Psycho Pass – 03

Now this was an excellent episode here from Psycho Pass. At this point I really like what this show is doing: create thought-provoking cases of morders in which no side really is right. It aims to show these moral dilemmas.

It’s not exactly a murder mystery: in this episode it quite quickly became clear that the bullied worker was the one who murdered the three people, but instead what stood out was how it was delivered. The portrayal of this facility was great, and the creators got a particularly good voice actor for the boss of this facility.

The main character also stood out here: the previous two episodes showed him as this level-headed guy, but this episode portrayed a very dangerous side of him that enjoys the thrill and action of crime fighting. It also showed that the female lead is going to have to keep every single one of the characters in check, because all of them have their issues, mixed in with their good points.

Also, the opening for this series is really good. A quick look at the staff for this series reveals why: Sayo Yamamoto, the director of Michiko e Hatchin and Mine Fujiko to Iu Onna. She often gets jobs to do OPs, and they always really shine with their style and execution, and this is no different. She really should do another series again.
Rating: 5.5/8 (Excellent)

Psycho Pass – 02

Here is a note to you fansubbers out there. Or anyone else who writes, basically: when using abbreviations, it’s very important to make sure that everyone knows what these abbreviations mean. Explaining them once won’t suffice: people will forget that, and your text will just look like gibberish. “Yes, the ADX needs to use XAW in order to XET so that the PSE can LRX”. That just isn’t nice to read, and even if you happen to know the abbreviations, if you don’t know them by heart you’ll end up spending a few seconds trying to think of it. Precious attention that you should be focusing on other things. That’s why I try to avoid abbreviations as much as possible, unless I know that everyone fully knows what I’m talking about. Sword Art Online’s SAO is a good example of this, though let me know if you were unfamiliar with that one.

Anyway, Psycho Pass: I was looking forward to this one thanks to a very clever marketing campaign: they didn’t announce what this show was about at all, until about a month before it was set to air, really piquing my interest since it’s especially rare for a Noitamina series to do that. It kept delivering cryptic hints, bit by bit, until it was revealed that Urobuchi Gen would write it, the director of Tokyo Marble Chocolate would direct it, and that it would be about a dystopia in which people are judged by computers.

Now, about the actual show: this second episode was definitely not the best second episode of the season, but it has got a really solid first episode as a base. You can pretty much see this second episoe as the proper start of this series, where it’s carefully explained what this show is about, and we can get a bit of a feeling of the characters. There is definitely something deep going on here and this episode was definitely just about the surface.

One word about the animation: I do have a bit of a problem with the late trend of hiring really famous character designers to do your characters, and nothing else. The problem with that is that the character designers don’t really think in terms of practical designs: they just do their job of showing some eye-catching designs, without really thinking about how well they can be animated. Psycho Pass has some clear troubles with htis, and the character designs aren’t even that good. You can see that the creators here have trouble animating them. Jojo’s Bizarre adventure has this problem as well this season, but that managed to solve itself with its direction, though Psycho Pass doesn’t have that. The award for best character designs of the season… I’d give that one to Kamisama Hajimemashita: creative and detailed yet simple and easy to keep consistent, yet dynamic.
Rating: 4.5/8 (Good)

Some Quick First Impressions: Aikatsu, Psycho Pass and Robotics;Notes

Aikatsu

Short Synopsis: Our lead character wants to become an idol
Oh god no! After the past spring season I have been spoiled by good idol shows with AKB and Natsuiro Kiseki’s idol subplot. But this season serves to remind us that there also is a lot of crap in the genre. When not about idols, this show is decent: just your average slice of life, nothing special but nothing really bad. When the idol performances begin however… oh dear lord. The CG! The horrible, horrible CG! Make it stop! Make it stop!
OP: No CG, interestingly enough.
ED: Nice idea to use a record for the ED. Boring song, though.
Potential: %

Psycho Pass

Short Synopsis: Our lead character weilds a gun.
Well, one season, two series with a fantastic soundtrack. First the audio of Zetsuen no Tempest blew me away, now Psycho Pass did the same. This is the kind of soundtrack that I can listen to over and over again even outside the series. For some it’s a bit too much on the foreground, but that’s something I really like. Beyond that, Psycho Pass just is a really interesting series, and this episode was an excellent example of that. This may be the umpth time in which we see a story from the perspective of a rookie, but this episode really was there to drive home how naive this rookie is. I also like how this episode wasn’t told from the perspective of the main character himself; they used him well for that, especially near the end of the episode. Beyond that the animation is for most part of the episode very nice, but there are a number of scenes that have visuals that really stand out. The gore is very detailed in this series, but also random scenes of really detailed lips caught my attention. These are the kinds of scenes that add so much to the visuals. And at this point, this season’s Noitamina aren’t the biggest budgetted series in terms of animation. Instead they’ve got very solid writing and characterization. Psycho Pass and Robotics;Notes first episodes were in any case much more interesting than the opening episode of Guilty Crown, and this looks to be far from the trainwreck that that show was. Thank god, because what we really have here is unique: not one, but TWO series on the Noitamina timeslot that go on for 22 episodes!
OP: Creative use of sounds and vocals.
ED: A bit too poppy, but quite energetic and fits the show.
Potential: 90%

Robotics;Note

Short Synopsis: Our lead character is a gamer and high schooler.
Okay, let me get one thing straight: Steins;Gate had an amazing opening episode. Robotics;Notes does not. Instead, this show is more of a slow burner. We’re probably going to have to wait a while before this one really kicks off, but in the meantime Production IG delivered some solid characters and a varied cast. The two leads work well together and they’re well acted, even though they’re just teenagers. It’s a good set-up, especially with another Noitamina series of 22 episodes again. I still don’t like how this show is meant to glorify games, but this episode did a good enough job of dancing around that issue and highlighting some of their other parts, and this is far from as bad as with The World God Only Knows. There is this bit of realism in the characters that helps too, not to mention that even though the characters are teenagers, they don’t try too hard and instead their charms are natural ones. All in all, this can work out quite well if it knows its build-up.
OP: Solidly made, but too plain.
ED: Entirely dedicated to one character who only made one short appearance.
Potential: 75%