Some Quick First Impressions: Namu Amida Butsu!: Rendai Utena, RobiHachi and Gunjou no Magmel

Namu Amida Butsu!: Rendai Utena

Short Synopsis: Pretty boys who are deities and their jobs is to destroy negative energy from human.

Mario’s review:
When will this hot boys trend die down? Rendai Utena (not to be confused with Ikuhara’s Utena. That’s an insult!) spends 80% of its energy to introduce dozen boys with colorful designs who happen to be deities. What do they do in this entire episode? Cleaning the house, buying some goddamn milk and eating dessert together. The rest of its energy it addresses its main concept: they’re here to destroy vices, negative force within each human. I mean, dessert is nice and all but that’s the only entertaining part I can take out from this episode. The production is below par, the characters are nothing original and the concept isn’t that engaging or interesting. It doesn’t have anything offensively terrible, but at the same time it doesn’t leave much impact to me whatsoever.
Potential: 0%


RobiHachi

Short Synopsis: A down-on-his-luck freelance journalist flees Earth to escape a loan shark, but accidentally brings along one of his debt collectors.

Wooper’s review:
RobiHachi is Space Dandy by way of last year’s Double Decker, with 10% of the humor and 0% of the style. It sports a colorful sci-fi setting with flying cars and bustling city life, but only takes advantage of it once or twice in this premiere (the scene where Robby gets caught in an alien street crossing comes to mind). Apart from those rare moments of inspiration, it’s only a mildly amusing and below average-looking buddy comedy. Main character Robby takes life as it comes, while Hachi is obsessed with experiencing new things, and these traits envelop their entire personalities, rather than informing them. As a result, there’s a lot of bickering between the two, including a moment where Robby gives a lecture on smelling the roses, and a smooth sax solo starts playing as though he were Onizuka from GTO. Speaking of music, the second half of this episode takes every opportunity to cram boilerplate 80s rock into the background, even when characters are just talking to one another. I can only assume this choice was made to distract from the series’ limited animation, which punches below the standard of modern TV anime. Even Robby’s insulting rabbit butler is only good for a couple chuckles before the whole show collapses under its own weightlessness. Unless you’re really into space adventure/comedies, give this one a pass.
Potential: 20%

Mario’s review:
Hmmm, even the character design of Hatchi reminds me a great deal of last year’s Double Decker and the plot is a mashup of shows from the past (Space Dandy, Cowboy Bebop come to mind), so right at the first round the originality is already out of the window. Then the production isn’t something that I normally recommend, given it doesn’t impress me in any way. Furthermore, while I’d say the mains’ interaction is solid (hence the score), I don’t care much for either Robby and Hatchi individually. The brief callback to Robby’s misfortunate events is funny on paper, but when they display it on-screen, it falls flat. This premiere runs mostly as a prologue to the adventures between this duo as they travelling through planets, so I’d say that next episode is where the show showcases its true color. One important thing that the premiere fails to do, however, is that for a show that has “cool” factor written all over, it doesn’t offer half of the “cool” vibe it aims to achieve.
Potential: 20%


Gunjou no Magmel

Short Synopsis: A relief worker trained in supernatural combat travels to a mysterious continent to find a client’s brother.

Mario’s review:
Magmel is based on a Chinese manhua and it pains me to say that anime medium doesn’t have a good track with Chinese material. But I have middling expectation for this one based entirely one the first manga chapter that I read, with was a decent fun. Turns out that this first episodes material isn’t the same with the first chapter, but I’m still pleasant surprised on how much I enjoy Magmel so far. Its biggest strength right now is its setting that is both dangerous and inviting at the same time. The setting reminds me a bit of Made in Abyss, which is pretty decent praise in my book. It also succeeds on providing the sense of adventuring, of discover new area and monsters. This episode’s story works well as a standalone story and as a good introduction as how twisty this new continent can be. So far, I like the main characters well enough, and even the side characters have some legit moments there. The fact that it’s made by Studio Pierrot means that they can pad out this material with fillers and squeeze the most out of this show’s juice, but as far as “intriguing” goes you bet I am.
Potential: 50%

Wooper’s review:
The first thing I have to mention about this show is the background art, which is verdant and lush. It was really important that the series nail this aspect of its production, since it’s set largely on an unexplored continent where thousands of new species are lurking. That kind of setting should be as vivid on screen as it is in concept, and here Gunjou no Magmel succeeds. The second thing I have to mention is that everything else about the series bored me. The gigantic flashback to a one-off character’s backstory near the start killed its initial momentum, and his cluelessness until the moment of his death made him frustrating to watch. Main character Inyou’s stoicism isn’t a bad foundation for his character, and his willingness to kill a man he’d promised to save was appreciated (as opposed to the righteousness of most shounen protags). But he didn’t hold my attention despite his position in the dead center of the story, perhaps because of his overwhelming strength. The relationship between him and his robot-piloting maid wasn’t even deep enough to get my toes wet, either. I’ll admit that these are a lot of criticisms for a shounen series with a simple core concept. It ought to be judged largely on the strength and viability of that premise, and I think there’s lots of room for Magmel to do its thing in future episodes. That “thing” ought to look a lot different from this premiere, though.
Potential: 30%

Some Quick First Impressions: Fairy Gone, Mayonaka no Occult Koumuin and Hachigatsu no Cinderella Nine

Fairy Gone

Short Synopsis: A handful of fairy summoners must reenter society in the wake of a large-scale supernatural war.

Wooper’s review:
Getting into specifics about your fantasy world before fleshing out your characters is typically a bad idea. If you needed any more evidence to support this principle, Fairy Gone has you covered. Though its characters are all set against the backdrop of a recent war, they’re sorely lacking in personality or individuality. You might assume the show would hint at the psychological toll the war took on them, or their religious or spiritual lives (since fairies are so important to the story), or anything apart from their general stoicism, but it doesn’t. One of the characters, Marlya, is obsessed with meeting a friend from her past, but that’s about all we’ve got in terms of motivation. We’re sure to learn more as the story progresses, but this premiere doesn’t have a hook for propelling audiences toward those later episodes. Fairy Gone fares better on the technical front, sporting some decent action and P.A. Works’ pretty background art (the backstage room at the auction is especially noteworthy). Still, the show is grayer and grainier than their output has been in the past, marking something of a departure from their house style – even last year’s Sirius the Jaeger wasn’t this grim, despite its similar premise and tone. Director Kenichi Suzuki might be responsible for the change, but given his link to JoJo’s Bizarre Adventure and this show’s use of CG fairies as “Stands,” his involvement is likely to be remembered as a meme more than anything else. That’s kind of a shame, as there’s a decent show in here somewhere, but what came together in the premiere isn’t the best version of these ingredients.
Potential: 40%

Lenlo’s review:
3 minutes in and we have gone through 2 text crawls, 3 countries, 3 cities, and probably a time skip/flashback or 2. It’s hard to tell. Whew, is that not a good sign. Wooper hits the nail on the head when he says Fairy Gone cares more for its history/world than its actual characters. I hardly know or care about any of them, partly because the central goal is thrust on us so quickly. Marlya’s goal is to find Ver apparently, and she does so in the first damn episode. I don’t know these characters, am I supposed to care? As for production, the fights were… weird? There are elements of greatness there, the backgrounds and kinda CGI JoJo Stands. But once everything starts moving together and playing in the same scene, you start to notice a lot of jank. My read is, Fairy Gone clearly has someone who cares about it in PA Works, someone is passionate about it. But the actual production doesn’t really come together, all its separate parts just sorta… falling into place instead of being carefully placed there. If you can get past the jank, and not get bored to death after the exposition stops, then you might find something interesting here. But I wouldn’t expect it to be anything amazing.
Potential: 35%


Mayonaka no Occult Koumuin

Short Synopsis: A public servant in Shinjuku ward suddenly gets the ability to interact with supernatural beings.

Mario’s review:
Well, if you think tengu and angels eloping isn’t absurd enough, that’s just the tip of the iceberg of what Occult can offer. As the title suggests, it takes place at night, in Shinjuku ward. The show doesn’t really make this unique setting distinguishable enough, sadly. Most of it is because the visuals look unremarkable, and there’s no stand out element that could highlight the settings. The same can be said for its busy plot. The show introduces the main guy, establish its supernatural world before revealing, in the span of 10 minutes, that the protagonist has “special power” no one else has. It’s often the case that when the plot goes so fast, it has a harder time to let the events sink in. All in all, this is an alright but unremarkable entry. And be sure to check out the OP as it is one of the better moments out of the entire episode.
Potential: 20%


Hachigatsu no Cinderella Nine

Short Synopsis: A bunch of girls participate in their school’s baseball club.

Mario’s review:
This one turns out to be a nice surprise. While it’s in essence a CGDCT show, it’s charming enough and the execution is solid enough to make it an enjoyable ride. The visuals sometimes remind me of a lesser-KyoAni inputs, or more on point – Love Live’s level of visuals presentation, with cute character designs and bright backgrounds. The animation, however, is limited and there’s one point during the practice match the show is filled with powerpoint screenshots hovering up and down. The cast so far made up of girls with different individuality who come from different ground regarding baseball and so far I enjoy them well enough. This show won’t be a sport drama (hence lacks the competitive thrills), but if you regard it as a show where dozen girls with different traits join up for the same hobby in an Idol-anime fashion, you will have lots to enjoy here.
Potential: 40%

Some Quick First Impressions: Bokutachi wa Benkyou ga Dekinai, Kono Oto Tomare! and Shoumetsu Toshi

Bokutachi wa Benkyou ga Dekinai

Short Synopsis: A high-score boy is asked to be a tutor of other talented girls.

Mario’s review:
Just fresh off from the Quintuplets show last season, we have another harem anime where main guy is a tutor for “hot, talented but somehow still needs tutoring” girls, and it’s pale in comparison in almost every department. The main lead isn’t particularly interesting for one thing, since he does very little to stand out from a normie harem protagonist. The show delivers some decent chemistry between him and the girls, but the girls themselves, despite spend majority of time together, share zero interaction whatsoever. Secondly, all the narrative beats this premiere goes through is predictable and uninspiring. We see some lame fan-service, we have the normal shtick of him saying misleading comments, we have girls already falling head over heel over him by the episode’s end. Lastly, the production is plain. The art-style is unremarkable and there’s nothing worth recommending on the visual side. Watch (or re-watch) Quintuplets show instead. They share the same DNA but the other show makes full use of its harem roots.
Potential: 10%


Kono Oto Tomare!

Short Synopsis: An annoying nerd prevents, then accepts a troubled delinquent’s application to the traditional koto club.

Wooper’s review:
The ubiquity of high school clubs in anime can lead some viewers to find them tedious, but I wouldn’t have considered myself one of them until recently. Series like Chihayafuru and K-On! are among my favorites, with the formula of finding new club members providing a way to explore both themes of friendship and their clubs’ focus. But we’ve seen an outpouring of half-hearted club shows in recent years, and even promising candidates like Kabukibu have fallen into template mode after a few episodes. My theory is that anime’s new 12-episode standard is to blame – a thought was strengthened by Kono Oto Tomare, which sprinted haphazardly through its opening chapters to enter the recruitment phase. Club president Kurata’s pitiful backstory (he failed an entrance exam because he was sick that day) is only fed to us after he stresses about the koto club for eight minutes. The blonde delinquent who wants to become its second member teleports around the school so they can share as many scenes together as possible, most of them being overly dramatic or laughably violent. A dark incident from the delinquent’s past is only revealed so the school’s current gang of thugs can recreate it thirty seconds later. As far as atmosphere goes, the voice acting is too shouty for the material, and there’s zero koto playing in the premiere (which would have been a welcome respite from its relentless drama). Of all the episode’s components, only the art was passable in my eyes, but it wasn’t good enough to bring me back for round two.
Potential: 25%

Mario’s review:
UNBEARABLE PROTAGONIST, ACT III

It’s another show about high school students and their club activities. On that angle Kono Oto Tomare is a solid entry. The subject of Koto club isn’t something we see that often, and what this episode does well is to provide the leads’ own connection to this Koto club. Although I can’t say I am fond of the wimpy male lead (his shtick: I HAVE TO PROTECT THE CLUB is especially annoying), the show does spend time to provide backstories from our leads and inform us their points of view. Unfortunately, apart from that part this first episode suffers from many more glaring issues. First, the pacing is way too quickly that it feels as it they try to rush the material to a certain point. Things happen, things resolve in a flick of fingers, and worst offender is everything that related to the unnamed bullying kids. It’s so obvious that they are there to be the most hateable bunch of kids and I don’t really appreciate any of that. And while the subject matter is koto, there isn’t much of what makes koto club appealing, though I believe we will get to that in later episodes. So in short, Koto has some good characters development, and if you enjoy their chemistry of this premiere, there will be a lot to like here. Beware though, the plot can become contrived in service of these characters’ development.
Potential: 30%


Shoumetsu Toshi

Short Synopsis: A girl, with a help of a vespa-riding boy, decides to visit her vanished home town to see how it has changed.

Lenlo’s review:
Jesus christ, Madhouse is doing this? Are you serious? Am I being punked right now? Because this is legitimately terrible, at least on the production side. Everything from the art to the animation looks like it wasn’t finished when it aired. As for the story itself, for the life of me all I can remember are a bunch of tropes. I have absolutely no desire to see more this.
Potential: 0%

Mario’s review:
Just like Yu-no at the start of this season, Toshi suffers from introducing way too many characters before the main event even kicks in. Toshi seems to be interested in its own mystery that it forgets to tell a proper story, or flesh out any character for us to invest in. Take the main lead who acts like a complete bonker, first established him as the man who honor his job, then at the end try to convince us that he’s good nature enough look after that girl? The visual looks stiff but worse, it looks implausible. Take several chase scenes where he doves his scooter up and down (and at one point, block the attack) like he’s playing Wii and when the torrent of knives come toward him and somehow he gets away from it with only scratches? The central mystery is solid, however. It’s clear that the girl is the main cause of this disaster and it’s interesting in the fact that it could go in many different directions. Character-wise the show remains duh (remember a guy who keeps saying “could be a worthy test subject”?), and I don’t think that aspect can get any better. Watch it if you like the central mystery because otherwise, it offers very little else.
Potential: 20%

Some Quick First Impressions: Hitoribocchi no Marumaru Seikatsu, Mix: Meisei Story and Kimetsu no Yaiba

Hitoribocchi no Marumaru Seikatsu

Short Synopsis: A socially anxious girl must befriend all of her new classmates to win back the love of her former best friend.

Mario’s review:
UNBEARABLE PROTAGONIST, ACT II

Hitoribocchi is dull, Hitoribocchi is boring. Unlike Lenlo below I have a good relationship with the SoL genre, and even then I wouldn’t recommend this show. The main girl makes up the biggest issue for me as her social anxieties makes her act and behave like a 5-year-old kid. This one reminds me a bit of Slow Start last year with the same level of stupidity and dumb her down for the sake of making her cute. Her making friend feels way too easy, her anxiety plays mostly for laugh and I’m pretty sure I have seen all these familiar beats before. Look, if you’re a middle school girl, how about you act like one and not drawing plans to get rid of the society? This isn’t kawaii, this is just plain dumb.
Potential: THERE’S A CINNAMON ROLL WE ALL HAVE TO PROTECT

Lenlo’s review:
Hitoribocchi’s biggest problem, for me, is that it’s a Slice of Life. It’s simply not a genre I enjoy. By about 8 minutes in, I felt like I should be at the end, such is how it drags. That is most likely just my aversion to the genre though. As far as content, Hitoribocchi is basically a more wholesome version of Watamote. Both are school Slice of Lifes about an anti-social girl fitting in. The issue is though, just like Watamote, I was bored out of my mind. Maybe it’s the setting, maybe I just can’t enjoy a school-life centered drama anymore. I am not sure. Either way, from what I watched if you enjoy Slice of Life, you will enjoy Hitoribocchi, if only because your enjoyment will be inverse to my dislike of it. That’s typically how the trend on Slice of Life goes for me.
Potential: 10% if you’re me, 80% if you like Slice of Life.


Mix: Meisei Story

Short Synopsis: A pair of talented baseball-playing brothers rejoin their middle school team for another mediocre season.

Wooper’s review:
I mentioned it in our season preview, but Cross Game is my favorite anime, so it’s impossible for me to judge Mix (which is from the same author) without any bias creeping in. Just looking at the simple designs of these characters makes me want to smile, reminiscent as they are of Adachi’s other works. And it’s not just audiences that might be attached to other series of his – Mix itself makes its connection to Touch very clear, using an extended flashback at the start to link Meisei High’s past glory to its present mediocrity. Even Mix’s narrator is a character from Touch, and there’s a bit of fourth wall-breaking when the two main characters acknowledge her presence from within the story. This level of narration, the character introduction cards, and the VCR-mimicking scene transitions are all potential stumbling blocks for new viewers, I suspect. Mix is playing with its format a bit, rather than going for 100% naturalism as might benefit such a slow-moving anime. Despite these modern flourishes, though, Mix’s character work is old-fashioned in the best way, making the establishment of their personalities its number one priority. The male siblings at the heart of the story share an easy-going demeanor, but one is a tad rougher around the edges, which will likely be brought to the forefront when their coach’s favoritism starts hurting the team. There’s a bit of a mystery at play in their relationship, as well, which I won’t address for the sake of any newcomers. I’m quite eager to watch the next episode (if only to see the series’ glorious OP again), but I’ll bump my score down a bit to account for its uneventful first episode and odd scene transitions.
Potential: 70%

Lenlo’s review:
As Wooper correctly anticipates, there are a few issues for a new viewer who doesn’t know the original story to get over. Personally, I am not a huge fan of the extreme amount of narration. Yet at the same time it gives the series a very… old feeling, while still having the modern production. Take the character designs for instance, though it has a modern coat of paint, it’s all very late 80’s early 90’s, really making it stand out from other series. As Wooper said, Mix also goes out of its way to establish its characters clearly and early just like the oldies. I quite liked these two leads because of this, I think they will be able to play off of each other well. The whole sibling bond/rivalry going along with their differing personalities. I am also always one for a good sports anime, and the time period of the original story made a lot of good ones. Basically, I think Mix has a promising start and I look forward to seeing where it goes. As someone who has no idea about the original work, it pulled me in.
Potential: 60%


Kimetsu no Yaiba

Short Synopsis: A kid comes home to find out that the entire family has been killed and his little sister has turned into a Demon.

Lenlo’s review:
Well, I suppose we know where Ufotable’s fraudulent taxes went, because Yaiba looks great. A treat to watch. This is the only aspect of Yaiba that wowed me in this first episode though. While the world was interesting, the premise itself a classic shounen, we didn’t get much more than that. The protagonist is a bit of a wet blanket and there really aren’t any rules yet established. However if Yaiba can take this first episode and run with it? Expand on the world, and grow the lead? Then I think it can be a great shounen series. All the pieces are there after all. An end goal, a mysterious final boss/demon, a weak character growing strong and plenty of room for good fights. Yaiba just needs to take this framework and start filling it in, and I am willing to give them the benefit of the doubt on this one.
Potential: 75%

Mario’s review:
I’ll be honest that prior to watching this episode I don’t have that high of an expectation towards Yaiba. Shonen Jump golden egg and ufotable aren’t something that attract me personally, but the premiere proves to be a worthwhile watch all around. If I have one small nitpick over the presentation, it’s the large amount of narration that nearly threaten to overwhelm the story. It does add a sense of novelty that other action shows usually lack, though. Right at the first episode, Yaiba successfully tells an engaging premise where Demon element fuses naturally to the world. Then it nails it on giving us 3 compelling characters, each stand out in their own ways and set up very well the journey ahead. The visual, in addition, is gorgeous. This episode doesn’t have much of bombastic action sequences, but based on how crips the characters move and how pretty everything looks, be it the background or the character designs, there’s a lot to like here. This could prove to be one of the highlights of this Spring season.
Potential: 70%

Some Quick First Impressions: Ultraman, Konoyo no Hate de Koi o Utau Shoujo YU-NO and Fruits Basket (2019)

Ultraman

Short Synopsis: A superpowered space officer and his son are called to save the Earth from a familiar-looking villain.

Lenlo’s review:
Having never seen the original series, I had no idea what to expect going into this one. But I must say, I was pleasantly surprised. The CGI was off putting at first, but Ultraman really commits to it and by the end, I barely even noticed it. I was all in, and it looks just enough like the cheesey live action of original Super Sentai series for me to enjoy it. On top of that, the story itself actually appears to be quite new to the genre! Instead of being episodic, this is more like a coming of age Western super hero story, like Spiderman. There definitely appears to be some influences from there to my eyes. That it follows the original series as a sequel of sorts also plays in its favor, as Ultraman isn’t forced into the originals mold, its free to be its own thing. The series could easily take a turn from this, the actual city and interiors showing some cracks in the facade, but from what I saw in the first episode, Ultraman is a Netflix series worth your time.
Potential: 60%

Wooper’s review:
I think I’ve been spoiled by Polygon Pictures’ 3D anime offerings, because series like Ronja and Seikaisuru Kado looked much better than this. Ultraman moves slightly away from the traditional influences of those series and edges towards more sophisticated lighting and shading, plus more CG involvement in its background art. This pays some dividends, as in the bit ripped straight from Spiderman where Shinjiro tests his powers on the roof. His weightless leaps from building to building are given some life by the way he gels with the sunlit scenery, which is great. There’s much more to be disappointed in, though; the oppressively geometric layout of every single interior scene, the total lack of environmental damage from massive impacts, and the photographed trees that appeared as glorified sprites were especially ugly. On top of that, we have CG anime’s usual stumbling blocks of stuttering pan shots and Botoxed facial expressions to yank us out of the story. Speaking of story, Ultraman 2019 is another superhero tale that promises to comment on power, morality, and human potential in the same way hundreds of others have done in the past. The characters might have been able to carry the half-baked setup if not for Shinjiro, the sort of MC who ponders how many “points” he’d score by rescuing a cute girl from a trio of delinquents. That girl also happens to be a pop idol, who will almost assuredly become his girlfriend because wouldn’t that be awesome? It’s a shame the “next generation” feeling is so prevalent here, because Shinjiro’s father (the original Ultraman) is a fabled Adult Protagonist, despite being a wet blanket himself. Pretty disappointed with this one on the whole, especially since Kenji Kamiyama’s name is attached (hopefully he’s putting all his effort into next year’s Stand Alone Complex sequel).
Potential: 15%

 

Konoyo no Hate de Koi o Utau Shoujo YU-NO

Short Synopsis: A high school boy whose father just disappeared still goes to school, meets girls with big boobs before gets transported to an alternate timeline.

Lenlo’s review:
Let’s see, mystery transfer student, CHECK. A load of established harem members, CHECK. Weird McGuffin with no explanation, CHECK, and a clearly evil authority figure, CHECK. Hmm… yup, from my diagnosis YU-NO has a clear case of the “Tropes”. While normally not fatal, and occasionally beneficial in a series, I fear this is an advanced case. All originality has been used for a singular perverted MC gag that wasn’t even funny. I fear there is little to be done for the series but to sit back and watch the train wreck. If you like watching something die a slow and inglorious death, YU-NO might be for you. However if you value your time, my recommendation is to avoid like the plague, so you might be spared the terrible affliction.
Potential: 0%

Mario’s review:
UNBEARABLE PROTAGONIST, ACT 1

Yu-no is, in a word, a throwback anime. There are many tropes and styles of humor that bring you right back to the 90s aesthetic that you don’t see often today, at least not to this extreme. Right at the first bit of dialogue, “panty” and “something hard” are thrown to our faces, and it’s getting worse from there. Just look at the screenshot to see the level of unabashed foolishness Yu-no contains. It also has a typical issue when anime tries to adapt a Visual Novel material: it introduces way too many characters before the main plot kicks in and to be frank, none of them is that interesting. Worst among them is the titular naked girl who kisses this horny MC and vanishes into thin air like an acid version of beautiful mermaid. The bad guy screams “villain” from Day 1, and like Steins;Gate 0, his evil seed is a whole bunch of crap. And then we have the lead who has a bit of hormonal issue (or is his own words: is he in that day of the month already?). The hook is solid, though, but with the ensemble cast this cringy, and the humor this dated, Yuno, you know, isn’t worth your time.
Potential: 10%


Fruits Basket (2019)

Short Synopsis: Girl meets several boys in their home and decides to stay there with them.

Mario’s review:
Overall it’s decent start that we have here. The strongest component in this episode is how the show fleshes out all the characters just about enough, especially the main girl with her own struggles and personality. The visual department, however, is sadly unremarkable. It looks “old”, not due to its intention, but more because of its lack of polishment (the worst bit is the distracting CG smoke). The story, while goes through many shoujo tropes (the Prince type, her friends), still remain quite solid because each character has their own voice and there’s much more opportunity to flesh out these characters. It’s true that Fruit Basket is much more interesting when it focuses one characters’ drama, not romance. Another thing that could tamper this adaptation is the pacing, given at one point (where her tent is buried under the snow) passes so quickly and abruptly. For now, I have my reservation regarding the production, but given the strong material it has, there’s still heaps to look forward to.
Potential: 65%

Lenlo’s review:
Let’s cut right to the chase here, its Fruits Basket. Most of you should already know what you are getting into. It’s been almost 20 years since the original afterall. That it’s getting a remake after so long, and is already a successful established series, tells you all you need to know. For myself, my only experience is with the English dubs, and so beyond this first episode I am going to be waiting for those myself. Can never get enough Laura Bailey. For those who don’t know what’s up, Fruits Basket is one of the landmark rom-coms of the late-90’s/early-00’s. As someone who largely despises the genre, it is one of the only series in it I look back on fondly. It’s filled with tropes and stereotypes abound, though an argument could be made that Fruits Basket helped establish them. I have often wondered, because of this, if that fondness was just nostalgia. Well this first episode made me realize it wasn’t, at least not totally. There is a mystery established behind all of the romance and jokes that pushes the story forward, so it doesn’t have to rely purely on the romance. I will still have to wait and see how much I have changed since my youth, but I feel comfortable saying I will enjoy this one.
Potential: 50%

Kemurikusa – 12

And so Kemurikusa comes to a fitting end, one that never surpassed its peak that was episode 11, but it’s a decent one to close off this series. Kemurikusa is an adventure show at heart, so it’s always more about the journey than the destination. They go for hopeful route here, as Wakaba and Rin reach the natural world, as opposed to their destructive world. Frankly though, I regard it as the least favorite part of the episode, it feels more as a wish-fulfilling part where they all reach happy ending: the perfect place to stay free of red bugs, all the girls somehow make it alive (despite several heartfelt goodbyes) and Rin expresses her love for Wakaba. About the last part, while it sounds corny on paper, it actually has some deeper layers. Rin embodies the original leaf of The First Person, and the First Person herself is pretty much in love with Wakaba. She’s the one who erased her own mission of saving Wakaba once she learns that he’s consumed by the red fog. That makes it quite a tragic story of splitting herself up for no purpose at all.

At the same time, the whole point of this journey, internally, is for Rin to realize her feeling with Wakaba. While I could argue that having Wakaba stabbed (and then miraculously rescued later on) just to bring Rin’s emotion out is a bit calculated, I don’t really mind it personally. As soon as she speaks out her heart, the lost sisters appeared to save the day. These girls have a strong presence throughout the show despite their limited screen time that I’m more than happy to see they come back and kick some ass. There’s still some slightly loose threads that I want to know more. For example, Wakaba’s origin and more about the Sisters’ death circumstances, but at the same time I’m pleased with the amount of world-building Kemurikusa has put in. The intriguing of this apocalyptic universe is certainly Kemurikusa’s biggest assets.

As a whole, I don’t regret blogging this show. The visual elements remain the show’s biggest love-it or hate-it. I think the detractors have their valid arguments when they point out the show’s “unpolished” look. For me though, it has become TATSUMI’s signature style, one that remains unique in this medium. To add to that, the show has a strong grip on its color palette and the sound designs. Full review will come shortly.

Kemurikusa – 11

At long last, we have an entire episode in flashback and explains much of its Kemurikusa’s rich settings. Even at the risk of over-informed us with details, all the information we learn this week is both unexpected, and makes total sense. Before we get into the details, (AND WHAT A MAJOR REVEAL), I feel the need to mention the soundtrack/ score of Kemurikusa. The score isn’t flashy by any mean, but it fits very well to the tone of this world. TATSUKI is the person of praise here, as you can see the pure authenticity, the total control towards this indie project. While normally characters writings (and their dialogues) aren’t his forte, the way he builds up his world-buildings – details upon details, to the point you can see every bit in its world is there for a reason – is amongst simply masterwork. More than any other episode, this week sweeps viewers away by a flashback story between Wakaba and the First Person, which turns out to be a resurrected child name Riri, at the very start of it all. And Kemurikusa manages to close the episode seamlessly when it cuts from the cliffhanger to the extended ED that just by looking at the ED alone, you’d learn the entire context of what had been happening. Beautiful. This week certainly the best episode of Kemurikusa so far, to the point where it singlehanded raise the show up a notch for me.

So the first major drop is Riri herself, whom who soon learn is “saved” by Wakaba the researcher. The show distinctly points her as the only human in this cast (leaving Wakaba as an alien. We will get to that later). She does have a talent of mixing/ creating kemurikusa, and she’s the one who creates red toxic kemurikusa out of her goodwill. The irony is certainly there as she only wanted to make it just so that Wakaba won’t overworked. I certainly appreciate the art direction of this flashback, especially in regards to the red/blue hybrid post-apocalyptic world these girls are in now. The settings are drawn with dull (and much less aggressive) color palette compared to the current world. In addition, with only little screen time, the flashback does a decent job of selling us the chemistry between Wakaba and Riri.

The reveal certainly answers many questions, but in turns it brings another one: who and what exactly is Wakaba the present? His former self is an alien scientist who studies about Kemurikusa and making islands. He is indeed the Captain of these white bugs, and lastly the Kemurikusa technology is entirely man-made and unnatural. But what about his current self? I believe he’s Wakaba’s clone who inhabits his personality but not his memory. It’s pretty much up in the air whether the original Wakaba is still alive or already bite the dust.

Lastly, we have a pretty firm context regarding the origin of Kemurikusa girls (and how each of them inherits one of the First Person’s sense), and the content of the blurry text. By combining all Kemurikusa leaves and splits into multiple red hair girls, she gives up being a human with her mission is to save Wakaba. It certainly feels bitter how these girls have been struggling (and even lost their own objective) ever since. At this point I am almost certain that we won’t see other sisters again, and hopefully, Rin and Wakaba can take Riri’asbody back. I feel pretty much rewarding that I stick to Kemurikura’s ride until now, because this episode is simply a blast that reaffirms everything that comes before it.

Winter 2019 Summary – Week 9-10

Another two weeks have passed, and Summer Season is coming in sight. It’s the time where most shows get busy as they reach their final arc. Mob Psycho 100 ventures into its shounen roots,  Run with the Wind does extremely well in its last leg, literally, and Kemurikusa girls part way emotionally. Let’s see how these 4 shows below perform in this last 2 weeks.

Gotoubun no Hanayome (ep09-10)

While this class trip provides many more opportunities for Futaro encounters (and improves) his relationship to the sisters, in a bigger scheme I’d prefer if there’s no overarching arc at all for Gotoubon. The fun here for me is how he tries to get closer and helps them in some ways, not about how he has to choose “the one”. I still enjoy it though how he find himself in the damnedest situation: either dance with Ichiba (and the whole Miku’s mess) or pretends to be a delinquent boy to dance with best girl Nino. The whole Nino and blonde dude situation is admittedly silly, but one that I don’t mind. This show has never shy away from rom-com tropes, and fan-service on top of it, but it’s the case where the creator knows exactly where it’s going. As a result, it’s mostly well-executed and the situations are snappy enough to land before another jokes come in. While I still regard the first half of Gotoubon is better (learning about the girls are so much fun), let’s hope this dance – which by itself will be a focal point of this cour – ends on a high note.

Continue reading “Winter 2019 Summary – Week 9-10”

Kouya no Kotobuki Hikoutai – 09/10 [The Vagabond Leader/ The Aggressive Bombers]

Welp, Kotobuki is getting really good. Normally this is the time where shows reach its final overarching arc, and sometimes it loses a bit of it magic because of that (like what I currently have with Gotobun), but with its tongue-in-cheek manner and its main storyline that is totally unexpected but weirdly fit to the narrative, I’m all in for this final ride. Needless to say the first half of episode 9 is an unusually quiet moment for Kotobuki, now that the Squadron is out of mission so that the members are taking side jobs. Again, it isn’t the story but the presentation that makes Kotobuki such a fascinating show to watch. All of these are colored by their casual conversations carried by a member of Kotobuki squad and some stranger that you could immediately tell these characters have known each other for a long time. They only leave Kirie behind the office and of course the eccentric Kirie isn’t too fond on the idea of sitting around. I’ve come to certain that Kirie is a perfect protagonist for Kotobuki the show. The show relies on rapid fire conversations, goofy but likable characters and well-choreographed aerial battles and Kirie fits the bill extremely well. Just see how she reacts when playing dead at the end of episode 9 you would understand the way she can shine in small moments like that.

And then the plot suddenly kicks into gear as Kirie takes Allen (Kate’s brother) on a sightseeing trip. He then informs about the holes that once let through the Yufang have opened up at other places and that Isao is trying to monopolize the city so that he can take full control of that hole. It has been established several times before about this hole (during the first time we meet Allen), but to think that the story would head this way is totally unexpected, but one that is welcomed. Of course, as soon as they find the hole they get ambushed by dozen air jets where they managed to shoot down some before biting the dust themselves. Allen proves that he knows more than he lets on here and proves to be a good addition to the case. By saying that nothing can beat the introduction of a new character IN FREAKING EPISODE 10 (but she’s awesome so…), Naomi, who was in a dogfight with Kirie several times before, and who is then revealed to be a pupil of Old Sab. This old dude sure is popular.

Regarding the big bad overarching plot, Julia is forced out of the council for being against Isao and she seeks asylum from the Kotobuki Squad. There are two interesting plot threads going on right now. First, what is the significant of this hole? We have witnessed it sucking the entire bombs and vanishing like nothing happened. There is a rumor where it sucks out the entire sea. What is going to happen when they go inside the hole? Will they get transported to another world (isekai material right there!!). Second is the very motive of the charisma Isao. He appears as a goofy loud character and so far he acts like a true tyrant (bombing, monopoly and whatnot) but that all has to do with the hole. So what is his relationship with the hole that he’d risk everything, even bombing the cities, to achieve? I guess in the next event he might team up to the Kotobuki Squad when the girls learn more about the hole. And that’s not a bad development at all in my book.

Boogiepop wa Warawanai (2019) – 15/16 [Overdrive: The King of Distortion 2/3]

The nightmare never seems to end. During episode 15, we have three separate segments of characters stuck in their own dreams: Makoto’s mother, Sakiko and Kentarou. Play into Boogiepop’s strength, these characters have their own drama and each of their story explores different aspect of this phenomenal, all related to the King of Distortion himself. More impressively, these segments still have a progression. From passively in the case of Makoto’s mother to Kentarou who eventually tries his way to fix it himself. So far, more so than previous arcs, this “King of Distortion” arc is much more surreal and psychological, which very much within my domain. What Boogiepop does right in these individual segment is how it can draw out the drama, the “struggles” in the past these characters can’t get pass even to this day. One thing that both these characters aware is that they’re in a dream and the person they talk with is the King of Distortion. It’s interesting to note that he’s only there as a listener for these characters to confront their own traumatic past, and he appears to do nothing beyond that. He’s just there to open that hole that others hide in their heart. Boogiepop themselves is uncertain whether he’s a foe and not. It’s more that this strange phenomenal serves as a catalyst to something more destructive.

Tracking down the events of these three segments, we have Shizuka, Makoto’s Mom, who reveals that she’s pregnant by an unknown father, which she thought might be Teratsuki’s (although Teratsuki isn’t human hence he can’t impregnate a girl). I like what Shizuka was going through there, she’s a whirlwind of inconsistencies and that makes her utterly relatable. A sheltered girl with insecurities, for example. The way she keeps hanging on Teratsuki and her relationship with her son Makoto. Not until episode 16 with the revelation of Zooragi and what it means for Makoto should we know how her decision impacts him in a profound way. Then we have quite a sad story of Sakiko and her deceased childhood friend Hinako, whom she was looked up to, and was jealous of. Unlike other segments where these negative feelings were much more sinister and uglier, the trauma both Shizuka, Sakiko and Kentarou go through are more of a regret, of something they should’ve done better in the past and that lead to how they become the way they are in the present. For Kentarou, he has a crush with the awesome Nagi, and he immediately realises that the world he is currently experience is within his memory. Well, until he meets Makoto and learns that multiple dreams have merged anyway.

And the we come back to Nitoki’s perspective during the first half of episode 16. She has been a fascinating character to me. She knows about the true existence of Boogiepop, and she does her own research about multiple personalities. Suema does a perfect job of confusing us more by assert her theory that “there is no multiple personalities because we can’t really prove it”. While I don’t necessarily agree with her theory, it informs the attitude of Boogiepop the series – that all these psychological abnormalities, and at large all these supernatural recurring, are all come from within one’s mind. I certainly feel the deadpan remark of Boogiepop when they hand out the bento Touka made for Takade to her rival (and she indeed eats it). Nikoti then concludes that King of Distortion is her alternative personality (that would explain why it functions as a memory) but whether that means in a big picture is still up in the air. The King of Distortion himself refers to all this as an “experiment”, and I have a great sense that none of the character, even Boogiepop and King of Distortion, know how this experiment going to pan out.

All that lead to the big reveal where pieces start to fall neatly into its assigned place. Zooragi the monster. As the Moon Temple starts crumbling by an unknown force, we soon learn that it’s Zooragi who goes berserk. We know about him in the very beginning of this arc, but now we know his significant. He was Makoto’s painting about his father. This single detail can inform you how Makoto feel about the father he has never met or known. It’s interesting to note that Zooragi acts in accordance to Makoto and it’s Makoto who is on the verge of totally losing control. So we have the final showdown between Boogiepop and Zooragi, where they apparently chops Zooragi’s head off, so that Makoto can control himself and falls back to sleep. All this is, after all, just a product of human psyche, just like the King of Distortion himself.