Genius Party – 07 – Baby Blue Review – 82,5/100


Call me crazy, but Baby Blue has been the best of the short movies from Genius Party for me so far, but then again, with such a stellar storyteller behind the direction (Shinichiro Watanabe, who directed Samurai Champloo and Cowboy Bebop; the guy really should release another series), this was to be expected. Watanabe also directed Detective Story and Kid’s Story in the Animatrix, so he knows what it takes to make a good short story, which he shows in these fifteen minutes.

Baby Blue is very much away from all of his other works, and it’s basically like Doorbell a tale about high-schoolers. This one went right where Doorbell failed, though, by providing adequate background for the two central characters, and at the same time there’s this continuous down-to-earth atmosphere. All movies of Genius Party have a message, and the message of this one works out really well when it gets revealed.

The characters really shine, despite the very quiet mood, backed up by some lovely guitar-solos. There is a small hint of romance, I guess, but it smartly stays away from being a Makoto Shinkai rip-off/wannabe with its daring storytelling, but the thing that really shines in this series is its characters.

Storytelling: 8/10
Characters: 9/10
Production-Values: 8/10
Setting: 8/10

King of Bandit Jing Review – 77,5/100


Hiroshi Watanabe intrigues me. No matter what kind of utter crap he produces, he intrigues me like no other. The guy is a brilliant writer, he has a bizarre sense of humour, and at the same time he can come up with the most terrible and cheesy storylines ever. The guy has also been around for a decade now, and made a wide variety of series, so there has to be someone who sees something in the guy. Call it a guilty pleasure, but there has to be something wrong when I have no problems remembering his name, and yet I can’t recall the name of the director of Noein and Escaflowne at all. As much as I hate to admit it, the big “twists” in Suteki Tantei Labyrinth and Shining Tears x Wind have made a lasting impression on me.

In any case, King of Bandits Jing is typical Hiroshi Watanabe: incredibly cheesy and incredibly creative. You can see it as a canvas for creative ideas, in the sense of “I have an idea and I don’t care how stupid it sounds”. Seriously, you’ll have trouble to find a series with more creativity and originality than this one. Swords that turn out to be keys? Musical train tracks? Grapes of time? Delicious! On top of that, this series can also boast one of the best character-designers out there: Mariko Oka, who also did the character-designs on Jigoku Shoujo and Ghost Hound. The result is a bunch of absolutely beautiful female character-designs.

But yeah, Hiroshi Watanabe’s series have always been a very strange combination of awesomeness and utter crap, and King of Bandits Jing is no exception. The amount of Deus ex Machina that bombard the screen is only surpassed by the second half of Star Ocean Ex (which, you guessed it, was also directed by Hiroshi Watanabe). The series is incredibly formulaic: King of Bandits Jing and his partner Kir (a horny crow) enter a city in order to steal something, meet a cute girl whose name is a reference to heavy liquor, Gir flirts with her, and at the end of the story Jing has saved the day and defeated the villain in the form of an ugly man. In the final arc, Jing and Kir still enter a city in order to steal something, meet a cute girl whose name is a reference to liquor, flirt with her and end up saving the day by defeating the villain in the form of an ugly man (okay, one of these villains is an ugly woman, but she doesn’t count as she looks way too much like a man!!). Gir gets one episode of development, but this development is never used, and Jing never develops at all. No background whatsoever!

The different stories have a huge difference in overall quality. Some are utter crap, others are average, others are entertaining and one or two episodes are utterly amazing. The one thing I love about Hiroshi Watanabe’s works is that you’ll never know when he shows his best side, and King of Bandits Jing is no different. I want to give especially credit to the artist-episode. It stands miles above the other shorts in terms of storytelling, and it was without a doubt the highlight of this series. The ending of the series shows why Hiroshi Watanabe is the absolute king of cheesy plot-twists, but I don’t care, I love this guy’s works, despite the very obvious flaws.

Storytelling: 7/10
Characters: 6/10
Production-Values: 9/10
Setting: 9/10

Karura Mau Review – 85/100


Next up in the category of “very obscure OVAs from the 80s and 90s” is Karura Mau (or as its full title reads: “Hengeitaimayakou Karuramau! Sendaikokeshienka”, which I’d rather keep abbreviated for rather obvious reasons). It aired back in 1990 as a six-part OVA (there was a movie too, I believe), but my guess is that it never really caught on. Which is a shame, because it’s really good. If you’re looking for horror and know a bit of Japanese (yes, I watched this in raw, so don’t bother asking me where to find subs) then you should check this out.

Before I start this review, I’d like to note one thing about the OVA’s rather questionable promo-art that you can find on sites as AniDB and MyAnimelist, because for the love of god… it’s got absolutely nothing to do with what actually happens here. Where the heck did that overly BL-picture come from anyway, because this is a story about two sisters who work for a shrine. These two guys who appear in the promo-art never appear in this story at all.

Anyway, Karura Mau is a pure, unadulterated horror thriller. At first sight, it may seem that it’ll be a collection of 6 random horror stories, in which our lovely leads exorcise one ghost every episode, but instead this turns out to be a continuous storyline. It’s easy to just stab someone in the hand, or draw some random corpse or goon, but horror really tries to make these scenes have impact, and Karura Mau succeeds really well in this department. It knows exactly that good horrors comes with good characters, and so it makes sure that throughout only 6 episodes, the antagonists are fleshed out and developed really well into sympathetic characters. The result is that this anime gets better and better with every single episode.

Another major plus for Karura Mau is its terrific soundtrack, full of influences from the eighties that manages to create a perfect scary mood. The graphics also look really good for something that’s nearly twenty years old, but I want to give especially credit to the gory scenes and blood. Because this OVA comes from the time of hand-painted cells, the bloody limbs and corpses are drawn in such a way that can’t possibly be mimicked by today’s computerized animation techniques. The budget for this series isn’t stellar, but nevertheless it shows the beauty of hand-painted cells.

Unfortunately, this is yet another one of these anime with the “the manga is so much larger”-syndrome. In Karura Mau, this doesn’t show through the story (it’s pretty standalone and wraps itself up nicely), but through the main characters. It’s obvious that they were developed in another arc than the one of the OVA, and so they pale in comparison to the well-fleshed out antagonists. Especially the two main characters are guilty of this, and the OVA partly assumes the viewer to be familiar with the manga (which, considering the popularity of this OVA, must be even more obscure)

It’s really a pure coincidence that I managed to discover Karura Mau, but as a fan of horror, I’m really glad that I did. It’s another one of those ancient gems that nobody knows about, and it deserves to be subbed or licensed. Its protagonists may feel a bit weird at times, but the antagonists really make up for it.

Storytelling: 9/10
Characters: 8/10
Production-Values: 9/10
Setting: 8/10

Bokura ga Ita Review – 87,5/100


I’ve got to stop dropping these boring-looking series without giving them a chance… looking back at what I wrote on my first impression on this series, I realize what an idiot I’ve been, dropping this series in favour of… Binbou Shimai Monogatari. In any case, if you’re looking for good romance, then look no further, because Bokura ga Ita has lots of it, and then some more.

And what romance it is. The beauty of this series is that it just feels like it’s about a real couple, and throughout the series, they explore all of the common aspects of being a couple: rivalry, understanding and compromising for each other, truthfulness, breaking up and saying goodbye, but the common theme for this series is the fact that love can turn sane people into a bunch of inconsistent idiots; the contrast between common sense and your own feelings, and the 24 episodes do an excellent job of exploring said themes in-depth.

Obviously, the characters in this series are deep. About 50% of this series’ dialogue happens inside the characters’ heads, so at the end of the series, you’ll know exactly what went on in those multi-layered minds of them. They way they evolve throughout the series is also pretty amazing, and you can see the subtle changes that occur in just about everything in this series. The pacing is slow, but every single episode hardly ever loses focus on what’s really important in this series.

Let me place a warning, though, and a very important one. The pacing is incredibly slow, so you obviously don’t want to watch it if you generally like fast-paced series, but there’s one more thing to be aware of: the female lead Nanami Takahashi. She’s by no means a bad character, but the creators made no attempts to make her into something like “the perfect girlfriend”, or something similar. She’s weak, incredibly wishy-washy and hardly ever gets to the point she wants to make. I realize that this is exactly the creators’ intentions, but you do NOT want to watch this series when you’re frustrated, because she’ll just make these frustrations worse.

In terms of the production-values, this is a typical Artland series. The character-designs are very stylish, and the animation is consistent, yet you’ll hardly ever notice it. There are so many EDs that they make any Shaft-productions pale in comparison. I now also understand why Gunslinger Girl – Il Teatrino’s action-sequences felt so low-budget, because it’s just not something they’re good at, and instead they excel in style and subtlety (something that was plenty available in Il Teatrino as well).

This pretty much is exactly what a pure shoujo romance should be. My only real complaint is the ending, as it’s a bit too open-ended for such a series, but mostly because the manga at that point featured a very interesting plot-twist that was omitted in the anime, and which would have had so much potential if the creators included it in a second season somehow. But then again, then it would look a bit too much like a Makoto Shinkai rip-off, and this way Bokura ga Ita really has its own identity as a series.

Storytelling: 9/10
Characters: 9/10
Production-Values: 9/10
Setting: 8/10

Genius Party – 02 – Shanghai Dragon Review – 80/100



Ah, of course. Robot Carnival had Robots, the Animatrix had the Matrix and Genius Party has imagination. Every short movie is about imagination in one way or the other. Shanghai Dragon is the work of Shoji Kawamori, the guy behind Macross, who is currently directing Macross Frontier. There are indeed plenty of grand mecha-battles in this one, but I don’t think that you can predict what this one will be about, just by looking at Kawamori’s other series.

First of all, Shanghai Dragon is about a pair of Chinese kids (who also speak Chinese), but it’s also a satire, parodying the trope of the useless kid who suddenly finds the ultimate weapon. It’s just this time, the ultimate weapon is more ultimate than ever, and the kid also couldn’t be more useless. And yet, these have been some fun 20 minutes of airtime, mostly thanks to an adorable cast of characters, which manages to be dynamic, despite the short length of only 20 minutes.

It’s strange, though: the space-soldiers in this short speak Japanese, while the kids are Chinese, and they seem to have no problem understanding each other. The biggest flaw of this short, however, is the rather intrusive CG that sometimes doesn’t flow well with the other animation at all. Shoji Kawamori obviously couldn’t get the same budget for this episode as for an average Macross Frontier episode, and this shows. And it’s a shame, because the other graphics look pretty interesting.

Overall, Shanghai Dragon nothing special, but without a doubt a fun way to spend 20 minutes. Like Genius Party (the first short of Genius Party), it’s also full of symbolism. It may not be the most subtle storyline, but it’s both a parody and homage to an overused cliché in anime. It may start out like a joke in the beginning, but it ends strangely heart-warming.

Storytelling: 8/10
Characters: 8/10
Production-Values: 8/10
Setting: 8/10

Kara no Kyoukai – The Garden of Sinners – Remaining Sense of Pain Review – 82,5/100


The third movie of The Garden of Sinners takes place between the first and the second. It continues the tradition of the second movie by shedding light on the unanswered questions that the first movie left behind, as it shows another stage in Shiki and Mikiya’s life. The story is about yet another string of mysterious gruesome murders, but despite this, it was the best movie of Kara no Kyoukai yet in my opinion.

The antagonist for this movie is the biggest reason for this. This movie really looks into the question: “what could someone drive to commit these gruesome murders?” And it comes up with a fascinating character study with a bit of supernatural elements here and there. Shiki and Mikiya also benefit from the second movie, which fleshed out their characters a bit, so they too make this a highly enjoyable movie.

There are a couple of bugs in the storyline, though. I’m not sure whether it was a good idea to have the major antagonist turn out to be a friend of Mikiya, of all people. It makes no sense, could have easily be omitted without affecting the rest of the movie and the movie can’t seem to decide what kind of relationship the two exactly have. It feels like some sort of cheap plot-device, especially for such a short 50-minute movie. The ending is also a bit of a downer-ending, with its Deus ex Machina-ish plot twist.

The plot feels a bit weird, but nevertheless the characters keep improving with every movie. It’ll be interesting to see this trend continue for the rest of the seven movies of the Garden of Sinners. Remaining Sense of Pain isn’t the most visually stunning instalment of Kara no Kyoukai, and the mystery isn’t as impressive as in chapter 1, but it makes up for this with great and solid characters.

Storytelling: 7/10
Characters: 9/10
Production-Values: 9/10
Setting: 8/10

Genius Party – 01 – Genius Party Review – 75/100


Ah, why not? Who cares, I’m just going to write a different review for each part of Genius Party. I’m also reviewing the individual episodes of Kara no Kyoukai, so why not Genius Party? It’ll be an interesting experiment, to see whether these compilation movies are best reviewed as a whole of by their individual parts. Robot Carnival, The Animatrix, The Cockpit and Memories have always been difficult to review, simply because the quality of the different parts can be so incredibly different. When I watched Memories, I ended up not writing a review about it, simply because I didn’t know exactly what to say about the combination of Cannon Fodder and Magnetic Rose, and my review about the Animatrix probably doesn’t do justice to the amazing Second Renaissance.

Anyway, enough blabbering, onto the review. This one’s more for completion’s sake, as it’s more of an introduction than an actual short movie. The honour of kicking off Genius Party goes to Atsuko Fukushima, which couldn’t have been a better choice, as she also did the opening and ending for Robot Carnival. The first movie is called Genius Party for a reason, as it basically serves as an introduction to the rest of the shorts. It’s probably the shortest of all the movies, and instead for a straight and concrete storyline, it goes for the abstract approach.

Genius Party was meant to be surreal, a piece of art in a way. It’s up to the viewer to give his own interpretation of what happened, and you may want to end up watching this several times in order to properly catch what the heck went on there. It’s a thought-provoking piece, that an have many different interpretations.

Obviously, there’s only so much you can do in just five minutes and apart from a great style and a cryptic story, this first movie hardly anything more than that. Alone this won’t leave much of a lasting impression, but as an introduction, it serves its purpose.

Storytelling: 8/10
Characters: 6/10
Production-Values: 9/10
Setting: 7/10

Kara no Kyoukai – The Garden of Sinners – A Study in Murder (Part 1) Review – 77,5/100


Apologies for the delay of this review of the second movie, I totally forgot about it until the third one suddenly popped up. The second chapter of the Garden of Sinners tells how everything started, and how Shiki and Mikiya first met with each other. It’s obviously a chapter that’s more about building up and establishing its characters than about its stories. Overall, I liked the first chapter more, but at least A Study in Murder Part 1 is a lot more solid.

The whole setting is a lot more down-to-earth, as the entire story is just about two rather strange high-school kids. The graphics look as good as ever, but that’s to be expected with a movie-budget, and the strange emphasises on different foods are still there. The best thing about this movie is the cast of characters. They’re well fleshed out throughout the hour of airtime and even though they won’t hit any heights, they remain enjoyable to watch, and add depth to their versions that we saw in the first movie.

The story is a bit hard to believe, though. It’s impossible to accurately describe this without going into spoilers, but let’s just say that this movie tells about a series of gruesome murders, and the motives of the eventual killer will feel rather strange, and especially the way that Mikiya reacts to this gives Elfen Lied-flashbacks. The message of this episode was a rather weird one: “it’s okay to murder, you won’t get put in jail for it, everyone will love you anyway.” Now that’s going to stop the children from stabbing their parents.

Nevertheless, the movie served its purpose: the characters are fleshed out now and they have a background, which makes them more than just a bunch of cardboard boxes. Now all that’s left to see is how the rest of the movies will use this.

Storytelling: 7/10
Characters: 8/10
Production-Values: 9/10
Setting: 7/10

Persona – Trinity Soul Review – 77,5/100


Watching Persona – Trinity Soul is like walking through a desert, complete with mirages and all, only to end up at an oasis. It’s a supernatural mystery-series, based on the persona-games, and its favourite habit was teasing the heck out of its viewers.

And I’m not kidding when I say that. Despite the fact that this series is full of mecha-like personas, the pacing is sloooooooow. It takes ages for something to actually happen, and when something interesting does happen, a cliff-hanger follows and the next episode acts like nothing happens and starts building up again.

Even after the first half ends, there’s still no sign of a speed-up in the plot, and the pacing even becomes even slower than it already was, as it reveals more and more of the mysteries that lie behind this series. And I must say that the overall plot is definitely interesting; you can see that a lot of imagination went into it. If only the pacing wasn’t so god damn slow.

Another flaw that pops up after the second half is the obligatory background for the main characters. A major problem with them is that these play around with coincidences a bit too much. Seriously, you’ll be hard-pressed to find a character that grew up normally, and didn’t lose his/her parents in some sort of gruesome way.

In other words, as the series went on, my interest in it became pretty low, and I had almost given up hope on it, and then those final five episodes arrived. And it’s exactly here where the quality of this series increases dramatically: the pacing finally kicks in, and everything that the entire series had been building up for finally comes together and delivers a very enjoyable finale that changed my entire opinion of this series.

Overall, I’m not going to recommend this series, but if you’ve started it, then you might as well finish it because of the excellent finale. I think that this series suffered from two major problems: it’s too long and it could have fleshed out its characters a bit more. If this series was just one season long, it would be a total roller-coaster ride, and even if there were only 22 episodes, this series would already have been much more enjoyable due to the lack of quiet parts. The characters can be blamed for these lacklustre quiet parts as well. I don’t mind a slow pacing at all, but if that’s the case, then the creators do need to keep the viewer interested during these quiet parts. I just didn’t feel like I could care about these characters. Persona is a good anime, but it could have been so much better if it weren’t for these small annoying flaws.

Storytelling: 7/10
Characters: 7/10
Production-Values: 8/10
Setting: 9/10

Rozen Maiden Review – 87,5/100


This review is about the first season of Rozen Maiden. I first came into contact with this franchise through a bit of a strange way: I never watched the first season, but when the second season (Rozen Maiden Traumend) aired, I decided to give it a whirl and watch it. If I recall correctly, I lasted five episode before dropping it, because it just didn’t seem to go anywhere, and the annoying characters weren’t helping much either. To give a small indication of the annoyingness of one of the characters… I think that this video says it all…

In any case, Solaris managed to talk me into giving the series a second chance, and I’m really glad that I did, because the first season made an entirely different impression on me. What I saw of the second season goofed off way too much, but the first season is actually a very focused character-study of a bunch of dolls that came to life, and the humans that they made contact with.

Right from the start, this series knows exactly how to use its limited time of 12 episodes. The story continues to develop, and there’s always something interesting going on. The different subplots flow very smoothly into each other and never feel rushed, and the series ends with good conclusion.

The results of this excellent storytelling can be seen in the characters. Characters that got incredibly on my nerves in Traumend turn into likable and adorable characters, right from the start. The Alice-games, which play a central role in this series, which cause the different dolls to fight each other are interpreted differently by each of the characters. Some become obsessed over perfection, others want to break out of that tradition, others want to win, no matter what and others don’t care about these games at all, and just want to play like a little kid. In the same way, each of the dolls has a different understanding of what the word “doll” means to them. My biggest surprise was that Hina-Ichigo turned out to be more than just an annoying little brat, and how she had a very clear purpose in this series.

Peach-Pit’s adaptations have often been plagued by strange production-decisions (Zombie Loan was good, but way too short, Shugo Chara had the potential, but turned out way too bloody long), but this first season of Rozen Maiden is pretty much without any major flaws. The graphics also look pleasing, and although I fully agree that the ALI project should stop making all these OPs and EDs that sound way too much like each other, I do admit that their work on Rozen Maiden’s OP is their best one. The rest of the soundtrack is also pretty much awesome, which all results in a really worthwhile series. Now, I hope that the second season is going to turn out better than what I remember of it.

Storytelling: 9/10
Characters: 9/10
Production-Values: 9/10
Setting: 8/10