Mirai Shounen Conan Review – 77,5/100




Hayao Miyazaki scares me. Back in the late seventies, when anime wasn’t even twenty years old, it was really starting to evolve and mature, resulting in quite a few early masterpieces. There was one thing however that all of them had notable difficulties with, though: the inbetween and cleanup animation. And here Hayao comes and animates Conan with such a consistent crispness that was completely unheard of at the time. It would take the rest of anime five to seven year to come that kind of refinement. How the heck did this guy accomplish all of that?

I mean, this guy knows like no other how to make something mainstream with his innocent yet exciting storylines. Mirai Shounen Conan is pretty much the base of what every children’s adventure should be: a lead couple, exciting, yet varied action scenes, villains who actually know what they’re doing and aren’t complete pushovers (plus, they use actual gunpowder guns, not those phony laser-guns), a solid story without any plot-holes or cheesy deus ex machina, a balance between action scenes and build-up that can both be playfully childish and able to take itself seriously, never taking itself too far to become unbelievable, yet putting constant tension on the characters. This series is so incredibly solid, it must have made a HUGE impact on 1978, and the way that its formula is still being used today, it must have had an immense influence as it played a major part in Miyazaki’s role in revolutionizing anime.

And yet, I do feel a bit disappointed: I expected more from this. Part of this has to do with the premise being used so often now that it hardly held any surprises. Heck, even Miyazaki himself revisited the general premise here with Castle in the Sky. Out of all of the works I’ve seen from him, this probably is the one that aged the least well.

But even beyond that, I kept feeling like this series was missing something. This show has an incredibly solid base, but beyond that I feel like it did very little to spice itself up. There is surprisingly little character-development, and Conan and Lana as a main couple don’t seem to develop at all, and weren’t really interesting enough to really keep my attention. Conan also has this huge amount of strength in him. I can understand why this was done for the action and to keep the plot going, but it also rather makes this series a bit too predictable for its own good when his only weakness is not being able to be at two places at the same time. When the once smart villains also get completely stupid and arrogant near the end of this series, I do feel like this series could have been much more in terms of its plot and characters.

I am a big fan of both Miyazaki and children’s adventures, but I have to be honest and say that I didn’t enjoy it as some other anime of those genre. If I watched it as a child I have no doubt that I would have loved it, but when you look at the same year in which this series was made: 1978, I just have to admit that I liked Captain Hardlock and Perrine Monogatari’s stories and characters a lot better. Technically speaking, it’s one of the most solid tv-series of its decade though, make no mistake about that.

Storytelling: 8/10 – This series both contains exciting adventures and down to earth drama and they blend quite well. Solid in just about everything it does, but could have taken more risks.
Characters: 7/10 – Could have been better: the lead couple isn’t interesting enough to carry this show, the side characters have their charms but they don’t stand out, and the main villain gets too stereotypical near the end.
Production-Values: 8/10 – For the standards of more than thirty years ago, the animation was fantastic. Today, it still looks good. The soundtrack in contrast is used surprisingly sparingly, if used at all. That could definitely have been used better for a better atmosphere.
Setting: 8/10 – A solid post-apocalyptic back-story, with Miyazaki’s usual pet peeves of airplanes and environmentalism.

Suggestions:
The Mysterious Cities of Gold
Laputa: Castle in the Sky
Romeo’s Blue Skies

Uninhabited Planet Survive Review – 85/100




Uninhabited Planet Survive. Now, if that isn’t a descriptive title, then I don’t know anymore. I do want to warn those who are planning to check it out, though: it is not a series that aims to be the most realistic. Some of the things that the kids here end up building and pulling off just stretch the suspense of disbelief. Not to mention that during the months (perhaps even year) that they spend on that deserted planet, their hair never goes off-model, and their clothes magically repair themselves. I know a lot of other anime do that and all, but with such a premise it really sticks out.

Having said that though, I am very impressed with this series, and the incredible amounts of challenges it puts in front of its characters to overcome. They may be kids, but damn: they really work hard in order to be able to survive; hardly anything is handed to them on a silver platter. Every day they need to find food and take care of themselves, they have to build everything, from tools to shelters from scratch. A lot of this series really is just these eight characters, trying to keep living on this strange and unknown planet. This show has 52 episodes, and this length really makes it into one heck of an engaging series.

So yeah, they’re kids, all of around fourteen years old. They start out pretty annoying and one-sided; especially Howard was specifically designed to get on your nerves. They really do grow on you, though. Throughout the series they are well explored and developed, and especially the bond that forms between them ends up as very memorable. The series spends plenty of time developing themes as leadership, sacrifices and family to really make this a well rounded cast (it really makes use of these 52 episodes to let everything change very naturally). The part that impressed me the most was the surprisingly mature looks on blame and forgiveness.

The main problems with this series lie in the way that it’s a children’s adventure. I personally like this genre a lot, but it has A TON of pitfalls that are very easy to hit, and this series unfortunately didn’t manage to avoid all of them. It’s not the fact that this series is childish: really, for a show of its kind it has plenty of mature moments. The thing is however that near the end it tries to be too epic, resulting into a ton of pointless and cheesy Deus ex Machina that could have been totally avoided by a much more mellow ending. The first episode also is probably the worst episode of the entire series, in which the creators for no reason put the characters’ lives in danger, before anything had even happened yet.

These cheesy episodes are a relatively small part of the total airtime of this series, but they’re a bit inconveniently placed, right at the beginning and end of the series. Apart from that though, whenever this series just focuses on the cast trying to survive, learn about each other and the planet they’re on, I really enjoyed it, and this just gets better and better as the show goes on.

You can really see that this is from the same creators as the Secret of the Cerulean Sand: both do end up stretching your suspense of disbelief, and try to be a bit too epic, yet they’re very engaging adventures. Secret of the Cerulean Sand has a much faster pacing, while Uninhabited Planet Survive has a much better cast of characters and feels much more natural in its pacing.

Storytelling: 8/10 – Wonderfully paced and played out, really giving the cast ample time on the deserted planet. The finale is riddled with Deus ex Machina, though.
Characters: 9/10 – Start annoying, develop wonderfully. Great themes between them.
Production-Values: 8/10 – Simple, but do their job. The soundtrack has some great tracks.
Setting: 9/10 – Tries to be a bit too epic for its story near the end, but it still is a very imaginative world that the characters ended up in. Lots of neat science fiction as well.

Suggestions:
The Mysterious Cities of Gold
The Secret of Cerulean Sand
Mahou Shoujotai

October Summary

Here’s the thing with this season: when you look at the top, it’s quite lonely: there are very few series that have the potential to become a classic. There’s perhaps one, maybe two, out of all the shows that debuted that really has the potential to become an amazing series. This season however shines with the rest of its series: for an autumn season, there really are very few series that are just crap or completely uninspired. The largest majority of the series here have their charms, do something right and are worth watching. Because of that I consider this to be an average Autumn Season: it’s better and more varied than Autumn 2007 and Autumn 2009, but it also gets nowhere near the standards set by Autumn 2005, 2006 and 2008.

#31 (new) – Hyakka Ryouran Samurai Girls – (4/10) – Without a doubt the worst show of the season. Everything about this series is just bad, save from the fact that they used a nice filter over the art style. The acting is terrible, the plot makes no sense, the action is badly written, the comedy is dull, the fanservice is pointless… stay away from this one. Dropped.
#30 (39) – To Love-Ru – (5/10) – Okay, so it’s not Xebec’s worst, but To Love-Ru still sucks. It’s shallow comedy, built completely around fanservice and nothing else. The characters are still paper thin and cliched. I really see no hope for this one. Dropped.
#29 (new) – Iron Man – (5,25/10) – I really hope that the other Marvel anime aren’t going to be of the same standard here. Iron Man is completely stupid and uninspired.
#28 (new) – Ore no Imouto ga Konna ni Kawaii Wake ga Nai – (6/10) – I really tried here. I gave three episodes a chance, and I couldn’t get through all of them. Beyond the ridiculously un-subtle premise, the subject matter of this series is also milked completely dry: yeah, they’re otaku, yeah, they bitch and moan about their hobbies, yeah they have to visit Akihabara as soon as possible. I don’t care at all about it, nothing really feels fresh and nothing stands out. Dropped
#27 (23) – Hakuouki – (6,5/10) – Here I also tried, but ultimately this show is just so dull and boring that I just couldn’t take it anymore. This pretty much is Studio Deen with its bishies again, in one of the worst possible ways. Dropped
#26 (new) – You Are Umasou – (7/10) – Harmless yet ultimately uninteresting kiddie show. Dropped
#25 (31) – Sora no Otoshimono – (7,25/10) – My interest in this series died when we saw the stereotypical leader of the Synapse. This show started off funny, but the latest episodes didn’t even get a chuckle out of me. The episodes just consist out of Tomoki harassing a bunch of random girls, getting beaten up afterwards, and that gets old really fast. The gimmicky fanservice also has seen its expiration date by now. Overall, this series is wasting too much time; the back-story could have been good, but it spends way too little time on it. Dropped
#24 (20) – Super Robot Wars OG – (7,5/10) – This… is a soap opera. Or at least, that’s my impression without having watched the first season. It does have some interesting parts in its plot, but the drama is shallow and superficial.
#23 (27) – Arakawa Under the Bridge – (7,5/10) – I can understand how this is supposed to be a series about a bunch of nut-cases who all together hang out under a bridge. I actually like that, you can do some interesting things with that. My biggest issue with this series is just that I don’t find it funny. The humour is all just either predictable or downright cheesy. I guess I sort-of like the characters and all, but it’s this humour and delivery that makes it really hard for me to even sit through this series.
#22 (new) – MM! – (7,5/10) – What a surprise, this show actually takes itself seriously. Really, I completely expected this to be some shallow comedy based on a simple gimmick and fetish, but instead curing deep and heavy traumas turned out to be a major theme of this series. That’s not to say that this series is perfect, though: it’s way too dramatic and uses shallow plot devices to create its drama. The episode around the science girl also took way too many liberties.
#21 (new) – Yosuga no Sora – (7,75/10) – This show is smut; the fanservice is just… way too much and obvious here. But the thing is, that for once we have a teenaged romance that has some actual balls: it doesn’t shy around the fact that teenagers can have sex, it knows how to flesh out its characters and create a good cast. It definitely sets itself apart from all of the other shows of its genre, but it does so in both good and bad ways.
#20 (25) – To Aru Majutsu no Index – (7,75/10) – The Orsola Aquinas arc isn’t the worst, but still below average for Index’s standards. Strange fanservice aside, its story just isn’t as interesting as some of the other Index arcs, despite the nice twists that it included.
#19 (new) – Togainu no Chi – (7,75/10) – It’s not the fact that the romance is gay here that turns me off, but it’s the way in which it’s so incredibly forced and awkward. Togainu no Chi suffers from bad acting, but the atmosphere itself is quite good.
#18 (new) – Fortune Arterial – (7,75/10) – Episode four really showed it: this series looks bloody generic, but the male lead stands miles apart the other harem leads in the way he managed the sports festival. Finally we have someone who isn’t a complete pussy or the most generic guy you can think of. This series still has its problems, like lots of cheap fanservice cliches (“oh! I tripped and landed with my breasts on you!”), and overall this definitely isn’t the most exciting show, but it holds potential. ‘
#17 (new) – Panty and Stocking with Garterbelt – (7,75/10) – Most of of Panty and Stocking failed to live up the action of the first episode: episodes 2, 3 and 4 were mostly dull comedies with outrageous fanservice jokes. Episode five really impressed me, though. It was completely disgusting, but I loved the animation of its second half. That really was not something I expected from this show. And to think that it was pretty much one big middle finger to all of the people who bitched about Gurren Lagann’s fourth episode, back in 2007.
#16 (new) – The World God Only Knows – (7,75/10) – Here’s the thing: this series pales in comparison to some of the other shows this season. It’s far from the best parody and I don’t really see this paying off as a deconstruction yet. The series works as a character-study, but it’s far from the best this season as well, and Elcea doesn’t really help to make things better here.
#15 (new) – Soredemo Machi wa Mawatteiru – (8/10)

Yeah, the lead characters’ voice acting is bad, the title screens are really annoying (hey, they’ve been in just about every Shaft Series for ages), but to be honest: this is my favourite Shaft series since Natsu no Arashi. It’s just an unambitious little slice of life series, without all of their usual pretension and instead they really focus on the characterization here. The chemistry between all of the different characters works, none of the characters really feels cheap or rushed. So yeah, I’m impressed. It’s really been ages since I’ve had this with a Shaft series.

#14 (22) – Yumeiro Patissiere – (8,25/10)

This show is a bit childish, but damn, when it wants to deliver it packs some good drama here. Setting up your own shop here and making it profitable, that’s something I really did not expect this show to have the balls to do and despite the obnoxious American stereotypes it’s working out well.

#13 (14) – Densetsu no Yuusha no Densetsu – (8,25/10)

It’s getting better! The past few episodes really showed an improvement for Denyuuden, with both the plot and characters becoming more interesting. The question now remains whether they can keep it that way.

#12 (new) – Bakuman – (8,25/10)

Solid. At the moment I don’t have a lot to say about this series, but it’s definitely interesting to watch the basics of the manga creating process.

#11 (12) – Nurarihyon no Mago – (8,25/10)

I’m very intrigued in the way that the creators of the anime have managed to add so much content to the story of the manga without making it feel out of place at all. It really made the cast and plot a lot more solid this way.

#10 (new) – Otome Youkai Zakuro – (8,25/10)

Okay, so while I did not end up blogging this series, I do want to say that it’s got some excellent characters. The past number of episodes did a great job in giving some depth to them. The main reason I’m still a bit iffy about this series is the unambitious story, which really is much of the same: I don’t sense enough potential for this series to set itself apart from the others. It’s really good at what it does, though, make no mistake about that.

#9 (new) – Tantei Opera Milky Holmes – (8,25/10)

This show is killing me. Perhaps it’s not the most solid comedy, but it did make me laugh the hardest of all of the shows this season. It just keeps on coming with jokes and parodies of the moe and the kaitou-genre. It’s completely over the top in just about everything it does, but nearly all of the jokes are fresh and funny. Definitely the biggest surprise for me this season.

#8 (new) – Shinrei Tantei Yakumo – (8,25/10)

It’s not up to par with Bee-Train’s usual standards: it’s too rushed for that. Yet, this fast pacing of trying to stuff as much as possible within just 13 episodes does have its charms. The plot moves fast, and yet all of the stories do deliver when they need to. On top of that, the soundtrack is still excellent, the overall plot is intriguing as heck, so I’m quite happy with how this series turned out so far.

#7 (7) – Katanagatari – (8,5/10)

Now that we’re nearing the end, I have to say that everything is coming together quite nicely. Togame and Shichika developed into a great couple, the dialogue has my attention from beginning to end. I’m just a bit worried about how we don’t really know much about the final bosses, but apart from that, I’m glad I stuck with this series.

#6 (new) – Shinryaku! Ika-Musume – (8,5/10)

A very effective comedy: the jokes are fresh, varied and hilarious. Especially Squid Girl is a wonderful character in the way that she acts, is animated and delivers her antics with a great comedic timing. There are a few repeated jokes here and there, but apart from that this has been non-stop hilarity.

#5 (new) – Kuragehime – (8,5/10)

I’m really surprised at how well the chemistry between the different characters turned out here. The energy behind them is consistently addictive, and the creators are especially good in toying around with emotions.

#4 (4) – Shiki – (8,5/10)

We didn’t get to see much due to Noitamina’s bloody hiatuses, but what we saw was a completely desperate turn of events here that I really didn’t see coming.

#3 (new) – Star Driver – (8,5/10)

Hell yeah, this promises a lot as the spiritual successor of Utena. The characters are diverse and well fleshed out, and on top of that it’s one of the very few series that really comes with something new here. It’s flamboyant, of course, but that really gives it a unique charm.

#2 (5) – Letter Bee – (8,75/10)

Well, the first season really ended at the moment where Letter Bee got really good. Letter Bee has really gotten amazingly charming over the past month, with both top notch episodic stories and a main plot that gets more and more intriguing. Definitely one of the top shows of the Autumn Season

#1 (2) – Heartcatch Precure – (9/10)

Heartcatch Precure… actually surpassed itself yet again this month. Really, it’s based on a very flimsy premise, and yet no scene was wasted this month: it was chock full of character-development, and in between there was the school festival arc, which was wonderfully portrayed. Seriously, it’s been ages since a mahou shoujo took up my first place in these rankings, but this was one well deserved.

King of Thorn Review – 85/100




It has really been a while since I watched a movie that had an introduction that was as good as King of Thorn’s. It is a movie with a ton of action, and yet the first 20 minutes have none of it whatsoever: this movie takes a great deal of effort to introduce its plot, build up the setting, and introduce its characters. Especially the latter, had my utmost attention, even though it’s not like we learn an awful lot about them. It’s just the build-up to the inevitable point in which all hell breaks loose that was perfectly executed, well timed, and had a top notch atmosphere. It really took its time to let everything progress naturally, and only afterwards it really went all out with its action.

Regarding the action and the rest of the visuals: it’s a very stylish movie; especially the landscapes are gorgeous, but the action too is well paced and keeps you to the edge of your seat. The only problem was that Sunrise lacked the budget to fully animate them, so at times they randomly switch to cell shaded CG; yes, even for the characters. Let’s just say that it looks out of place.

If this was a movie that was only carried by its action, I really could recommend a ton of other ones that did a better job. But really: King of Thorn does have an excellent story that keeps it together, and really makes it much more interesting than your average movie. Usually with these kinds of movies, they try to stuff too much into their story, or fail to stuff in anything at all. King of Thorn however is an hour and fifty minutes long, and fits this exactly. The plot is neither too big or too small: there are plenty of interesting plot twists, it has a detailed and imaginative concept, yet this concept isn’t so big that it shoots itself in the foot. Everything really gets the chance to play out naturally, with the help of perhaps a bunch of plot devices here and there to keep things on track.

The characters really made the first twenty minutes my favourite parts of the movie, but even during the rest of the airtime they remain interesting. This movie doesn’t really take its time to give them a lot of sides, or make them feel realistic, but it does develop the main cast effectively. Especially the ending: it’s a really good one, especially for a movie and I liked it a lot.

The movie does have a number of cliches, that’s something it doesn’t escape from. However, for every cliche that this movie uses, it also comes with a very neat idea. But really: this is how an action movie should be done: a plot that prevents it just from turning into a string of boring fight scenes, a cast who can carry that plot, enough scenes without any action in them whatsoever that don’t feel like mere time filler. Oh, and a stunning soundtrack. That also really helped here.

Storytelling: 9/10 – Excellent build-up, decent action, well paced and never gets boring, excellent ending.
Characters: 8/10 – Spectacular they are not, but they are solid and developed enough to carry the movie.
Production-Values: 8/10 – Again, movie standards: it had its gorgeous frames, but the action are sometimes done in 3D cell shaded CG. The soundtrack is great, though.
Setting: 9/10 – Creative, and just the right complexity for a movie of two hours.

Suggestions:
Mobile Police Patlabor – WXIII
Laputa: Castle in the Sky
First Squad

Touhai Densetsu Akagi Review – 82,5/100



I didn’t make the same mistake as with Kaiji; instead, I tried to marathon Akagi as fast as possible, and that really is the way to watch these series. When you look at the episodes individually, there is indeed very little that happens. In the big picture however, they’re morbid mind games in a tension that you can cut with a knife.

Akagi is definitely one of those series in which you need to know what to expect. You ain’t gonna run into complex characters here: Akagi’s character is completely flawless, the people he plays against just do what they need to do, they have their personalities established, but don’t really expect much more. What this show excels in however, is the way it analyzes what goes on inside the mind of these characters as they play Mahjong. It goes without saying that out of all of the mahjong anime I have seen, this has by far the most detailed and fleshed out matches out there.

Half of this review is going to be a comparison with Kaiji, because the two series are so similar, yet have some essential differences. First of all, when you look at the overall plot and premise, Akagi just tells the story of a god-moded guy who wins mahjong matches at unbelievable odds and that doesn’t even have a proper ending, while Kaiji shows human trash trying to struggle against silly gambling games set up by a bunch of bored mafioso.

However, Akagi is at favour when you look at how both series actually try to spend their time. They’re both incredibly slow, but Kaiji tries to fill its time by stalling: its games are all pretty simple, but it keeps delaying the inevitable, through which it creates its tension. Akagi however is about Mahjong: it creates its tension by constantly analyzing both the state of each of the players, in their minds and their hands. It shows all kinds of different strategies, worst case scenarios. In fact, I have seen very few board game anime that goes inside the minds of the different players this much, in which you can actually see nearly all of the different tactics and possibilities that they consider while playing the match. Sure, a huge part of Akagi is the crazy nature of luck, but unlike with series as Saki this doesn’t degenerate the characters’ abilities to shounen-like deus ex machina powers, but instead it becomes a core element of the game play.

Then there’s the acting. Kaiji created a lot of its tension by making an as large spectacle as possible, with a lot of screaming and overacting and stuff. Akagi doesn’t have that. Instead, this is cold and calculating: its atmosphere is the kind that creeps up behind you and doesn’t let go, even after an arc ends. It’s less spectacular of course, but also much more believable. Whether you prefer Akagi over Kaiji or the other way probably depends on what you find more important: the sneaky Akagi or the over the top Kaiji. Personally, I liked Akagi better.

In the end, Akagi has a similar problem as One Outs, in the way that its protagonist is so goddamn perfect, however there are some subtle differences between Akagi and Tokuchi. Tokuchi was a character who “pwns n00bs”, as a figure of speech: he loves toying with the weak. Akagi however is a complete lunatic who searches out the strongest opponents and the most impossible odds. It’s that what makes him unique and a much more interesting guy than your usual god-moded protagonist. My biggest advice though is: don’t plan to watch this series casually. This just is one of those series that should be marathoned.

Storytelling: 9/10 – Truly excellent atmosphere, grips you and never lets go. Excellent dialogue. Just ends in the middle of a big arc however.
Characters: 7/10 – Everything is kept as simple as possible with the characters and Akagi is god-moded, but their inner psyches really get thoroughly analyzed.
Production-Values: 8/10 – Simple but solid animation from madhouse, not to mention its unique character designs.
Setting: 9/10 – Both mahjong and the mindset of people during gambling are excellently explored.

Suggestions:
Kaiji
One Outs
Yugo the Negotiator

Twelve Kingdoms Review – 90/100




The Twelve Kingdoms: world building at its finest.

After sitting down to watch this series, I can really understand why it still stands high as a classic: I’ve seen a lot of fantasy series at this point, but out of all of them, the setting of the Twelve Kingdoms stands amongst the most detailed, original and imaginative. It comes up with a completely new world; a carefully balanced one by a mysterious deity who randomly selects people to be the king of one of the twelve countries it consists of. Far away from your typical fantasy series, this is a series that tries to portray its setting realistically. And it works out really well!

Everyone in the series has his or her own story to tell. The Twelve Kingdoms is a series that puts a ton of emphasis on character development: there are a ton of characters who go through immense changes, and who overcome huge flaws in their characters. Usually, this is a recipe for cheese, but this show actually pulls it off. It spends long strings of episodes to outline these characters, show their progression and details some of the major events in their lives, showing exactly how they mature and warrant such drastic changes in their personalities.

It’s a series that is wonderfully told, and constantly evolving, Most of its problems come from the fact that it was most likely cancelled before it could get fully completed (do correct me if I’m wrong, but the series was supposed to have gotten 63 episodes, and only ended up with 45 of them). The final five episodes are significantly less impressive than the rest of the series, they’re rather shallow and end the series with a whimper, rather than a bang. It’s a bit of a nasty aftertaste for otherwise such a great series.

Still, the final arc is more of a minor annoyance than a reason not to watch this series. The thing I really loved about this series is how much it speaks to you imagination: through its 45 episodes, this series only tells about a tiny percent of all the stories that it could have told. There is so much more that this series could have shown us, but it doesn’t really matter that the show didn’t have time for that, because it all just speaks to your imagination. There are almost an infinite amount of possibilities here.

Of course, comparisons with the other major politics series are inevitable in such a review: Saiunkoku Monogatari. About that, I’ll say the following: they’re both very good at politics, both in their own ways. The Twelve Kingdoms’s setting definitely beats the one from Saiunkoku Monogatari, however I do feel that Saiunkoku Monogatari has a better cast: it also has great character development, but on top of that it was much better at fleshing its characters out. Saiunkoku Monogatari has a cast that felt alive, The Twelve Kingdoms has a setting that feels alive.

Storytelling: 9/10 – Wonderfully told. At times it’s so believable that it could double as a deconstruction. It’s got great ideas for character-development, none of the lazy fantasy cliches appear here, though the final episodes can leave a bit of a bad taste.
Characters: 8/10 – Loves giving huge flaws to its characters, exploring them and develop them into a completely different character. In terms of the main characters it works out really well.
Production-Values: 8/10 – Ranges from beautiful to rather ugly. Studio Pierrot provided some really neat eye candy on some shots, while rushed drawings on others.
Setting: 10/10 – Pretty much as good as it gets. Detailed, alive, imaginative. Well worth the watch.

Suggestions:
Saiunkoku Monogatari
Guin Saga

Break Blade II Review – 75/100



I apologize for the lateness of this review. The biggest reason for that is pretty much a lack of motivation, and that’s pretty much my biggest issue with Break Blade: yes, it’s solid. Yes, it’s got good and realistic battles, and yet it just failed to catch my attention. I do realize that these issues are very subjective, but I still want to try and explain what’s bugging me about this series. And really, it’s not like Break Blade is bad, it’s just… not as good as I expected it to be and that’s what’s getting my goat a bit.

Xebec (or… Zí bek…) clearly got help from Production IG, because the one thing that I do appreciate of Break Blade is how well the action scenes are coordinated. They’re far from your usual mecha bash-fest, and are instead kept on a believable scale. There are a few details that could have been more thought out (like why the mechas don’t have wheels for long-distance travel), but details like those dwarf by the details and movements that a lot of other mecha anime lack. Another thing I really liked was the array of beautifully drawn landscapes.

I’m a lot less enthusiastic about the characters, though. Especially the lead character. Of course I do appreciate that he has his background, and how he’s an actual adult, but the latter is also the only thing that really sets him apart from your average male lead. I had hoped that this second movie of Break Blade would define his character a bit more, but instead it felt like the creators were still running down the “generic male lead checklist”: he learns how to pilot a mecha from out of nowhere, he’s still the only one who is able to pilot what seems like the strongest mecha in the world, he tries not to kill anyone, and let’s not forget at how he formally enlists in the army after considering for a few days to leave everything and not get involved: this guy is just so standard and there’s nothing that sets him apart. He doesn’t feel fleshed out enough, and after two hours of airtime, he still feels pretty flat and shallow as a character. That’s not good for a male lead.

In terms of politics, this episode was solid, but here’s the thing: most of the politics in the second episode were just meant to build up. We know a bit more about the different countries, and why the people are at war with each other, but most of the build up wasn’t really used in this episode, other than turning the lead character’s queen love interest into a bit of a damsel in distress. If the upcoming movies are able to use this build-up, then I’m really willing to hand out high marks for them, but here I have to be honest: this second movie was like the first tedious to watch for me.

Storytelling: 8/10 – Realistic and detailed battles, solid build-up, but I see little use of the build up at this point.
Characters: 7/10 – Generic male lead and a decent side-cast.
Production-Values: 8/10 – For movie standards, this looked great, but nothing really special.
Setting: 7/10 – Lots of build-up but most of the potential is left for later.

Suggestions:
Guin Saga
– Visions of Excaflowne
Densetsu no Yuusha no Densetsu

Some Quick First Impressions: Fortune Arterial, To Aru Majutsu no Index II and Togainu no Chi

Fortune Arterial

Short Synopsis: Our lead character is a transfer student.
The thing with this season is that the worst series are far better than usual. There were indeed some series without any potential, but at least there are no series that are outright insults, like KissXSis, Ladies Versus Butlers, Shukufuku no Campanella or Chu Bra. Fortune Arterial, the last series left that could turn out to be a complete disaster, also turned out to be better than expected. Sure, it’s by far the most generic looking series of the season (blame that to ZECXS; I have no idea why they’re still stuck in 2003), and it has quite its share of harem cliches: there’s the transfer student, there are vampires, the student council, walking into each other naked and of course the childhood friends. This episode was more concerned with introducing its characters than parading all over their cliches like it didn’t know anything better to do. The naked scene was a prank, rather than completely forced and random, and the dialogue felt quite natural. The biggest problem is that the lead female is a very typical tsundere, along with a bunch of other voice actresses who can and will get on your nerves. Still, I have to be fair here: the final thirty seconds grabbed me by surprise.
OP: An OP for a harem show in which the singer doesn’t try to be as squeaky as possible?
ED: FANSERVICE
Potential: 35%

To Aru Majutsu no Index II

Short Synopsis: Our lead character lives together with a girl who is easily kidnapped.
Overall, this was quite a solid first episode: it had a nice combination between action, comedy and character-building. The new bad guy who appeared had quite an interesting story, and while Index was as annoying as ever, I do have to admit that Touma knows how to make a good joke. I mean, it’s been 24 episodes and his “misfortune”-shtick still hasn’t gotten old. The animation has been better in this series (but then again, when the first season aired, it aired in a season in which JC Staff had three other shows, all of which still have really solid graphics). In terms of potential, I really want to see some more depth in the rest of this series, especially in the character-department. The first season also had a interesting setting, but it only scratched the surface. I expect this season to delve deeper in its potential.
OP: Disappointing in terms of graphics, but the song itself is nice.
ED: The CG could have been more subtle
Potential: 75%

Togainu no Chi

Short Synopsis: Our lead character is arrested for a murder he didn’t commit.
Here is one series that can go anywhere, all depending on its plot. The animation unfortunately isn’t too pretty, the characters still are pretty static and the plot also could go anywhere, from bad to good. This really was a first impression that didn’t really try to start off with a bang, and so we get a bit of a dull introduction and set-up in which the lead character only gets to fight a bunch of stereotypical punks who have nothing to do with the story, and we only get one glance of what looks to be the major villain. My biggest fear for this series at the moment is a lack of detail: this episode didn’t really put much attention in anything, really: it just told its story, but hardly did anything extra. The characters are standard, the setting is standard apocalyptic, but we hardly get any details on how people are living their lives other than random street fights. What keeps me interested in this episode was that it did create a lot of potential: there’s a ton of room for a grand and interesting storyline being built up behind the shadows, and I’m interested what it’s going to be about. The direction needs to try harder the next episodes, though.
OP: Started off well, until the vocalist opened his mouth.
ED: This one works well. Nice song, simple but interesting visuals.
Potential: 60%

Macross Frontier – Itsuwari no Utahime Review – 85/100




Okay, so the Macross Frontier Movie turned out to be an alternative retelling, very much in the same veins as Do You Remember Love. And here’s the thing: in the most cases, the biggest flaw of these kinds of movies is their lack of time: they really try, but compared to the series they’re based on they just don’t have the time to experiment, flesh out their characters. You can really see that with Air, Clannad and Escaflowne: they really had their own ideas and visions, but severely lacked the time to really get the best out of their stories, and instead they ended up with a very stylish, but much more simplified version compared to their TV-shows. But holy crap, Macross Frontier is completely different: I liked the movie quite a bit more than the TV-series.

The thing with Macross Frontier was that its plot was pretty much flawed: it had a lot of subplots that never really went anywhere: it never really knew what it wanted to do. This movie finds this focus, it cuts out all of the pointless bits, and makes the story focus much more on Alto, Sheryl and Ranka. It updates many scenes to make them less annoying and it makes the drama that never seemed to progress in the television series much more dynamic and interesting. And even though its plot is similar to that of the TV-series, it really stands on its own, as much more than just another recap movie.

The back-story of the TV series felt unnecessarily complicated to me. Unnecessary in the way that it had a lot of bark and no bite, and was never really used. The movie simplifies things a lot. The results are that it’s a bit more cliched, but it fits much more within the rest of the series. In order to make up for the cliches, the creators here try to make up for it with the smaller things, where you can see them play around with neat ideas around the performances as well as a much snappier and flowing scenario in which the scenes flow into each other much better. Oh, and Shoji Kawamori found himself a new vehicle that he really wants to show off.

As for the graphics, this movie consists out of frames taken directly from the TV-series, along with plenty of new stuff. The recycled frames may be annoying, but it really surpasses the TV-series with its original content. The character animation is much more fluid and much less rushed, while the action scenes are just visual orgasms: they look absolutely beautiful, there’s a lot going on at the same time and have some of the most amazing choreography.

Really, I realize that I’m one of the people who had quite a few complaints about the original Macross Frontier and all, but I’d actually advise people who are interested in Macross Frontier to check out the movie instead of the TV-series, unless the second movie really ends up ruining things. The TV-series never felt like everything came together. The movie does.

Storytelling: 9/10 – The proof that “more time” doesn’t always equal better. Grabs the plot of the TV-series, removes most of weaknesses and makes the plot flow much, much smoother.
Characters: 8/10 – Much more likable, and much better used.
Production-Values: 9/10 – Not getting a 10 because of the recycled frames, but otherwise it would get really close. Fantastic animation and a visual orgasm and a great soundtrack that really succeeds in making this one of the few animated musicals that really work.
Setting: 8/10 – Less needlessly complicated, though more cliched because of this. Still, the cliches are not enough to weigh this movie down.

Suggestions:
Macross – Do You Remember Love?
The Wings of the Honneamise
The Adolescence of Utena

Some Quick First Impressions: Arakawa Under the Bridge X Bridge and Tantei Opera Milky Holmes

Soredemo Machi wa Mawatteiru

Short Synopsis: Our lead character is working as a waitress.
I’d wish that I could rant about Shaft once more here, but no. Instead, my biggest issue with this episode was that it just went on and on about how waitresses in a maid cafe should behave. It’s another one of those topics aimed solely at otaku and for which I have no interest in whatsoever. Apart from that, though, this was probably the most down to earth Shaft series I’ve seen in a long while now. It still has some of the staples that make their shows so annoying, like the yelling and overacting and the chapter title screens, but again: you can really see that they’ve finally gotten themselves a good budget here, and the animation was much better than what you’d usually expect from them. If you ignore the hordes of maid cafe references and the overacting though, this was a pretty decent episode that simply showed a bunch of people talk to each other and have fun. There is a good chance that this will get boring within a few episodes, but for now this episode was enjoyable enough.
OP: Really good animation. Even for Shaft’s usual standards, this was great.
ED: Obviously inspired by a certain show, but the song is surprisingly good.
Potential: 35%

Arakawa Under the Bridge X Bridge

Short Synopsis: Our lead character hangs around with a bunch of weird people around a bridge.
I did not preview Arakawa’s second season because I’m really biased here: I have yet to encounter a Shaft sequel that did not disappoint me. In fact, the Shaft Sequels are the biggest reason for my huge dislike towards them. But okay, if you really want me to preview its first episode, then I’ll give it a whirl. First of all, I do want to say that Shaft did put the earnings of Bakemonogatari’s DVD sales to good use: this episode was much better animated than expected, and overall it looked pretty good, combining actual animation with Shaft’s visual style works well. But here is something I really want to ask the people who did finish the first season (I never watched past episode 1): is this show supposed to be not funny? I mean, all I saw in this episode was a bunch of characters screaming, yelling and overacting. I could see that they tried to make jokes at times, but I don’t recall even chuckling throughout this episode: everything just felt so forced and humourless. This episode did try to reveal some new things about its characters, but half of those things make me wonder why they weren’t revealed in the first season. I think the worst sketch here was that marathon, especially considering how ridiculously predictable the humour was. I guess that the part I liked best was the very last scene, in which we see what Nino’s dream was about. So is Arakawa Under the Bridge more about the former, or the latter?
OP: Amazing visuals. But then again, it was directed by Ryousuke Nakamura, a guy I can’t hype enough.
Potential: 10%

Tantei Opera Milky Holmes

Short Synopsis: Our lead character is a detective who has magical powers. Oh wait, No, she isn’t! Oh wait, I guess she is!
This show is strange. No, really. I expected some generic moe detective series, but this series blew all my expectations by being so ridiculously stupid and nonsensical. I mean, what mahou shoujo randomly strips all of the powers of the lead characters, right at the first episode? This show makes no sense whatsoever, and listing everything that’s wrong with this episode would take an entire essay. At the same time, that also is the charm of this series: it simply had a bit of fun with its characters, it was trying out quite a few interesting ideas, ad it didn’t care in the slightest about making sense or not. This episode was fast-paced and kind of fun, and I enjoyed it. But yeah, there is no way for the creators to keep up with this. The characters are as flat as a pancake, and the reason this episode was fun to watch was because the creators just kept throwing new and surprising stuff at us. Although it will be quite an interesting series if the creators manage to keep the surprises coming throughout the entire series, I see no way for them to be able to do that. It is directed by the director of Lilpri, after all. That one too had a very charming first episode, only to immediately degenerate into nothing but boring fillers afterwards.
OP: I don’t think that the creators couldn’t have been more generic, even if they tried.
ED: FANSERVICE
Potential: 35%