Kaina and the Great Snow Sea – 4 [Conflict at the Snow Sea]

Welcome everyone, to another episode of Kaina and the Great Snow Sea! This week we finally reach civilization, as Kaina escapes the Valghians and gets pulled deeper and deeper into this conflict. What happens to Ririha? Who is the hot knight lady? Read on, and find out!

Starting off, I want to praise Kaina’s production. By and large it’s still the same flawed CGI work its always been. But this week I saw some actual… ambition, from Polygon Picture. The swordfight between Orinoga and Amelothee, the leaders of their respective expeditions, had a lot of cool shots. Some jank ones to, sure. The snow moved like blobs. And the ambitious ones were still rough around the edges. But stuff like the tracking camera and closeup swordplay lent their fight an energy that has otherwise been absent from Kaina. And then of course stuff like the backgrounds, such as the undersea roots or Atland at night, continue to be beautiful. Its like Kaina is slowly ramping itself up as it gets more and more used to its models and world, like this CGI approach and reuse is only making production easier as it goes.

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The Fire Hunter – 3 [Fractions of the World]

Welcome everyone, to another episode of Fire Hunter! This is a rough week for Fire Hunter, for a lot of reasons. It’s kind of sad really. I started with such high hopes for this and its falling, while I started with such low hopes for Kaina and the Great Snow Sea and it’s surpassing them. Just goes to show you can never know what will be good in a season. Now without further ado, lets jump into it!

As usual, first we have to start with the production. And as usual with Fire Hunter, it’s not good. Oh Fire Hunter looks fine in stills, sure. The colorful eyecatches are beautiful when they appear, no one can dispute that. But anytime it moves well… I’d almost prefer it not. Take the climax of this episode for instance, with the dragon-like Flame Fiend. The idea is there, I can feel the terror and majesty they were going for, and the eyecatch at the end does a lot to help with that. But the dragon itself is… rough, jittery even, with harsh jagged lines and few frames. It doesn’t feel like it belongs in the same show as everything surrounding it. That’s a damn shame, because Fire Hunter’s unique style should lend itself well to that sort of thing and yet it’s falling short.

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Kaina and the Great Snow Sea – 3 [Traveling Down the Orbital Tree]

Welcome back, to another week of Kaina and the Great Snow Sea! This week we reach the bottom of the tree, Ririha and Kaina get to know each other, and the villains introduce red-haired general lady. Lots to enjoy this week, so lets dive in!

Right off the bat, I want to say that I’m actually starting to get used to Kaina’s visuals. It still doesn’t look good, sure. But without the wrinkled skin old people to show us just how texture-less it is, it’s nowhere near as noticeable. It also helps that the Canopy Tree is a fantastic backdrop, and that Polygon Pictures actually did a decent job of compositing them onto it. They stood out, sure. But they still interacted with it, and were framed against it, pretty decently. Take the ledge scene for instance. They fit pretty well onto that small outcrop, and it felt like they interacted with it well. Most likely it, and the tree surrounding it, are CGI models themselves with a painted texture. But however they accomplished it, it didn’t look bad. At this point, it’s really just the hair that stands out. Most of the time.

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The Fire Hunter – 2 [The Three Brides]

Welcome everyone to the last show of the season, The Fire Hunter! This is definitely the one I have the least handle on, let me tell you what. It has the most potential, with the ability to soar higher then Kaina possibly could. But so far it isn’t anywhere as consistent as Kaina or Vinland Saga. What does that mean? Well lets dive in and talk about that.

First up, and my main point regarding consistency, Fire Hunter’s production. It’s rough. Picture in picture style direction has never been something I’ve enjoyed, and Fire Hunter uses it a lot. Freeze frames with oddly placed and panned windows of reaction faces. And while Fire Hunter isn’t a particularly movement heavy show, the movement we do get isn’t that great. You could argue that stuff like the Flame Fiend are supposed to be jarring and off-putting, and you wouldn’t be wrong. But it doesn’t make for a great visual experience. Furthermore, even the stuff that is good is used weirdly. Take the incredibly beautiful eye-catches Fire Hunter has for example. These brightly colored and detailed stills are stunning, and can make for some high-impact dramatic moments, like the finale! But they feel incredibly out of place during say… cleaning a toilet. As I said: Inconsistency is Fire Hunter’s greatest weakness.

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Kaina and the Great Snow Sea – 2 [Princess of the Snow Sea]

Welcome everyone, to my 2nd show of the season, Kaina and the Great Snow Sea! For the sake my sanity, and word count, I’m just going to call it Kaina from now on. I hope you’ll forgive me this transgression. Now without further ado, onto the episode!

Starting off, lets take a deeper look at Kaina’s animation and production. As we mentioned in our initial impressions, Kaina… Kinda (heh) looks like shit. The character models look plasticky and stiff, in what has sort of become Polygon Pictures staple. That’s no surprise. But where I do want to give the CGI credit is in the monsters and their design. This CGI may look like shit on soft, squishy people, but on hard carapace-d giant bugs like the Tree Fly? It doesn’t look half bad. Not great, but it certainly sticks out far less on something we know isn’t supposed to be recognizably human. Pair that with Kaina’s greatest production strength, it’s absolutely stellar background art, and you have what I think is an ultimately passable art style. At the very least it’s enough that I picked it up to blog about it for a season.

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DanMachi 4 – 10/11 (Juggernaut/Endless) [END]

So I was unaware that this season is a split – guess this is the end until January!  And wow, what a cliffhanger.  These last two episodes have been absolutely brutal in terms of body count…the plot armor on our mains is even wearing a bit thin.  Let’s take a look at these last two outings as we say goodbye until next year.  Want to see what I rate this half?  Check it out below!

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DanMachi 4 – 04/05 [Mermaid/Argo Vesta]

Remember when I was wishing that Bell would fight someone other than the Minotaur?  I got my wish – Bell is now currently fighting…an overgrown bush?  It’s a pretty scary overgrown bush though, so all is not lost.  Let’s get into this pair of episodes, which had plenty of good points (and a few small flaws).

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