Sound! Euphonium 2 – 03 [Troubled Nocturnes]

This week, we follow an almost 24 hours of Kumiko practicing music, Kumiko interacting with other members, Kumiko having a sleepless night in a band camp, and that’s basically it. In a very Sound Eupho’s way of storytelling, there seems to be not much going on, but this episode actually lays a lot of groundworks for the future drama of this season. This is essentially a set-up episode, but boy; does the execution shine through that make me completely hooked.

First, let me talk about Kumiko as a protagonist first. The show tells the story squarely through the point of view of Kumiko. It literally means that she appears in almost every moment of the show. We follow her every step, we see what she sees, we hear what she thinks. It’s actually a huge burden on her character, because if she’s not interesting enough, we will have a hard time getting on with her behaviors and thus could potentially bring the show down. Moreover, unlike most main characters in that situation who usually drive the plot themselves, Kumiko is passive. She was dragged to join the musical band, and then got swept away by the enthusiasm of the band. She’s even insensitive with the feeling from her surrounding, like she flat out rejected Shuichi (her childhood friend who also plays on the band), or never seems to comprehend Reina’s thoughts. Yet I believe she carries her roles very well. She has that cynical side of her, and her flat delivery (kudos to the voice actress here) both reflects really well her personality, and somehow adds charm to her character. She’s not a perfect person and that precisely why she’s believable in a way actual people behave.

Most of the drama this episode heads towards Yoroizuka’s issues (an emotionless girl). Although everyone agrees that her oboe skills are excellent, she can’t express herself very well. That problem echoed her confessions to Kuniko last week: that she doesn’t know why she keep competing, even though she’s clearly not enjoy playing anymore. In addition, when Kumiko confronts the always-scary Asuna, it is then revealed that the main reason Asuna refused Nozomi from coming back was because of Yoroizuka. She gets sick when hearing Nozomi’s sound and she can’t seem to operate when Nozomi is around. I suspect this was because of Nozomi’s very promise (to win a competition in high school) that put Yoroizuka in a trance, but I’m sure we’ll know the answer in next episodes. The message here is clear: Yoroizuka needs to open herself up in front of Nozomi, that coming event will both decide if Nozomi gonna be back to the band, and Yoroizuka’s solo performances issues. Neat tricks, Sound Eupho! Suddenly everything tied up to a neat package.

Upon seeing Niiyama (the female instructor) together with Taki-sensei, Reina, feeling insecure, couldn’t stop herself to ask for their relationship. This is for me the only clumsy part in this episode, as it feels very forced the way Reina stormed through everything to ask Taki about his affairs. Again, Kumiko is the one who get the real info dump: Taki had been married but his wife passed away sometimes ago. Taki almost gave up on music after that, but eventually he decided to teach music in this high school. Remember last week when he mentioned with a smile that he has no family right now so he spends most of his times for works? This competition training is a way for him to get his head out of his trauma. That’s a good character’s development and I’m amused to see how the show develops this little drama to its full extend. But please don’t make Reina confessing her affection to him. I just dislike it if the show goes to that path.

From last season, the question of pushing the band into competitive level has been addressed many times (pushing the band into competitive level means that those who play music just for pleasure will be left out. Hard but true), in this season again those questions become a central theme: Is competition fair at all? Do the players really enjoy competition? Kumiko receives different opinions from her peers, they are after all depend on each player’s perspectives. Yoroizuka explains that competition is to unfair, because all the hard works are being judged by something intangible: gold; silver; bronze; ranking, and playing competition is a pain for her. Later, when she asks Yuko (a girl who adored Kaori) that very same questions, she argues that trying to become better is worth more than doing nothing (like last year’s drama), but the competition assigns superiority (I like how she described it!) means that most of the time the end results justify the mean. Lastly, Reina says that she likes competitions and only winners get to say that judging music using ranking is worthless, because if losers say that they are nothing more than, well, sore losers. Those arguments all make sense and I’m glad that the show goes that far to explore different angles from the girls. This is a very solid Sound Eupho episode because they successfully plant all the drama seeds for this season, now let wait and see for all those seeds to blossom.

Magical Girl Raising Project – 03 [Update Notice!]

Mahou Keikaku continues steady ahead though it’s writing still leaves something to be desired. In particular I was surprised as to just how lackluster the reveal was that whoever drops out is killed. The previous episode made it seem as though Fav was intentionally keeping that aspect in the dark with how he removed the girl from the chat room to prevent people noticing her die and it did seem like he was being facetious with the matter. However as it turns out it was really a matter of the girls never asking him so he didn’t tell them. I find the nature of this reveal to be lacking as to have the girls just so happen upon a log of a conversation between Fav and another magical girl talking about it is just lazy exposition. Compare this to Madoka Magica where an entire episode was build around the reveal concerning the soul gems and it had more dramatic gravitas. Here it’s revealed that half of them will die and the reaction is fairly restrained. You could argue that the audience already was well aware and they just wanted to get the characters on the same page but psychological breakdown is going to be the core of the appeal for this kind of series and if this is how one of your big reveals goes down them I fear for future developments. Though at least we do have factions being made up and potential betrayals with the Magical girl team and the robot magical girl teaming up with the cowgirl.

The bulk of today’s episode was dedicated to the magical girl team, particularly a girl called Swim Swim. I feel fairly confident in saying that Swim Swim is likely the girl who Nemurin visited in her last dream and I think there are signs of the effect she had. In particular when questioned by the leader who is called Ruler, Swim Swim mentioned Ruler stating the qualities of a leader. Which seems to suggest that if Ruler was to act in a manner unworthy of leadership then Swim Swim might take drastic action. In particular she was certainly keeping her eye on Ruler doing nothing while everyone was cleaning up the illegal dump site. We could have the potential beginnings of a villain here and while here ability doesn’t sound all that dangerous, being able to swim in any material like it was water, I can certainly think of some terrifying uses for it.

The other members of the team seem to have their own agenda’s, Ruler badmouths them all the time but it is odd as to why she continues to be in a team regardless and does seem to care if any of her team drops out. Meanwhile the twin angels are looking to gain popularity on the internet with the help of Tama, who is someone I would be genuinely surprised to see survive this whole ordeal. Considering the level of attention this group has been getting I say it’s a safe bet that Tama is next in line to reenact Old Yeller. This may be what spurred on Ruler to attack Koyuki as she likely knows Tama is next on the chopping block. There is a matter that has been brought up in discussion regarding this shows adaption and it seems as though side stories are being intercut with the main plot. General opinion deems this as good as it give characterisation to people who would have been killed off unceremoniously.

However there is a problem of important information being left out. In this case it’s regarding how the new update of “trading” candies works. Looks like I was right on the money about Fav setting up a system where girls could steal each others candies but this episode neglected to go into detail on how that works. The main gist of it is that you can trade candies with anyone, even if their phone is off, so if you were to make a trade with someone who had their phone off in their pocket, you can effectively steal all their candies. In this case it makes Ruler’s attack not be a matter of her killing Snow White personally as they don’t have to in order to steal her Candies. Of course if Snow happens to have the lowest count then she will die but i have a feeling Ruler isn’t quite as cold hearted as she is trying to be.

3-gatsu no Lion – 02 [Akari – Beyond the Bridge]

I’ve read some wonderful articles about Akiyuki Shinbo’s role at Shaft and let me lay this out for you. Anime fans seem to love/hate him for all the wrong reasons. Because his name always pop up in almost Shaft’s shows, together with Shaft’s very distinctive styles (to put it very mildly), anime viewers have often mistaken him as being a sole lead director of Shaft. Well, far from it. If you really take notice, more often than not in Shaft shows there are two directors: Shinbo and someone else. Usually that someone else is the main director, and Shinbo, well, if I can put his role more accurately, he’s more like an artistic supervisor than an actual director. Since he took his role in Shaft back in 2004, his main roles have been tutoring the young staffs to bring their own visual styles, and ensuring that every Shaft’s shows are consistently weird. After all, being distinctively and consistently weird means that they have a brand. Shaft’s brand. All that lead to two things. First, Shinbo has always been a director, but in that sense, he has directed Shaft the studio than really directed any Shaft’s show. Second, he didn’t solely direct any shows because he couldn’t; considering all his commitments. Prior to the airing of 3-gatsu no Lion, I originally thought the show’s going to be his first sole effort in director chair, but then I checked again and apparently Kenjirou Okada is a co-director. So, that means they repeat the circle again. Well, c’est la vie.

Now on to the actual episode itself, it seems like 3-gatsu no Lion formula is one half of Rei and his shogi life, and the other half about him having great time with the sisters. Contrast to last week’s lack-of-dialogue first half when we followed Rei gets on the train to compete with his adoptive father, this first half is loud and sometimes silly with many eccentric shogi players. Those characters might lighten up the screen a bit, but they are far from the show’s best moments. Actually, I think it is intentional to introduce those high-energy shogi players. They are here to contrast with Rei’s loneliness, almost emptied living space and as a result they kind of spark a little life into the guy. Judging from that I think those parts work as a whole but there are still some tonal imbalances between this first half and the rest. We were witnessed to the real shogi match and while I have no idea about shogi, the show did a great job of NOT creating any tension towards this match, but instead show the match as Rei’s professional everyday life. The reason why this guy Issa wanted to win so badly is conveyed very well and that shed a new light into his character. That’s what I love about this show’s writing. Through little moments or little details that we gather, we can understand more about their personalities. Many of those characters already feel like human.

The shogi senpais drag Kei to Misaki bar where Akari works and this is where the two parts connected. From last week we already know that Akari helps her grandpa to set up shop in the morning, now we get to learn her day job. Akari looks just gorgeous here but her natural gestures towards Kei and her friendly attitudes towards the senpais make her really feel like a different person. Through her story we get to know that the first time Akari met Kei, he was drunk and was dumped by the other upperclassmen. Rei’s now living alone all by himself so that makes him an easy target for those guys to play around with him. At least things could’ve been worse I suppose. If there is one thing that I really like about Shaft’s adaptation to this manga, it is their editing. They are not smooth per se but each cut they make, they highlight very well the theme of the show. The motif of water bubbling, ice bubbling, and papers flying up all represent his isolations and the feeling he hide inside that keep boiling over the surface.

In the second part, Rei joins the three sisters preparing for the Obon festival. It is a Japanese 3-days custom to remember the ancestors of one’s family because it is believed that on those 3 days the spirits of them will revisit their former households. This custom of course fit very well with the show. We learned that Rei’s parents passed away, so did the three sisters’ mother ad grandma (I’m not sure about the father though). The Obon festival, without saying, is the one event that they want to forget. Rei did forget about the time right after his parents deceased, and I totally understand that. At those time he felt like he’s floating (which again match up with the motif), saw the world around him in black and white (kudos to Shaft’s visual art style again), and felt lost. Those three sisters are something reminiscent of the family he would’ve have.

For now, just two episodes, the show already establishes a solid fundamental emotional core. 3-gatsu no Lion maintains its very confident pacing. Shaft’s aesthetic visual styles actually strengthen the show right now, reinforce the emotions without become too distracting. The show follows slowly to the manga (2 episodes for 4 chapters? This will be a long ride indeed). I know so far the show’s not perfect, but there’s no denying that just in 2 episodes, 3-gatsu no Lion is already a poignant little beast.

Flip Flappers – 02 [Pure Converter]

While I admit that I was impressed with the first episode of Flip Flappers, I had my worries as well. With a show that relies heavily on wild visuals, on their own brand of logic and very loose sense on plot, it walks a really tightrope to hold everything together for a full core season, and when it falls it’ll fall hard. Being said that I would never have imagined that this second episode plays out almost the same formula with the first, and ends up even more remarkable.

The ambitious relationship between the leads Cocona and Papika is one aspect that I found rather intriguing. I know this is the most bizarre comparison you will ever see but the duo’s relationship reminds me a lot of the two women in the classic movie Persona by Ingmar Bergman. In that movie, the strange bond between the two women keeps involving into something twisted and destructive, and then the movie implied that the two leads are part of the same person, like an actress put on some other persona on herself to escape the reality. Now, I’m not imply that Cocona and Paprika are one person (it would be boring if they are), but looking at them thematically, they might as well represent the dual sides of girlhood. For once, they are extremely contrasted each other in terms of personality: Cocona is timid but secure, Papika is playful and head-on. Granted, mismatch duo has been done a million times before but the thing about this couple is they never seem mismatched, instead they function like two sides of the same coin. Then we have Pure Illusion which basically mean the two have to tuning together in order to go to that fantasy world. Lastly, this second episode intentionally draws the parallel line with the first when this time, this is Papika who powered up and saved Cocona. Those two make up a great pair and I think that ambition creates a strange but poignant chemistry between them that I can’t quite put my finger on, but I’m enjoying it all the more.

While people often highlight the second part when the girls travel to that other worlds as Flip Flappers’ highpoint, this is the first part on Cocona’s schoolday that I’m more impressed. If you think of the second part as an acid dream, the first part functions as Cocona’s lucid dream. After all, the first thing we witness in this episode was Cocona waking up from her bed. And by that I don’t mean she’s literally in her dream state the whole episode, but rather the show follows her dream logic. Supporting characters pop in and out like ghosts (especially the yellow-hair girl Yayaka and the art-club girl who weren’t even introduced). Again there is that sense of isolation: Except from the bus scene and the class sequence, most of the time there are just the leads and no one else. And finally, that weird mascot character: Uxekull. Uxekull’s strangely afraid of Papika (played mostly for laugh though), and then get sucked under the Thinking Man statue (because WHY THE HELL NOT?), so the girls going down there as well to get him back. Well, this time it seems like they were put in another Pure Illusion that heavily influenced by Uxekull’s mind: the girls transform into bunnies and have an urge to gnaw on hard things. Now, you can take that as an “instinct vs. reason” or as a sexual innuendo all you like, I’m not going that far. Then Cocona got sucked in that giant washing machine, pulled off to the cage that descended to hellfire (not unlike the hellfire in Utena, indeed I think this gem share many similarities to Utena) and was rescued in time by Papika. Uxekull’s version in that world looks whimsical and bravery at best so I don’t mind having him around every now and then. Only every now and then.

For anyone who simply watch Flip Flappers for its visuals, there’s still a lot to love here. Optical illusion references are everywhere in the first episode (right in the very first image of the first episode). The animation again is fluid and character’s movements in particular is in top-notch. I even enjoy the character’s designs myself as I see them very expressive. References to fairy tales are all there as well, from Papika’s dress to ‘disguise’ as a new student, to that otherworldly fantasy world, to the catchy ending theme. The overload of colors work for the show’s benefit too, as it displays the colorful fantasy worlds that both invited and twisted at the same time.

After those 2 episodes, the plot was still pretty much kept in the dark. But what do we have so far? Papika has tuned in with other girls before, but apparently, they’re all failed, but what happen to them? There was a brief scene of unconscious girl in the first episode, but whether she’s dead or not is unknown to us. The leads have to go that Pure Illusions world in order to retrieve fragments that can grant true wish (another fairy tale’s reference), but for what purpose? Dr. Salt has mentioned they do that to liberate Pure Illusion, of course it sounds very vague and he seems to use the girls for his own purpose here. The other staffs, on the other hand, seem nice enough. Judging from the OD, that girl Yayaka and the twin from first episode will play some roles here, and I’m waiting to see whether the picture that the girls see building up to anything in the future. The thing is there’s not much info for us to work with, but in a way, it is what makes this show so special. With this type of show, if it makes too much sense, it will loose its sparks so here’s hoping that the show has what it takes to continue to surprise us for 12 episodes.

Sound! Euphonium 2 – 02 [Hesitation Flute]

It certainly is weird to cover the second season of a show that wasn’t originally covered here, but I do it anyway because the last season was among my favorite anime out of 2015 (not in my top 5 though). For anyone who will sigh when you heard the words ”KyoAni” and “musical band” together, no, this isn’t another K-On. While K-On focuses more about the band’s members having fun time together, Sound Euphonium takes musical seriously (too seriously!) and explore the huge band members interacting to each other. Contrary to the usual complains about things happen really slowly in Sound Euphonium, I consider it a very dense show. The show might feel slow in terms of plot, but they are rich in character’s interactions, in little character’s movements and in terms of the whole production values. Everything is gorgeous to look at and there are many things that you could take out of just by seeing those characters conversing. This is KyoAni at their most confident and while I don’t consider this show their best works (the top 2 of course are Haruhi and Clannad), the show certainly comes at their near-best, and this doesn’t come lightly considering my long affection for KyoAni.

The second season picks up right when the first one finished. Having won the qualifying tournament, the band aims to reach the National stage. But the drama between the senior class that happened one year ago that resulted in most of them quit (and which we always heard of but never know what exactly happened) keeps bubbling up the surface. Nozomi is among the most noticeable player to quit. She was the president among the group of Minami Middle School concert band. When she getting to high school however, the upperclassmen basically ignored practices and new members that bring frustration to them and cause a big stir between the members. Now, when the band is getting much better and preparing to compete in National stage, Nozomi wants to come back. It doesn’t go well though as Asuka flat-out declines. Our Kumiko has a chance to talk to Nozomi and she now decides to discuss with Asuka about that.

Last week, we were treated with a double-length first episode and I consider it one of the best episode in Sound Euphonium (along with one of the best first episode this season). The great productions and great cast are all there, but moreover they approach the story with confident pacing, to the point that 45 minutes long feels like 15-minutes episode. The second episode though, we were witnessed the usual pitfall for slice-of-life school settings show: a pool/beach episode. As much as I still love the interactions of the cast, and there were some great conversations between Kumiko and Nozomi, I could’ve prefer much better if the setting were someplace else. As far as I concern the cast goes to pool don’t add much to the plot, except knowing the fact that Reina’s chest is still growing because her swimsuit is tight. This was by far not a very good Sound Euphonium moments.

But thank god, aside from the pool settings, everything else rocks. This is the show that enjoys its little moments more than a bombastic over-the-top climax. There are so much of that little moments that really convey the mood of the scene. Take for example, when Nozomi and Kumiko talking about how she quit last year; her sad, melancholic tone was contrasted by the activities of young kids taking showers: pure, fun and innocent. When Nozomi burst out and cries, her teardrops were symbolized by the waterdrop in her cold-drink can. Or in later scenes when Kumiko meets Yoroizuka at night, her question towards her senpai: “why are you continuing with the band (even when you’re hurting)” was echoed by her senpai’s rhythm games pause-screen that asked her to quit or to continue the game. Those are smart and very sensitive storytelling right there that you don’t need to say out loud to make the audience understand it, instead they feel it. This is the best strength of Sound Euphonium. Next week we will have a fiercely confrontation between Kumiko and Asuka so I know we will have a good time. Sound Euphonium’s so far looking confident and strong.

Magical Girl Raising Project – 02 [Collect Magical Candies!]

While this show certainly isn’t perfect, I really couldn’t let this season pass without covering it. So far this show has played coy with it’s darker elements as these two episode have presented the story like it hasn’t played the dark card already. Thing is that the opening scene of the entire series made it clear from the get go what kind of show we were getting which makes the twist of this episode rather predictable from the start. For the most part Fav has revealed his true colours to the audience as the little demon was saying in the first episode about how there is never too many magical girls only to backpedal and state that he has requested too many for the region. His motives are rather mysterious at the moment but I find his explanation about Magical girls drying up the lands mana to be easily suspect.

I am sure right from the start that this was what Fav intended as it really so too much of a mistake to recruit that many without checking if the land could handle it. As the girls pointed out as well he even recruited another girl after confirming the land was at the breaking point. On the note of the girls, it’s rather interesting to see all the different types. Cowboy magical girls, Ninja Magical girls, witch magical girls… and it seems like our Cowboy is the one Soujo was warning Koyuki about. He/she certainly seems the most dangerous and ready to kill. She’s likely going to end up a major antagonist or a red herring that’s killed off quickly.

We haven’t entered full on battle royale yet because the other girls are completely unaware that whoever is knocked out of the running doesn’t just lose her magical powers but also dies. As I said who was going to die and that last place was going to die was pretty obvious. I am a little surprised that Fav is trying to keep it from the other girls though as he does seem to be gearing this little competition into a bloody battle. Rules are simple, whoever has the least amount of magical candies at the end of each week is knocked out of the running. In this case it seems like the loser actually had a large number of candies but because they were earned in dreams Fav apparently doesn’t count them. What I find interesting about his competition is that our main character Koyuki happens to be the one earning the most candies and is therefore in no real danger. However as mentioned by the girls in the flashback, Fav has talked about an incident involving magical girls fighting each other and how facing another magical girl is far more dangerous than fighting another humans.

Considering how Fav thinks I am fairly willing to bet that there is some sort of PVP system in place and if a magical girl kills another magical girl then that means she takes the losers candies. Now who has the most candies, Snow white Aka Koyuki. What power does she have? The power to read the minds of people in trouble, which also happens to be the weakest offensive power out of the group left. So the one with the most candies also happens to be the one easiest to take down in a fight. If you are at the bottom of the ranking and know that means death awaits you at the end of the week, then picking a fight with Snow White is going to be rather tempting. It’s a good thing Koyuki already has obtained a loyal knight to protect her.

Another interesting thing in this episode is what Nemurin was doing in her last moments alive. I am a little sad she was taken out of the running as it would have been interesting to see her go all Freddy Kruger on the other magical girls. However her actions may have a lasting impact on the series. She entered the dreams of a little girl waiting for a “princess”, a princess who just so happened to look an awful like the leader of the Magical girl group that the shrine. Nemurin told the girl that she could be a princess too and in doing so may just have planted an idea inception style into one of the members of the magical girl group. I am fairly willing to bet this girl was one of the younger looking members of the group and that she will now have a sudden idea of taking the role of the leader. Nemurins last act could have very well unintentionally planted the seed of mutiny that would tear this group apart. Though it might take awhile to get to that point. I get the feeling this show will only really start to pick up once this death game starts in earnest but that too may be the point which it falls down. Despair is a delightful thing for me to see but it really is something that requires the ability to play with expectations. Considering how predictable this episode was i am a little worried about whether this writer can really pull it off but I guess we shall see in the coming episodes.

Some Quick First Impressions: Time Bokan 24, Heybot!, Monster Hunter Stories: Ride On

And here it comes. The first impressions are on your way. Start up with the children’s shows

Time Bokan 24

Short Synopsis: A kid is kidnapped by a time-travel rhinoceros beetle machine on his way to school, soon to find out he’s destined to be the one (going back time to find a ‘true’ history)

Mario: Your typical kid show where super-team kids have to go back history to find the real (and somehow “funny”) history. While the show has some merit in its premise (who doesn’t like the idea to go past time and witness what really happened in our history), Time Bokan 24 doesn’t really care to dig deep into the historical figures or events. Take this first episode for example, the only trait Cleopatra possesses in textbook history is ‘beautiful’, so the twist is that they are actually a comedy husband-and-wife unattractive-but-charming duo. No, it doesn’t make any sense for me either. And being billed as an action kid show, of course there is an action mecha fight out of nowhere in the climax. I haven’t mentioned any of the leads simply because by the end of this episode I already forget about them. This isn’t worth anyone time.

Potential: 0%

 

Heybot!

Short Synopsis: A kid was sent away on his birthday to find his precious “screw”, then he finds “the one” (Heybot robot)

Mario: Imagine my utmost amazement when I actually find Heybot occasionally funny and entertaining. Yes, this is a series about a toy product, and the comedy is so randomly and throw at your face from every angle that its misses are as consistent as its hits. But for a children’s show to be this loose, and still remains entertaining on top of that, it’s a joy to watch. The main thing that makes this first episode really work is that Heybot never takes itself seriously, but instead keep “screwing” around. In this world (Screw Kingdom), everyone loves screw. For a kid show, the amount of hidden sexual jokes are overwhelming, if one really notices it. Lines like “Battery virgin”, “It’s a screw hole, so it means I stick it in, and screw”. “Feel so good!” could give any parents a hard time when watching with kids, but I’m glad the show sticks with it. The plot is as nonsensical as it could get, but you’re not watching this show for plot, you watch it for (the love of) screw!

Potential: 25%

 

Monster Hunter Stories: Ride On

Short Synopsis: A kid on his way to collect and hatch a monster egg, soon to find out that he’s destined to be the one (to be a monster rider).

Mario: Monster Hunter doesn’t offer much context, except being a harmless kid action show. The plot of a kid who finds a monster egg to hatch, and later eventually become “the one” is a story that already been told thousand times. For what it’s worth the cast is generic but at least they aren’t annoying; and the monster designs look just like those monsters from Yugioh TCG. The backgrounds, as expected from children show, are colorful. The same can be said with those monsters and our character’s hairs. I have not much else to talk about this show unfortunately. This show is not a waste of time per se but there’s nothing truly stand out from it either.

Potential: 0%