatural affliction and the drama that came with it. If that’s the case then I am fully on board as I felt that Kokoro never truly did the excellent concept justice. I am also happy to see that Trigger looks to have gathered funds from it’s previous projects because there is very little penny pinching with this animes animation. In fact I will even say this, Kabaneri may have the best art of the season but I think Kiznaiver has the best animation. There is a definite feel of passion in the movement and the characters feel truly alive. Not only that, while they are not truly original(In fact a number of them may remind you of previous Trigger works) they are all pretty likeable and distinct. I am interested to see where this goes and seeing as Kiznaiver won the straw poll in my season preview it looks like I will be letting you know just how this turns out.

Potential: 85%

 

Bungou Stray Dogs

Short Synopsis: A group of supernatural detectives named after famous authors try to track down a tiger chasing after an abandoned Orphan.   

Even animated my impression of this story still remains the same. Perhaps it’s the resemblance to Blood Blockade battlefront that causes me to not get engaged in this or it could be just a lack of interest. I give this a middling mark as I think there could be those who could find this interesting but it just doesn’t appeal to me. There was a significantly large amount of comedy involved than I remember and one or two jokes got a smile but the rest didn’t really hit me. The twist at the end of the episode does open up possibilities for the rest of the show but the characters feel like they are trying too hard to be comedic. Especially Dasai with his jokey obsession with suicide which I find is rather disrespectful to the author. How much actual detective work in this show looks to be minimal as it’s seems to be more along the lines of meaningless term for a supernatural task force. We only know of three characters so far and I mainly just know their comedic quirks rather than personalities. This is a show I have difficulty making a judgement call on so I think the best way to see if this is for you is to just check it out yourself. It has it’s interesting aspects but it just doesn’t do anything for me.

Potential: 50%

 

Koutetsujou no Kabaneri

Short Synopsis: Our MC tries to build a new weapon in a world where people build huge walls to hide from the Titans…um I mean Kabaneri.

It’s rather redundant to say just where the inspiration for this show came from and it screams it with it’s every phore. Now by all means I am not against making use of a similar idea; if you can take a concept and turn it’s themes to present a new perspective then there is no shame in making use of a popular property as a base for your own story. However if you are going to do that then you should make use that the changes you make to the idea to differentiate it are there to make it more interesting and not more derivative. Sadly I think that Kabaneri has taken the latter route in it’s execution. The switch from Western to eastern culture for the setting is quite interesting but switching titans for zombies is just a bad move. Titans were interesting because they presented a new challenge to taking them down that made it more dynamic and exciting. Now they are just zombies which are essentially so overdone to an massive degree. Zombies are the standard now. Couldn’t we have gone for something more interesting like say ghosts or centaurs or something? So there is a heavy amount of borrowing from another source and what it has added in to replace it is significantly more cliche. However there is merit to this one. For one the artwork is very pretty with character designs invoking the style of 80s to 90s OVAs. Not the bland style of Endride but the more Ninja scrollish approach. Also like Ninja scroll we have plenty of gore. Uncensored for your viewing pleasure. Sawano is doing the OST though so far it’s far too reminiscent of his previous work. The biggest problem here is the writer who hasn’t written anything good after Code Geass. The story already has logical plotholes. For example, why did they get the first train to stop before pulling down the drawbridge yet lower the drawbridge for the second straight away? Why does the main character have a device that looks to be for the primary use of choking someone? What’s the point of building walls to keep out creatures that look like they can climb things without trouble? As well as a lot of people acting really dumb just to make the protagonist look better. I don’t have much faith in this writer and I think the plot holes are only going to get worse from this point on. However perhaps we can look past that and just enjoy the pretty visuals.

Potential: 60%

Some Quick First Impressions: Anne Happy, Bakuon!! and Netoge no Yome wa Onnanoko ja Nai to Omotta

Anne Happy

Short Synopsis:   A group of girls are placed in a class for the unlucky

I feel like I watched lucky Star with a slight variation on the main characters. Can’t really say much about this one. The comedy relies on how these girls end up in unfortunate situations due to their own characteristics. Super Genkai girl keeps getting into trouble while trying to help animals, Sick glasses girl keeps getting injured and is self deprecating and the most normal girl of the group is in love with a construction sign mascot. The problem is that I have seen this before. Somewhere or somehow I have seen these elements before and it leaves me quite unamused. This isn’t bad but more…pointless? I mean there are much better comedy alternatives and better “Cute girls doing cute things” alternatives. I see no reason to recommend this show at all.

Potential: 0%

 

Bakuon!!

Short Synopsis: Cute girls love motorcycles the anime.

If we are going to go with the tired concept of mentality regressive girls hanging out in a club then at least we can stick some motorcycle trivia on to it. I can’t say this one is breaking any anime conventions but being about a girl who’s getting into motorcycles at least gives it a new tropic to work with. Our main however seems like she has a fairly low IQ with her riding her bike to school while making motorcycle noises with her mouth. Accompanying her we have a overzealous motorcycle euteusinest, a older girl who never speaks or takes off her helmet and a girl with a taste in horrible motorcycles. It’s mildly watchable I guess and if you are into this kind of show I believe this will give you your fix better than Anne Happy. While this kind of show isn’t for me at least the slutty inner motorcycle voice that instructs the main got me to smile.

Potential:30%

 

Netoge no Yome wa Onnanoko ja Nai to Omotta

Short Synopsis: Guess what? There are women on the internet. I know, shocking.

I am not amused. So our main protagonist happens to find out that the people he parties up with in a online game are all female and this so called in game wife happens to be a single, beautiful big breasted girl who’s all over him. You know I am not against wish fulfillment anime, after all a lot of entertainment I do enjoy is essentially wish fulfilment. But can we not have it as thinly veiled as it’s presented here? Look, I can certainly relate to wishing to find a girl who happens to share your interests and happens to be a looker but let’s have some realistic standards here. Besides this so called perfect girl would annoy the holy hell out of me be it in real live or in a game. I mean just think of her clinging to you like this while talking in this high voice that could grate cheese into fine powder and you will find that some things work better in theory than in practice. We have a harem incoming as our twin Tail tsundere(Pointed out by the characters onscreen to be an anime cliche but again doesn’t mean you are subverting it by drawing attention to how lazy your characterization is.) is already attached to our main. The student council president is clearly a work in progress and spoiler warning but that guy who the MC was humiliated by confessing to while thinking she was a girl was actually his young female teacher. Ain’t that convenient? I found this to be rather cringe worthy and quite insipid. As the anime showed highly animated versions of the characters talking within the game I couldn’t help but wonder just how this was really happening. For we see scenes of them displaying and reacting to each other in game but when we zoom out back to real life we see the game has the graphical fidelity of Runescape. So technically those scenes displayed ingame are straight up impossible with that interface. Either way this is not funny nor worth your time. Give it a pass.

Potential: 0%

Some Quick First Impressions: Joker Game, Sousei no Onmyouji and Macross Delta

Joker Game

Short Synopsis: In the beginning of WWII a group of spartan trained spies attempt to catch an American spy hiding in the country.   

Marvelous. Maybe it’s the lack of teenagers, maybe it’s the uncommon setting, or just maybe it’s because the spy leader is remarkably similar to Houzuki from the visual novel Sharin No Kuni but I loved this episode. Our protagonist is a straight laced Japanese Nationalist which makes him the perfect viewpoint for this story. As while we aren’t the type to die for the glory of Japan, our mains straight laced morals act as a good venue to highlight the nature of a spies work. For we aren’t dealing with the guns and glory James Bond style of spy but instead the true nature of a spy. Deception and stealth are the name of the game with combat being the last resort. This opening episode sets that up perfectly as we have our team of spies introduce our main to the “Joker Game”. On the surface a normal game of poker but on a deeper level a game of sabotage and deceit as players try to out cheat other players through bribery and hand signals. Having thus be viewed from an individual whose doctrine is set in honor gives us a clear picture on the nature of a spy. A spy resorts to any means necessary to complete the mission, no matter how dishonorable it would be to the masses. The atmosphere of this episode had a level of style that immediately caught my attention from the opening. However what’s obviously going to be a rather controversial matter is with the setting. As we all know, Japan wasn’t exactly playing with the good guys in this war so how that is shown here might cause some outrage if not handled delicately. However if this episode is an example of what is to come then I am very much looking forward to how this turns out.

Potential: 95%

 

Twin Star Exorcists(Sousei no Onmyouji)

Short Synopsis:  A boy becomes an exorcist again to save a strange female exorcist.

SIgh…oh Studio Pierrot. First let me say that this first episode wasn’t bad per say and I am more in despair over how the rest of this series will likely turn out. I have read the manga of this and I can say it’s pretty good. Nothing revolutionary but a fun read. Now the first chapter or two of this series is admittedly not all that impressive as it plays by the numbers up until the main defining aspect of this series. (Namely about how it has been foreseen that these two are destined to get married and give birth to an exorcist who will save humanity) This first episode does cover the events of the first chapter but rather loosely. There are lots of small little unnecessary changes such as adding additional scenes and omitting some jokes. One casualty is that in the manga when Rokudu jumped into the water to save Benio; she had already swam to the shore and saved herself. Then she needed to jump back in to save him because he didn’t know how to swim. Considering how the humor was handled here though I think it would be less amusing. Jokes that were in the episode that made me smile in the manga left me stone faced here. It’s hard to pin down but there is something off about the presentation here. Of course that could be because the animation is fairly lackluster and considering it’s Studio Pierrot that’s really to be expected. The soundtrack is quite disappointing as the music featured in the PV looks to be the opening theme and the episodes music really isn’t noteworthy. Most of my gripes with this episode are surely minor as it did a decent job despite the needless changes. There is terrible news that comes with this however for you see I have heard word that this anime will have four cours. Now that’s pretty rare for an anime to have four cour’s and would be a cause for celebration…if the manga didn’t only have enough material for about an cour and a half. Filler ahoy! We already have an anime original character who has only been heard yet already annoys me. Looks like we have another Naruto adaption on our hands people; if you remember; the first part of Naruto was 220 episodes long and more than half of that was filler. But who knows? Perhaps they can pull through and present us with an original adaptation with it’s own merits such as the original Fullmetal Alchemist. I highly doubt it but hey they haven’t screwed up yet. Yep, not yet but sadly eventually.

Potential: 30%

 

Macross Delta

Short Synopsis: Saving the world with Mecha and JPOP idol tomfoolery.  

Um….hah? I am rather perplexed as to how to react to this one. I was um…new? Our story revolves around a stowaway girl who wishes to join a group called Walkyurie which is some kind of Galaxy counter terrorism organisation mixed with a JPOP idol group. Their main job is to stop cases of a virus called VARS which is a strange disease which causes people to have tons of engorged veins on their skin and start causing destruction through…suicide bombings…and mass shootings…and the attack in this episode is in a middle eastern named planet…subtle guys. Real subtle. My ventures into the Macross franchise haven’t been many(Those being Plus, Zero and Frontier.) but I think the series has moved very far away from what Macross is supposed to be. Them Idols throwing around magic shields and such while singing JPOP were a bit too reminiscent of Symphogear and completely ridiculous. But I suppose that’s the big issue here. I am supposed to take this seriously or laugh and just roll with it? Based on the presentation I can’t really tell because it goes from serious mecha battles to magical girl idols with the same level of sincerity. One of the idols fires a laser that turns into a bunch holographic back up dancers. Our main protagonist has a method of fighting that makes his robot look like it’s dancing. Our main heroine has this weird design were one of her strands of hair ends in a heart which glows. Is that some weird growth or is she some kind of alien hybrid? Or is it there just for no reason? I mean really, just what am I to make of this? I guess there were parts I liked…maybe? Mecha seems decent and even some of the JPOP is catchy despite being cheesy. I was getting reminded of Frontier and that wasn’t too bad a show. But for the most part I just don’t know how to react to this.

Potential: 40%