Robotics;Notes – 03

This is a question to the people who pilot real robots: is it really comparable to video games?

You know, I have never controlled robots other than your occasional radio-controlled car as a kid, but it seems to me that there is much more involved than just learning the controls. Most notably: keeping the balance. As a video game programmer, I’d want to make controlling a character as simple and easy as possible, but is that really viable with a robot that is bound by real physical rules, and who tumbles over if the balance is even a slight bit off?

This is criticism, but I don’t think that it’ll hurt this series that much. I personally think that Btooom’s lack of realism in its bombs is a bigger flaws. Still, I think it’s worth to think about how robots would really move in order to better understand this series, compared to doing this when the plot twists really start coming and all hell breaks loose, based on these flaws. I remember having trouble to accept some of Steins;Gate’s biggest plot points (which I won’t mention here due to spoilers).

In any case, this episode was surprisingly witty. I liked how the characters already went to a local robot tournament and had a bit of fun in the matches, but especially that Pleiades guy was a very nice twist. It’s a very creative way to introduce a new character. This episode also introduced the actual character of Frau, and her character too seemed pretty interesting based on her off-screen actions and that single smirk of her.

What I also like is how this show also has exciting music in quiet scenes, most notably the build-up scene right before the match.
Rating: 5/8 (Great)

Robotics;Notes – 02

Hell yeah! This is what I’ve been waiting for for years now: two Noitamina series, airing at the same time, taking up 22 episodes. Especially after the kick in the balls that was Guilty Crown, it’s great to see Production IG actually making up for that with two actually good series now.

Robotics;Notes and Psycho Pass are both science fiction series, but their execution is completely different. The former focuses more on suspense, the latter on slice of life. The former is about adults, the latter about teenagers. The former will be more tense and more exciting to watch, the latter will have better fleshed out characters. It’s a matter of time to see which one fares better.

The one thing I like about the semicolon series is that they’re all different. Instead of trying to make a Steins;Gate 2 with an Okabe ripoff, the characters aim to be completely different characters here, not to mention that the themes, while still science fiction, are completely different, and there is much more slice of life here, even compared to the already slow-paced Steins;Gate. The results are mixed.

The thing with Steins;Gate was that it had its complete own style that set itself miles apart from all other series. Robotics;Notes doesn’t have that and just looks like a teenaged high school series. On the other hand, this also leads it to try less hard: none of the characters are as out there as with the cast of Steins;Gate. The result is that the characters aren’t as enjoyable to watch, but also they’re far from as annoying as some of the characters in Steins;Gate were.

I still like the characters of Robotics;Notes, especially the lead female as she actually gets things done and has a goal to work for. The male lead still needs to crawl out of his shell and get away from gaming. By far the most dubious point in this episode was where he agreed in front of an exhausted female lead to pilot, only if she changed the controls to be more like his favorite game. I mean this guy just totally is not flexible. Why does he stand in the foreground of the promo art, hinting that he will be the central character? Let the girl be the one to stand in the spotlights! Oh wait, they did; never mind.
Rating: 4.5/8 (Good)

Some Quick First Impressions: Aikatsu, Psycho Pass and Robotics;Notes

Aikatsu

Short Synopsis: Our lead character wants to become an idol
Oh god no! After the past spring season I have been spoiled by good idol shows with AKB and Natsuiro Kiseki’s idol subplot. But this season serves to remind us that there also is a lot of crap in the genre. When not about idols, this show is decent: just your average slice of life, nothing special but nothing really bad. When the idol performances begin however… oh dear lord. The CG! The horrible, horrible CG! Make it stop! Make it stop!
OP: No CG, interestingly enough.
ED: Nice idea to use a record for the ED. Boring song, though.
Potential: %

Psycho Pass

Short Synopsis: Our lead character weilds a gun.
Well, one season, two series with a fantastic soundtrack. First the audio of Zetsuen no Tempest blew me away, now Psycho Pass did the same. This is the kind of soundtrack that I can listen to over and over again even outside the series. For some it’s a bit too much on the foreground, but that’s something I really like. Beyond that, Psycho Pass just is a really interesting series, and this episode was an excellent example of that. This may be the umpth time in which we see a story from the perspective of a rookie, but this episode really was there to drive home how naive this rookie is. I also like how this episode wasn’t told from the perspective of the main character himself; they used him well for that, especially near the end of the episode. Beyond that the animation is for most part of the episode very nice, but there are a number of scenes that have visuals that really stand out. The gore is very detailed in this series, but also random scenes of really detailed lips caught my attention. These are the kinds of scenes that add so much to the visuals. And at this point, this season’s Noitamina aren’t the biggest budgetted series in terms of animation. Instead they’ve got very solid writing and characterization. Psycho Pass and Robotics;Notes first episodes were in any case much more interesting than the opening episode of Guilty Crown, and this looks to be far from the trainwreck that that show was. Thank god, because what we really have here is unique: not one, but TWO series on the Noitamina timeslot that go on for 22 episodes!
OP: Creative use of sounds and vocals.
ED: A bit too poppy, but quite energetic and fits the show.
Potential: 90%

Robotics;Note

Short Synopsis: Our lead character is a gamer and high schooler.
Okay, let me get one thing straight: Steins;Gate had an amazing opening episode. Robotics;Notes does not. Instead, this show is more of a slow burner. We’re probably going to have to wait a while before this one really kicks off, but in the meantime Production IG delivered some solid characters and a varied cast. The two leads work well together and they’re well acted, even though they’re just teenagers. It’s a good set-up, especially with another Noitamina series of 22 episodes again. I still don’t like how this show is meant to glorify games, but this episode did a good enough job of dancing around that issue and highlighting some of their other parts, and this is far from as bad as with The World God Only Knows. There is this bit of realism in the characters that helps too, not to mention that even though the characters are teenagers, they don’t try too hard and instead their charms are natural ones. All in all, this can work out quite well if it knows its build-up.
OP: Solidly made, but too plain.
ED: Entirely dedicated to one character who only made one short appearance.
Potential: 75%