Shoushimin Series S2
Short Synopsis: Season 2 of Shoushimin, where a bunch of kids solve mundane day to day mysteries around town.
Mario: After the bitter end of the last season, which I feel more like a midpoint anyway, we are back with more mundane mysteries to solve. I really enjoy how this second season starts by introducing the new case not from our protagonist Kobato’s POV, but from the perspective of Osanai’s new boyfriend Urino. The structure of this episode is much stronger than Shoushimin’s usual fare. It does take a while until we reach the crux of a new mystery (serial arson), but even before that we get a chance to see how Urino is determined to make something worthwhile, and where our main duo are at this stage of their lives away from each other. The stakes are much higher this time compared to the usual cases as there is an escalation of severity (the fires are more extreme each time) and it ends on such a strong note that finally brings Kobato into this picture. Maybe things will get more interesting now that the two are not together – that way we’d see how the story unfolds from multiple perspectives instead of Kobato explaining his findings to the audience through Osanai. This is a solid (re)start for Shoushimin Series.
Potential: 40%
Zatsu Tabi: That’s Journey
Short Synopsis: An up-and-coming mangaka decides to go on a short trip on a whim.
Lenlo: In a lot of ways Zatsu Tabi reminds me of Barakamon. A gifted youth with a creative block goes on a retreat into the country to get inspiration for the work, learning life lessons and growing up along the way. I’m sure future episodes will branch out, some might head to more metropolitan areas or what have you, but the core of it seems the same. Where it starts to lose me though is the use of social media, and how much of the trip seems more caught up in that rather than what it means for the lead. The episodic nature of the trips also make it really difficult for me to care/get caught up in the idea that our lead even needs to grow, because I know she never will in any meaningful way because to do so is to remove her need for more trips. At least in Barakamon the growth became the reason he wanted to stay out in the country, meaning when it was time to leave he had changed and was now fighting to stay. I guess what I’m saying is, Zatsu Tabi has a very similar idea to a lot of travel shows, and if you want to see rural Japan without actually traveling there yourself (You should, it’s nice), then this could work. For me though, there are better shows about this subject out there, and I’d rather rewatch them.
Potential: 30%
Mario: In a lot of ways Zatsu Tabi reminds me not of Barakamon (it’s a nice show) but of the more recent Yuru Camp. This episode juggles two main themes: 1) traveling as a way of getting out there, away from your normal busy life, to appreciate your surroundings and 2) the actual sightseeing – edutainment travelogue type stuff with (I assume) photorealistic backgrounds, which sometimes feels like its main purpose is to support the tourism industry. The fact that this episode leans more on the latter for me is a bit of a letdown. It’s still something that I enjoyed (hence the rating), but at various points protagonist Chika’s narrative gets sidelined just for the sake of scenery overload. I was actually expecting her to bump into that lady or the locals and get more of their perspective through conversation, and then get inspiration for her script, but ah well… It has a slow, calm, soothing quality so maybe it’s my fault for expecting more from its plot.
Potential: 40%
Summer Pockets
Short Synopsis: A teenage boy goes to stay on an island during summer breaks and meets a wide range of local girls there.
Mario: It’s interesting – I wasn’t sure I knew how to handle this episode until I saw Key’s name pop up during the end credits and it hit me. Yes, Key. The studio responsible for multiple popular visual novels back in the day such as Clannad and Air. And “back in the day” are important keywords, as Summer Pockets feels like it comes from the same era as those shows. On this island, a self-proclaimed “wounded bird of passage” boy meets several eccentric girls at different times / settings and sort of builds a relationship with each of them (in game mechanic fashion). The main issue with this episode is that it makes you wait for a twist that never comes. It takes its time as the protagonist drives around town and meets different people, we “kind of” sense there is something unusual going on (the way the main protagonist is not totally in sync, his “nostalgic feel” for this island), but it just… ends there. As it stands, there just aren’t too many hooks that grab viewers’ interest.
Potential: 20%
Lenlo: I dunno, this seems like a solid enough sort of summer romance. It’s not particularly great looking, not ugly either, and the premise is a tad dull, the biggest mark against it is that I’m just not interested in highschool romances anymore. But it’s not like… bad? The island location is a nice break from actual highschools, and the whole thing about managing his deceased grandmother’s estate adds a nice dash of tragedy/bitterness to help the sweet romance stand out a bit more. All in all, while my romance of the season is covered by Kowloon Generic Romance, I think you could do a lot worse than Summer Pockets.
Potential: 25%