Ballroom e Youkoso – 21-24

This is going to be a loose, informal series of takes on the last four episodes of Ballroom e Youkoso. We’re saving the professionalism for the series review post. If you think this show is the best thing since sliced bread, or just a competent anime series that you happen to enjoy, you’ll want to avert your eyes.

21: I recently had a conversation with my brother about whether art can be objectively labeled “good” or “bad.” Take anime, for example. Show the same episode to 100 different people, and you’ll get 100 varying ideas about how “good” it was. There’s no perfect metric that can be used to determine the quality of an artistic work – or so I thought, until I watched this episode. It is now my belief that you can fairly and impartially measure how bad an anime is by the length of its flashbacks and digressions. This episode was full of them, and it all started with a two-and-a-half minute free association exercise by our resident rival character, Hyodo Kiyoharu. We got scenes of him grilling his mom about her coaching technique, his opinions on the strengths of different dance partners, and a breakdown of stretches that can increase mobility, all in the middle of Tatara’s performance. This was just the beginning, as the show proceeded to bring Shizuku, Mako, Gaju, and a couple of sideline reporters in on the fun. No amount of metaphorical door kicks could save this episode from distracting itself to death.

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Mahoutsukai no Yome – 11 [Lovers ever run before the clock]

Welcome to another week of Mahoutsukai! Apologies for the lateness of this post. Mahoutsukai is difficult to write something meaningful about, and with Christmas right around the corner I have been rather busy. This week we have a continuation of Elias’s story, another step in Chise’s wand construction and more barely dressed elves! Lets jump in.

Picking up where we left off last week, Lindel continues with Elias’s story. Mahoutsukai did a lot right with this continued story. There was some comedy, without the use of chibi, with small things like Elias falling while skiing. There was some darkness, and interesting world bits, with Lindel trying to heal and Elias freaking everyone out. We even had a show of Elias learning as he uses the spruce to get them to safety! It all made for an enjoyable first half of the episode. It did still have issues however, such as the random chibi after Elias’s admitting to eating humans, or the odd opening shot of Elias in his home. I understand they wanted to show his lonliness, with Chise being off on her own adventure, but it just felt off. Overall though Elias’s story was a hit and framed Chise’s growth this episode well enough.

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Juuni Taisen – 12 [The One Wish That Must Be Granted, and the Ninety-nine That Can Be Done Without]

This last episode of Juuni Taisen centres on Rat pondering around, deciding on his ultimate wish after winning the Zodiac War. In a way, Rat is the perfect protagonist to explore the nature of wish-fulfilling, because unlike other warriors who have strong personality and have their wishes fixed in mind, all Rat wanted was to survive the Zodiac War. To add more trouble to that mix, he’s totally pessimistic and has little interest in what he really wants. So all Rat does is to weight all the options, and ask his past companions about their own wishes. The results are vastly different from one character to another, because simply they have different sets of value so the “wish” only works for them. To a certain extent, wish is a form of self-fulfilment, as you only wish for something that you don’t or can’t have, as a result what the characters wish for bring out their own insecurities. While I didn’t and still don’t care much for Rat character and his wish, this finale manages to flesh out the cast who have depth in various unexpected ways. As a consequence, although I don’t buy at all Rat’s ultimate wish (for me it’s anticlimax and nonsense as fuck), I still think we have a solid last episode that present well the nature of wish and give the big cast the last victory lap before the show itself fades out.

As we see the various deleted branches in Rat’s hundred possibilities, it’s worth noting that right at the beginning of this series, even before Boar steps into the building, we’re already on Rat’s winning route. The reason why? In other possibilities, Snake was still pretty much healthy and alive; and in one of the route especially, Snake was chopped down by Bull so that he can use the flamethrower to destroy Rabbit’s maniac Necromantist ability and in another reality, Rat is killed even before he entered the elevator. Sheep and Boar don’t give us much of what we already know about them (except for the mannerisms, Boy do I love Boar’s joy and pride when she says her wish). Chicken and Horse give us exactly what they fear, their own weaknesses. But it’s Dog and Rabbit who completely caught me off guard by breaking a bit of their characters, giving them a bit of soft side that we now know maybe just little more about them. Dog rescues a girl and becomes a guardian of that girl and the girl gives him a purpose in life (I know it sounds cliché but frankly, I can live with that). Rabbit, with his obsessions of making everyone his friends, and he’s truly committed to do that. It’s the one wish I’m glad didn’t happen because if it was, the world will become a freaking zombieland.

For all the strengths of his ability, it appears that the ability is more like a curse to Rat because he’s the only one who remembered all the deleted routes, meaning he experienced and remembered vividly all the other 99 occasions in which he had been killed. Again and again. Having option for all the possibilities also means that when it comes to making a proper decision choice, he’s slow and undecided and on the verge of nervous breakdown. Wanting to forget all that happened makes sense to Rat, since he won’t be bothered to remember all the possible paths and thus, becomes a bliss of ignorance – what you don’t know cannot hurt you no more ‘yeah yeah’.

Overall, I consider Juuni Taisen a missed opportunity. When Juuni Taisen remembers to flesh out the characters, it shines on. The Zodiac War, on the other hand, is poorly constructed. I still don’t get what the hell is up with all the “people” behind the big screen? Or I wonder do normal citizens know about the game at all? If they do, why no one recognize Rat? If they don’t, why the Zodiac war important at all? The plot progress didn’t manage enough twist and turn, with many unnecessary extended flashback and what’s up with Rat who disappeared 80% during the game? The production fall apart like Rabbit’s zombie patched body as the show went on. This might be my second least favorite show of this Fall season but I don’t regret the time spending watching and blogging it, because Juuni Taisen is still a fun and perfectly functional mindless trip. Just don’t look too critical on it.

Kino’s Journey -The Beautiful World- – 11[Country of Adults]

Yet another remake of an old episode that I don’t think we really needed. Besides a visual upgrade these remake episodes do seem to feel like a waste of resources and if we must gets remakes of old episodes, it would be wiser to actually pick the best episodes. Colosseum was the weakest story in the original series, a kind land makes a good finale but doesn’t quite work as well without a foundation from other episodes and now we have the country of Adults which basically just establishes Kino’s backstory. However unlike kind country there is at least some intellectual fodder to be gathered from this episode and the message of the day is false maturity. Our story takes place in a country where children are given a operation at a certain age which would turn them into “proper adults” and while the original series did a better job of making this seem to not be quite a bad, the new series turns it into a more black and white affair. You can gather a number of messages from this such as the way parents tend to force their own experiences onto children as that is how they believe children should be raised regardless of whether it is truly correct or not.

But instead I think I will focus on the matter of what exactly makes for a proper adult. As a child, a adult seems like a no brainer concept, they always know what to do, they generally deal with matters maturely and they are bigger and wiser about the world. A proper adult is what we as kids are supposed to grow into and our parents are to be role models to help show us the way to that goal. However as you grow up and learn about the world in your own way you come to learn something crucial and rather terrifying about this world of ours. As a man of 29 years of age, I have worked with a large amount of people, talked with a large amount of people and as I live in a house share, I have also lived with a large variety of people. Thus in doing so I have learned one simple thing. There are no adults, only bigger children. They say with age comes wisdom but I have seen a woman twice my age throw a hissy fit because she couldn’t get her way. I have seen a man double my age who ran around the house making noise like a toddler. Young men with the ideology of teenagers, men in there seniority who act like spoilt brats, men who try to cover up their mistakes by throwing newspaper over it. As I am often the youngest around, these so called adults attempt to lecture me on their so called wisdom as they attempt to convince me that 9/11 was an inside job and there is special electric water that can cure all diseases. In all the teams I have worked with, I find it amazing that we as a species can get anything done considering how humans always find a way to screw up.

Please note that I am not putting myself above this, I am no more a proper adult that any of them. Still I at least would like to believe that I am a little bit wiser or at least conscious of my own failings and how they affect other people. Aspects which a surprisingly large frequency of people tenditively lack. But what does this long winded rant have to do with this episode? Well it’s that in this episode the people of this country assume they have become adults simply because they had an operation and in reality they people are far more childish than the Traveler and the girl who is to become Kino. Much like those that assume they have obtained maturity just by the act of there bodies aging, these people are children who believe they grew up and thus are wholly ignorant of their own immaturity. They only follow the person in power, whenever someone challenges them they shout them down and immediately resort to violence. They are those who flaunt superiority over their indoctrinated values of perceived adulthood. Without true empathy or caring for those around them. Children with delusions of maturity are dangerous things indeed. I apologize for what is likely a rather pretentious excuse for an episode review but my original intent upon covering this series was to delve a bit into the things it made me think about. Sadly this series hasn’t given me as much as I thought it would in that regard and I don’t really feel like taking the easy route and just recapping the episodes content. So I guess I will leave it at this one final note. The original name of Kino is Sakura and that’s why she reacted so strongly to Sakura’s name in Kind Country.

Girls’ Last Tour – 11 [Culture – Destruction – The Past]

Despite its moeblob nature of our two girls, Girls’ Last Tour still keeps up its lowkey depression – such element that make this show so grounded in its world. In this episode, that stark, depressed nature of the world comes in full light with the focus on weapons and destruction. It starts small with a bullet and our weird animal friend “Cut” who can digest such bullet. Whimsical nature aside, it has its point on how that creature survives and evolves in this dead world. “Cut” is a product of this post-apocalyptic world, with shells of bullets and corpses of machine scattered all over the surface. In other to survive, what is the better source of meal than those bullets? (whether it’s nutritious is another story). Moreover, this episode we can see our animal friend having some basic communication with the girls (which is freaky when you think about it), and their hands can serve as a power supply and/or key to start up the systems. When it comes to the war stuffs, our adorable pet surprisingly knows its way around that it makes me feel it was their roles all along. Now, even Chi-chan notices the resemblances between the pet and the stone statue, which my guess for now is that they’re probably one. Despite its cute voice and its even cuter reactions, this pet is one of the freakiest animal that I’d be happy to stay away from.

Yeah, this week in Girls’ Last Tour starts small with a bullet, but then it progresses to something bigger, and much more destructive. The girls find themselves inside the machine that fire missiles. Yuu, in her normal curious state, presses another button, and the whole city is down in flame caused by the laser beam. That intensify of destruction is used fairly well in this episode, starts with some dysfunctional tanks, to the collapse of a machine, and then to the destruction of a whole city in mere seconds. That was a shock, and I imagine what happen if there were any life destroyed by that careless action. What if there were a person or a plant? Yuu quickly laughs it off because it’s fun, but then when the blame game begins she blames the machine first, then the old people who used that machine, then to herself. Sometimes mass destruction can be easily caused like this, powerful weapons in a hand of irresponsible people. Girls’ Last Tour goes even further though, as the girls’ next destination ends up being the forest of windmills (or are they antennas?) and the nuclear submarine that still functioning. It’s not a pretty sight at all: even when the world is destroyed, the weapon that could destroy the world all over again is still waiting for its chance to launch. That pretty much the reasons why Girls’ Last Tour is so balance. It blends smoothly between its moeblob, slice of life nature and its really dark, destructive settings. That balance makes the show still have its footing on the ground, while at the same time hopeful and light-hearted enough to remind us the beauty of keep on living and enjoy little moments of life. With only one episode left I really hope we have a finale that close this magnificent show in the most satisfying note.

Houseki no Kuni – 11 [Secrets]

With “Secrets”, Phos’ now in the middle of “loss of innocence” personal crisis. Well, they did reach that stage when Phos’ suffering over Antarc’s loss (in which he still hallucinates about Antarc’s present even now. Good job, Houseki), but in this episode, it comes to full force. Phos starts to break their trust towards Kongou-sensei, their teacher plus father figure (“breaking” in both metaphorical sense and visual motif). Not without a good reason though as the formidable beast (turns into fluffy harmless puppies this week, but that’s for later paragraph), as soon as he meets Kongou-sensei, he comes and greets him like a dog meets his old master. Kongou-sensei even plays several tricks and calls him by his name, with a manner that even closer and sincerer than with the Gems himself. Only Phos overhears his conversation. And only Phos, and Cinnabar to an extend (great choice of costumes there as only Phos and Cinnabar still wear the same old uniform instead of the new Spring uniform like the rest of the Gems, signify that they are different than the rest of the Gems), have that real suspicion about their Sensei. For others, that suspicion is like a moral code they don’t dare to cross, but Phos’ willing to cross it as their next move is to willingly be taken to the Moon so that they can learn about the Moon’s side of the coin. A promising adventure that will become a central plot thread for the second season, if one ever comes at all.

For me, it all makes sense regarding how Kongou-sensei has established a long history with the Lunarians from way, way back. I have tackled this before but Kongou remains an exception of the rules about the Houseki’s world so far. He’s the closest to “Human” to that world, the combination of both Flesh (gender-specific), Bone (he can crush everything) and Soul (all the Gems and what-seem-like all the Lunarians worship him). He obviously has something in mind to run things the way it is now, and that might not for the benefits of the Gems. The way he withholds many information about the Lunarians and the way he knows almost everything all suggest that he’s the mastermind behind this world, and at this rate I suspect that he will be the last person standing when Phos continues to transform themselves and learn all the answers.

Leave aside all the seriousness, never in my wildest dream that I could anticipate Shiro, the scary beast last week, turns out to be so cute, kawaii and fluffy like this. Or even the Gems steal their scenes by comedically stay true/ break a bit of their characters. Tale Alex/Lexa for example, who would’ve thought as soon as they look at the Lunarians, they turn into a maniac killing machine? Or Bort who enjoyed fighting so much couldn’t dare to hit those puppies? Or the first reaction Dia has when they wake up was upset because they didn’t have a chance to play with those puppies? I tell ya, they will fall head over heel if they ever watch a moe anime. How Houseki fuse seamlessly between thrilling action from last week and screwball misadventure this week without losing a hair of their identity is beyond me. For all the comedic tone this episode establishes, most of them work very well. What doesn’t work well, however, is the unnecessary Rutile – Padparadscha story that feel way too abrupted and way too late in the game. I admit I mildly interested in Rutile’s obsession of bringing the old Gem back to life, and the visuals are striking, but for the character that we haven’t heard once before, at the second last episode of this cour, in addition with Phos’ ongoing conflict on top of it, that shift is a total whiplash. It might work better in the manga version since there will be a progression to this Papparadscha character, but as the one-cour anime I would look for a tighter story because simply we don’t have much time to tell everything. Houseki, learn to cut off some parts of your body and patch it up somewhere more useful.

Fate/Apocrypha – 23[Going Beyond]

Thus the best master and servant duo sign out of the war and I certainly will miss them. They truly deserved better than this and when tomorrow comes I am certainly going to try my hardest to roll for Mordred in Fate GO but nonetheless this isn’t a bad way for them to go out. They still show in this episode that they had the best chemistry out of all the masters and servants, to a degree that I still wonder why they were not made the main characters instead of you know who. The fight between Mordred and Semiramis was suitable epic though again A-1 animators can’t match up to what Ufotable could have done with this scene, though it is an admirable effort regardless. Though a bit chaotic at times and editing could be a bit too quick. I might as well clarify a few things here and mention that while Semiramis is constantly mentioned to be one of the world’s first poisoners, but this isn’t really the case with her legend.

The matter of her poisoning the king actually came from a tragedy written by Voltaire on her legend and she wasn’t really well known for using poison. This can be somewhat forgiven by the nature of servants being based on people’s perception of them rather than the actual figures, hence why Vlad could turn into a vampire and Shakespeare’s general magic powers. But again Semiramis isn’t famously associated with poison so there is some pretty big liberties being taken here which is oddly not often the case with Fate Servants in general. You can certainly give Type Moon flak for character designs and their personal quirks but in general they do stick to the history of the character, even if they have to tweak events a bit so that they still work.

The second thing is that the stuff that Sisgou injected into Mordred’s neck was an antidote for the hydra poisoning, made using the hydra head he got way back in episode one. The anime really glossed over just why Sisgou wanted that head and why he had this antidote in the first place but well A-1 has done a pretty poor job portraying the finer details of this story, even if I think the general things I dislike about it are the same. Still I really did love this for the symbolism of having Mordred take down another ruler for her final showdown and having the knight of treachery die because of her loyalty to her original master. Sisgou’s situation is far more vague in the series due to a lack of screen time but it appears both he and Mordred misunderstood just what they really wanted out of this war. Mordred just wanted to take away some of her father’s burden and Sisgou didn’t want not to continue the mage line of his family but instead just wanted his daughter back. There death scene was actually a big highlight of this series for me and makes it once again hard to categorize this show as a good or bad series.

Finally we have Joan vs Shakespeare in which Shakespeare reveals that his method of defeating her is through mindfuckery. It is rather amusing to have Shakespeare try to guilt her over her past only to have her break down when he calls her out on her affection for Sieg. Now it has been brought up that her feelings for Sieg are influenced by the girl Laeticia, whom she is possessing, though I think there is something later to say that Joan has her own feelings for Sieg as well. Personally I prefer to think it’s all Laeticia as I annoys me to think that Joan of Arc is unaffected by her mother, the war, being burned alive or even Gils horrible child murdering and yet gets mind broken because she wanted to get with a piece of cardboard called Sieg. I never was in favor of this relationship hinting as it is rather annoying to have a strong(Though rather boring) character like Joan get taken down a peg over a man. Still it was nice to see Saber Gils show up and even show him slowly twisting into the Gils we see in Fate/Zero. So we are near the finale and aside from Shakespeare, all the interesting characters are pretty much dead.(Sorry Astolfo fans but while he has moments, I still don’t find him all that interesting.) I have heard some rather unfortunate things about the ending to come and I just hope it’s not quite as bad as people make it out to be.

3-gatsu no Lion – 31/32 [Kingdom/Silver Wings/River Scenery]

3-gatsu has been on the road for a couple weeks now, with much of the action taking place in Osaka and Kyoto rather than good old Tokyo. The results have been mixed, although neither of these episodes were bad by any means. It’s the two-part chapter “Kingdom” (which aired last week) where my issue really lies – nothing about it grabbed my eye or my heartstrings until the final scene, where Rei found Hinata by the river on her school trip. The bullying arc has been and continues to be spectacular, but fetching more water from that well right after an underwhelming final shogi match didn’t do much for me. Luckily, “River Scenery” from the subsequent episode elaborated on their meeting in Kyoto, which was just what the show needed. What it didn’t need were the two flashbacks in episode 31 that recapped conversations from just ten minutes prior… but rather than obsess about that dreadful technique, let’s address the elephant-sized shogi player in the room.

His name is Yamazaki Junkei, and he’s a buff, bald brute of a man. At least, that’s what 3-gatsu would have had you believe during his game with Rei. Their clash in the finals of the Newcomer Tournament begins with his towering appearance, gets smothered by a wall of loud, somber strings, and suddenly ends with Rei’s victory. I’m happy that our boy fulfilled his promise to Hinata by winning, but we hardly learned a thing about Yamazaki before or during the game to make it interesting for non-shogi players. It’s true that he took advantage of Nikaidou’s illness and timed him out in the semifinals, and my guess is that Umino-sensei gave his character as little attention as possible so we would root against him, but the result of that strategy was an underwhelming title match. Take Rei’s semifinal game against Hachi as a point of comparison – that scene gave us a full picture of the opponent’s character, and was much more involving for it.

Yamazaki’s backstory doesn’t come until “Silver Wings” in episode 32, but taken on its own, it’s a terrific slice of a series that excels at these sorts of character portraits. Though the man in question is merciless enough to push a sick child to the brink to keep his title, he’s not without a heart. If anything, his heart is too big and too weary to yield to a kid whose passion he can’t understand. Frustrated by his own lack of improvement, and fearing Rei and Nikaidou’s reckless dedication to the game, Yamazaki sees the two boys as “insane.” But it’s Nikaidou himself who inspires a change in his opponent’s attitude, as just before collapsing, he smiles ferally at Yamazaki, a sign of recognition from one competitor to another. That image is burned into the older man’s mind, and it seems to me that it rekindles his love for shogi (as indicated by his study of Rei’s game logs). That renewal is further symbolized by Silver the pigeon’s return, and the blooming of the chrysanthemums in his garden, which he gives to Nikaidou as a get-well present. Though Rei’s “Go to hell!” was appropriate, given the dirty way that Yamazaki sneaked into the finals, I was quite happy to spend these eleven minutes learning more about the man.

All of this brings us to Rei and Hinata, who have grown closer than ever after this week. I’m really appreciating 3-gatsu’s slow approach to romance, which it’s safe to say is the plan for these two characters at this point. Hina may not transform in a blushing, stuttering mess every time Rei is around, but it’s clear that she relies on and appreciates the great lengths that he goes to where she and her family are concerned. As for Rei, his momentary lust for Akari seems to have been a one-time thing, and his strongly-worded dedication to Hinata is looking more and more like love. It’s not the kind of love you find in supernatural high school love triangle series (thank anime god for that), but the kind that’s tentative and selfless, and doesn’t complicate their friendship. It’s especially nice that Rei knew where to find her based on his own history of isolation on school trips, and that he took a page from her grandpa’s book and praised her for hanging in there despite her troubles at school. Watching Rei learn from others and use his own struggles to empathize with them has been some of the most believable character progression in anime this year.

Inuyashiki – 10 [People of Tokyo]

This was a momentous week for Inuyashiki, with lots of highs and single glaring low. We had terrible CGI, an emotional confrontation between our leads and a fantastic payoff for Inuyashiki. Lets jump in!

To start, lets get the big issue out of the way immediately, the PS2 era CGI. To quote reddit, the budget for this fight might as well have been “30 yen and a box of paperclips”. Everything before and after our two leads fight was great. Most of the fight itself however was disappointing. A lot of the scenes looked unfinished, the buildings had terrible resolutions and there was no impact between our characters and the world. It’s like they were flying through the old Superman game. The only part of the fight I thought was done well was the ending, with the satellite. The satellite not only up the ante and make for a great spectacle, it showed the difference of ours leads. Hiro used brute force, while Inuyashiki hid using the debris to get a meaningful strike in. It was a satisfying end to a mostly disappointing fight.

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Juuni Taisen – 11 [To Treat a Man to Beef From His Own Cow]

To the surprise of no one, Rat wins the race by breaking in the right place at the right time with the right weapon. This is by no mean a coincidence, because later on we learn about Rat’s real power: “Hundred Paths of Nezumi-chan”, in which he can see 100 various outcomes and thus picking out the route where he can survive (the only route out of 100 scenarios). To save a certain plot progress, he “locks in”, just like in a game. Admittedly, his ability does make a good twist, but I can’t help but feel it’s way too overpowering. Your chance isn’t 1% anymore when you know exactly the route to the top of the mountain, right? With his win, in retrospective, I certainly appreciate Juuni Taisen more on their decision to kill off Monkey earlier. It was the move that turns the table to the entire race and flips the route expected from this kind of battle story. In other routes, Monkey might be our true protagonist and she might survive till the end, but this story is all about the Rat, so Monkey unfortunately draws a short straw here. Even Bull in the first half admits the same thing, that the moment Monkey turns into Rabbit’s zombie henchwoman, Rabbit becomes the force to be reckoned with.

Juuni Taisen also delivers one of its most twisted and awesome moment – almost at the same time, which I can argue that this single moment sums up pretty well the brilliance of Juuni Taisen: Monkey jumps out from the inside Rabbit’s freaking body and successfully catches Bull off-guarded. What the fuck? But then again, why don’t they kill Bull immediately? Doesn’t the Zombie who kill off the opponents can still bring them back to life? That explains the zombie birds, right? That explains why Rabbit was so furious when he couldn’t turn Horse into his zombie friend, right? Then, supposed that only Rabbit can do the trick, why doesn’t he shoot his blade like what he did last week? Again, this story isn’t given much thought into it, which is extremely frustrating. Juuni Taisen might have some interesting ideas, but not enough love or skill to carry out such intriguing premise.

Even Rat’s ability doesn’t execute well enough. We have a first-handed experience on how his power works: a game-inspired loop of whenever Rat fails to achieve the mission, he starts back and tries again. Except in this case he loses all the time. Imagine if the winner is either Bull or Monkey they would have left the place unscratched. So what Rat does instead is to explain his ability in an over-explanatory fashion. I’m vaguely interested in the deleted routes, however; like how he and Tiger form a grudging alliance in one path, or he and Rabbit unexpectedly hit it off in another. In any cases, it STILL doesn’t explain the decision to kill warriors in a reverse Zodiac mode, which eventually made the race boring, predictable and pointless. Alas, there is one wish that will be granted, and I bet it will have to do with the peace treaty Monkey has been prepared all along. Rat is the most unexciting character in this Zodiac Wars, so it’s hard for me to even care what he will wish for. Let’s just give him a good night’s sleep, I say. He earns it at least.