Trigun – Badlands Rumble Review – 80/100




After more than ten year since the original Trigun series ended, the Badlands Rumble movie was released. In the end, it turned out to be a glorified episode, taking place somewhere around the middle of the series, perhaps a tad later (it’s been too long since I watched the series to say exactly when it takes place). Vash, Nicholas Wolfwood, Meryl Stryfe and Milly Thompson all are in the movie, but it doesn’t really add anything to their characters. Instead, it’s all about an original story about Vash’s encounter with another notorious criminal.

This really was a movie that was made for the fans. If you were to watch it without having seen the TV-series, you’d probably leave with a decent impression, but no idea why the series is praised by so many people. The fans of the movie however will probably enjoy the large amount of the movie that’s devoted to the simple Trigun-esque banter. I especially applaud the creators for coming up with tons of different designs for the hordes of different bounty hunters that pass the screen, the one quirkier than the other and this movie is at its best when it’s just having fun with them; both during the quiet moments and during the action scenes (helped by some wonderfully detailed animation, by the way). It has quite a number of funny moments, though at the same time it also doesn’t really get close to the best jokes of the TV-series.

The story of this movie is fairly simple, pretty much like the episodes of the first half of Trigun. It’s neither the best nor the worst of the stories that the series came with, and it brings some pretty nice twists. The best part was how the prologue takes place twenty years in the past, which which it’s able to do some neat things. Like the TV-series, there is also a huge contrast between the silly parts and the parts at which it takes itself completely serious, and like what happened with the TV-series, they also don’t blend in too well with each other.

Overall though, this movie doesn’t aim to be anything big or fancy, it just has two goals: entertainment and nostalgia. It’s good simple fun without much real flaws (save for one very cheesy twist around Vash that the creators pull near the end), but it also doesn’t have the caliber to be remembered as a great movie. It’s pretty much what you get when you watch a really long episode of the first half of Trigun: standalone they were decent, though the best thing about the series was the big picture they paint.

Storytelling: 8/10 – Simple, but solid and well directed.
Characters: 8/10 – The characters play off each other neatly. It doesn’t have the depth of the TV-series, though.
Production-Values: 9/10 – Great designs, fluent, lively and expressive animation.
Setting: 7/10 – Doesn’t really add anything to the Trigun franchise.

Suggestions:
– Escaflowne – A Girl in Gaea
– Wild Arms
– Patlabor – The First Movie

Madlax Review – 87,5/100




Hell yeah! This is going to be review number 666, and what better series to spend it on than another controversial Bee-Train title?And I mean, after watching Madlax, I just have to say that these guys continue to amaze me.

Madlax is the second instalment in the “Girls with Guns” trilogy, after Noir and before El Cazador. Girls with Guns is a very misleading title, though. It’s true that all series focus on girls that have guns and all, but in essence, Noir is the only one of the three that should be watched as an action series. The focuses of the other two are completely different, and therefore they don’t spend a lot of their time on creating interesting action scenes. With El Cazador, the main focus was its characters. With Madlax, the main focus is the plot. Despite the many similarities in the premises, this leads to three completely different series: if you dislike the simple battles of Madlax, there is Noir’s action and atmosphere. If you find the characters of Noir not fleshed out enough, there is El Cazador. If you were annoyed with how nothing in El Cazador seemed connected, there is Madlax.

And really, all three series are truly excellent at what they focus at. Madlax has a truly excellent plot that is wonderfully told. The plot never takes a break or drags: every episode is meant to flesh it out, and contains just the right balance between build up and new developments that just make the story of this series more and more interesting with every iteration. The story itself is very creative, and I loved the many different twists that would give either a character or a subplot a whole new dimension. For every conventional element of the plot, there’s also an unconventional one.

In terms of the characterization, out of all the lead characters of the Girls With Guns Trilogy, Margaret has the least interesting characterization. She has however the most interesting background, so it all evens out this way. Madlax meanwhile is a very compelling main character, who really keeps the series interesting, along with just about every other side character. This show also seems to have the talent to make any minor side-character who just only has one or two lines more than just a paper bag, and actually like someone with a clear purpose in the story.

The graphics of this series are by far its weakest point. There’s nothing wrong with the inbetween animation (which really can get quite good at times), but there is hardly any animation cleanup, leading to tons and tons of distorted faces. In the same way, the gunfights in this series are simply tools to tell the story. The music on the other hand, is absolutely fantastic. It manages to save the simple action scenes time and time again, and does an absolutely wonderful job at supporting the storytelling.

Now, there is something that you should know before you check out this series: in order to build up, it uses repetition and one liners. This is a series full of morals, and in a lot of scenes, characters often tend to repeat things that have just been said. This isn’t to the point where it gets in the way of the story: it’s all properly balanced so that you don’t have endless scenes of characters saying the same things over and over again, but there nevertheless is a lot of it in this series. If you already know that you don’t like the series that pull these things, then Madlax will be a bit harder to enjoy. It would also have helped if the voice acting was a bit better for these build up techniques to really work.

I’ve often been criticized with why I keep complaining at other repetitive franchises like Shaft and Gundam, and yet keep praising Bee-Train. And yes, I agree that there are a lot of similarities between Shaft and Bee-Train: both are pretty much built around one director with his particular style, and both produce series with a lot of similarities. Bee-Train often has ridiculously skilled marksmen, mystery plots, strong female characters and similar settings (in Madlax, people continuously travel back and forth between two countries, just like they did with El Cazador; half of the show takes place in France, just like it did in Noir), while Shaft, while having many different premises and characters often repeats the same jokes, gimmicks and scenarios and has a lot of pointless sequels. (Both have more than enough exceptions, of course)

For me, the essential difference is that Bee-Train keeps recycling is premises, while Shaft keeps recycling its scenarios. Based on the right execution, you can make any cliche good, and that’s what Bee-Train keep doing: all of their series have this distinct style, but yet when you look at the details they’re nearly all interesting in their own way (their good series in any case). With Shaft on the contrary, it gets a lot harder to care about their premises when they keep repeating the same joke or joke formats that I’ve gotten tired of ages ago. Repetition can be a bad thing, but it’s not as black and white that it’s impossible to make something great out of it.

Storytelling: 10/10 – A number of coincidences are used here and there, but aside from that it has a terrific use of build-up, an excellent plot that just keeps moving, many intriguing plot twists and wonderful use of music to support the storytelling.
Characters: 8/10 – For Bee-Train’s standards they may not have the best characterization and the voice acting is a bit off at times, but they’re still wonderfully colourful and interesting to watch.
Production-Values: 8/10 – Bad cleanup animation, good inbetween animation, awesome soundtrack.
Setting: 9/10 – Moral-heavy, but a very interesting back story that’s well portrayed as well.

Suggestions:
– .Hack//Sign
– Noir
– El Cazador de la Bruja

MM! Review – 75/100




Out of all the series this season, MM had by far the most bizarre design decisions. It’s not just one thing about this series that’s weird; it’s got an entire washing-list of points that make me wonder what the hell these creators were thinking when they made this, both in good and bad ways. Allow me to elaborate.

Contrary to everything I expected, this series actually starts out pretty good. The main character is bothered by extreme masochism, but instead of glorifying this like most other moe shows that are based on a fetish, it makes it very clear that the lead character hates his condition and wants to be cured of it, and the people around him have similar problems The first four episodes are actually an interesting look at people with these severe disorders that were created by traumatic events in their pasts. It’s a bit overdramatic at times, but works surprisingly well here.

And then… the show becomes completely different. I mean it, they jump a gigantic shark at episode five, and continue on as a show consisting of nothing more than random fillers based on bizarre situations. These episodes are bad in many ways, including the “so bad that it gets good again”. The only possible explanation I can think of this is that Zexcs executives realized too late in what kind of direction the creators were originally planning to go and forced a complete change in the middle of the production here, in order to make this series more sell-able.

By far the weirdest result of these changes is how ridiculously out of character some of the people start acting here, the two lead females being the biggest example. One is a typical tsundere who at completely random times completely loses her “tsun”-part for no other reason than plot convenience. The other is a shy and humble girl who at random points becomes sincerely energetic and shameless. Both make no sense whatsoever considering the way in which their characters were built up.

Bad Xebec has been overshadowing Good Xebec way too much for the past few years. For every Pandora Hearts and The Third they make, they also come with tons of series that are nothing but harem antics. They’re much, much worse than what Gonzo once was. However, I also have to admit here that for a generic Moe shows, MM was actually one of the few that I enjoyed.

The fillers are stupid, filled with fanservice and filled with moe cliches, however they’re not really generic. They’re so ridiculously over the top that they become fun in this “mindless entertainment” way. There are some repeated jokes here and there, but all of the episodes are based on some neat idea that at least keeps the series fresh. The hypnosis episode in particular made me fall of my chair laughing. The other fillers, while nowhere as funny, still managed to keep my attention.

A big help for this series is that for a generic harem, it does have a very good male lead. Half of the time, his masochism is indeed used as a strange gimmick, but his dynamics do manage to carry the entire series. At heart, MM is a series about perverts, but it keeps a healthy balance between showing their positives and negatives, never overly glorifying them like you see in most other otaku shows. Just don’t expect anything to resolve itself, though.

Storytelling: 7/10 – It’s just bad at times, but never really boring, bringing enough creativity to the table to last 12 episodes.
Characters: 8/10 – Quite engaging at some times, ridiculously moe and out of character at others.
Production-Values: 8/10 – Nothing special, but quite solid.
Setting: 7/10 – Never, ever let the creators attempt to treat deep traumas or masochism. Seriously, don’t. And don’t even think about trying any of the “masochism cures”-in this series seriously!

Suggestions:
– Ichiban Ushiro no Daimaou
– Kenko Zenrakei Suieibu Umisho

Iron Man Review – 52,5/100




Madhouse, they’ve really established themselves as a powerhouse unlike any other animation studio, so when they announced their marvel project, I’m sure many people were looking forward to it: four twelve episode series, focusing on Iron Man, Wolverine, the X-Men and Blade. With two years of hype surrounding it, I was really looking forward to see what they could do with these premises. And then Iron Man finally aired. Oh boy.

Let’s start with the visuals. I usually don’t mind strange character-designs at all. In Iron Man though, people just look silly. The character-designs themselves aren’t particularly the problem, it’s just that all of the characters are drawn off-model 90% of the time. The result isn’t pretty: Tony Stark looks like a goat, one of the reporters looks like a warthog, it just screams uninvolved outsourcing all around. An interview with a Madhouse executive seems to hint at how the highest priority for their staff was spent on finishing the movie Redline, and it really shows that this had its effects on Iron Man.

If the graphics were just the issue then this could have been easily forgiven. But just about everything about Iron Man is just horrible mediocre. Take the plot: the series follows the tried and tested “first half random stories, second half plot”-pattern, and it fails at both of them. The random stories int he first half are just utterly stupid. Things are just there, without ever getting a reason why. They’re a complete mess at stupid decisions made by just about everyone. My favourite was the time in which Tony Stark gets attacked by a hacker, and the hilariously bad way in which he eventually gets defeated. Most of the stories though are so dull that they aren’t even bad enough to be funny.

The main story of this series on the other hand is just so ridiculously corny that it completely saps any kind of creativity that could have been put into it. These are especially the parts that feel like they were written by a twelve year old: it pulls the cheesiest twists in the book, over and over again. The dialogue is full of these cheesy morals without any attempt to give them depth: they’re completely shallow. Especially the final episodes are just one big soap opera that pull the kinds of plot twists that try to be sad but end up horribly corny and predictable.

That kind of a mess of a plot could in theory have been saved by the cast of characters… but no. They suck too. The worst is this reporter girl whose annoying antics have no place in this story, but every single character in this series is bad. Tony Stark has been turned in this moralizing womanizing dork, and the people around them lack any kind of creativity or even characterization.

I’ve been blogging for more than five years now. And seriously: I have never seen a worse season for Madhouse than the current Autumn Season. I wish I could say something positive about this series, and I guess that there is one episode that I actually liked. I mean the one with the psychic girl. It’s still riddled with problems, but at least it tried to be a bit genuine. The rest all is mediocre at best and while it may not be the worst series out there (hey, it’s nowhere as terrible as say KissxSis or Ladies Versus Butlers), this one could have been infinitely better, if it just was handled by a staff that actually cared about it. In the end, I can only say one positive thing about it: the soundtrack rocks. Seriously, go listen to it.

Storytelling: 5/10 – Moderately entertaining at best, cheesy, corny, shallow, superficial and just plain stupid at worst.
Characters: 4/10 – The character development that’s there is terrible, most of the characters are just paper bags.
Production-Values: 7/10 – I very rarely deduct points in this category: I only do that when the graphics actually get in the way of the rest of the series. They do here, making characters who try to be really serious look incredibly silly.
Setting: 5/10 – It’s the kind of setting that tries to be epic but fails horribly.

Suggestions:
– Ultraviolet: Code 044 (This is how superhero anime should be done god dammit!)
– Testujin 28-Go (Yes, Tetsujin roughly translates to Iron Man)
– Mobile Police Patlabor
I mean, there are so many examples this series could have followed. And yet it went with the most generic one.

Densetsu no Yuusha no Densetsu Review – 82,5/100




Denyuuden… was definitely an interesting series. It’s the kind of anime that you normally wouldn’t expect anything great of at first sight (or at least I didn’t), and yet delivers some episodes that completely exceed expectations. The first thing I want to say to people who are planning to give this one a chance: wait until episode three.

This series is a typical example of a series with its ups and downs. About half of it is a bit of a boring fantasy, the other half is an excellent character study. The boring half resides unfortunately around the middle of the series, starting at episode five and lasting for around twelve episodes. They’re basically a long string of building up, filled with uninteresting side-characters and scenarios that have potential, but never really get interesting to warrant the amount of time this show devotes on it.

The final third is where the things get interesting, though: those with patience will be rewarded with some excellent character development: just about every character, even the most annoying ones, gets better, the plot finally spices up and develops as well, abandoning most of its generic fantasy tropes in favour of a much more character-based progression. It ends with a strong conclusion, albeit a very open ended one (and unfortunately the chances for a second season are looking slim).

In terms of graphics, this is a Zexcs production, meaning that a lot of the series looks rather generic. They did surpass themselves in this series at several areas, though. For once, some of the background art is just gorgeous, but there are also these select few episodes that finally ditch the generic looking characters that have been plaguing Zexcs for ages now and deliver some really good animation here.

Denyuuden is definitely unbalanced. For a 26 episode series, it spends too much of its time on building up that’s rather boring. It both makes it very hard for people to get through it, and takes time away from the parts in which this series gets really good. It definitely annoyed me for a couple of months when I was blogging it. And yet, I just can’t say that it left a bad taste. While not quite of Kobato-levels, the final third did make up for the boring parts. It’s a recommendation for people with patience who are looking for an interesting fantasy title.

Storytelling: 8/10 – Pacing could be better, but can really pack a punch when it wants to.
Characters: 9/10 – All characters have their moments of annoyance, especially side-characters like Milk will get on your nerves. Yet, the character development here is really good, especially for the three main characters.
Production-Values: 8/10 – Mostly nothing special, with some very notable exceptions.
Setting: 8/10 – Is at its best when it takes a back-seat and lets the plot and characters guide it. Standalone it’s pretty much your average fantasy setting.

Suggestions:
– Tytania
– Senkou no Night Raid
– Pandora Hearts

Katanagatari Review – 82,5/100




Clocking in at 12 episodes of 50 minutes each, Katanagatari was definitely an interesting experiment of a series. At first sight it seems like a bit of a boring concept to base a series around a quest to gather a different superpowered sword every episode, in the middle of lots and lots of talking, but it’s got enough charms here.

I personally disliked Bakemonogatari, but Katanagatari finds a good balance between its dialogues. They’re interesting, varried and after a few episodes they become pretty able to carry the whole series. The dialogue does a good job at fleshing out the characters, and discussing what’s going on at the plot. The storyi itself is simple at first sight, but gets pretty detailed as it goes on, with quite a bit of historical significance, meshing in excellently with said dialogue.

Another thing that this series is really good at is its martial arts. The fights in this series are often short and to the point, but they’re often interesting looks at the applications of different fighting and weapon styles that together paint quite a complex exploration of martial arts.

There are some downsides to this, most of them having to do with the fact that this series can become a bit too shounen-ish for its own good. Fights are interesting to watch, but they’re also too unrealistic and too much based on logic and too little on physical flaws. It’s a good thing that this series doesn’t force its characters to play tic tac toe, because that would have kept them busy for an eternity.

That’s just a detail that is of course easy to ignore. What’s a bit less easy to ignore is that while most of the battles are down to earth and thought-provoking, there are these few battles that try to be epic and as a result go way too much in the Dragonball Z direction. Perhaps these battles aren’t incredibly long, but they do become rather uninspired with characters moving conveniently too fast for the naked eye to follow, eliminating any kind of strategy just for the sake of over the top fighting that’s done better in a ton of other series. Especially Emonzaemon is guilty of this, and he’s by far the least interesting characters of the series as well, and a very one-sided villain. That’s a big problem in the second half of the series because he features a lot there.

Togame and Shichika form a great led couple, though and the people they run into in every episode are varied and have great back-stories. When you want to watch this series, you really should take into account that relatively little happens in each episode, it’s a very slow paced series and the dialogues take up a HUGE focus of each episode. If you have the patience to appreciate this, then you’ll be rewarded with quite an enjoyable series.

Storytelling: 9/10 – Great use of dialogue to flesh out the story and characters. Great portrayal of martial arts.
Characters: 8/10 – The main villains could have been better, but the rest of the characters are well fleshed out, with the main characters well developed.
Production-Values: 8/10 – The animation is never spectacular, but does what it needs to do to make this series very stylish.
Setting: 8/10 – 5Interesting back-story in Japan’s history. Martial arts are interesting but unrealistic.

Suggestions:
– Amatsuki
– Tenpou Ibun Ayakashi Ayashi
– Blade of the Immortal

Some Quick First Impressions: Haiyoru: Nyaruani

Haiyoru! Nyaruani

Short Synopsis: Our lead character is a lovecraftian alien. Or at least that’s what she supposed to be.
This was just terrible, in every single way. This episode was pretty much three minutes of random talking with the characters trying to make jokes, with a huge emphasis on “trying”. The jokes were lame as hell, and to make matters worse the voice cast was completely hamming it up, making the jokes even worse. The animation is terrible. What happened to the times in which flash anime like Hanoka had some actual ambitions. Just skip this. What kind of TV station is crazy enough to air this kind of crap anyway? Even though this is the first new series of the Winter Season, I have no doubt that this will be the worst out of all of them.
ED: Why is this so long? Why the heck does this have conventional animation? It’s still crap, though.
Potential: -50%

Irresponsible Captain Tylor Review – 85/100




As a reviewer, I often try to create parts of my reviews for anime in my head as I’m watching them. After 20 episodes of Irresponsible Captain Tylor, I had a fairly good idea of what I was going to say about it: it’s a pretty decent parody of the space genre, poking fun at the incredible luck that protagonists are blessed with, taking that to the absurd while still retaining a serious science fiction story, though it dragged too much at certain parts, had too many generic episodes and cliched characters.

Then I watched the final four episodes, and pretty much had to throw all of my impressions and assumptions overboard and start from scratch.

And I mean, it’s not like Irresponsible Captain Tylor doesn’t have its boring moments. It’s a parody, but sometimes fails in that, for example when it tries to parody the harem genre by having every single female fall in love with Tylor despite an overabundance of other hot guys. That’s not witty; everybody does that. Some of the premises for some of the episodes are also a bit uninspired, where the cliches overshadow the wit of the scenario, not to mention that Tylor himself is annoying beyond belief. And then this show comes and delivers an absolutely fantastic finale that is nothing like the rest of the series, yet ties everything together perfectly, delivers an epic climax and is completely unpredictable in every way.

I mean, it’s Koichi Mashimo here. Especially at the beginning and end of this show, he really shows that before starting Bee-Train, he already was an amazing director. The characters of this series have plenty of annoyances and flaws, and yet they’re far from one dimensional, and grow on you as the series progresses. The best scenes of this series are also amazingly well directed and this show contains some of the best animation I’ve seen from him. To make matters even more interesting, Kenji Kawai did the soundtrack for this one, and yet the music in this series is unlike anything from either him or anything else I’ve heard from Bee-Train. It’s very low-budget and especially excels in how well it’s used with the storytelling.

Whether or not I recommend it to you depends on your patience. I mean, Tylor is specifically designed to annoy both you and the other characters of this series. The middle part is also riddled with cliches that really could have used the parody nature of this series better, so you’re pretty much guaranteed to be annoyed and bored at some part of the series. I too had these points where I just wanted to get over with this series, and yet: most of these flaws are just annoying.

I could hardly spot any bad acting, directing or melodrama in this series and even the generic parts had one or two details that made them fresh and new. The finale of this series however made up for a whole lot for me, leaving behind an excellent aftertaste, compared to all of those series that keep building and building up, without actually knowing what they’re building up for. I would have rated this show much, much lower if it wasn’t for its guts that I wish a lot more of the mainstream series today had. And this isn’t entirely because I’m just a Bee-Train fanboy. I was fully aware that Koichi Mashimo made a really uninspired Sorceror Hunters two years after finishing this series.

Storytelling: 9/10 – Doesn’t aim to be consistently entertaining, is very annoying and cliched at times, yet comes together wonderfully in the end.
Characters: 8/10 – They can and will annoy you. Yet, they’re flawed, dynamic and lovable.
Production-Values: 9/10 – Some of the best episodes have truly excellent animation. The middle episodes are a lot more static, but also stilllook very good for its time.
Setting: 8/10 – 60% of the time it doesn’t make use of its parody status, resulting in a bunch of cliches lumped together. When it does though, it’s awesome.

Suggestions:
– Mobile Police Patlabor
– Kemonozume
– Argento Soma

2010 Summary Part 1: My Top 20 OPs and EDs

For my 2010 Summary, I’ve been planning four posts: three small ones and one big one. Here’s the fist small one, the rest will come at the end of this month.

2010 saw an intereting trend for OPs and EDs: there were a lot of well produced ones with very detailed animation and that went beyond simply showing a bunch of characters in cheesy poses. For me, a good OP is original, has a great song, and has something with which it captures my attention. Likewise, I consider an ED a great one when it can retain my attention even when the episode it closes off is already finished.

Continue reading “2010 Summary Part 1: My Top 20 OPs and EDs” →

Zettai Shounen Review – 87,5/100




I’m fan of a lot of different genres, but personally my two favourite genres of anime are science fiction and mystery. Zettai Shounen is a typical example of the latter. Mystery definitely is a tricky genre that’s easy to screw up with, but when done right it can produce some of the most unique series. Zettai Shounen is definitely not for everyone, but at the same time it’s a wonderful example of the mystery genre done right.

First of all though, if you were expecting a fast-paced story, action, or a series that treats its viewers like idiots or people with a short attention span, then go and look somewhere else. A lot of the characters in Zettai Shounen are teenagers, a large theme of this series is adolescence, but at the same time the series treats them with a surprising amount of maturity. Most of the series just consists out of people talking with each other, whether in person or through a phone. These conversations can be short and to the point, but they can also take up half an episode. If you hate series with lots of talking, stay away from this one.

And yet, that’s also the beauty of this series. The thing that makes Zettai Shounen unique is that the mystery is actually fairly simple, yet the conversations that the characters have about it is what makes it deep and complex. Every character in this series has a different way to relate to the mysterious phenomenons that pop up throughout the series and everyone interprets it in a different way.

This is a series by Tomomi Mochizuki, which leads to a wonderfully realistic portrayal and dialogue. The characters all act naturally and far away from stereotypes; there’s nothing overly moe and instead the creators created this wonderful down to earth atmosphere that really draws you in.

This all leads to a truly excellent cast of characters. Aizawa Ayumu is a terrific lead character, unlike just about any other male lead I’ve seen. The relationship he has with his father is especially amazing, but just about half of the cast here in this series sets itself apart and stands as a unique and captivating character. I really loved characters like Miku, Wakkun, Sakakura, Okaka-baba and even the minor side-characters like an old man and his dog with a hat on leave their impression. There is A TON of character development in this series, and the cast gladly makes use of it.

This is a series that’s divided in two halves. The interesting part is that both halves have completely different focuses, and even the lead characters switch (only two regular characters of the first half return as regular characters of the second half). Personally I liked the characters of the first half a little better, but both halves have more than enough to make them worth watching, and the second half especially is where the character development starts shining.

What really sold me over this series however was that it knows exactly how to build up. Instead of wasting time, it’s constantly either trying to develop the characters or flesh out its setting, and it makes everything come together wonderfully during its rare climaxes. Both halves of Zettai Shounen have got some awesome endings that make wonderful use of the build-up that’s been handed to them.

Zettai Shounen is both a very relaxing, and very deep series. It’s skillfully constructed and the dialogue, in what form it may be, is constantly as sharp as a knife. The one thing you shouldn’t do with this series is get impatient, because then you’re missing the entire point of the story, but I really recommend this for any mystery-fan who doesn’t mind quiet stories.

Storytelling: 9/10 – Quiet, yet very sharp. Excellent dialogue, great sense of build-up that it manages to use really well.
Characters: 9/10 – The characters are charming yet flawed, they’re consistently enjoyable to watch and receive a ton of meaningful development throughout the series.
Production-Values: 8/10 – Dreamy soundtrack, undeniable visual style, though the CG can get intrusive at some points.
Setting: 9/10 – Realistic and down to earth, yet deep.

Suggestions:
– Ghost Hound
– Dennou Coil
– .Hack//Sign