Ookiku Furikabutte – 32



Team building. I like how this series uses the quiet moments in between the matches in order to do this, rather than scheduling in a random episodic adventure somewhere. A lot of stuff happened in this episode, and it immediately started with the message that the opposing team that the lead characters faced in the previous arc isn’t done yet.

In this episode it also becomes more than clear that Abe and Tajima are taking turns in dealing with Mihashi. There’s actually a tiny bit of development here: Abe is getting more and more relentless with Mihashi, so much that even the teammates are really noticing how much on Mihashi’s lip he’s sitting. His reaction after Mihashi suddenly asked whether or not he’s going to stop catching was the most over the top we’ve seen of him so far. There’s a bit of a danger here with the creators going over the top with that, however. Like, the creators using a gimmick that worked well in the first season to extremes in the second.

Oh, and we learn a bit more about the coach: she’s a 23-year old college student. It’s still a bit of a mystery how she became the coach, but there are more characters like that who have yet to reveal their backgrounds despite very obvious hints (I’m looking at you, Hamada). This episode also introduces… fangirls. The fandom was always a bit downplayed in this series: even though it was mentioned a few times, you can really see that the creators were focusing on what happened on the field. At this point those girls are still a bit too one-sided at this point.
Rating: * (Good)

Giant Killing – 05




Ah, this is awesome. It’s clear now that Giant Killing is one of those series where the matches are written to get the best out of the characters. Right from the start, it looked like this match was all about Tsubaki: making him lose his rookie status and establishing himself as a great player. However, in the middle of this episode, the creators went “nah, that’s just too predictable”. And instead they went back and made Murakoshi take over the spotlights, leaving Tsubaki as the main cause behind the two goals they got against them. I love how balanced this show is: at any point, it’ll decide to focus on a completely different character.

This is really why I love Studio Deen. Who cares about their cheesy stuff as Hakuouki; it’s series like this that show again and again how well these guys know their characterization. Tsubaki’s downfall, as well as Murakoshi just throwing on the final five minutes. With average characterization they would just have been really really cheesy, but they actually pulled it off here. The atmosphere within the football match really fitted, from celebrating the goal to simply those people running to catch up to the ball.

This episode also started playing some new background tunes, if I’m not mistaken, and the soundtrack only became even better because of them. The soundtrack here is very simple, but SO effective. I’m also very impressed with the character-development that the creators have already gotten into just five episodes: Murakoshi is bound to change after this; it’s very impressive of the creators to go with this right from the start. Just a shame of the speedline abuse in this episode.
Rating: ** (Excellent)

Ookiku Furikabutte – 31



And so the first match that did not have Mihashi at the centre has ended, and even though it’s mostly been used as building and warming up, it still was a fun and interesting game to start off the second season with. Mihashi works surprisingly well as a side-character (which I guess is a trait that a lot of lead characters have: refreshing when they aren’t the ones in the spotlights), as the entire team works hard to get a called game.

Looking back, the opposing team probably has the least amount of depth out of all the teams that the lead characters have faced so far, but they still have their charms, and they’re much, much better than what you’d usually see with those unimportant matches. The one thing that was interesting though was that it did very much break a stereotype that you often see in baseball series: the fact that awesome hitters are solely responsible for victory. This episode showed that even though you have probably one of the best hitters out there, you can still lose without scoring a point on a called game.

It’s interesting: I’m a big fan of baseball series, but before, I never watched them because of their baseball. I loved Cross Game for its slice of life, Touch rocked due to the character-development, One Outs kicked ass because of the mind games and Princess Nine had its atmosphere. Ookiku Furikabutte is really the first that really is awesome because of how much time it puts into its baseball.
Rating: ** (Excellent)

Giant Killing – 04



The first real match of the show, and the creators have really shown that they know how to write one. It’s not the kind of match that stands out in terms of technical excellence, like with Ookiku Furikabutte. Instead, they’re all focused on getting the best out of the characters. While it’s less hard to do, it still requires a lot of skills to make this not boring and predictable.

Tatsumi, Gino and Tatsumi proved to be an excellent combination for this series to work with. Murakoshi and that bald guy actually didn’t play a role at all here, even though they were featured so prominently in the first three episodes. If anything, the past four episodes have all been significantly different from each other, in terms of important characters and premise. That’s the sign of a well balanced and dynamic series.

This episode pushed Tsubaki’s character forward; it’s here where we get to know him. The title of “Giant Killing” also makes a bit more sense now, this very much is intended as a self-aware version of David and Goliath, and Tsubaki turned out to be the vital character in this, in how he performs the best when he’s put against huge odds.

There’s one thing that the creators need to watch out for, however. It’s a shounen-syndrome of “cheaters are losers”. Granted, it’s something that you more often see in American animation compared to the Japanese, but it still sticks out whenever the writers look down on the enemy teams by having them cheat, in order to make the protagonists look better. With this case, I could see that player as someone who would fake injury, but let’s not make a habit out of it, okay?
Rating: ** (Excellent)

Ookiku Furikabutte – 30



It’s interesting how the past two episodes have subverted a plot device that often caused the baseball series with mediocre matches to write themselves into a corner: why not let the big hitter walk? It’s the result of trying to make the storytelling too shounen, and have everything end with a big showdown between some sort of really good pitcher and hitter, and this is often reserved as the climax of the match, even though they don’t always make too much sense. Take Princess Nine for example: a nice show in many other ways, but one particular match in it made no sense because of this wrong mind-set in which you’re required to have some sort of huge show-down between pitcher and batter.

The rest of this episode was very much typical Ookiku Furikabutte: a ton of strategy, and nearly every pitch outlined, in which we both get to see a lot about the lead characters as the antagonists. Central to the antagonists surprisingly isn’t the awesome batter, but rather the pitcher, who isn’t having his day it seems. I think that the creators meant this match to be for him to find his place in the team, something that apparently his captain has been trying to no avail.

Azusa also subtly gets into the spotlights. He doesn’t necessarily have the most screentime, but you can really see that he’s struggling with living up to the place of fourth batter. The creators are making use of how he’s continually in the shadows of Tajima. I’m interested to see where the creators are going to take this: is he going to develop into someone who knows his place, or do they intend to take this somewhere more complex?
Rating: ** (Excellent)

Giant Killing – 03



Another excellent episode, three episodes in and Giant Killing still is able to consistently entertain with its excellent chemistry. I love how, instead of trying to play as nice as possible, the coach seeks conflict. Now that Murakoshi isn’t allowed to take the lead anymore, the hierarchies that unfold are really interesting to watch. This episode also showed that he isn’t perfect: one of his experiments goes completely wrong and everyone just ends up arguing with each other.

A new player also makes his entrance, some sort of narcissist who actually turns out to be quite good. The next episode should be interesting to see what he can do as the new captain of the team. It’s pulling something similar to Ookiku Furikabutte: instead of building up, go against a really good team right away.

I also think that this is the series with the most amount of variety in terms of ages this seasons: there are teenagers, people in their thirties, we have supporters in their forties and also the kids are part of them. The only ones are missing are the really old people and high schoolers. And to be honest, I’m not at all sad about the latter.
Rating: ** (Excellent)

Ookiku Furikabutte – 29



And so it has begun: the next one of the gruelingly long baseball matches of this series. However, that’s exactly the reason why they stand out: the creators skip hardly any of the pitches. Even the unimportant innings are fully animated. It really makes the matches much more unpredictable than your usual baseball matches.

And like with the first season: the creators waste no time in fleshing out the team that the lead characters have their match with. They gave all of them so var a personality, even the ones who aren’t ace or pitcher. Take that batter before the ace, for example: it’s a small touch, but having him feel a tad under-appreciated under all of the attention that their ace is getting is a nice touch. We also get to know the pitcher a bit more, who seems to be a person who likes to be in control. It’s interesting how he feels like that team’s Abe, and the Ace feels like their team’s Mihashi.

Also, while I am a baseball noob (all of the things I know about the sport are from playing softball in high school at PE (and sucking at it) and watching anime as a student), I’ve been wondering something: why is the fourth position so often reserved for the team’s best hitter? I mean, it only works in the very first inning, when one of the first three batters manage to score a hit. At the rest of the innings, it’s completely random how many people he’ll be able to bring home as a cleanup hitter because all of these games can progress so differently. To me, it actually seems the most logical to stuff the best hitters at the first place: this way they get as many chances as possible to get a good hit out of the pitcher, and score a point.

Also, is it me, or does Ookiku Furikabutte really have the best animation of this season? I mean, it doesn’t have the eye candy of Sarai-ya Goyou, nor the money shots of Angel Beats nor the background art of Senkou no Night Raid, but there are no still frames, and there really is a ton of movement in this series. And not just that, but the characters all just move naturally; more naturally than anything else I’ve seen this season so far. Also take a look at those far-away shots: in most series they’re used as a bit of a cheap trick: people far away require less detail. With Ookiku Furikabutte however, the creators grab their chances to up the frame-rate even more: the animation at these parts is incredibly smooth and realistic.
Rating: ** (Excellent)

Giant Killing – 02




So yeah, out of all of the series that debuted during the spring season so far, Giant Killing had the best first episode, it had the best OP and ED, it was the only series that bothered to experiment with a new art style, it was the first series since ages to have actual English, despite being a sports series it had one of the most diverse casts of the season, it has the best chemistry between the characters, it was the best at portraying the unnamed characters in the background for me. Is anyone surprised that I ended up blogging it? ^^;

Seriously though, I absolutely love the first two opening episodes of Giant Killing. It’s so refreshing to finally see a series not rip off the standard art style that there is for moe and bishies. It’s so refreshing to see these characters and every second so far has been fun and enjoyable. This is like One Outs if it actually had good characterization. It’s witty, unpredictable and creative. There’s a bit of angst, but none of it is pointless: you can really see that these characters have a reason to hate the main characters.

Because seriously, what this series also did really well was portraying the football fans: the supporters behind the club. Ranging from the kids to the passionate fans, to the ones who like to yell at everything. It’s such a great and varied portrayal. The creators here didn’t just animate a football team, they animated everyone around it and they gave everyone a character.

And let me also talk a bit about the production values. It’s true that this series doesn’t have the biggest budget, however it’s really well used: the filters may seem cheap, but the audience shots in these filters are some of the best audience shots I’ve seen: the audience in this series doesn’t feel like a wallpaper, but alive. Even though the creators use the known tricks in the book, of using copied and pasted CG, and just random images, they manage to deliver it in such a way to make it dynamic.

On top of that, it also seems like the best soundtrack of this season has reached this series. It’s again not as elaborate as, say, Angel Beats, but the simplicity and creativity behind the sounds that kicks ass. Apparently the composer also did Kuchuu Buranko’s soundtrack, but damn, he really surpassed himself here. Talk about catchy.

So yeah, this is probably going to be the series that I’m going to sing a lot of praises over. It’s really one of those series that got me fired up like hell.
Rating: *** (Awesome)

Ookiku Furikabutte – 28



As for the series I’m not going to blog:
– It’s a bit pointless to watch Heroman as an action-series when the creators bluntly skip half of the fights.
– B Gata H Kei has a prime: an important side-character who actually has a boyfriend other than the lead male. Still, regarding blogging it… it’s not the series that I think I can be able to write about every week.

In any case, this season surely turned out to be excellent, and better than I ever could have expected. There are so few series that aren’t worthwile, and just about every series save from a bunch of kids’ shows and KissXSis, Ikkitousen and Koihime (and perhaps Arakawa, but that’s just my bias) has its own strengths. And the best of the season hasn’t even aired yet.

What I also love about this season is that it’s overall a lot darker and more down to earth than the previous season. There, we had a lot of bright fantasy that was a lot focused on brightness and heart warming storytelling. This season, while there are of course the upbeat Heroman, Daimaou and B Gata H Kei, the best shows of this season are actually far more based around down to earth and straight to-the-point dialogue. From the outside it indeed looks less flashy, the content might become even sharper because of it. It’s interesting, because this Spring Season is completely different from the spring seasons we’ve seen during the past five years or so. Usually, those seasons had lots of fantasy. This season barely has any.

Instead, there really is a TON of dialogue, and the beast in this hasn’t even aired yet. It’s also going to be a huge challenge for me to try and understand it, especially since in the previous season most stuff was either a) subbed fast, b) for kids c) didn’t have dialogue that was that hard to understand. There are a ton of shows this season however that look like they’re neither, so please do correct me when I make a mistake. My Japanese at this point is NOWHERE near perfect, so I might pick up a number of things wrongly.

Having said that, after Noitamina Ookiku Furikabutte was THE show that was bound to rock this season. Especially compared to the baseball series of the previous year (Cross Game and Taishou Yakyuu Musume of the last summer) it excels in exactly the things that those shows were rather bad at: the matches. You could really see that the creators put a ton of research in this.

Before they start however, we’re treated for a few episodes of slice of life, which in this series mostly consists out of people, talking about baseball, introducing characters and analyzing patterns that feel out of place in an actual match. The team that they have to play against for their next match also has a bit of a weirdo as their ace. If I understood things correctly, he’s a guy whose average isn’t that good, but when he hits he hits HARD. I can understand why the creators came up with him: his unpredictability promises quite a few interesting situations for Mihashi.

A lot of things passed the radar this episode, but a major theme was Abe versus Mihashi. In my review of the first season I mentioned that one of the things that annoyed me was that the creators overplayed Mihashi’s quirks, but at the same time they have no intention whatsoever to not develop them. And really, I can totally understand Abe for losing his patience. The guy’s a perfectionist, and quite a proud one at that, and while he tries to get Mihashi to feel comfortable, he just can’t lower himself to Mihashi’s level. Even in this episode, when he knows what his problem is, he still loses his temper. I feel like the rest of the season will focus a lot on him, trying to find a balance between pushing his ideas into Mihashi and allowing him to be himself.
Rating: ** (Excellent)
PS. Is everything clear about the episode numbering. This is basically how I always number my sequels unless they’re significantly different from their prequels. Basically episode 28 of Ookiku Furikabutte is just the same as episode 2 of Ookiku Furikabutte ~ Natsu no Taikai-hen~, but is that clear for everyone?

Some Quick First Impressions: Giant Killing, Hakuouki and SD Gundam Sangokuden Brave Battle Warriors

Giant Killing

Short Synopsis: Our lead character is a famous football coach
Now this is why I love anime. There just are those times when these series come around, who completely exceed my expectations. This season was already full of these series, but Giant Killing takes the cake. It’s been ages since Studio Deen really came out with a new and fresh premise, so I wasn’t expecting much of them at this point (as shown by Hakuouki, which pretty much was them and their bishies again). And here this episode comes, and it’s SO WELL made. The characterization is by far the best of all the first episodes I’ve seen this season so far. It’s only one episode, and the creators have already shown that they know and understand their characters. The chemistry between the hugely varied cast was just awesome to watch. And on top of that, they actually portrayed English football fans really well, INCLUDING actual English, that gets spoken in full sentences, rather than your usual lazy Engrish. The animation also is just awesome: finally we have another series that attempts to experiment with its own style. The football matches are animated really smoothly. At first I thought that Ookiku Furikabutte would naturally become this season’s best sports series, but damn. It’s got some serious competition. And really: this season rocks because we haven’t even gotten to the best stuff yet!
OP: One of the best OPs of the year so far. J-Polka. What brilliant mind thought of that?
ED: Fun and exciting.
Potential: 90%

Hakuouki

Short Synopsis: Our lead character gets involved with the rather shady business of the Shinsengumi.
Another show, that while it has its problems, also has a ton of potential. Let me get these problems out of the way first: this series does suffer from the harem syndrome: the creators pulling a really far-fetched plot twist just to put the main characters amongst a group of bishies/moe cute girls. The reason the creators pull here is simply one that asks: why hasn’t this happened before? The acting also leaves a lot to be desired. The characters aren’t as well portrayed as they could have, and the characterization for all of the bishies feels kind-of bland. However, this episode focused a lot on characters, just interacting and talking to each other. The script did make up for the sub-par acting, and while the dialogue was nowhere near Amatsuki-levels, it still was surprisingly interesting (speaking of which, Deen: when is that second season going to arrive?!), not to mention that this series has got a pretty interesting back-story that verges on horror during the tense parts. The lead female is also surprisingly likable as well. And I guess that that’s one thing that female lead harem characters often have in favour of male leads: while male leads are often made to be as bland and uninteresting as possible, female leads always have some sort of story behind them that defines their character much, much better and Hakuouki is no exception.
OP: Slightly catchy.
ED: Surprisingly good ballad.
Potential: 60%

SD Gundam Sangokuden Brave Battle Warriors

Short Synopsis: Our lead character is the umpth incarnation of the lead character of the Romance of the Three Kingdoms novels.
Sunrise… why? Just… why? This premise is awful in every single way. It’s the ultimate of all cheap cash-ins, combining the popularity of the Gundam Franchise with the one of the Romance of the Three Kingdoms franchise. So why the heck did you find it a good idea to give this show so many excellent background artists, and such a good soundtrack? These are COMPLETELY WASTED on such a silly script. Seriously Sunrise, is it that much to ask for you to go back to the way you were around ten years ago, in which you just kept delivering awesome premise after awesome premise, trying out new things?
ED: Cheesy J-rock
Potential: -20%