In/Spectre Review – 60/100

I love yokai shows.  Almost every season, sandwiched between your generic isekai and the high school drama, you’ll find some spooky yokai and poor humans who have to navigate the two worlds.  This season, In/Spectre filled that niche, as something of a cross between Bakemonogatari and Natsume’s Book of Friends. 

(I’m also part of the movement to make 50 the new average score, not 70.)

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In/Spectre – 07/08 [Preparing to Conquer Steel Lady/Fiction Spinner]

When I came to write about these past two episode of In/Spectre (Kyokō Suiri for you purists), I was afraid that I had actually missed 3 weeks of it – that much happens in these two episodes.

For a yokai show, In/Spectre has an insanely small cast – there were 3 (now 4) main characters that have dominated most of the season.  Normally you have several new ghosts per arc – Natsume’s Book of Friends (what I consider the gold standard of yokai shows), has several new side characters per episode.  In lieu of that, In/Spectre is doing an amazing job of the relationship development (Kuro, you lucky immortal, you).
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Kyoko Suiri (In/Spectre) – 4 [Idol Dies by Steel Beam]

3D life has taken its toll on Amun, but we’re back with our favorite amputee and spooky company!

First of all, Saki. I haven’t seen a supporting character this good since Kilua’s introduction in HxH. I think introducing her at this point is brilliant, since we’ve become a bit accustomed to Kotoko’s peculiarities. Also, having a normal professional at this point is refreshing, given that the recent cast consisted of a giant snake and a human shaped yokai poison capsule. Plus, Saki seems capable, level-headed, hot…all the things Kotoko is not (shots fired).

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Kyokou Suiri – 03 [The Rumors of the Steel Lady]

Hey it’s me Mario who cover this eccentric little talky show this week. I have a confession first, I always have a thing for anime with excessive amount of dialogues, as long as they don’t try to sound like a broken talking dictionary or quote some philosophical nonsense (looking right at you Psycho Pass and Ghost in the Shells the movies), and I think that’s an important aspect to decide whether or not you are in for this particular ride. I mean, Kyokou Suiri is so gutsy that it features its entire second mystery in a single settings just by one character talks things out to another character. When you think of lengthy conversations in one setting, you might think it’s a dull experience but Kyokou Suiri (mostly) gets away with it. I will demonstrate this point by comparing the approach with other talky shows. For Monogatari series, whenever it gets to a lengthy chatter banter it utilizes its quirky visual to keep audience from feeling bored. For shows like OreGairu, it relies on characters gestures (usually a glance) to hint on their subtle inner feelings, for Kyokou Suiri it uses the flow of the conversation to suggest something deeper about its cases.
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