Uragiri wa Boku no Namae wo Shitteiru – 03



Whoa, the soundtrack for this series just continues to get better and better. that’s a very pleasant surprise for this series. Shougo Kaida seems to be very much a newbie composer, but something tells me that he’s someone to look out for.

The story so far has been a mix between cliches and interesting ideas, so it can still go anywhere. The biggest cliche in this episode was of course the lead character-deciding whether or not to join the organization of the other good guys. However, Yuki himself made up for it by showing that, while hey may be a bit of a wimp, that he does know how to take responsibility. In this episode he really showed that there’s no way that he would just go out on a flimsy adventure just for the sake of his family, and abandon the children around him. The creators also prepared a perfectly valid reason for him to change his mind in the next episode: the fact that he did not know that those monsters were after him. Compare that to 07-Ghost, in which the lead character at this point was randomly angsting and wandering around.

The big one-sided character for Uragiri meanwhile is Zess. This is the guy that needs the most work, and he’s going to need a lot of chemistry from the other characters to work out well, and his obsession is a bit overstated. Instead of talking things out, he instead just sends out blasts, and this guy seriously needs to grow a character.

This show is clearly no Night Head Genesis, I know that it lacks the many interesting ideas that that series had. Aside from Zess, the lack of originality right now is the series’ biggest flaw. But then again, who knows? So far the past three episodes have been solid, I’m hoping for the substance to come in the next number of episodes, as soon as we get to explore the characters.
Rating: * (Good)

Uragiri wa Boku no Namae wo Shitteiru – 02



Yeah, yeah. I know I’m shuffling around series more than ever this season, but who cares, this episode was goooood. Consider Hakuouki dropped now, because Uragiri’s second installment did just about everything better.

I was a bit reluctant with this series. Not because of the gay undertones, but rather because of the prospect of another gothic show with angst and bishies. Sounds like Vampire Knight, doesn’t it? But really, the reason why Vampire Knight sucked wasn’t because of its angst and bishies. It was because of its completely shallow plot and characters and the horrid character of Zero. There have been plenty of good examples of series with bishies, and really: who cares about the homosexual undertones?

One of the biggest reasons why I consider this to be better than Hakuouki is the voice-acting, which was painfully rushed in the latter. It’s like the creators were “ah, just act like a hot guy and you won’t have to worry about being credible”; it’s the same thing that annoys me about all those cheap moe show. The characters here however are credible and don’t overact despite the angst. On top of that, the lead character is much, much more bearable here. Sure, Yuki isn’t exactly the most useful character, but at the same time with such a power as his, on top of being a girl in a guy’s body you can expect why he has emotional problems. And on top of that, he also isn’t the guy to run into a building full of murdering ronin without thinking things through. That also is a plus.

But what impressed me the most about this episode was its climax. Seriously, that was some really good combination of music, dialogue, atmosphere and build-up. I can also sense a lot of creativity in the art department: the gothic undertones are there, but they’re subtle, and the use of CG is the same. The plot itself also is quite creative: not in its ideas, but its execution. I really must praise the director for what he did here, and looking at his work, it seems that all of his works as a main director have been surprisingly solid: I loved what he did to Asatte no Houkou, Rescue Wings and Tsukihime: all had excellent characterizations.
Rating: ** (Excellent)

Katanagatari – 04



The big potential pitfall for this series was becoming too formulaic. You know, having every episode consist out of talking that leads up to a fight between Shichika and whoever holds the next of the twelve swords, in which we get to see the story of that swordsman examined. So what does this episode do? It just skips all of this in order to focus on something completely different. Nice. I love it when shows pull twists like that.

And on top of that, this episode was surprisingly intense. This episode completely reversed the parts of good and evil in this series. While Katanagatari wasn’t exactly a battle between good and evil to begin with, there always was a clear side of protagonists: Togame and Shichika, while the antagonists were also pretty well defined. This episode however… wow. Shichika’s sister is evil.

At first sight it seems a bit boring to have three random maniwani try to attack her, but this is really one of those cases in which the creators’ decision to go with double-length episodes pay off. If this had to be condensed into 20 minutes it would have just failed, but with forty minutes we really could get to know these guys beyond the shallow appearances that the maniwani had made thus far in this series. On top of that, Nanami’s monologues were really intense to watch in the way that she completely killed off the first people she was able to talk to since years, aside from her brother and Togame. It made for a very slow-paced episode though. This episode might actually have the most dialogue out of any Katanagatari episodes yet. Ah, those poor subbers.

Overall it was one of the best episodes so far, however it did seem that a part of the animators was on some sort of holiday or something. There was an unusual amount of still frames and extreme close-ups that were shot so that the creators wouldn’t have to animate the characters’ mouths. Thankfully it was nowhere near as bad as with Bakemonogatari, but it still stood out. With these series that show a lot of long monologues, it’s of course no problem if you cut away to a few photos and pictures to illustrate your point or show the surroundings, but there is a thing as overdoing it, and this episode felt to me like it was cutting a few too many corners.
Rating: ** (Excellent)

Seikai no Senki III Review – 77,5/100



Seikai no Senki III again is completely different from its predecessors. It’s much lighter, the conflict is much simpler, and there’s a lot more emphasis on random conversations than ever. It;’s about Jinto, as he returns to his home planet after having been gone for years. At an hour’s length, I at first believed that this was going to be another one of those unimportant side-stories that you often see in DVD-specials nowadays, but Jinto really develops throughout this OVA.

But yeah, one hour is still way too short, and it also doesn’t help that the creators try to do way too many things at the same time. It could have worked if the creators only focused on Jinto’s development, but for some reason they wanted just about every character to some kind of cameo here. There’s just too much time wasted on pointless banter between these side-character, including a rather strangely out of place mock-battle of which I still nave no idea what point it tried to make.

The strangest thing about this OVA though, is one particular side-character: Ekuryua. Do not ask me why, but this girl completely changes character, beyond anything that was established about her in the previous series. It’s especially grating because the creators keep using this as some kind of quirky gimmick, but those attempts at comedy never really work.

So overall this OVA definitely had the right intentions, and Jinto’s development is as good as ever, but unfortunately it overall was poorly balanced and needed a lot more episodes to really shine like its predecessors.

Storytelling: 7/10 – Not focused enough for such a short OVA.
Characters: 8/10 – Jinto’s development rocks, but there are too many pointless side-character cameos.
Production-Values: 8/10 – A graphical upgrade… including a bunch of recycled scenes…
Setting: 8/10 – Excellent, but could have been even better with more episodes.

Suggestions:
Space Fantasia: 2001 Nights
Tytania

Seikai no Senki II Review – 90/100



While both Seikai no Monshou and Senki were excellent series, to me it seemed like they still were missing something, and I don’t just mean Monshou’s disappointing finale. I still can’t exactly put my finger to it, but whatever it was: Seikai no Senki II has it. The third Seikai series more than surpasses its predecessors.

It doesn’t just take the best of the two prequels: the dialogue of Monshou and the combat of Senki. It also introduces a complete new layer: diplomacy. A huge part of this season is about the two lead characters, in charge of a planet full of prisoners that’s about to descend into a civil war. The planet’s political system consists out of four parties with all their own issues yet who have to live together somehow. I personally loved watching Jinto trying to save himself in this situation: his words suddenly carry the lives of tens of thousands.

The dialogue of Seikai no Monshou and Senki was already really good, but Senki II’s dialogue turns out even better. The creators put so much meaning in just about every sentence. Every sentence is spot-on, whether it’s about the characters in the series, or the politics. The scenario itself is also full of twists and turns that yet make full sense when put into the story itself.

The series thrusts us really in a world that neither the characters nor the audience knows anything about. It cleverly makes use of the fact that it’s already got 26 episodes of established characters, while at the same time it also delivers powerful new characters who are gripping and full of flaws from the beginning. While the first Seikai no Senki was generally very focused (it was very much a series about war), Senki II instead was about a whole array of stuff: it’s a very varied series in which one episode may be about politics on a small insignificant planet, the next about space battles, on to switch back to some banter between a bunch of army commanders. It covers the full spectrum. Seriously Sunrise: why don’t you make stuff like this anymore?

Storytelling: 10/10 – Perfectly paced, varied, hard-hitting; science-fiction at its finest.
Characters: 9/10 – Terrific dialogue, both the old and new characters rock.
Production-Values: 8/10 – Excellent music. The graphics do what they need to do and nothing more.
Setting: 9/10 – Excellent portrayal of an ongoing war on many different levels.

Suggestions:
Toward the Terra
Hi no Tori – Uchuu-Hen
Gasaraki

Some Quick First Impressions: Uragiri wa Boku no Namae wo Shitteiru, K-On!! and Mayoi Neko Overrun

Uragiri wa Boku no Namae wo Shitteiru

Short Synopsis: Our lead character is the reincarnation of some woman.
Well, I’m intrigued. While it’s no Night Head Genesis, this episode of Uragiri was pretty good. It deals with a lot of heavy stuff, like insanity, death threats, parental abuse and orphans, but it handled all of the angst surprisingly well and down to earth. This episode was perhaps a bit fast-paced, but as an opening episode it did well to grab my attention. And best of all: it didn’t turn its characters in those stereotypical gay people you see everywhere. Instead, the lead character is just your typical shoujo lead in a male body (which in a way makes sense when you consider his backstory). We didn’t get to see a lot of teh plot in this episode, but what we saw of it has quite a bit of potential to be this season’s dark gothic series. My only problem with this episode was that group of random punks that just decided to kick that old man from out of nowhere. That’s an anime cliche that seriously needs to die unless you plan to do it well.
OP: Decent rock-song
ED: Again, pretty nice.
Potential: 70%

K-On!!

Short Synopsis: Our lead character enters her third year in high school as a member of the light music club.
You know what? As a slice of life series, this episode was pretty good. My biggest fear for this show beyond the moe overload was that it would go down the same road as Lucky Star (as in, a ton of repetition and no development whatsoever), but the characters have actually evolved beyond what I saw of them when I previewed the first episode of the first season last year. The lead character especially has gotten a lot more bearable now that she actually knows how to play an instrument. What I appreciated the most is that this episode had the characters act like what you’d expect from teenaged girls, without hanging all of the cheap moe stereotypes and paper-thin characters that you regularly see in these moe shows all over them. The animation also was very good, as expected of Kyoani. I was really disappointed by the live performances. I mean, with the budget that Kyoani has, you would expect that they’d… like… actually animate it. Instead, they skip it nearly entirely, even though actually performing is the most fun part of being in such a band. Now, while this episode was decent enough, I do have my doubts whether this series warrants 26 episodes. Do the creators really have what it takes to make it consistently enjoyable, rather than consistently repetitive?
OP: To answer my question below at Mayoi Neko Overrun’s OP blurb: yes.
ED: Hmm, probably the best ED I’ve seen from Kyoani.
Potential: 30%

Mayoi Neko Overrun

Short Synopsis: Our lead character is loved by a cute girl.
Well… we’ve certainly found the series with the biggest amount of overused cliches this season. Where to start? There is the childhood friend, the tsundere, the panty shots, the annoying best friend, the catgirl, the horny sister, the maids, the rich spoiled brat, the parents who are gone, the waking up scene, the abuse of said tsundere whenever fanservice comes into play, and the female voice actresses also really don’t try to hide these stereotypes. While the tsunere was surprisingly likable, the voice actresses of the other female characters were just horrendously annoying and predictable. But yeah, I gotta admit: it’s well made. The direction and dialogue is snappy and funny whenever these three characters aren’t in the centre of attention, and the chemistry is pretty nice. It certainly beats out Nyan Koi and Sora no Otoshimono; AIC’s moe shows of the previous winter season. Due to time constraints I doubt that I’m going to continue watching this (especially when three of the four female lead characters are so incredibly and pointlessly annoying), but really: I expected a lot worse.
OP: Can it get any more squeaky?
ED: Annoying J-pop.
Potential: 30%

Armed Librarians – The Book of Bantorra Review – 92,5/100




Without a doubt my favourite show during the past Winter Season. Armed Librarians was always interesting to watch, it always brought nice ideas to the table, and it always was wrapped in a tight script. There are just so many thing to like about this series.

For a fantasy series, the premise already stands out with its simple idea to turn people into ‘books’ after they die: these books can be read by anyone who touches them, and the lead characters are basically bookkeepers of these books (so yeah, the term ‘librarians’ in this series has very much a double meaning). The idea an sich is already very creative, but the beauty really lies in how the series makes use of those books to weave past and present into one.

Every arc is basically laid out with a number of seemingly unrelated plot-threads, that get woven into one brilliantly. Past and present cross each other in the explanation of the ties between the different characters in each arc as we learn about why the central characters became involved with the plot in the first place. Each arc really takes care to make its characters complete and even the character-development is very well thought out within the plot. Conclusions are often very clever combinations of circumstances of everyone’s unique circumstances.

And this just goes on for the entire series. Every arc continues to throw interesting plot twists that are full of creativity like it’s nothing! This comes at a price, of course. While this series really has had the best plot I have watched in YEARS, the characters don’t feel exactly like characters, but instead are much more part of the plot. Because of this, you don’t want to watch this sereis for realistic or characterization. The reason the characters rock in this series is because of what they represent, and how their development ties into the rest of the series.

Then there’s also the matter that this show would have fit better within 35 episodes. Throughout the majority of this series, you won’t notice much of it, however the final arcs are clearly rushed, and you can visibly see that the creators have troubles fitting everything into such a short time spam. Nevertheless, whem compared to so many series that were put into the same situation, it really got away with its rushed ending. While cheesy, it always stays true to what it is, and ands with a huge bang that gives it its best shot to resolve the plot as good as possible.

So overall, Armed Librarians has been an utter delight to watch for me. If you’re looking for an exciting fantasy adventure then it’s an excellent recommendation. The production values by David Production get increasingly better after its first episode, and its soundtrack is truly epic and fits its setting perfectly. It’s been a consistently fun an entertaining ride for me, and I hope it will be for you as well.

Storytelling: 10/10 – One of the best plots I watched in years. So many plot threads weaved together.
Characters: 9/10 – Excllent and imaginative development, but no character is realistic.
Production-Values: 9/10 – Awesome soundtrack, animation that may not be the most accurate, but continues to keep the balls in the air for the rest of the series.
Setting: 9/10 – A highly imaginative world that combines many, many interesting concepts into one. Also is the first fantasy I have seen to actually have democracies.

Suggestions
– Vision of Escaflowne
Hi no Tori
Pandoa Hearts

Armed Librarians – The Book of Bantorra – 27



How awesome. The thing I was waiting for with this series was to end with a bang, and what a bang it is! You can see that it was cheesy, that’s no surprise at this point. However, I’m much more interested in how well this series concluded, and how much the creators managed to insert in this episode without self-destructing. Fast paced endings and flow paced endings take some completely different skill to work out well. With slow-paced ones, it’s really the point to allow the characters to develop into new heights. If not, then it’ll just turn out boring. With fast-paced endings, and a lot left open, it’s less of a concern to let everything happen naturally, and instead create an as big spectacle as possible, using the plot threads that you built up in the entire series, rather than just writing a boring action-scene and revealing the last number of plot twists like it was some kind of checklist.

I loved this ending, exactly because of that. It was just incredibly entertaining, and at the same time it really made use of its weird premise to actually give dead people a chance to shine, providing an ACTUAL REASON FOR IT. In fact, the story would not have made any sense if Hamyuts able to bring books into Ruruta: the entire circle comes together so wonderfully with that revelation. All along, it was the master plan to have Hamyuts and Chacoly both as individual attempts to penetrate into Ruruta and destroy him from the inside. This is why he tortured Hamyuts so that she became a masochist. Who knows what kind of horrible things he must have done to her in order to give her that power, but that part is left to our imagination.

The only big mystery here is why Hamyuts and Mirepoc were able to wield two powers. But hey, we’ve seen that it’s possible to transfer powers. With that in mind, Hamyuts probably brought Chacoly’s soul back, and tried to keep Mirepoc alive at all costs: her power to communicate to everyone, combined with Chacoly’s soul transference was an actual plausible way of saving the world in an over the top and cheesy manner. No longer is it just a godmode beam, but for once it’s well explained.

And then there was seeing everyone making a final appearance. In a show with such a high body count, this was beyond awesome to see everyone able to shine one more time, with actual reasons behind it, and actually having them end up dead at the end of the series: nobody who died got revived. Only asleep people got woken up. Ireia especially was just awesome.

then there’s Ruruta’s change of heart. Again, perhaps a bit too much. But you know what? This is a guy who has been doing everything for the person he loved, and he went as far as he did because he had the power to do so. Now that he’s lost his raison d’etre, having heard that all of his efforts were pretty much pointless, he actually tries to fix the mess he made. Not because he suddenly leaned the meanings of love and peace. Something tells me that he knew those all along. It’s more like, he just didn’t have any reason left not to save the world. He’s not like the lazy person who’d just give up and do nothing, given his 2000-year long quest to find the perfect book for his lover.

You know, you can really consider me a fan of David Production at this point. Despite how unknown the novels were, they gave it a chance and it worked out wonderfully. I’m really looking forward to whatever they have in sore next. Even if it’s just another trainwreck like Dogs Bullets and Carnage.
Rating: *** (Awesome)

Cobra The Animation Review – 77,5/100




Cobra’s premise at first seems one doomed for failure. In a world where all girls walk around in ridiculously revealing clothing, an invincible superman walks around and pretty much succeeds at everything he tries. Characters should be flawed, but Cobra is one of those guys who is perfect in every single way. Noramlly this would lead to rather boring television, but the creativity that has been put in the stories, along with Cobra’s charisma make this into a surprisingly enjoyable series.

The adventures, and the different places that this series shows make for a perfect light-hearted watch. The stories are nearly all well told and while they may not make too much sense at times, they’re well paced and built up and manage to draw you into its atmosphere.

I probably like this show even better than the original Cobra series of 1982. While that one was more of an action-series that focused on killing bad guys, the 2010 Cobra puts a lot more focus on adventures and exploration and instead of Cobra killing hordes of bad guys, it’s much more about his interatcion with the side-characters that happen to be tagging along with him.

On top of that, this series can boast the best soundtrack of shows that premiered in the past Winter-season. Yoshihiro Ike is a brilliant composer, and here again he delivers an exciting and perfectly fitting soundtrack to accompany the series. The graphics all look solid, but the animation itself is sub-par.

The arcs that this series decided to show differ a bit in quality. The mountain climbing arc is by far the best, while the two longest arcs at the beginning and end tend to drag on for a bit too long than necessary, and their plot twist may be a bit too non-sensical than what’s good for this series.

Cobra isn’t a series you want to go to for depth or realism at all. The stories are all very simple and the characters are all more charicatures than that they resemble actual people. But here’s the thing: it knows what it is, and it does this well. Cobra the Animation was very obviously made by passionate fans of the original Cobra 1982-series, who wanted to do the source material as much justice as possible. And you know what? They succeeded.

Storytelling: 8/10 – Rather cheesy at times, but knows how to draw you in.
Characters: 7/10 – Caricatures, Cobra is god-moded, but they all have their own charisma.
Production-Values: 8/10 – Animation isn’t impressive, but the graphics are. Plus a fantastic soundtrack.
Setting: 8/10 – The Cobra-universe is full of interesting places and settings.

Cobra The Animation – 13



Hmm, I’m not sure whether I actually get the plan of the major villain in this one. It’s a bit weird. First she invites thirteen people to help her retake Shiva’s castle from the Chaos Troopers, which was already in the hands of the Chaos Troopers anyway. Out of these thirteen people, she invites a bunch of other Chaos Troopers as well. She then immediately kills those Chaos Troopers off, revealing her own fatal weakness by stating how you can recognize one. Honestly, I don’t get it. Also, how did she know that Cobra had been to Shiva’s castle before?

Overall, my favourite arcs of this series were the short ones: the ones who just took up one or two episodes. This really isn’t the type of series that should drag on for long with elaborate story-lines, instead it should be a quick-fire series. This final arc… it could have been done in about half the time as well.

Nevertheless, I also pretty much enjoyed this episode for what it was. I’m still hoping for Osamu Dezaki’s next series, but in the meantime this was a nice enough substitution. As an adventure series, it did pretty much what it should have.
Rating: (Enjoyable)