Fate/Apocrypha – 11[Eternal Radiance]

We have a hat-trick as Apocrypha pulls out it’s third good episode but admittedly the reason for that is because we are still in the middle of a pretty massive action scene. Perhaps this is why earlier fights were so lacking as they needed to save the effort for an action set piece as big as this. Animation has most certainly improved as the fights are more dynamic than ever. But for the love of god can someone fire the sound director. I watched this episode with headphones and while the music is great, the sound effects are an abomination. I don’t know why but fight scenes are bombarded with reverb, compressed sound effects and far too loud explosions. These are servant battles so it’s natural that the clashes would be loud but here whenever a fight starts up it’s just a constant barrage of unpleasant noise. It’s just never lets up as when explosions stop you have uncomfortable reverb in between the sword clangs and thuds. It really goes to show how one small element can really ruin a scene.

This episode we had fight after fight after fight but I will admit to being disappointing when the Karna and Vlad fight was interrupted over some silly reason that Karna was ordered to retreat. I thought this was rather idiotic as literally a few minutes later Karna and Vlad resume the fight in the Hanging Gardens of Babylon. However upon seeing what was happening to Vlad I have to admit that it was a very smart move. Out of the black faction it is clear that Vlad is their strongest servant and that is mainly due to the stat boost he gets because Romania is his home ground. The Hanging Gardens however are not Romania so that means that within them Vlad’s power decreases immensely. By attempting to abduct the grail they gave reason for the black servants to infiltrate the Hanging Gardens and now their strongest servant has been put at a disadvantage. We also have another berserker taken out of the lineup as Spartacus explodes in a beam of energy after taking too much damage. Seeing Joan use her Noble Phantasm put a big smile on my face as I have been playing Grand Order quite a bit and during the hundred years war chapter I used that Noble Phantasm more than once.

The episode ends with Darnic about to force Vlad to use a Noble Phantasm that he despised with all his heart. I really dislike that A-1 decided to cover this information now with a flashback instead of bringing it up near the beginning of the series like it was supposed to be. Having it be mentioned mere seconds before it’s relevant just makes it feel like lazy writing. The episode keeps quiet about what exactly it is however with the clues in this episode I think people could figure it out considering the context given here. If not, let me ask you this. What fictional figure is constantly associated with Vlad the Impaler? Yes, you likely caught on now and honestly I think this is genius. Vlad Tepes joined the holy grail war in order to use his wish to erase the story of Dracula from existence. Marvelous, I adore that motivation because of course Vlad would be furious that his legacy is forever intwined with a bloodsucking monster. Even if his methods were questionable, he still defended his country from foreign invasion. He was a hero to his countrymen. Yet in the modern day people only tend to know his name because Dracula was based on him. Thus because of that association he has even gained a Noble Phantasm directly linked to Dracula. It really is a pity that Fran died as we could have very well have a Dracula vs Frankenstein’s monster matchup. Well regardless of reasoning I doubt Vlad will be very happy with being pushed to use that Noble Phantasm.

Made in Abyss – 10[Poison and the Curse]

I was well on my way to saying that Made in Abyss may have dark elements but is isn’t an inherently dark show. Then this episode came along and hit like a jackhammer. For as cheery as the episode started, it most certainly took a dark turn. The darkest turn this series has taken to date. Riko and Regu encounter a porcupine like creature that seems above what they can handle and Riko is injured and poisoned by the creature. Regu manages to escape barely by ascending to another platform which of course means that Riko is hit with the Abysses curse. At first it looks like the curse actually worked in her favor as the bleeding looks to push the poison out of her system. That is of course until she starts bleeding from her eyes and ears and basically everywhere. The abysses curse has never been pretty but this is it at it’s most gruesome as seeing Regu panicking as Riko slowly bleeds out is an unnerving sight.

So with Riko gravely injured and poisoned, it’s up to Regu to do whatever he can to save her life. With happens to be some extreme measures as Riko instructs him to perform a makeshift amputation to remove her poisoned arm. What follows may be the hardest anime episode of the season to watch as Regu desperately attempts to cut off Riko’s arm while keeping his emotions in check. I winced as I saw Regu pick up the rock in order to break her arm in order to make it easier to cut and when it came to the cutting itself…christ…how did we get from whimsical adventure to this? Despite it being well over half the series we finally see the rabbit girl featured in the opening and ending.

I expected her to be more of a comedic addition to the group but from the looks of things she’s likely going to act as the experience mentor to the two. She already knows quite a good bit more about the abyss than they do and seems to be experienced in medical treatment. With this we can say the kid gloves are off. Riko almost died and these abyss creatures are not playing around. There are no Hazu’s, no Ozen’s, no Dorm leaders and even their books aren’t going to help them now. Funtime is over and the real game starts now. Though speaking of which, Made in Abyss could make for a fantastic game if handled correctly.

Kakegurui – 10[Selective Woman]

It seems to be a common theme in Shounen series that as the series goes on, less and less happens in each episode. Which makes my job all the harder. In this week’s episode of Kakegurui Yumeko faces off against the student council treasurer and loses. Now that would be something rather refreshing for Yumeko to lose a high stakes bet but it appears that losing was part of the plan. As Yumeko pushes former antagonist Itsuki to put all her money down for a once in a lifetime chance to get back on a council. With the flashback sequence it tries to spur sympathy for Itsuki was recruited into the council by the treasurer as a pawn and tossed aside when she lost her usefulness.

It is indeed nice to see her back up Yumeko in order to put the smug self satisfied student council president in his place. However unlike Mary, Itsuki’s redemption is harder to get behind. After all while Mary did act as antagonist before, when she did she was just trying to put Yumeko down a bit. Itsuki on the other hand carries around a case full of human fingernails and threatened to rip off Yumeko’s nails if she lost. No matter how you try to justify her actions that still comes across as rather unhinged. Villain turnarounds in a shounen series are nothing new but the turn should be a little more gradual than this if the characters actions at the start where rather horrific.

Then we have the Treasurer and boy do I dislike these types of characters. The genius planner type that somehow makes out every situation as if it is some grand master plan calculated to the most minor of details. I don’t mind characters like the cast of Death Note as at least their reasoning is within a realistic context but this guy throws around probability like it’s ironclad law. No matter how smart you are and no matter how much you may calculate the odds, there is no certainty in it. It’s just guesswork and while you can be successful in gambling by being able to calculate probability, it is far from being foolproof. Having a character be so ridiculously self assured in actions which have plenty of room for failure just has me rather aggravated as all it really takes to knock them off their high horse is one small thing not going to plan. So yes, right now the Treasurer is self assured in his victory but knowing Yumeko it’s likely she wishes to put him in a position of real risk. Losing this match wouldn’t really cost the Treasurer that much and Yumeko’s usual code of play is to get her opponent into a position where they really have a lot to lose.

The Reflection – 8 [Beef or Fish]

This week, The Reflection opens on a young girl with black hair, running through a ruined town. She clutches food to her breast and hides in a broken down car in some rubble. From the picture of her family to the trash lying around, we can assume this is her home. Later she walks through the bleak streets, everything around her sad and forlorn. As she looks to the sky, asking for help, we finally see her face and the scene cuts to last weeks end card. Elen and Steel Ruler, same skin and hair color as the little girl, stand apart on a street. It would seem we are going to start getting some backstory on our villains.

After the OP, we see a Reflected biker gang claiming some turf from a rival. As expected, super powers go a long way against normal people. As the conflict ends, a car approaches and I-Guy hops out. Wearing all black armor, Ian has transformed from Tony Stark to Batman between the two episodes. Still upset about his team, Ian has no time for these fools. Hes breaking bones and running people into the pavement, looking for Wraith. Nice to see there was real effect on him, but sadly this is all we get of him this episode. Instead, most of this week focuses on Elen and her relationships with those around here.

After Ian’s only scene, we cut back to Elen and Steel Ruler. A short chase scene ensues, with Elen using her ability to teleport and run away. Eventually, after some interesting metal bending scenes with Steel Ruler, Elen finds herself on-top of her opponent. Apparently, Steel Ruler is unable to kill Elen, as Wraith wants/needs her for something.

Throughout this whole thing, ham-fisted dialogue is being thrown back and forth, awkward pauses still occasionally there. During on of these exchanges, we get a flashback of Steel Ruler before the Reflection, after she had been mugged. Dying in the street, the black smoke falls on her and saves her, giving her the power she has today. Naturally, the first thing she does it kill the guy who knifed her. Once this is over, we get the core of why she is here. Wraith wants a trade, Elen for the swamp hostages.

To help Elen make a decision, Steel Ruler hands her a USB stick, said to have information on X-On. After some more back and forth, about how Elen can actually save people this time, they agree to meet again at dawn. Elen is quickly found by the government woman from episode 1, who has apparently been spying on them. During this Elen sticks the USB into a government computer, with absolutely no one trying to stop her, and opens it up. Inside are files detailing a laboratory explosion, with one survivor, presumably X-On. With this little tidbit though, we cut to our favorite idol group.

Really, these idols are doing nothing. We only have 10 second clips of them and no character development, we don’t even know their names. I have no idea how The Reflection is going to introduce them and make us care about them in the time remaining. Who even knows when they will finally meet our main team! All these little cuts do is distract us from the actual things happening to our main cast. If I cared about any of them besides Ian, it would infuriate me.

The pop idol group aside, soon Elen confronts X-On, who once again refuses to say anything. We know that the lab event couldn’t have caused the Reflection, as it happened 20 years ago, yet there isn’t much else to go on. Their little tiff over, X-On returns to their motel to talk about what has happened with the government woman and his detective friend. While they are talking, we pan over and see little Lisa wide awake, hearing everything. We cut one last time to the Idols, before seeing Elen step into the plaza with Steel Ruler. Cut to ED.

As it currently stands, there are few things to like about The Reflection. The story has its moments for sure and is clearly building to something, but the majority of the characters simply are not likable or very engaging. The few that are, such as Ian/I-Guy, get little screen time and the random cuts to the Idol group isn’t helping. With Elen joining the bad guys in exchange for the hostages, maybe we will get some more time with them. An opportunity to learn why they are doing what they do and to finally learn who Wraith is. Should that happen, The Reflection might end on an upswing. We shall see.

See you next week folks!

 

Katsugeki Touken Ranbu – 11 [Iron Law]

This week in Ranbu, we are treated to a pleasant surprise. Not some great, flashy final combat arc but a continuation of the smaller character focused pieces. Lets talk about it.

Ranbu opens up the episode by letting us know the consequences of what has happened last week. It appears that after his argument with Kane, Horikawa has disappeared! Clearly this is in relation to Ryoma, Mutsunokami’s master, and Hijikata, Kane and Horikawa’s master. This is a good choice of final arc, as it makes use of the last few character focused episodes and side-steps the need for a final villain. Its not often in a shounen anime like Ranbu that we get character focused finales. Assuming they stick with it, Ranbu is looking to close strong.

Unable to decide what to do about Horikawa, Kane gathers the team and informs them of his disappearance. Multiple ideas are thrown out, from Horikawa falling to the Retrograde, to maybe an attack on Ryoma to save Hijikata in the future. As it turns out, history has changed with Ryoma leaving the Satsuma residence early for some reason. Lucky stroke for him, as we will learn later. Eventually though the group splits up, 3 guarding Ryoma and 3 heading off to find Horikawa. It removes characters that we didn’t need, focusing in on Kane, Horikawa and Mutsunokami. Its good that we are getting time with the most developed of our leads.

Once away from the others, Mutsunokami decides to have a heart to heart with Kane. He states that Hijikata, even if he survived the battle he died in, wouldn’t have a good life. That Hijikata was a warrior, whose time was ending. That there can be no good life for Kane’s old master and he has a point. During this conversation we are shown a flashback of Hijikata before he died. He sends Kane, as a sword, away to his brother-in-law, turning Kane into a memento. This explains why Horikawa is much more focused on their old master, because he was with Hijikata until his death. Meanwhile Kane’s time with him ended when he got sent away. It does the job of reinforcing the difference in mindset between Kane and Horikawa, no doubt for the upcoming finale.

Their conversation is interrupted however when another fire breaks out, this time at the Satsuma residence, where Ryoma was staying. Its a very pretty sequence, though the sword fights are more flash than substance at this point. The fire, the collapsing buildings, everything is rendered beautifully. While standing amidst this inferno however, Kane is approached by non other than Horikawa, a child in his arms. Didnt think he would appear until next episode, but lets see where this goes.

Horikawa starts with some small talk, how he could only save a single child and how he knew Kane would be here. He uses that though to jump into his main shpeal. That were they really protecting history? All these people dead, the child in his arms barely alive, yet they protected history? Does nothing change, do these people even matter? So begins a long discussion of ideals and what it means to protect. Seeing it going nowhere, Horikawa finally poses the question, asking if Kane will join him in his quest to save Hijikata. Kane, loving his old master but being the loyal man he his, of course refuses, placing them at an impasse.

Its interesting to see the two bring their differing experiences with Hijikata to bear. Each interpreted his actions differently and each was there for moments the other wasn’t. Yet at the end of the day, they are two different people. Now Horikawa must decide, will he fight Kane and escape, or submit and forgo his desire to save Hijikata? Choosing a sort of in between, Horikawa cites how Hijikata used to ‘break’ his soldiers during punishment. Kane knows what he means, and clearly doesn’t like it, but knows something must be done. Horikawa approaches, asking one last time if Kane will join him. In silent response, as Mutsunokami runs to try and stop him, the blade falls and we cut to the ED.

All in all, a pretty good episode. For those that like action they got some quick Retrograde fights and burning buildings. For those that prefer story and character writing, they got an interesting final arc, and everyone got to enjoy the art. So long as the final episode doesn’t negate everything that happened this week, Ranbu can finish the season strong. However if Horikawa comes out of this unscathed and with no repercussions, there will be a reckoning.

See you next week for the exciting conclusion of Ranbu!

Princess Principal – 10 [Case 22 Comfort Comrade]

Okay, now we’re getting somewhere. Remember what did Ange vow to the Princess when the two decided to go ahead with the Operation: Changeling? She will deceive everyone, including the Princess and herself to reach that goal. I was expecting how Princess Principal going to pull that feat off. And now we have an answer: Dorothy and Ange are ordered to kill the Princess. If there’s anything we know for sure, Ange would never kill the Princess (well, she has gotten soft, as noticed by Prefect this week). This is a development I was hoping for the climax and I am excited to see how Ange going to deceive the whole wide world. Another thing is, L from the Control “has been transferred”, which significant that he’s either punished by his own incompetence, or the higher up wanted some direct control over… Control and the Principal. Judge by how the new-addition General wants the Princess dead right off the bat, I have no doubt that the Duke of Normandy is the man behind all this. He has always hated the Princess and I’m glad at least he uses Ange for this mission. It could’ve been worse (I did suspect him figuring out the real identity of the Princess, which is much more sinister, though it isn’t the case here).

But back to this episode, Princess Principal again pulled another bittersweet tale about happiness, friendship and betrayal on a Christmas eve. Prefect is a solid one-off addition for this episode, having the same high-level skill sets as Ange, but much more attentive to details. The mission this week, to retrieve some important paperwork with the help of Prefect, turns out to be just a façade for a real mission: figuring out if Prefect is in fact a double agent. Only in this one episode, Prefect already form a very solid chemistry with both Ange and Dorothy. It’s understandable since they have a history together, as they are the “sole survivors” of the Farming (which remind me immediately to the Farm of the Promised Neverland manga – a great manga by the way). Ange is her rival, but when working together they are like a two-headed monster, each working seamlessly with the other without much instruction; and by their exchanges we could see how they understand and respect the quality of one another. With Dorothy, however, it’s all about feeling. The only time Prefect smiled, the only happiness she ever received in her doomed past was when they played at the Funfair during the Christmas exam (young Dorothy is cute by the way) and it was Dorothy’s carefree attitude that the more she’s stuck in her current situation, the more she wants to break free like her friend.

The sadder feeling when you eventually learn that Prefect is addicted to the purple drug provided by the enemy and now completely dependent on it (guess what is the only thing that she brings when she flees?). It’s a goddamn contrived plot but it works in this case because it adds context to the reason she shoot herself as a way to free herself. Someone suggests it’s a Cavorite’s drug but I can’t be too sure since her eyes react differently with the one who suffered Cavorite poisoning in episode 1. The best part of this episode, is when both Ange and Prefect, in their own ways, pull the triggers so that they can save Dorothy from pulling her trigger: shooting her best friend. Out of the five girls, Dorothy has always been the most “humane” girl, the one who actually shows her weak, vulnerable side; which totally makes her a bad spy but I think Princess Principal nails it when they focus the emotion beats on Dorothy. This episode finds Princess Principal back to its action-pack mission-heavy again, while tell a satisfying self-contained story and prepare us for the final showdown between the girls vs. the Duke and possibly vs. themselves. I sure hope for a bombastic climax.

Shoukoku no Altair – 09 [The Red Tiger Sultan]

The world of Shoukoku no Altair has been widening by the episode, but it underwent its biggest expansion yet this week. In exploring the ripple effects caused by the Empire’s defeat of Phoinike, the show opted to jump all over the map, introducing stratocracies and sultans left, right and center. The most significant of these were the satellite nation of Muzrak and its colorful leader Balaban, a sultan with a taste for both warfare and beautiful men. The concept for Balaban’s character is wasted on this show, which saddles him with dry dialogue and immediately connects him with the show’s primary antagonists, but his motivation – to be recognized as the head of an independent country – is one that grows Altair’s universe in an interesting way.

Turkiye, it seems, is a nation with four surrounding stratocracies, all of which protect and receive economic benefits from the central state. In response to the recent Imperial aggression in Centro, each of these neighboring city-states sends their leader to vote on the formation of a Turkiyean Federation, which would effectively bring all of Turkiye under one banner. Zaganos stands in firm support of this plan, which tells us exactly what the mainland stands to gain from its passing: a stronger, more unified military force. Yes, Zaganos is still on his quest to command the mightiest military in Rumeliana, even with the older Suleyman Bey at his side for this half hour. Unfortunately for the Poison General, the sultans (including Balaban) vote unanimously against the proposal, and when he suggests that Turkiye simply annex those territories, one of their representatives warns him that any aggression on his part will be returned in kind.

Zaganos eventually convinces his boss that overthrowing the sultan-led governments of their territories is the way to go, but Mahmut doesn’t have such an easy time out in the world. With Kiros and Abiriga in tow, he finds himself in a place called Liman, where the kulak is revealed to be Balaban’s younger brother. The poor guy has locked himself beneath the local water temple for fear of his older sibling, who wants his head for sheltering their traitor niece. This whole plotline would have been way more effective if we had known about their family for more than ten minutes before the gloves came off, but you know what they say about beating dead horses. Luckily, there’s some redemption for this story in the form of a conversation between Mahmut and Balaban, whose hunger for power and autonomy clashes with Mahmut’s loyalty to the country that demoted and effectively exiled him. Balaban offers the former Pasha a place in his Yenicheri (a force of 10,000 men hand-picked by the sultan himself), and brings up Turkiye’s unjust punishment to goad Mahmut into switching sides. With this meeting on the books, the Red Tiger manages to escape mere one-dimensionality, though the last third of the episode keeps him locked at two.

Here’s where things get silly. Eleanor (the woman who works for Imperial Minister Louis) makes an appearance at Balaban’s palace immediately after the arrival of Mahmut and company. She chides her apparent ally for letting the boy live, but Balaban, not being the type to follow orders, brushes her off. I would have preferred for this connection not to have been revealed for at least a week, since it removes the suspense from the political situation in Muzrak – another dead horse, I suppose. Mahmut, sensing that he needs to make a dash for freedom at the nearest opportunity, enlists the help of walking plot device Abiriga, who procures some Yenicheri uniforms for the boys. When the sultan’s troops are called to assemble, though, Balaban spots them and decides to heed Eleanor’s advice. Unfortunately for him, Abiriga single-handedly karate chops at least fifty of his goons into submission, and our heroes escape the city with nothing but a couple bruises. Earlier in the episode, too, Abiriga put his ear to the ground, did a quick number crunch, and calculated that there were 500 people inside the water temple. Ever been torn between insane martial arts prowess and supersonic hearing as a trait for your ideal guy? Get you a man who can do both!

18if – 10 [Dream Dimension α]

I can understand a lot of viewers will get turn off by this episode, but allow me to say that the low frame rates and the off-model characters are all intentional and I can argue that despite its low-budget looking and jerky movements, this episode has very strong production values and inventive visual aesthetic. The person who direct this lovely episode, not surprisingly was Koji Morimoto; who directed episode 2 of 18if as well. I don’t think you can tell the two episodes were handled by the same person, since the visuals and the overall tones are vastly different, but one thing these two episodes shared lies in its total creative control. In fact, leering to the differences in styles between episode 2 and episode 10 make me more appreciate the broad range skills Koij Morimoto has. This is one of the best episode, along with episode 7, in terms how18if can use its dream premise to produce something audio-visually compelling.

Now, I want to dissect about this episode’s infamous artistic choices. You can see the character movements animate at the pace of the snail, and sometimes even the lines coming from the characters’ mouth seems off. The character designs, likewise, especially with Haruto and the Professor, are totally off – the ugliest designs we have encountered so far. Worst, the story doesn’t make much sense because everything is vague just like you experience a bad dream. But despite all of that, all those choices have its purposes. Low frame-per-second rate and off-model designs allow the movements, and the characters’ expressions, respectively, to be much more expressive than stricter, more traditional style. It’s important because this episode goes for expressionist style, most notably with its gorgeous background arts that stand impressively on its own (normally a bad sign but it’s precisely what expressionist art is about. If you look closely, those backgrounds arts are Hanako’s pictures hang in her room) and the top-notch musical score that not only strengthen the moody, dreamy atmosphere but also the way it handles the different types of music: a classical musical performance, tap-along-the-dancefloor beat and the rock guitar riff solo – all of them are magnificent. The background arts are seriously visually stunning, look at one of the screenshots above for the visual symmetry and I admit that I took like 40 screenshots for this episode alone. I will take a deeper look on those background arts later time to see if I can draw anything related to Hanako’s psychology or not.

Episode 10 also takes full advantage of its dream world, in terms of it follows its own brand of logic; doing whatever they feel like: swimming like a shark, flying like a bird, taking photoshoot in cute weird animal costume, having a sword fight, smoking and dancing. All these activities that Hanako wanted to try in real life but couldn’t. This week is one of the long time since the main cast is back as the main focus, which I’m glad to see; and I enjoy the interactions between them, especially now that the Professor can be able to see and talk to Lily, for some reasons yet explained. I also enjoy the company of the Witch this week – Hanako (or Jane Doe in English name – the most common name significant everyday man theme). Apparently, she still making blogs in the real world (and eat yummy strawberry while blogging), which further indicates that the dream world can have some connections and can have an influence on the real world (something that addressed explicitly in episode 2). Finally, it’s now more or less confirmed that Haruto experiencing Sleeping Beauty as well (hah!), and my guess is that the Professor needs all the previous Witches power to bring him back to life, and might as well to his sleeping sister. Wait, isn’t it make more sense that Haruto IS the Professor’s younger sleeping sister in real life? That would explain why the Professor give that much attention to Haruto and only him is the real-life connection to Haruto as of now. Only 2 episodes left, I believe it’s time we get to the gist of who or what Haruto really is.

Fate/Apocrypha – 10 [Scattered Flower]

This was an action focused episode as Mordred takes on pretty much everyone. It is rather nice to see a Saber than actually lives up to the claim of Sabers are the best class. Upon examining the main Fate series poster girls record as a servant I find her to be disappointing due to her low win record and a Noble Phantasm that just is too risky to make use of. Though she isn’t overpowering as it makes sense as to why she can put up a good fight in this scenario. Her opponents in the beginning are Astolfo who is weak from taking on the hanging Gardens and Fran who is just a bad matchup to begin with. In Fate combat the combat is usually a matter of suitability as what may be an unbeatable foe for one servant is a easy win for another. Berserker is sort of a wild card of the system as while you get an advantage by boosting their parameters with madness enchantment there is a disadvantage in that you cannot control them. All you can really do is set them on an enemy and hope they can overpower them with mindless attacks. So against an enemy that cannot be overpowered and can fight tactically, a Berserker is dead on arrival.

Thus it isn’t a surprise that Fran couldn’t defeat Mordred but she certainly went out with style putting everything into taking her down. Backed up by a master properly using their command seals for once. Those things are more than a single use unbreakable order, with them you can give your servant a significant power boost when the need calls for it. Be it to power up an attack or boost your servants defense. I have to say I adored the scene of Berserker powering up her noble Phantasm, this show nailed that scene perfectly. Mordred did indeed almost die and if it wasn’t for Sisgou using a command spell she would have clocked out then and there. Sadly the second drop out of this holy Grail war is Fran. As for Rider, he’s at a disadvantage already seeing as he doesn’t have his mount. Thus enters Sieg with the powers of main character plot Armour to turn into Siegfried and put up a fight with Mordred. It’s a pity the kid couldn’t stay dead when Mordred stabbed him but on the other hand it’s nice to see Siegfried in more fights, even if he’s a possess homunculus or whatever nonsense they used to justify this. Well to be fair there is some logic behind it as this isn’t the first time a body transplant from a servant managed to grant someone power in the Fate mythos. However there are certain circumstances needs for that to be remotely feasible, ones that i am sure are getting hand waved away with the Homunculus argument.

We have pretty much reached the point foretold in the opening scene of the first episode with the exception of Joan of Arc fighting what is most likely Spartacus. Fight scenes went down rather well this episode and this makes it the second time this show has managed to pull off another genuinely good episode. That might be because we are getting what we signed up for, a battle to death between heroes of legend. Though I dislike that we had a recap on Siegfried’s past when it was already covered. We have plenty of underdeveloped servants and masters in the roster that could due with some fleshing out so devoting time to go over what we already know is a rather wasteful decision. One last thing I would like to note is that this series soundtrack remains fantastic. It was scored by a Masaru Yokoyama which is a name I need to look out for in the future as he did the music for Scums wish and Gundam Orphans. This man has some real talent. It is such a pity it’s covered up by the rather lacking sound effects, which sometimes can work but other times be far too overbearing, repeated and loud.

Classroom of the Elite – 09 [Man is Condemned to be Free]

Funny that with the sounding name like “Classroom of the Elite”, this episode moves as far away as possible from the “classroom” scenario and of course in no way those kids are the “elite”, because no elite argues about the need of portable toilet in the middle of a deserted island (because of course you need no toilet in the middle of a freaking deserted island); yet here they play it completely straight. That and somehow nearly the whole class don’t know how to set fire to wood make me question whether the writer himself knows anything about proper camping. Put the plot aside for now (because silly plot is… silly), it’s the setting that I find rather intriguing this time. Of course it comes from me who have zero experience of getting stranded in a deserted island before, so take my two cents below with a grain of sand. Suppose that a group find itself stranded in the middle of nowhere, what would they do first? Setting up a base, choosing the leader and looking for food. The basic, long-term survival plan. In that sense, Yousoko this week fulfills two of these, and they actually blend these two with the “bonus points” each class will compete with each other (finding the spots, only the leader can secure the plot and the guessing game of who is the leader of each class).

The most natural rule about setting up base, is to pick the place near the river/water. Maybe I come from the place whose big cities are primarily located in a coastline, so I’m biased; but I believe that control the water supply is one of the most crucial condition. Class-D, intentional or not, picks one of the best place to survive as a result. Then, you’d need to look for the food and this is where Yousoko does a poor job as the class has no trouble or even put much thoughts of finding food. Granted that they’re leaning on buying two meals a day anyway but this should be an aspect the show can make an interesting spin on it. On other notes, despite my moaning, I understand the intention behind the guys and girls arguing about that wrecked portable toilet. In order to work together as a team, you’d need to satisfy the basic needs of the members of the group. About picking the leader, l really adore the subtlety from Youkoso about saying the importance of guessing and figuring out the leaders of other classes (High risk, high return they say) and then the very next scene our guy Ayanokouji just happens to spot the leader of Class A – with his card on his hand, lecturing his classmate about “don’t talk too loud” no less. Choosing Horikita as a Class-D leader is a sound plan, mostly because she’s a lead (hah!) and that way Ayanokouji can work effectively in the shadow for the class’s benefit.

But behind all these complicated rules and “living in the island for a week” premise, the main meat is always about points. It’s not the matter of saving and gaining points, it’s more about how to use the points wisely. Not wasting any unnecessary points, but still fulfill the basic needs for everyone and gain more points by securing spots and identify the other classes’ leaders. Seems like Class-D get that aspect right, except that… the Tarzan Perfect Species doesn’t agree with any of that. Man, at this point I stop taking him seriously because who’s in the world except monkey would climb and hop between trees instead of walking normally like a normal sensible human would do? I believe he has another agenda for swimming away and admiring the moon, but frankly my dear, I don’t give a damn. Another important development is that class-D decides to take care of Class-C girl’s Ibuki, who is beaten up by her classmates. It looks like a trap for me consider that we don’t really see the reason why she got injured in a first place and I know Ryuen is wicked bastard; but class-D proves again why they are at the bottom of the food chain by sharing her their food and genuinely care for her without any question asked. Until next week when all the cards are on the table should we know how all this play out, but for now, securing the spots, while having fun argue about portable toilet, how to use points and protecting themselves from the evil scheming of other classes sound like a pretty good fun for me. Do it with styles Youkoso.