2016 Fall Anime Season Preview

There are times when I think that time hates me. After all my work hours go by so slowly that one would think time has stopped. Yet my spare time flies by that I look at a clock and one minute later look again to see an hour has gone by. I barely feel this season even started and yet it’s already ending and we got a whole new lineup to see. I previously said the current season looked to be a rather weak one but it has brought a number of surprises. The question is whether that will happen again as this season is looking potentially weaker. The large amount of original shows certainly increases the chances of a number of hidden gems so you never really know until it’s over.

My usual method of checking out every bit of source material I could find didn’t fair too well this time due to the large amount of anime original and untranslated works. But if I could get my hands on it, I checked it out. This season we are doing something a bit different. My usual way of doing this has become a bit outdated not that we have a number of authors on the blog. So instead of the poll below being used to decide one of the shows I will cover, we will use the poll as a means of figuring out just what you want us to cover. Basically it will be more or less the same but the top pick may not be covered by yours truly. Feel free to vote for as many shows as you would like.

This poll is no longer accepting votes

What will you be watching this winter?

Once again thanks to Mario for gathering the images and the others for inputting their two cents on certain shows. Let us get started.

 

The sequels/prequels I don’t care about

12-Sai. Chiccha na Mune no Tokimeki 2

AJIN 2

Bubuki Buranki: Hoshi no Kyojin

BUNGOU STRAY DOGS 2

Cardfight!! Vanguard G Next

Digimon Universe: App Monsters

Haikyuu!!: Karasuno Koukou VS Shiratorizawa Gakuen Koukou

Hibike! Euphonium 2

Kaitou Joker 4

SHOW BY ROCK!! 2

Kidou Senshi Gundam: Tekketsu no Orphans 2

Uta no☆Prince-sama♪ Maji Love Legend Star

ViVid Strike!

 

Series I don’t look forward to

 

Bloodivores


 

60 years ago, a strange case of insomnia struck the population, forcing them to stay awake for more than a full week. The victims, completely sleep deprived, all went mad. To cure this illness, a new medicine was produced, but the side effects turned the patients into vampires. Humanity went to war against this new species and triumphed, but some of the vampires managed to survive. Born from a Human and a Vampire, the main character Mi Liu, “The Child of Hope”, is to represent the new hope that will connect the two species. Ringleader of a bank robbery, Mi Liu is arrested and transferred to a special prison of the National Defense Agency that monitors Vampires. Trying to break free with Anji, Mi Liu is attacked by strange monsters and he finds out that the prison location corresponds to the birthplace of Vampires, the old capital “Blue Town.” Why are Vampires trapped in Blue Town? What are those strange monsters attacking them? Our heroes must fight to solve those mysteries.

Studio: Creators in Pack TOKYO

What happens in the backstory of this show sounds much more interesting than the show itself. A world driven made by insomnia? That is actually a pretty interesting concept. But nope, it’s just backstory to justify vampires. Really gotta hand it to the scientists that somehow managed to turn people into vampires when trying to cure insomnia. Anyway we have no staff information and it might surprise some that this is an adaption of a Chinese web comic originally called Space-TIme Prisoner. Based on what little I read it’s really nothing to write home about. Fairly mediocre, much like The Outcast series airing in the summer season. I quite like that anime is being created of non-japanese works but I really wish they could pick something a little more worth it.
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Announcement Time – User registration

Hello one and all. As I am sure you have noticed, there have been changes going on around the site as of late and I understand that change is scary. Please take heed to not suffer three simultaneous heart attacks upon seeing the banner up there change for the first time in several years.

Alright, to get serious for now. Things have been going on around the site as we have been basically fixing up the site to be more efficient as how it was previously configured was hardly ideal. We also have had to deal with problems with our server as it seems it can barely handle the slightest bit of hard labor and has caused us to compromise on a few things. Likely our biggest change is the new chatbox which I understand some have grievances with. However it does have several advantages over the old chatbox and what I have to say here will address the biggest issue with it so far. As it is currently, users can only keep their name for a day. If you leave psgels and come back you cannot assume your old nickname until 24 hours pass. To fix this we have added that little register box over on the right side. With it you can register with the site and keep your username in the chatbox as well as use it for commenting. For now those are it’s main uses but we may add new features to make use of it in the future. No promises on that as we do want to keep this Anime Blog as an Anime Blog

You may notice that if you attempt to register you get a popup asking for another username and password. This is a security measure added by our host to prevent the thousands of bots desperate to sell you Viagra and prevent them from overloading the server. To get past this, just put in the username and password as “wordpress“. Check remember me to make it you only need to press ok if it pops up again in the future. Then you will be able to register with the site and log in to post in the chatbox or likewise. This may be inconvenient to some but remember you can save the login information when prompted by your browser and make it a painless 2 click process.

I would like to thank K-Off and afgm for their efforts to help the site. Well I say efforts but quite frankly they did all the work while I sat twiddling my thumbs. Lastly I would like to say that while changes are taking place, we do not intend to change this site from what Psgels intends it to be. In fact we make sure to inform him of what we are doing and ensure we have his consent on all important matters. We hope we can bring bring this site back to it’s former glory and beyond. As well as provide you lot with the best anime coverage possible.

I will try to get the next season preview your way soon and thank you for your patience.

The House in Fata Morgana Video Game Review – 83/100

Well I promised I would do a review of this visual novel quite a while ago and believe it or not I only just got around to finishing it. If the fellow who requested it is still here then here you go, I kept my word. Anyway it has been a while since my last game review and I have been itching to cover more visual novels on this site. What better way to jump back into the fray than with The house in Fata Morgana made by Novectacle in 2012(2010 if you consider the trail version) but recently localised by Mangagamer and published on Steam on May of this year. Now this game is a strange beast for a Visual novel. Usually a VN has a main protagonist who lives in Japan and has a number of female friends who act as alternate routes and stories depending on who you choose to partner up with. Fata Morgana doesn’t have that and just in case you were thinking it, it’s not an Otome novel either. (AKA, what i just described but with male friends) Instead what we have here is a visual novel set in the west forgoing the usual anime style for a more comic book/gothic portrait style with a story that is akin to anthology of tragedy tales. For those concerned about censorship, there is none here as this game was all ages, meaning it holds no pornographic content. Don’t take that to mean that it isn’t dark or gory because I can assure you that is most certainly not the case. In a world where in the vast majority of cases you primary concern is choosing your first waifu, this game sticks out and very much in a good way. Don’t take it that I consider visual novels to be generally trash, this is more like the anime industry were for very interesting title you have a truckload of terrible fanservice fantasy harem battle anime. Only difference here is that unlike the anime industry, the dozens of visual titles coming out are not all translated, leaving potential greats sitting in the visual novel database unread due to no English translation. As a prime example, Baldr Sky which has held a spot in the top 5 visual novels of all time in VNDB since 2009 is only just now getting an English translation. It honestly pains me when i think of the numerous potential great titles which escape my grasp due to a lack of a translation. But alas let us move on.
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Quick Announcement: Direction, Writers, and Content

I never expected the site would come this far to where I’d feel the need to make an announcement – but here we are, and it’s only right to let you know what’s happening behind the scenes with the site. So as a public service, this is meant to inform all of you who don’t frequently visit our chatbox as to where the site is going, and the gradual changes that you can expect over the coming months.

When the first wave of new writers after psgels (including Aidan, Ninjarealist, and myself) came onboard, we did so fully intending to never deviate too far from the kind of content that Psgels had always maintained since the site’s days on Blogsome in 2005, and for the most part, that still holds true – we’re very consistent with episodic reviews, on top of the usual Seasonal Previews, and anything before them. However, we realize that we can’t limit ourselves to what we consider “playing safe,” and that it really doesn’t hurt to try something new for a change. As a result, the influx of all kinds of original content has reflected that. Besides, whether it was SuperMario’s Versus Show, Aidan’s Manga Spotlight, or my Game Reviews, the positive feedback from you guys, long-timers or not, have continued to encourage us in our efforts to improve the blog in our own ways. So, as far as content goes, you can expect a lot more interesting takes on the site like the Versus Show, on top of the usual seasonal content.

Lastly, you’ve probably noticed that the site has been in a constant state of construction with the chatbox over the past few days, but it’s an extension of our efforts to modernize the site. There’s still some tweaks to be made here and there with the entire site in general (for example, the site eats up A LOT of cpu and the chat needs more work), but I’ll be working with everyone, including Psgels, in order to clean up the site’s coding over the next few months. This really is a site you can fully customize from top to bottom, so if you have a suggestion for a new feature, please don’t hesitate to throw some ideas our way.

 

Tokyo Mirage Sessions ♯FE Review – 65/100

The title of this game rather says everything you need to know about my initial reaction, and I’m still all around puzzled at the mixed bag that this turned out to be – it IS just a standard mashup while having a bit of fun with some experimentation, but the game itself is actually a jumble of Persona’s mechanics with some hints of Fire Emblem, Final Fantasy X-2 masked behind a colorful anime-esque fatigue. Originally called “Shin Megami Tensei x Fire Emblem” but changed shortly thereafter to “Tokyo Mirage Sessions,” I decided I’d have an open mind about this before I went into it, without looking for comparisons to the Persona or Fire Emblem aspects of the game, and did actually enjoy the gameplay. But by the end of my second playthrough, it turned out to be a mediocre title that failed to consistently interest me as a standalone title, much less as a fan of both Fire Emblem and Shin Megami Tensei.

The story is entirely original, so it’s not required that you play any of the Shin Megami Tensei or Fire Emblem titles for you to dive into it unless you want to understand certain references. The story begins with our protagonist in some talent agency in Tokyo as he learns how to utilize an energy called Performa and attract beings known as Mirages much like in the Persona series. The rest of the plot is pretty by the books, it has cameos/references to Fire Emblem and Shin Megami Tensei characters to keep you interested in the plot, and in between the unnecessarily text-heavy story are the animated cutscenes by Studio 4C, which are all serviceable except for the poorly integrated CGI during music/dance sequences (which I believe were done by a different studio). Although Japanese pop isn’t really my favorite genre of music, it’s well produced to say the least and the background soundtrack isn’t too generic either, they accompany the combat really well as the fights feel like a performance rather than a traditional RPG battle.
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The Versus Show: Mahou Shoujo Madoka Magica vs. Steins;Gate

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Time for something completely new for a change. In my opinion, one of the most unique feature here in psgels is always the scoring system, which goes all the way up to 100. This allows much more range in rating a series, compared to the usual 5-star or 10 rating scale. However, the truth is that rating’s highly subjective. We score some shows higher because we think that they are “better” than other shows, and we score them evenly because we believe they have the same quality. But we know that you will always have different opinions than us. Which brings me to this very poll.

Now it’s your turn. The premise of this Versus Show is simple: Take any 2 shows that have the same rating here in psgels, and YOU vote for the one that you think is better. Sounds like fun? Let’s begin.

Here come the first pair, arguably two of the best shows out of 2011, which shared the same score of 87.5. Let’s run them down:

Mahou Shoujo Madoka Magica

(AKA: Girls have to save themselves)


Studio: Shaft

Season: Winter 2011

Episodes: 12

MAL Rating: 8.52

Madoka Kaname and Sayaka Miki are regular middle school girls with regular lives, but all that changes when they encounter Kyuubey, a cat-like magical familiar, and Homura Akemi, the new transfer student. Kyuubey offers them a proposition: he will grant one of their wishes and in exchange, they will each become a magical girl, gaining enough power to fulfill their dreams. (from MAL)

Here’s an excerpt from an original review by our truly psgels:

“Mahou Shoujo Madoka Magica finally shows us another deconstruction of the Mahou shoujo genre, and it is glorious… The thing that’s especially amazing about this series is how well everything fits together. It’s twelve episodes long, but it makes excellent use of its time, the characters all fit the story perfectly and everyone serves his own purpose to the points that this series is trying to make. The show really makes sure that it doesn’t waste its time and just about every episode adds something to the overall story and characters. This creates quite a bit of nice development for such a short series.”

 

Versus

 
 

Steins;Gate

(AKA: Boy saves girl, by letting another girl die)


Studio: White Fox

Season: Spring 2011

Episodes: 24

MAL Rating: 9.17

The self-proclaimed mad scientist Rintarou Okabe rents out a room in a rickety old building in Akihabara, where he indulges himself in his hobby of inventing prospective “future gadgets” with fellow lab members: Mayuri Shiina, his air-headed childhood friend, and Hashida Itaru, a perverted hacker nicknamed “Daru.” The three pass the time by tinkering with their most promising contraption yet, a machine dubbed the “Phone Microwave,” which the phenomenon doesn’t provide anything concrete in Okabe’s search for a scientific breakthrough; that is, until the lab members are spurred into action by a string of mysterious happenings before stumbling upon an unexpected success—the Phone Microwave can send emails to the past, altering the flow of history. (from MAL)

psgels said:

“There is one thing at which Steins;Gate is unrivaled at compared to anything else that aired this year: its plot. If it’s originality, creative twists and multi layers that you want, then this is a must-watch. This has a bit of a slow start, but as the series goes on its intricately woven plot about time travel shines like no other and this show is masterful at combining seemingly insignificant hooks into gripping plot twist… The lead characters’ monologues in particular are well written, but on top of that this is a series that really did its research into time travel. It may not present the most logical way that time travel might be possible (I mean, there are still parts where you’re going to have to suspend your disbelief), but it’s very well researched.”


 

This poll is no longer accepting votes

What will you be watching this fall?

 


There are some rules, though

RULE #1:  NO MIDDLE GROUND. You can’t vote for both. It has to be either Madoka or Steins;Gate. After all this is an objective of the poll.

RULE #2: NO MULTIPLE VOTE. One vote per person only.

RULE #3: NO INSULTS. It’s perfectly fine that people have different opinions and we respect that. Don’t ruin the fun by berating, harassing or taking it too personally.

Apart from those rules, anything goes. As this is just purely an experiment to see if you viewers find it interesting, there is no time limit for this first boxing match. Please vote and if you like, tell us more about your choice in the comment below. Also, any recommendation how you would prefer us to do, content-wise and format-wise (even if you want to tell us to stop this) would be very welcome as well. If you think of any interesting pairs for the next show-down, drop us a line as well. For now, HAPPY VOTING!

Under the Dog OVA Review – 55/100

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Under the Dog represents the latest in a growing trend of anime being funded in alternative ways like Kickstarter or Netflix and represents a break from the traditional financing method of animation production committees. Over the course of its development, it had its fair share of problems from to trouble in delivering its stretch goals to creative splits to swapping out animation studios but the first OVA has now finally arrived to disappointing results.

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Initially, Under the Dog has an interesting premise where monsters exists, governments try to contain an outbreak and a third faction has an odd interest in recruiting special people that can have the power to destroy or save humanity. Unfortunately, that is squattered on the two high school characters that end up being inconsequential to the narrative as they end up dying before the episode’s end. Anthea, the character that the trailer hyped up, shows up near the end and doesn’t add much other than showing off her boobs and muttering a couple of lines. I also didn’t really end up learning about the history or the basic mechanisms even though terms like “flowers” and “light of humanity” were being dropped left and center. It reminded of how the first movie of Kara no Kyoukai thrusts its viewers in the middle of a perplexing alternative nasuverse before returning to the beginning and building its characters and mystery up. At the very least, I enjoyed the US military squaring off the monster and the high school chick as the action was decent enough with the infantry displaying a decent amount of realism in their tactics.

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As this is animated by Kinema Citrus, a studio who isn’t known for their consistent quality or smash anime hits, the results are disappointing when compared to the promise of the original trailer. Everything looks rather bland in both colour scheme and in the details of its world and character while maintaining a jerky animation style that seems to be missing a couple frames. Even more bizarre is the omission almost all of the footage that was shown in the original reveal trailer where the cool motorcycle and the smooth fighting scenes are nowhere to be found and the new footage from the OVA didn’t come close to what the this Kickstarter project promised.

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If this was a regular TV anime and not an OVA funded through Kickstarter and had a badass reveal trailer, I wouldn’t have paid much attention to it. However, the final product is a far cry from its promise and goes to show that it is not where the money comes from ,but rather the creative process and talent that enables how well it turns out in the end. Under the Dog is less of Kick-Heart or Little Witch Academia and more of a Mighty No. 9.

55/100

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Kizumonogatari Part 1: Tekketsu-hen (2016) Movie Review – 85/100

Just a quick note that I originally intended this week’s review to be about Miss Hokusai. But because of the DVD release of this Kizumonogatari (with good subtitle to boost), I decided to bump this up and review it instead. Monogatari series has been among one of my favorite series, and certainly the one that I spend time the most. Sorry Miss Hokusai but you will have to wait for few weeks later. When it comes to Monogatari series there’s simply no competition, okay? Now, let begin.

It’s always a tricky line when you are making a TV movie when you think about it, because you have to please both the fans of the series, along with new audiences who never see the series before. In other words, you have to make a movie that maintains the elements, tone and themes that make the series famous, at the same time the movie has to have something that can stand on its own. In that regards I always consider that The Adolescent of Utena is the best TV movie adaptation ever in anime. The way it reimages the plot of the original show, updating the settings, altering some plot points, and then goes completely bananas with its theme. Kizumonogatari has a bit of advantage, since it is also based from the light novel as a prequel to Bakemonogatari. The film was originally announced to be adapted right after the first series, back in 2010. Six years past, with the presence of many following seasons, there were doubts whether or not Shaft going to adapt it at all. Then comes the announcement of not one film, but a trilogy. This movie is just the first part of the trilogy, and clocking at exactly 1 hour, the film doesn’t hide the fact that it’s not self-contained, instead the film pleases itself of placing a groundwork for more events to come in latter parts.

Kizumonogatari part 1 nails many of the show’s distinctive features. Audiences who already love the series will find a lot to enjoy here. There are long, snappy dialogues, the distinctive but messy style of visual, the sharp impressionist art backgrounds, the insert screen texts, the ecchi undertone and of course the head-tilts. They’re all here. Its quick styles of visual prove to be too much for some, but never fail to impress (there’s a reason that my avatar is from Monogatari). The color palate changes according to the mood the characters are in or the topics they conceive. Monogatari is one of the few examples on how a great adaptation should be, in the sense that they don’t need to adapt it faithfully, but take the tone, the theme of its source material and turn the show into a very distinct visual feast (The Tatami Galaxy is another example). After all, light novels and visual anime shows are two different mediums, there is something that work well in one medium but will not work in another, hence taking an artistic liberty to the source is a very necessary task. Many characters that we come to know and love has returned for the film, or to put it more correctly, appear for the first time together. It’s actually very nice to see those characters before everything happen, when they are still insecure and naïve.

Yet, this movie sets itself apart from the series for so many reasons, or I should say, this movie is an update version from the series. While usually I don’t like the use of narration, Monogatari series is one of the best example on how to use the voice-over right. Because every character in the show has their own distinctive voices, using narration to understand the way they think, the worldview they possess feels deeply personal. Yet in the movie, the inner voice is stripped down and what we have instead is the external experience. The film shows what the characters experience through pure visual storytelling instead of relying on what the character’s inner thought. The first sequence of the film is the perfect example of this approach to create a sense a paranoia we feel along with our main character Araragi. We literally follow our main character’s every footstep, see what he sees, hear what he hears. In the sequence, Araragi wanders around an abandoned building. He’s shaking and terrified, completely out of place. It is a nightmarish situation in which Araragi couldn’t get out of and we sense his uneasiness. All this were achieved without any spoken dialogue.

Moreover, if there is one element that truly stands out in the film, it is the sound designs. The film uses a more jazzy, popular melodic soundtrack that fits the scenes they play like a glove. My favorite piece of soundtrack happens when Hanekawa and Araragi meet up for the first time after the “incident”, the soundtrack goes Latino and sweet and upbeat, but later when Araragi encounters the vampire Kiss-Shot, the soundtrack goes dense and off-putting. The sound, or the lack thereof, complements the movie in so many way as well. I have to note that the sound designs, just like the visual presentation, are highly unconventional. The film use sounds like the tickling clock to represent the sexual tension of Araragi when he thinks back about Hanekawa’s underpants and big boobs, or use baby cries to substitute for the desperation of Kiss-shot when our main character refuse to help her, or the distorted sounds of people talking to illustrate the un-humanness Araragi is becoming. The more I think about those sound designs, the more I believe that the movie has outdone the series in so many level. The settings also get new designs: the old abandoned cram school, the high school and Araragi’s house have these new looks and it’s a joy to watch. As did with our characters. The characters have their own distinctive appearances and ask me which hairstyle fit Shinobu better, I would choose this one without hesitation. Unlike the series that I have mentioned earlier, the color palate in the film is dominated by the bright yellow and orange colors, which for me is very suitable, since Kiss-Shot has yellow hair (and she’s very important to this story), the yellow ray of the sun (which also very fitting with the theme) and most of all it makes the blood looks less terrified.

Story-wise, the film contains 3 parts: Araragi and Hanekawa meet for the first time; Araragi finds a limbless vampire Kiss-Shot on a verge of dying and decides to help her; Araragi on his mission to retrieve Kiss-Shot limbs in order to reverse back to human, with the help of Oshino Meme, a “negotiator”. Actually, for those of you who curious, the very first opening section of Bakemonogatari is basically a very quick overview of Kizumonogatari and contains the prequel’s most important scenes. Now I don’t encourage you to watch that to spoil yourself, but you might check it out to see the different in approach and design between that “preview” and the actual movie. That is for me what Kizumonogatari would look like if it were adapted 6 years ago. The second part of the film is easily the best part of the film, the way it mixes the natural world of the first part and the supernatural world of the last part, in addition with the visual and sound designs to create an eerie and quite disturbing atmosphere. Monogatari has tackled difficult and even depressing subjects before (the whole Sodachi’s acts), but this is the only time where they manage to put the viewers in and make sure us stay there with Araragi with an unflinching look.

So what’s to expect for the next two movies then? Oshino Meme mentioned that the whole thing now is too unbalanced that he can’t help but to step in; and he is the negotiator who bridges between here and there. Araragi thought that this is them (Araragi and Kiss-Shot – the Vampires) against human (the Vampire executors), but then Meme remarked again that Araragi and himself are human. If he can pick up something from that, he should have realized the reason Oshino Meme steps in is to help Araragi against Kiss-Shot. She’s hiding something and at this moment she just manipulates Araragi in order to get her full power back. Like the film states clearly in the beginning, “This story about a vampire has an unhappy ending – It concludes with everyone becoming miserable”. Don’t expect a joyous ending here, but that’s precisely the reason I look forward to the next movie.

Overall, Kizumonogatari part 1 is a worthy successor to the series, and a major step up in terms of production values and its visual storytelling, which is a feat itself consider that everyone have an extremely high expectation from it. Still, I have a hard time to score it alone as this one is clearly just a set up for more to come, but at least I could say that it succeeds in what it sets out to do. Lastly, to the question whether this movie would be a good place to start for newcomer. Well, I always prefer to go with the airing order, because they have been written that way (Kizumonogatari would be the third release in light novels). But I’d say the newcomer would welcome to watch this, because the movie both maintains many trademark elements from the series, and it’s chronically a beginning of its all. The only downside with this is you then have to wait for almost a year for the full trilogy to come out and it’s no fun waiting.

Next post, I will review one of my favorite film and personally the best animated film of this decade so fa… scratch that, this is one of the best film of this decade so far in any form, animated or not. Expect a high score here. Stay tune!

~SuperMario~

The Murder Case of Hana & Alice (2015) Movie Review – 85/100

Welcome to the third installment of World Animation section, but this time we head back to Japan for my favorite anime movie out of last year. If anything, I have always wanted those reviews to be a recommendation if you want to look for something different. So if there is anyone who would check out the films after reading those reviews, then I consider those posts a success. I know myself checking out a wide range of movies just because I read reviews that I enjoyed, so I hope I could offer the same here. Unlike those first two movies that I happened to watch in certain film screenings, from now on those movies that I review are available online or on streaming, so if you feel interested then by all mean go check it out yourself.

The Murder Case of Hana & Alice (or just simply The Case of Hana & Alice) is a prequel of a 2004 live-action movie Hana & Alice. The film divides into two separate parts, which contains even different sets of characters besides the titular Alice. We follow every steps of Alice as she familiars herself with the new environment in the first part; noticing the mysterious neighbor who spied on her (that would be Hana), being bullied in class for breaking the “curse seal”, having a chance to play ballet, meeting her father, participating in relay, and investigating a superstitious “murder case”. The second half we have her teaming up with Hana in an attempt to find whether the real victim was dead or alive, which leads to the many misadventures along the way.

If there is one thing that you immediately notice while watching this film is that the film looks and feels more like a live-action movie than anime. This is true in a sense since the director Shunji Iwai is famous for his live-action films and The Case of Hana & Alice was his first anime attempt. The shots compose is more of live-action sensibility than animation as well. Take for example the motifs of tracking the characters walking through the streets in a profile shot; while we have that kind of shot in anime, it’s usually used very quickly to show the characters talking to each other. Here in the film they use a good 10-20 seconds just to follow those characters literally just walking, either alone or together. The character designs, since they are modeled from real actresses, look more realistic than our usual anime designs. The color is always on bright scheme, with the mixture of real life building and pink/green-dominated background. It produces a more impressionist look and honestly I like the look of the movie. The music is easily one the best component out of this film, which composed by the director himself. It contains both piano score and violin score resembling a ballet score. If you close your eyes and just listen to the music, you can really feel the flow of the music and the mood it creates. It’s that good.

In addition, the decision to make this film an animated one was more of practical choice than artistic choice. The director wanted to use the same actresses from the original movie to display an even younger version of them, as a result he had to use rotoscoping to avoid ageing the actresses. To put it simply, rotoscoping is a process of filming live action footage (with real actors of course), then retrace it frame by frame by either re-drawn it or using computer software. Rotoscoping has been used before in anime, quite controversially even, in Flowers of Evil, to suggest an eerie and uncomfortable sense to our viewers, but in this case, the use of rotoscoping produces a very different outcome: a floating sense. That floating sense plays both as its strengths and as its shortcomings. On a plus side, this suits the most for ballet dancing, since you know, ballet dancing is already like floating across the floors. Many of the ballet sequences are easily the highlights of the movie, both visually and as a statement of how to use the technique right. On the negative side though, the weight of the characters always seems off, as a result we feel the characters “just floating” in many moments, most noticeably the first sequence where Alice falls off from her window and was “catch” by the worker, or later whenever Alice’s running. On other notes, the disparity between characters who were drawn from actual actors and those fictional characters is just jarring. The designs of the worker mentioned earlier or the triplets with bikes in the end felt really like they came from Tintin universe (with big-dot eyes and cartoon face) and to put it together with a much more realistic designs of the mains, you feel like you’re watching two different movies at the same time.

The biggest selling point of the film is, of course, the characters themselves and the dynamic between the two main girls. On that front, the film shines the brightest. This is the kind of characters I love to follow, not because they are the deepest, but because they’re full of identity. There are many vivid little moments that showcase this quality, as mundane and realistic as possible. From Alice punching the book written by her mother in a bookstore, to a moment where she found the last piece of snack, to the moment where the two girls practicing ballet out at night. Make no mistake, the staffs really love their characters and we feel that love throughout the movie. They are not your typical teenager high school protagonists, Alice is a girl that acts on impulse, she’s direct and doesn’t afraid to speak her mind; but she’s surprisingly down to earth and sincere as well or Hana is not your typically shut-in character, as she’s actually smart and quick-wit, and her guilt that she might be responsible for the death of her close friend makes her a more realized person than most other main characters we see in anime shows. Furthermore, they bound off each other very well, mostly because they have so different personalities, yet they can share the pain to each other. The other side characters, in general, provide enough charms and again, “personality” to make them stand out too: Alice’s mother is wise enough but often shown as childish, Mu is fantastic with her unique-but-nonsensical quirks.

Another note that I find really interesting is that the whole film is decidedly female-centric cast, with the men only appear as either faraway (both Alice’s father and Yuda) or as weak and dependent (Alice’s father mentioned that he didn’t have a mindset to become a top runner, the bullying boy who reveals that he does it to save face, Yuda who is insecure about love and the idea of commitment). The only real male cast that was portrayed in different light is the old man. He’s representing the contrast between his old-self with the youthful, full-of-life of Alice. The sequence that speaks best to that idea, when Alice playing on the swing, stating how long it has been since her last play (2 years), the old man just sits quietly there in the next wing, his body feature looks no different than the old man in Ikuru, he told her that it has been 40 years since he played, because it was the time when his daughter was still in elementary school. This sad, melancholic tone mix in so well with the youthful of Alice. This is really the heart of The Murder Case of Hana and Alice- a film that celebrates the youthfulness, of how it’s like to feel young and enjoy the little moments of your life.

It’s criminal that The Murder Case of Hana & Alice slipped under the radar of most of anime fan. Surely it doesn’t look like your typical anime but I will say that there won’t be any anime like this in the near future. This is a rarity even among anime fandom. I haven’t watched the original live-action film, but surely after watching this I’m eager to check out the movie, just so that I can spend more time with those characters again.

Next post I will review the best written anime movie out of last year. And this time it might be the one you think it is. Stay tune!

~SuperMario~

Legend of Legacy Review – 80/100

Oh Square Enix, this is the kind of avant-garde work you need to do. Developed by Furyu with the people behind SaGa, and written by Masato Kato of Chrono Trigger, I knew I was in for a unique game right from the start. But its gameplay is certainly divisive and for good reason, as this is surprisingly much more out of the box from what you would’ve expected after SaGa. Most prominently, it has a style of story progression that allows you to quite literally go forward however you please – by opening up the world to you through unlocking maps via unstated objectives. Now, I don’t favor open world titles above linear games just for the sake of them being open world, but I do appreciate it when they’re done as well as it is here. I could play through Legend of Legacy as quickly or as slowly as I pleased in whichever order, with the intention being making the player feel like a real adventurer exploring uncharted territory, which it succeeds in spades all the way to the end. So if you’re coming out of Bravely Second rather dissatisfied, Legacy unwinds those linear genre conventions and shares more similarities with A Link to the Past in its range of freedom. Even the individual map’s bosses are more often than not just a part of the scenery as they roam the map aimlessly alongside the other mobs. But in exchange, the game can be brutal when you don’t know how to progress any further after fully exploring an area (while refusing to look at walkthroughs) and scouring the entire map looking for any possible clues. But this is also what adds charm to the game, as the game allows you to sell the maps you complete by exploring more of the wilderness. The more of the map you’ve filled, the more money you can sell them for, and it’s pretty rewarding to earn large sums of money for them. 

Yet on the other hand, it’s worth noting that the turn-based combat is about as traditional as one can get apart from its lack of any level system. There can only be three characters at a time in your party, and in-battle you can utilize the elemental spirits in your environment for various effects like HP regeneration while customizing your stances outside of battle to affect turn order and defense. As a result, building an effective party is critical, yet also entirely up to you, and since there’s only so many roles possible in a 3-person team you’ll have to make sure everyone pulls their weight. Upon a new game, you can choose a protagonist among a huge selection of characters to begin your story with, and choosing the right character from the start makes the confusing lack of narrative that much better. I personally chose Filmia (the awesome frog that’s an obvious throwback) despite his rather one dimensionality in combat, as I found his small quips that much more interesting. In the small town of Initium, you’ll see the characters that you didn’t choose on the starting screen wandering about for you to recruit, and it’s really up to you to make sure everyone stays leveled up. I decided not to change up my starting trio of Filmia, Bianca, and Liber very much, as my play style is always offensive and Filmia is rather bulky anyways. But what makes the turn-based combat a little more interesting is its integration into the exploration mechanic – however much HP your party lost in-battle doesn’t entirely carry over into the next encounter, unless a character went down to 0 in which case they’d be at a fraction of their full HP the next battle. This means that as you go deeper into the wilderness, the less comfortable you are facing stronger enemies – so it encourages you to go back to town every now and again to sleep, restock, and retread. If a battle gets too tough you can always run away to the start of the map.
In any case, the game is extremely tedious if you don’t have interesting members in your party, as you’re going to have to grind in order to raise the level on your attacks and stats. Heaven forbid you start with Meurs or Owen as they’re the blandest characters in the game. As with any of these games that allow you to choose your protagonists, your experience may vary depending on the narrative you develop for your own party. As I like to mention in any of my previous reviews, it’s important for this kind of game to be a good character story over any kind of overarching plot, and most of these characters are interesting enough to keep your interest to the end. In this way it really does remind me of Rune Factory 4. Legend of Legacy is an excellent game to sink hours into if you don’t mind traditional turn based combat and hands off free-roaming. The plot is simple, yet clocks out over 40+ hours. But because of this, all of the characters in your party don’t feel like cutouts and get fleshed out believably, and the buildup gets used well by closing off satisfyingly.  So yeah, it’s not a game that’s going to be very important to Masato Kato’s repertoire or to the 3DS RPG genre, but what it does well, it does well in spades. It does have its weaknesses where it goes too far in its efforts to let you do whatever you want, by sacrificing any sense of a greater purpose to your gameplay, but it works alright without one. To top it off, visually, the game is perfect. You can see influences of the SaGa games where they like to spam the screen with useless objects (like a giant conch, ruins, etc) but also the more subtle things. Each of the characters walk in their own unique way, and the characters move with their own unique poses and styles. This game is nearly a year old and I haven’t seen much buzz about it and it’s truly a shame. While games like Bravely Default continue to earn praise for its “traditional” gameplay, it’s games like Legacy which are the true throwbacks to a time when a game’s story was simply something to be discovered through gameplay.

Storytelling: 7/10 Open ended, it depends what you make of it on your playthrough.
Gameplay: 7/10 Very traditional combat, but a unique story progression system and an interesting cast of party members keep everything from becoming too tedious and stale.
User Interface: 8/10 Convenient quick saves, but otherwise a laughable options menu without even text speed adjustment.
Production values: 10/10 Looks great, and the score is amazing.

Suggestions:

Bravely Default/Second (3DS)

Rune Factory 4 (3DS)

Etrian Odyssey (DS)