Some Quick First Impressions: DanMachi, Denpa Kyoushi and Arslan Senki

Dungeon ni Deai wo Motomeru no wa Machigatteiru Darou ka

Short Synopsis: Our protagonist wants to be an RPG pimp

I am getting SAO reminders already. Let me talk about something for a moment. You see when I first played the game dark souls I was frustrated and angry at myself because of my own failings. But then I worked hard. I learned the enemy tells, figured out how to balance my stats, learned what was useful to what was not. I got good, nay, I got great. And when I struck the final blow on the last boss I knew that I got here from my accumulated effort, by challenging myself and now I could carry that experience into other games with pride. Now I imagine if I was given an ability that doubled my stat growth from the get go, handed all the best equipment and basically given regenerating health. Even if I steamrolled through the game my victory would be hollow. Because I didn’t earn it. I won not because of me, but rather because of what was given to me. It is for this reason that power fantasy such as this show does not interest me. Our protagonist has three girls already interested in him, an outright broken skill that gives him huge stat grown and the over powered equipment is coming. So with that out of the way, the writing is flimsy and contrived, that goddess girl is more annoying than I remember from the manga and the setting is just an rpg game. I will pass on this.

Potential: 0%

 

Denpa Kyoushi

Short Synopsis: A Otaku traumatises three girls for life to teach a life lesson.

Perhaps calling this a poor man’s GTO was a bit generous. It does have the same setup but the protagonist is certainly less likeable. Its hard to get on the side of the gifted prodigy who couldn’t care less about using his talent for anything besides otaku interests. Even worse when he’s a Gary sue who knows everything. It is odd that despite his actions being portrayed as heroic for giving bullies payback, his method seemed rather villainous. I mean the bullies did do something too far but threatening to publish all their personal information on the net, even as a joke, is going way too far. The character designs are not really pleasing and animation is fairly passable. But this is looking weaker than the manga. Or simply the flaws of the manga are getting illuminated.

OP: Very very annoying.

Potential: 40%

 

Arslan Senki

Short Synopsis: A young prince faces the task of inheriting his father’s throne.

This starting episode sets up a solid base for the remainder of the series. Two factions of different beliefs each with pros and cons. Motivations for what seem to be future important players. Excellent animation and art. Topped off with a persian arabic high fantasy setting. The main character is rather stereotypical but has much room for growth. The designs make it very clear that fullmetal alchemists author is in place though she didn’t write the original story. One negative however is the poor CG. Its understandable considering the number of people fighting on screen but it does look like rusty robots in motion at times. There are small pans which use CG as well which don’t look very natural. High fantasy is not often seen in anime nowadays so if this plays it’s cards right we may be looking at a potential highlight of the year.

Potential: 90%

Some Quick First Impressions: Gunslinger Stratos, Seraph of the end and Yahari season 2

Gunslinger Stratos

Short Synopsis: Our protagonist falls into an alternate world full of trigger happy people.

I am fairly certain that Gen is not writing this. You can see part of him in the concept but not anywhere else. The episode gave me a mixed impression. I hate the characters and find the main to be too much of a “Ordinary highschool student.” The action of the episode was quite good and I like the matter of dealing with alternate worlds even if in practice it’s a very bad idea. The art felt off at points as there were points when the protagonist turned his head and his face just looked strange and not proportionate. One thing that assures me that Gen is not the writer is the few lines which were embarrassingly awful. Two examples of which being when the main and female love interest encounter a blood soaked body and proceed to ask it if it’s ok. And this funny exchange of words

“No, that was an explosion!”

“An explosion? What do you mean?”

“I don’t know.”

I would like to think of this as a translation error. Or at least I hope it is. I am willing to give it another episode but I don’t see this becoming something worthwhile.

Potential: 40%

 

Seraph of the end

Short Synopsis: Our protagonist wants to kill all vampires

This show has a number of parallels to attack on titan. It would be a lie to say it was exactly the same as it does at least differentiate itself enough in setting and story. However if there is one thing I wish this show would have avoided that was a major negative of Attack on titan.  Namely the lack of subtlety. Seraph of the end is told so heavy handed with pretty much everything shoved in your face. So much so that the ever so predictable tragedy that came at episode’s end left me sighing. But while I feel the execution is poor I do like the ideas here. There is a good bit of potential in this story. However there are harbingers of decay in the future, namely this “Prophecy” mentioned and the worst thing that always cripples story potential, a school setting. Though really I am rather cautious because this was essentially the setting up episode and the next episode is likely the true beginning. I have a firm suspicion that this will go downhill very fast. But provided that it can restrain itself a bit and move the story as far away from that school as possible this could be something.

Potential: 50%

 

Yahari Ore no Seishun Love Comedy wa Machigatteiru. Zoku

Short Synopsis: The cynical adventures of captain buzzkill and his crew

There is a noticeable upgrade in art and animation. Though one complaint I have in that department is that Hikigaya looks like he’s been bishied up a bit. The pacing does look quick and I noticed moments were it seemed that scenes were cut out altogether. That said I don’t think anything cut out looked significant. One of my major concerns about this season has not yet been put aside. That being that harem antics overtaking the plot. I question as to why these girls pretend to show disdain for hikigaya despite their affection for him being maxed out. But admittedly not much has changed from the first season. Hikigaya’s cynical disposition and snark is delightful as ever as how the other characters play off him. (Though for once I would like to see a fujoshi character whose main purpose is not a one note joke) The first episode at least promises more of what made the first season enjoyable which is fine by me.

OP: The guitar riff is catchy and the tune is pleasant. The visuals colours are somewhat washed out but nice use of geometric shapes and stripes.

Potential: 80%

Fate/Stay Night Unlimited Bladeworks – 13

It’s back and still as beautiful as ever. Sadly not a fourty minutes long and still leaves me hungry by episodes end. It does seem to cut off suddenly rather than end. So after telling Shirou to stay away and stating how only masters should stay in the war, Rin is thrust into the exact same position. Archers betrayal isn’t an unexpected development but to do so coldly and quickly was quite cruel of him. They may have only known each other a few days but these are two people who trusted each other with their lives. I like that instead of just Archer declaring his betrayal in the visual novel, they have him actively display it by pushing away Rin and defending Kuzuki. It not only looks better visually but makes sense in context. It’s an exhibition to show Castor that hes has tossed his master aside. The reasons for the betrayal are somewhat sketchy admittedly. It makes more sense later but even then there are some questionable aspects. But looking at Rins plan objectively, it was rather foolhardy. Castor may not be able to use Assassin at the church but she still has Kuzuki and Saber. Rin was obviously not thinking clearly, even declaring that she would handle Caster. In the Fate route of the visual novel Rin said it was outright suicide for a master to go up against a servant. Naturally being a rule Nasu wrote there are numerous exceptions but anyone could tell that Rin was outmatched. But the most telling thing that showed she was not thinking this through was the very statement that likely made Archer defect. That when she rescues Saber then Saber could reinstate the contract with Shirou. Now take note that right from the beginning Rin wanted Saber to be her Servant. Even more after meeting her so when a perfect opportunity to take Saber for herself has come it’s odd that the thought never entered her mind.  It would be tough for her to support two servants but I say she would be more than capable of it. This isn’t about taking down Caster, this is about getting Shirou to be her comrade in arms again. A moment of her true feelings slipping through the facade.

I at least thank UFOTABLE for not being excessive with the Saber and Caster scene. It was one of the more unsavory moments of the visual novel. But the basement of the Church does seem rather spacious to the depiction in the visual novel. There was a change in scenery for the last scene as in the visual novel it took place in the graveyard. But truthfully while it is visually more interesting to have it in the graveyard it doesn’t make much sense for them to relax in such a grim place that just so happens to be so close to the church. I also wish Rin had taken off her jacket for the scene but again it does make more sense this way. This is without a doubt the most vulnerable Rin and Shirou have ever been. Now serventness, with the only refuge being taken over by the enemy. Not that the two would have taken that refuge as both are determined to see this through to the end. Rin crying was a powerful scene, I actually thought it was a mess up when UFOtable showed Rin taking Archers betrayal not as hard as I would have thought but to have it all hit her at once when Shirou mentions it is really just perfect with her character. Also bravo Shirou, you confessed wholeheartedly to the girl you like. You have done what an overwhelming majority of male protagonists have failed at for years. Even pushing Rin into Tsundere overdrive, well played. We are now over two thirds through the Visual novel story which leaves me to wonder just how UFOtable plans to cover the remainder of the episodes. The title of the next episode makes me wonder if they shall splice in Castors backstory from Hollow Ataraxia which I think is an excellent idea. It would give her better character development and lend thematic weight to events to come. So another long week till the next fate episode…

Death Parade – 11

So we are reaching the final conclusion and things are coming to a head. Chiyuki’s memories are restored and we find that in life she was an ice skater. An odd choice but it did lead to a rather beautiful scene of Chiyuki skating on Ice as she recalled her past. Admittedly I did try to ignore the obvious reasons as to why the camera avoided looking at her feet (Those feet skating movements would have been tricky to animate.) as I found the nature of the scene poignant and picturesque. Though Chiyuki’s backstory was rather underwhelming.  While it is true that considering Decim’s inexperienced standing as an arbiter that he wouldn’t get someone with a extreme past but when the series has been eluding that her past held some deeper meaning it’s rather disappointing to find its not really that significant. An ice skater who got an injury that prevented her from skating anymore and killed herself. I find the nature of her suicide somewhat strange as it didn’t look to me like she was all alone in this. Is it a Japanese thing to remain passive and hope they pull themselves out of their depression? Despite it being one of the worst things you could do in that situation? Really when she considered herself worthless after losing her ability to skate, I think leaving her be afterwards only confirms that thought.

Yet the best part of this episode was with Ginti and of all people, the girl from episode 6. With Harada’s soul going to the void, Ginti presents the choice to sacrifice another to save his soul. The person to be sacrificed just so happened to be a cameo of Light Yagami from Death Note. In that case you really should have pushed that button Mayu. Yet despite Ginti’s attempts to get her to reconsider, Mayu decides to go to the void together with Harada. This is a really well done scene that I would applaud in normal circumstances. But it rather falls apart when you take into account that she is quite literally going to hell for a boy band member she obsessed about. A boy who she barely knows anything about. Not the love of her life or a dear family member. Just why was this character given such a great scene? Episode 6 just destroys what could have been a powerful scene. I like the meaning behind Ginti being unable to push Mayu into showing her inner darkness. That an arbiter that took sadistic joy in judging couldn’t make up his mind about how to judge one girl. But I think this was the wrong character to do this with. Mayu didn’t deserve main character treatment in this matter. So we have one more episode to push things to a close. I must admit that much like Ginti I have trouble judging this. When taking in the show as a whole I could define it as half-great. The weak and strong moments of the show are in equal measure. But an ending can change everything.

Death Parade – 10

So Onna name is finally revealed and newly christened Chiyuki plays a game of old maid with a storyteller. Death parade, you are doing it again. You are drifting from what should be the focus of the series and really pushing this ongoing plot thread. So we learn a number of things. One, that Chiyuki’s time in quindecim is limited and soon she will return to being a dummy. As for what happens to her soul…well it’s not specified. That Decim is starting to want to abandon his role as arbiter as he respects humans lifes too much to judge them. That Nono is getting Quin to retrieve Chiyuki’s memories and Oculus has learned of the whole scheme after doing….something to the elevator operator. Well if you are going to push this on me then fair enough, I will give this my full attention.

If I was to describe my feelings for these developments I was say I was apathetic. This could be attributed to the fact that I care more for the games than this ongoing plot. However I believe there is another reason why I do not care for this. Simply put, I do not know the stakes. So Oculas finds out that Nona put human emotions in a arbiter. So what? Is he going to kill her? Fire her? Congratulate her? And if this is so risky then why is Nona trying to do this? I understand that it’s not good to spoonfeed everything to the audience and that keeping a person’s intentions secret is used to promote intrigue and thought. But we do not have the slightest idea of even how this world functions. We only have a vague understanding of how the arbiter process works. I said before that it’s good to keep things in the dark but if you are going to go this route then at least show a basic understanding of what’s at stake. For I cannot fear for these characters lives if I am not certain whether they can die. So how does them getting in trouble a threat when essentially they cannot be punished? Well besides being separated but I don’t have the attachment to the characters to really feel for them. I like Decim and Chiyuki is alright but I don’t really know enough about them to form a big attachment. That I believe is the real reason that I do not care for these developments. I am just too much in the dark to see how these things affect these characters.

While things may speak to the contrary, I don’t hate this plotline. I can find myself getting drawn in if it was more clarified. However this is at odds with the death games as a majority of those are now mostly filler. They may have affected the characters slightly but the main goal of making Decim question the system was really the only matter that needed to be driven home. So with regards to the main plotline the death games are…time fillers. I do not like this. The game in this episode is a prime example of that. The game of old maid didn’t bring any new revelations to the characters besides Chiyuki learning her name. I don’t see the reasoning as to why Nona would bring this guest as she didn’t provide anything the audience didn’t know and her life didn’t serve to do much besides affirm Decims beliefs. Which is counterproductive when Nona is telling Decim to continue to judge as an arbiter. So how is this old woman supposed to change his mind on the methods of judging? This is exactly why I keep saying the focus on the games. Because unless you can answer these questions satisfactorily this plotline will end weakly.

Durarara!!X2 – 09

 

In reflection I think Durarara may have been a poor choice to blog. The reason being that when I sat down to watch this episode I was fully intent on finding something I could comment on. Then as the end credits roll I find myself at a loss to what to write about. With something like Death Parade it comes naturally but here I just come up blank. I could of course bring up the events of the episode itself such as Verona chasing after Celty with glee or Shizuo avoiding fighting the yakuza because he’s been framed and doesn’t want to raise any more problems. Yes, I could say it was funny when the yakuza underlings tried to explain Shizuo’s absurd fighting style to their boss. However that’s just me summarizing the episode, not reviewing it.

The cogs are in motion and something is coming but I cannot formulate an opinion on it. I do admit that this season has so far been inferior than its predecessor now that nostalgia factor has long worn off. We are now 35 episodes into Durarara and yet characters are still being introduced and the story feels like it’s setting up stages. Many animes would be moving on to getting the main event started and those shows are lucky to even get a second season. Let alone a two cour one. In the impression, I warned people not to expect progression with this series. Now I find it hard to follow my own advice. I am sorry for the lack of episode review here but I recommend trying to review just the events of this one episode in the comments. I think you might understand why then. All I can really say is this. Mikado better have made made a choice by the end of this arc as his indecision would test the patience of Buddha. I am hoping the next episode will give me something to work with as otherwise I will be forced to drop this and maybe replace it with kaleidoscope. Or an one post impression on another ongoing series.

Death Parade – 09

Well the end of the episode did get over melodramatic but still, a very good episode. It is rather amusing to see two people bond over a shared goal of revenge. Their thinking slowly edged towards a dangerous outlook it became clear that one of these two is not on the same wavelength as the other. The detectives attitude throughout the game became worse the more he remembered and when the two remembered their sins, he was the one stating that they were not wrong. In truth, is he right? Murderers and rapists are not the kind of people who you can just chuck into a jail cell for a couple of years and hope they learn the error of their ways. You cannot force someone to change their thinking. The person themselves needs to recognise their own mistakes. Of course, even if you were to get three ghosts of past, future and present to show them the error of their ways chances are that they would be completely apathetic to it. So perhaps we would be better off without these kinds of people. However then the problem with this kind of thinking rears it’s head in this episode. When the detective got his revenge he lost his goal and when that happened he took of the role of what could be described as a living arbiter. He watches peoples sins and then judges them for it. Thus the problem is this, when you adopt the methods of a killer in order to remove scum from society then you in turn become scum. You cannot judge without being coloured by those you judge.

So in this death game we have a practiced serial killer and a impulsive killer. Both motivated by revenge for a loved one. The detective in turn egging on the young man to finish his revenge and giving him determination. The ultimate poetic justice comes that he has already taken his revenge and did so by pure stroke of luck. For the second person who just watched and didn’t lift a finger to help his sister was the detective himself. I find the logic somewhat flimsy as I think attempted rape and assault is more than enough reason for the detective to intervene. The reasoning that the person needed to commit an act first when he had very intent to do so just seems to be here to make the detective more villainous. In fact that would be my problem with this episode. The detective just changed to a villainous persona and started taunting the young man. For someone who was cold and indifferent that’s an odd change. But it did lead to an interesting development. The opportunity for the young man to take his revenge a second time. With the detective inciting him to do it and Onna begging him to put it aside. Even going as far as to spill the beans about void and reincarnation. I am not sold on Onna’s outburst here. I understand that she had misgivings about the process as a whole but I didn’t get the impression that she was this opposed to it. On the contrary I thought it was more than she didn’t like when the arbiters manipulated the process and not the process itself. So was sighing a bit seeing Onna attempt to convince the young man not to take his revenge and succeeding…nearly. Though the effect she had on Decim was fascinating with how she got him to question the very nature of his role. So I now see the pattern of this show, a death game is always followed by an intermission episode. I am not happy about it as the background dealings of the death games are significantly less entertaining than the death games themselves. With the amount of time left in this series I would prefer if these plot threads about the storybook and Nona hiding things from the boss be abandoned in favour of focusing on it’s strengths.

Durarara!!X2 – 08

No animation issues this time around thankfully. Really like the touch of Irelands flag on the cup Shinra gave the girl at their apartment. Sometimes it’s easy to forget that Celty is indeed Irish. Probably one of the few Irish characters in anime. And here we learn that the one who told the little girl to kill Shizuo was in fact Izaya. (No surprise there) Shizuo reaction to this is the most unexpected and pretty funny scene. A ridiculously off putting smile as he goes off laughing to kill Izaya. Naturally Izaya goes to lengths not to face Shizuo directly. Even framing him for murder and getting a gang after him. Izaya’s plan looks to be coming to fruition. With him even taking Masaomi out of town so that he doesn’t mess up his plans for Mikado. He is currently suspicious but hasn’t caught on to the real reason Izaya sent him to the countryside. Verona’s gearing for a rematch and Ladies man is picking a fight with Kadota. Things for this arc look to be coming to a head.

Mikado’s section basically involved him being offered the position of the leader of the blue squares. The impact of this scene is lost on me. Because it relies on Mikado denying his desires and having someone else point them out. The problem with this is that Mikado is not unaware of his desires. They are the very reason he moved to Ikebukuro in the first place. He himself pointed this out to us in his flashback. So having him deny this and claim he wants an ordinary life is just out of character. Why does he need someone to bring up something something he already knows? That Izaya brought up with him only an episode ago. I like the idea of Mikado taking up a position of power. I am just not fond of the execution.

Death Parade – 08

Why do you do this to me death parade? You dodge your true potential and instead focus on background exposition or, of all things, comedy. Then just as I was about to lose interest and give up, you present the best episode of the series so far. Now this, this is what I was talking about.  A death game between a detective and a young man with one of them being a murderer. I was hooked from the very first minutes. This episode really worked because it focused on the core characters. Namely Decim, Onna and the players. No distractions. No off tonal moods. Most importantly, no boy band fangirls. The detective was clever in gauging the situation and the young man’s dilemma of speaking to a cop when he had a severed hand in his bag made the conversations tense. What I truly loved was they changed over the course of the game. In the beginning neither of the two looked like killer material and both seemed to be good people. But then they’re memories started coming back. More and more reasons why these two could kill came up and their personalities did a turn as they remembered. The light-hearted detective turned cold and determined and the young man desperate and anxious. Truly it is a scary thought that one memory changes someone so much.

A few bad notes however. While this was minor, it’s the first part of a two part episode. While that’s fine it was disappointing when the episode ended just as things were heating up. Another thing is that game they played wasn’t very interesting and felt like an afterthought. The added “pain factor” was really just a rehash of the first games(and death billiards) gimmick. Finally the greatest offender was the after credits scene. I was having a lot of fun speculating as to who of the two guests was the killer. But then Onna goes and says the answer. Why did Onna have to spoil the surprise? This twist have been more effective if it was unveiled in the next episode. I don’t get the reasoning of revealing it here. While I am still interested in how this will play out, one of the things that made this episode so engaging has been removed. But negative points aside, colour me surprised. This episode is a great set-up for the next episode and hopefully a turning point in the series.  You have my attention again Death Parade. So please don’t mess this up.

Durarara!!X2 – 07

I think the problem with this episode was evident right from the opening scene. I had to do a double take when seeing a very poorly drawn Simon. I even questioned whether it was a new character entirely. But no, the animation budget took a nosedive. Or the guy who was to do the inbetweens got sick. The animation in this episode was bare bones. Movement to an absolute minimum. I mean damn, at several points there was no inbetween frames at all and you were graced with magic teleporting statues supposed to represent characters. It wasn’t done out of artistic sensibility. Of that I assure you. The fight between Vorona and Anri was really hurt by this. With the two portraying the furiosity of two mannequins in a staring contest. Even Vorona’s backstory had moments where the only background was a colour gradient.

That really did ruin the episode but truthfully the episode wasn’t that eventful. It was yet another backstory of yet another crazy character. In another story Vorona’s character might be a main antagonist or anti-hero. But here she’s the goon picking a fight with characters she is greatly underestimating. A one note conflict. So really it’s just a waiting game of seeing when she will discover what the audience already knows. Meanwhile Mikado looks to be disregarding every warning he was given about Izaya already and letting the guy play him like a fiddle. Though it is good to see the issues with Mikado’s indecision regarding his position in the dollars being pushed into his face. Speaking of which, it looks that the dollars conflict seems to have reached his doorstep.