D_Cide Traumerei the Animation
Short Synopsis: Handsome fighter fights some hands.
Mario: I’m most forgiving of fully-3D shows compared to the rest of the writers here, so I tend to be in favor of Sanzigen’s products, no matter how off-putting they look. D_Cide looks solid as I’m in tune with its aesthetic, and occasionally its use of color looks impressive to me. What I’m not sold on at all is the story, as so far it’s nothing to speak of. The main character jumps between dreams and reality – an intriguing plot in its own right – but sadly the show uses it more as a plot device to bring him to battle with CG monsters. The only storytelling beat where I feel the show gets it right is when our protagonist practices kick-boxing before all this happens. That scene speaks to me as I can see his personality right there, making his grief for his brother’s passing part of his routine, while at the same time foreshadowing his ability at the end. His war cry of “KNOCKER UP” kills the vibe a tad bit, but as things stand I am willing to give the show a few more episodes.
Potential: 30%
Wooper: Of all the stupid battle-oriented CG anime I’ve sampled over the years, D_Cide is among the stupidest. To provide a bit of context, I can’t decide whether it’s better or worse than this season’s Scarlet Nexus, which was terrible in its own right. Everything from the main character’s scalene triangle earring to the female characters’ overwrought designs to the good guys’ combat titles (Knocker-ups) are dumb with a capital “D”. The only thing I liked about the story was the main character’s martial artistry, which provides some insight into how he processed his brother’s passing – taking his departed sibling’s passion and making it his own. That fighting style is carried into his Knocker-up form, allowing him to punch giant hand monsters right in their smug zipper mouths. Those scenes are about as nonsensical as they sound, and the show’s flirtation with dreams and portals will surely muddy the waters as D_Cide progresses. Between its strange mishmash of visual ideas and its relative lack of interest in character building, there’s not a lot here to hope for. When the best thing about an anime is the ten second piano/guitar lick at the start of the OP, you know it’s a skippable experience.
Potential: 10%
Deatte 5-byou de Battle
Short Synopsis: A lone gamer dies and is summoned to a Gantz-like world for a battle royale (I made it sound more interesting than it really is).
Lenlo: I don’t know if I like Deatte or if it’s just one of the least-bad things I’ve seen so far this season. Visually it’s a mess. Deatte can’t seem to figure out how people move, how objects interact with each other or that desks don’t just fall through people. Meanwhile the characters are about as shallow as you would expect from a “death battle with super powers” style anime. Maybe some fun will be had with our borderline autistic MC who has no emotions and can’t view the world as anything other than a game, but I doubt it. No, the only value in Deatte will come from how interesting it can make its battles. The MC’s power is actually rather clever and I think if utilized well it can lead to some fun mind games. There issue there though is that I have 0 faith in Deatte to be able to avoid bullshiting its own system. For now though I can at least give it the benefit of the doubt in this drought of a season, and listen to some… interesting (?) cat girl voicework along the way.
Potential: 10%
Mario: If there’s ever been a subgenre that I don’t give a damn about, it’s Death Games. The premise for these kinds of shows is simple: you need to clear several missions, or you’re dead. While they provide many fun twists and turns, they suffer in almost every other arena. The characters are cardboard cutouts. The story runs on game logic, and has plot holes and inconsistencies all over the place. The lead boy is charmless and even unlikeable. The same extends to the whole cast and even the cat girl who pushes the boundaries of annoying voicework. Deatte 5-byou is a good example of all the ways this subgenre can screw up. It’s a silly premise with an empty cast and mediocre production. No reason to revisit this one.
Potential: 5%
Night Head 2041
Short Synopsis: Psychics time travel to a futuristic post-WW3 city and go up against a team of cyberpunk super soldiers.
Armitage: Apart from having a title that can be easily mistaken for a hentai doujin, this show doesn’t do a whole lot more to stand out. Still, it’s just the absolute mediocrity of this season that had me getting some sort of enjoyment out of its runtime. The premise is right out of a 12-year-old’s fever dream but apparently the writer who came up with that storyline forgot to think about any characters who would carry said story. That’s why most of the characters end up feeling stiff CGI caricatures simply present to list out names and motivations of other characters, most of whom never even get introduced during the premiere. The writing in general is very obtuse and expository and might very well alienate its target audience. The one positive is definitely the setting. “That’s cool and all, but make it cyberpunk” seems to be the new narrative model of late when it comes to entertainment media but thankfully Night Head 2041 does seem to get the environmental ambiance right most of the time. The CGI while still very noticeable doesn’t look nearly as bad as Ex-Arm. So that’s… good. I guess?
Potential: 35%
Lenlo: Night Head is a weird show. Visually it’s all over the place. The CGI characters, as CGI does in Japan, look stiff and lifeless 90% of the time. Meanwhile the backgrounds and general aesthetic of the show look quite nice! The lighting and diffusion, backgrounds, some fun camera shots/movements that can’t easily be done in 2D. Night Head was clearly envisioned as 3D from the beginning and makes use of that but is limited by the CGI anime pipeline. On the story side of things I think it’s… fine? It’s basically the X-Men, which I’m down for. But I’m unfamiliar with author George Iida’s other works, so I don’t know how it will pan out. For now though I’m curious enough to give it a shot, if only to see what the director can do in his debut.
Potential: 20%