Sarazanmai – 03 [I Want to Connect, but It’s Not Meant to Be]

Sarazanmai spends this episode on the remaining lead of the trio, Enta, and answers some questions, while at the same time, asks more question into the mix. I’ll be honest, while I still enjoy this episode immensely, I find this episode my least favorite so far of Sarazanmai, by a small margin. Most of that because I find Enta’s the least intriguing character out of the lead trio. If you are about to scream at my face with “WHAT”, I said that because apart from his queer crush (which is totally risque and admirable by the way) to Kazuki, there’s not much about him we can elaborate on. True, there’s also his older sister who gets herself into bizarre situation this time, which I will get to that later, but I don’t feel much of a emotional connection here. His mind is squarely about Kazuki and about wanting to express his love to Kazuki (to the point of multiple hilarious day-dreaming) that it overshadows everything else. A dealbreaker for me for now is that we don’t learn anything about Kazuki’s response towards Enta’s crush. When you think about it, the Memory Leaking would inform Kazuki very well about Enta’s affection towards him, but he acts totally oblivious. If by next week, Sarazanmai doesn’t address this issue I’d certainly feel very cheated and I’m gonna mark the show down for that.

The way Sarazanmai introduces the its bizarre theme of this week, on the other hand, is pure genius. It starts with Enta’s kiss, which was the cliffhanger from last week. It both serves as a continuity, and much later on do we learn that everything happens in this episode have to do with the “kiss” puns – kisu fish, the kiss, and the poor criminal named KISU who steals women’s kisses and transforms them into kisu fish. Ikuhara, you’ve got a perfect 100% score for originality here!! Of course, “kiss” theme here has to do with Enta’s affection towards his childhood friend, as they were together as a golden duo during their soccer team together, and he considers their playground as his sanctuary. It’s certainly praiseworthy to see him so determined to express his feeling for Kazuki, but for an Ikuhara show I would prefer them to deal with it right way, and not fake out by presenting them as Enta’s fantasy. It still works in this episode, I just hope that it won’t remain the case in the next ones. His sister, who we see interacts with him in several occasions, eventually gets mixed into this week’s phenomenal, but I feel that plot thread is under-developed in order to squeeze out some thematic relevance about it.

With this episode, we also learn that the Cops trying to capture and turn these criminals into Kappa Zombie in order to extract and store up their Desire, and they are served under sone Kingdom, which for now my take is that that Kingdom has totally opposite functions compare to that of Prince Kappi. We also learn that the person who becomes Kappa Zombie will have their existence erased if they get their shirikodama pulled out from their butt. At this moments, there’s a lot of mystery behind this world – with Ikuhara, nothing is ever straightforward – but at the same times, we get enough information and characters’ motivation that we don’t feel lost of overwhelmed over the huge amount of symbolisms. While narratively it’s not as complex or fresh than the first two weeks, this week gains a huge bonus point for its sheer determination of portraying queer crush of a middle-schooler kid. Speaking of that, Ikuhara’s latest interview, where he admitted that he didn’t mention “butt” in his pitch, but added later on instead, is pure bliss. It’s so Ikuhara thing to do and it is another statement for an auteur who isn’t afraid of back down on their own idea, even to a fault. And that is exactly why I always admire the man. We, as the audience, will have to follow their vision and whatever they cook up with, not the other way around.

Carole & Tuesday – 02/03 [Born to Run – Fire & Rain]

Just like any auteur, the moments you step into Shinichiro Watanabe’s world you’d immediately know it. The man has a distinctive visual flair, one that relies on fluid animation, expressive characters’ “mannerism”, and a great ear for music that ride the whole narrative. We can see all these aspects in Carole & Tuesday. In fact, with Netflix streaming, this might become one of his most mainstream hit, and that might and that is both a blessing and a curse. I’m talking about “accessible” here. More than any shows he has directed before, this one appeals to the widest range of audiences: the story is an underdog story at heart, and everyone loves a few-good story when our mains start from zero to hero; the music are catchy and appealing; the duo is likable and the visual is a feast to the eyes. But my (mild) issues for Carole & Tuesday lies in the fact that there isn’t many layers underneath the surface. Take the titular leads, Carole & Tuesday, for example. They’re wholy distinctive in designs and how they talk and move, but their encounter always feel a bit easy. The same can be said for their journey together so far, to the point in the third episode it feels as if they function as one entity. I’d love to see more conflicts between them, not a whole arc (I know this will come eventually) but more about small details that we can pick out and tell them apart.

The life-changing event for our main duo happens in the second episode when they decide to do a guerilla performance in the concert hall, in which it catches an attention of the sound technician Roddy, who then upload their performance online. That’s where Gus (the drunken narrator) storm in and self-declares himself as their manager. Unlike the lead duo so far (which mostly a matter of expectation – I expect so much more from them), I quite enjoy the roles both Gus and Roddy are playing so far. They serve as comedic relieves (especially Gus when we see all of his plans are either outdated or simply not working at all), but for now they’re the ones who move the plot forward. Another little details that I really enjoy surrounding their worldbuilding is that the universe they live in isn’t that far off from our current world. They still use wikipedia, for example, or they use many real-name bands/singers that it brings a smile on my face when they mention them. But come on, I would never have expected Justin Bieber and Bruno Mars are mentioned in the same breath as Motorhead. They are as world apart as it comes.

Speaking of song references, I feel the need to mention the titles of the episodes, which Carole & Tuesday paying tribute to all these classic timeless songs, and that bring up to one of my earlier concerns. These titles are dropped not based on their tune or meaning, but merely a literal adaptation so far. In episode 2, Bruce Springsteen’s Born to Run quickly translates into the girls constantly running away from the guards. In episode 3, the sad song “Fire & Rain” is indeed involves the moment where Tuesday loses it and burns her music sheet which triggers the waterflow. While there is meaning of why these songs are placed there, considering the fact that I know these songs by heart, and these songs bring the spirits and attitude like no others, it’s a bit of a letdown that Carole & Tuesday just borrows the surface and not the essence of the songs. I have no complains, however, about both the OP and ED, one brings one of the most gorgeous visually looking in recent years, the other is just an earworm. They are easily my favorites so far of this season, which saying a lot in a season where Mix’s OP and Sarazanmai’s OP are also airing.

At the same time with Carole & Tuesday journey, we follow Angela who going through her vocal training, which feels more like workplace abuse than actual training. Tao is a douchebag and he isn’t afraid to admit it. At the moment, Angela’s path and the girls’ haven’t crossed so far, but I expect it to happen soon in the future. Looking at it more closely, Angela emerges to be the exact opposite with Carole & Tuesday’s path. Tao, her so called “vocal trainer”, is more interested to create an AI song, the one where the song tune in which people’s heart so that the listeners will respond positively to the song, doesn’t matter who sing it. Whereas with our duo it’s all authentic here. They sing from their heart, they bust out into songs because they feel like doing it. Whereas Angela’s already successful when we met her, Carole & Tuesday have to work from the bottom ground. Speaking of Tuesday, we learn that her Mom running politics, which could be an interesting thread to follow. While I feel that the story beats so far are… straightforward, the visual direction still pretty much excellent. The earlier bit where Carole doing the fake moaning (well, this is real in Chinese culture), the visual bits of the Priest and the butterfly is very well-crafted, the timing in particular is exceptional. I don’t know if it’s a right comparison, but Carole & Tuesday reminds me a fair bit of Violet Evergarden last year, not necessary because they’re both Netflix-funded, but more about they are the most accessible works from acclaimed director/studio and it could work as a gateway for newcomers to get into their more distinctive, and more significant, works.

Sarazanmai – 02 [I Want to Connect, but I Want to Take]

And the wild ride is here. In turn for cardboard zombies last week, our three kappa-who-are-pooped-out-by-someone-else have to fight cat zombies, an acid bee-themed amusement park, a person with a cat face who clearly reference Buffalo Bill in The Silence of the Lamb, weeds and a (yuri) kiss at the end of the rainbow. It’s too much of Ikuhara’s quirks for sure. Does the whole episode make sense? Well, yes and no for me. There are still many unexplained threads, and sometimes it feels as if Sarazanmai is bizzare for the sake of weirdness, but there’s certainly charming and fun. First, It might not be clear what exactly are these cops, and what their true motives, but we do learn in this episode that they are in fact the ones who create the zombies. There is not enough information to classify them as villains, however. While it’s clear that they’re manipulative, for now I consider their action as trying to pull out something, whatever that something might be. Desire? Possibly since they shout “desire extraction” right there, but for what purpose? Nevertheless their theatrical performance inside the police station reminds me a lot of his previous works, especially when one pulls the heart out of the other, literally. Striking? Yes. Self-indulgent? Yes, as well. For this bit alone Ikuhara just repeats himself right there.

As with all Ikuhara’s features, well except maybe Yuri Kuma Arashi, there’s a big play on repetition here. At least, the formula pans out the same as with first episode. Kappa Zombies will appear in the sky in some bizzare forms (let’s take a random guess on what could appear next, I’d say, cucumber?), these three characters turn into kappa and do their musical sequence to get the shirikodama out of their butts. So what is the catch? Well, please welcome “the Dishes of Hope”, which can grant anyone’s wish. In fact, the main conflict of this episode lies not in the fight between them and zombie, but within the cast themselves. It’s where things get a bit more complicated, but more relatable. Kazuki wants the dish so that he can support his brother, Haruka, whom he has been crossdressing as an idol Sara Azuma for. It’s clear after two episodes that he would go for such length to protect his brother’s smile, but I still believe there are more than meet the eyes here. Whereas Toi has another sibling issue as well. His brother is a gangster and is apparently in some kind of debt, and within these two episodes we can see that Toi is playing with fire. He carjacks, he sells weeds and he has a gun (and doesn’t hesitate to use it). This sets off the first real character conflict and so far it’s nicely done.

That leaves Enta as the least complex character out of these three… until the revealing of the post-credit. Well, objectively he’s still the least determined to get the Dish for himself, but damn Ikuhara doesn’t beat around the bush this time. He’s in love with Kazuki and I’m curious to see how this angle is going to play out. Visually, Sarazanmai is IMPRESSIVE, especially in the sequence where Toi and Kazuki pretend to be a couple to catch the weed-eating cat in the amusement park. The layers, and the level of details are so detailed and a feast to the eye that this single screenshot (the top left) becomes my favorite single shot of this year so far (thanks Wooper for sharing the shot to me). Ikuhara himself said that Sarazanmai is about “connection”, and if you’re familiar with his works he isn’t subtle, nor straightforward about his themes. The characters will repeat that phase multiple times in an episode, there are tons of symbolisms will be thrown around our faces (case in point: the cops’ musical routine of touching pulling out one’s heart). But, let’s me ask my the earlier questions again? Does Sarazanmai make sense? Yes (thematically) and no (narratively). Does it really matter? Not one bit. Sarazanmai remains one of the most refreshing visual medium (not only anime) that I’ve encountered in recent years.

Fruits Basket (2019) – 02/03 [They’re All Animals! / Let’s Play Rich Man-Poor Man!]

I believe it’s safe to say that one of the main concern for this adaptation of Fruits Basket isn’t about the source, but more about whether or not the current staffs have what it takes to bring this classic to life (while at the same time pleases the original author, but that’s beside the point), and after three episodes, Fruits Basket does it considerably well. It knows its main strengths: Fruits Basket develops its characters with insight and sensitivity, making them both multi-dimensional and relatable. These first three episodes focus on (assumably) the main casts: our lead Tohru, the rat Yuki and the cat Kyou, and already within only first few episodes they emerge into characters worth spending time for. As a minor criticism, Tohru’s character isn’t that fleshed out after episode 1, but I understand that is entirely by design. We learn about the Soumas’ circumstances through her point of view, thus it’s always more about the boys she interact with, rather than herself. But it helps that 1) the premiere did more than enough about her backstory, especially when it comes to her current situation and her relationship with her Mom (which I reckon to be her guiding light throughout the series) and 2) she’s still a pretty damn solid lead who we constantly learn more about her personality through her narration and the way she interacts with the Soumas.

And Fruits Basket did a magnificent job to flesh out both Yuki and Kyou characters. One fun bit of useless trivia, the Vietnamese Zodiac (which is a variation of Chinese Zodiac), has Cat within the Zodiac in place of the Rabbit, so we Vietnamese pretty solved this Rat-Cat dilemma (another trivia, many Chinese people think that “Rat” isn’t an accurate translation, “Mouse” is a better term). Throughout these episodes, you can see their personalities play out, but the trick of it is that we can see their inner insecurity after peeling their projected image. For Yuki, he’s the perfect model student with a calm demeanor, however underneath that he’s too aware of the distance between him and the rest. For Kyou, he’s desperate to get into the circle, at the same time is short tempered. They serve as a total opposite to each other, in which they never see face to face about the other’s action. Yuki tries his utmost to be free from the circle he’s in by attending a co-ed school, whereas Kyou doing anything in his power to get in. Yuki thinks before acts, yet keep people in the distance. Kyou is a ticking bomb, yet make friends without much problems.

In fact, one has something the other lacks, and in the process of learning more about these two, Tohru learns that they are jealous of each other’s ability. Yuki afraids that if people find out about his secret, they would be “sickened”. That proves to be wrong as Tohru doesn’t really mind about that, and accept him for who he is. Production-wise, Fruits Basket so far is only competent. It holds the story so far, although nothing really stand out much in terms of delivery. At first, I was skeptical of the use the Zodiac transformation smoke (in which some source says that it’s live action filtered in), but now I feel it fits the show well. The smoke adds to the weird (and to a small degree, deadpan) effect. I’m not sure if this is the end of Yuki – Kyou conflict so that we can move one to other members of the Zodiac, but I’m fine with whatever direction Fruits Basket will go next. The structure might be conventional so far, but the complex character writing more than delivers. At least, there are some characters that make a brief introduction in these episodes, and I expect them to deliver as well when it comes to their turns.

Boogiepop wa Warawanai (2019) (Winter 2019) Anime Review – 78/100

Just like the titular character, Boogiepop Phantom the series has become some sort of urban legend itself in this medium. Its Light Novels are amongst the first Light Novel ever released, dating back to mid-90s. Moreover, the franchise has endured the test of time, as it inspires anime, live-action adaptations and Boogiepop is a well-known face in Japan. This new version intends to adapt the Light Novels more faithfully as it goes through several arcs from the source. All in all I consider this an average adaptation to its classic source. It has tons of issues, both production-wise and character-wise, although the arcs themselves are all quite decent.

There are reasons why Boogiepop still remains in the conversation of the medium till this day. The most distinguished feature lies in its non-linear, puzzling narrative. There’s a saying of “style over substance”, but for shows like Boogiepop it’s the styles that become the substance. Introducing dozen of characters within an arc, some have more significant roles than the others, floating in and out of time, sometimes within a dream; Boogiepop’s narrative is like a jigsaw puzzle. There’s bits and pieces the show throws at us during the arc, but until the last pieces fit in, should viewers see the full picture. This narrative style demands viewers’ attention throughout, and if you miss one bit of information you might feel at a total loss, hence I can see why viewers would turn off by it. But it’s a rewarding process for those who decide to stick with it as the story starts to add up and sink in the more we explore its universe.

The very strength of this disjointed narrative is that it provides multiple points of view, each character has different issues, they have different ways to view the world and all add up to bring the multifaceted layers of this universe. I also appreciate how each characters have different goals in mind, even the ones who don’t contribute much to the main plot like repressed homosexual feeling from one character in “Vs. imaginator” arc, or Makoto’s feeling of his father in “The King of Distortion” arc. They might not be relevant to the events of the arcs they are in, but they all speak to the same theme that Boogiepop trying to address since the first episode…

And that theme is adolescent growth. In Boogiepop universe, there are supernatural beings that exist beside us. These supernatural beings, however, are products of teenagers’ insecures. People’s fear and myth that form a physical manifestation of these beings. While I certainly approve this underlying message, the way Boogie presents these themes are both obvious and hazy at the same time. As for the former, the speech between Suema and Aya Orihata in “Vs. Imaginator” arc when Orihata about to jump off the balcony are way too heavy-handed when Suema tries to explain the whole “what does this series mean” speech to convince her not to jump. On the opposite spectrum, sometimes this underlying message can be too unclear and pretentious for its own good. I still can’t make heads or tails what progress Shiro Tanaka the Archer been through in the last arc since there’s little to no emotional attachment whatsoever. Indeed, this is the main weakness of Boogiepop, it’s more interest at being intriguing and not much about building up emotions or characters we can care for.

Boogiepop consists of 4 different arcs and an unusual 18 episodes airing. Out of these arcs I would say that the first arc “Boogiepop doesn’t laugh” is its worst (and the premiere isn’t the good way to introduce the show), not because the source isn’t strong, but it condenses the plot to much it becomes too linear for the show’s nature. Take note that none of these arcs are bad, they are messy, yes, but they all hold up well at the end and they bring the right atmosphere to the show. The only issue I can point out, is the visual where sometimes the characters go off-model, and CG crowds that stand out like a sore thumb. The score is at least intriguing and unusual. It uses electronic score with sometimes just stop abruptly in the middle of conversations, which again bring out the off putting nature of Boogiepop.

Finally, as I mentioned briefly before, the characters unfortunately isn’t the show’s strong suit. Part of it because of the disjointed narrative, and part of it because there are no real protagonist in this show. That is the reason why “Boogiepop at Dawn” arc fares so well because Nagita is the clear main character who drives the events. The worst of the cast, unfortunately, is Touka Miyashita. We learn little to nothing about her own character (except from she having a family issue as well) and for the character who supposed to be a vessel for the titular character, this is just not enough. Boogiepop is a mess, Boogiepop is emotional distance, Boogiepop can be frustrating to watch at times but its puzzle-like narratives can sink in and be rewarding for those who have enough patience.

Kouya no Kotobuki Hikoutai (2019 Winter) Anime Review – 77/100

Coming to Kotobuki, there are lots of aspect that catch my attention: it’s from a famed director Tsutomu Mizushima who can turn the most trashable and genre-able concepts into something intriguing; it’s an CG show about air pilots: it has extended aerial combat set-pieces. Watching it till the end, I have to tip my hat off to Mizushima. Kotobuki certainly isn’t for the mass, nor does it ever intend to, but there’s always a clear sense that this version of Kotobuki is how Mizushima envisioned it to be. For the strengths of it are pretty clear, at the cost of its own narrative, its characters’ depth or any thematic context. The thing is, I believe this show is a success, as it fulfills all goals that it set out to do. As for those of you who didn’t follow the show, Kotobuki is about the titular Squadron, an air fighter team for hire to protects goods from air pirates and the likes. As with his previous Girls und Panzers, Kotobuki spends a good chunk of its time for the CG aerial combats. It also benefits on a tongue-in-cheek style where the show pretty much eschews all the tropey conversations we usually find in anime for more realism and natural take. Lastly, Kotobuki favors small characters dynamics as opposed to conventional developments, as the result it might not have any deeper layer, the characters might not feel that developed, they are still a constant fun to watch.

I figure that at the end of the day Kotobuki will mostly remembered for their extended CG aerial combats. Those set-pieces usually take up half the length of an entire episode, but to its credits the show makes it with styles. The lengthy aerial dogfights are well choreographed, the CG animation looks realistic and most of all, the sound designs are sublime. Whenever the bullets hit the plane, for example, we can hear the metal sound. That CG visual comes with a cost, however. The characters animation looks stiff and in some case, their facial expression and the way their heads move stick out like a sore thumb. Narrative-wise, the plot moves really straight-forward. Since it has a length flight sequences, the rest doesn’t feel flesh out enough. There are so much else that I want to know more, such as the dessert world building or the characters.

Another feature that differentiate Kotobuki show from the rest is its rapid fire dialogues in a casual manners. Right at the very first shot, we get that very sense. Characters go on and on in random topics, most of the dialogues are unimportant or have nothing to do to advance the plot or deepen the characters. So why include these lengthy conversations then? It is because it feels natural. Characters bounce off each other seamlessly, and they feel as if they’re belong to this very world. It’s also fun to see these characters having their own speech patterns, their own way of speaking and behaving interact with each other. It helps that Kotobuki’s smart enough to follow up those mini-conflicts with their own tempo (one such example: the drawing girl reappears in the Big battle to give the disloyal guy hell). The Squadron cast, like I said, doesn’t flesh out that much, but they all have their own distinctive personality traits, and Kirie or Reona can still carry the show by their own.

I’m not really sold on the final conflict, as I see the “holes in the sky” subplot kind of comes out from nowhere. But apart from that the show ties up its plot threads nicely. Kotobuki might not be a great show, but it never aims itself as one, instead it enjoys itself thoroughly.

Kemurikusa (2019 Winter) Anime Review – 79/100

Kemurikusa is your very definition of an overlooked gem, one that never really gain much discussion anywhere, but one that has a distinctive style from an up-and-coming auteur who has full control of his projects. Coming to Kemurikusa, all the attention it has came from the fact that it is created by TATSUKI, a mastermind behind global surprise hit Kemono Friends, in a season where the actual sequel of Kemono Friend also aired. While at the end Kemurikusa would never achieve the crossover status TATSUKI’s previous anime had reached, in an essence Kemurikusa is his more personal, more ambitious and overall a better one. It was his indie project back in 2012 for one thing, and throughout these years he consistently released short OVAs that help fleshing out the world. Kemurikusa’s style is so distinctive that it brings a fair share of goodies and baddies. Naysayers often point out the clunky level of CG animation style, but for me the production values look rather impressive.

It’s no wonder that with the amount of attention to details TATSUKI has over this project, the intriguing post-apocalyptic world building remains its biggest selling point. The Kemurikusa concept, about artificial energy and its variations based on the colour concept are highly-detailed, and add up to the mysteries of this world. It helps that we start through the point of view of Wakaba and the Kemurikusa girls, and they are as clueless as the audiences. Watching all the secrets unfold is like letting the worldbuilding sink in more and more. Episode 11, in particular, is a one big flashback that not only explains the current events, but also helps exploring the richness of the world that for me rank it amongst the most well-written settings in anime in years. In addition, the show successfully delves into the origin of Kemurikusa girls and their attributes with satisfying explanations that help deepening its concept.

Production-wise, Kemurikusa is unique. It’s something that you don’t see very often in this medium, if at all, in both good and bad ways. On the negative spectrum, viewers who isn’t familiar with this CG style might pass it off as unpolished and amateurish. While I can argue otherwise, it remains true that whenever Kemurikusa depicts the “impact”, it doesn’t successfully land the force/gravity of the objects. There’s one sequence in episode 7 when Kemurikusa falling objects but it feels as if they are floating instead. In addition, the CG animation can be jerky at times. What it lacks for these production inefficiencies, it more than makes up by its attention to details to the backgrounds, the strong use of color palette and the score/soundtrack. There’s always little details or info in the world-building to the point you can see every bit in its world is there for a reason and  it can be satisfied to catch on multiple watches. Kemurikusa also has a strong penchant for bathing its world with strong blue tone mix with red mist. The result is a world with strong personality that says so much about the show itself. Lastly, the score remains solid throughout. It isn’t flashy by any mean, but it fits very well to the tone of this world.

The characters are mixed-bag. While they have very clear set of goals with established personalities (it says a lot that with limited screen-time the Kemurikusa sisters still manage to leave their marks) and at the end I legitly care for all of them, the dialogues in particular can be grating at times. Wakaba is super-annoying at the start that he was a turn-off point for many viewers, but he gets better as Kemurikusa goes. At heart, Kemurikusa is an adventure show with a keen sense of hopelessness. The world is in total destruction. Everywhere the girls go, the are red bugs that cause further damage. There’s absolutely no signs of life at all. It is then fitting that Rin has to say goodbye to the sisters in order to reach the final destination. Well, TATSUKI’s aesthetic isn’t for everyone and can take some time to get used to, but there’s no denying that his works have their own charms and the world he created here is simply impressive.

Spring 2019 Anime Coverage

I must say, though the spring season is usually a heavyweight in both quantity and quality for anime offerings, spring 2019 surprisingly has a condensed amount of shows airing. This might be the fewest First Impressions posts we’ve done in a while. I’m optimistic about the season, however. There’s a clear cut between the 7 shows we’ve chosen to  blog (well, 6 shows and 1 carry-over) and the rest. That’s another way of saying that I’m happy with our schedule this season. Without further ado, here’s Star-Crossed Anime’s coverage for spring 2019:

Mario: Sarazanmai, Carole & Tuesday, Fruits Basket

Lenlo: Kimetsu no Yaiba, One Punch Man 2, Dororo (carry-over)

Wooper: Mix: Meisei Story

This is where I would finish with a witty remark, but since I’ve just been reborn as a dancing kappa through someone’s butt, let’s just end it right here before I burst out singing.

Some Quick First Impressions: Kenja no Mago, Carole & Tuesday and Sarazanmai

Kenja no Mago

Short Synopsis: Some guy dies in a car accident (how many times has it been already?) and is reincarnated into an overpowered wizard.

Mario’s review:
As I mentioned in the Seasonal Preview, Kenja no Mago obtains a deadly combination: it serves as both an isekai and a magical high school harem. The result? The most blatant, shameless show that embraces all the tired tropes with zero tact. First, not only the protagonist is already overpowered, he has the knowledge of an adult and he has the memory of modern world. The level of he learning new magic reaches a ridiculous level as he literally blows everyone away with his power. So it sucks out all the fun when we know he will overcome everything, with ease. The supporting characters fare no better as they are cliched with familiar tropes, even down to their designs and their dialogues. The production is horrible as you can see in the above screenshot where the main character just floats around the still background. The world building is samey-samey with nothing interesting of note and guess what, cute girls with big boobs already line up to be his future classmates. When the show that only cares for making things easy for the protagonist, why should we care?
Potential: 0%


Carole & Tuesday

Short Synopsis: A runaway rich girl and a street-smart orphan meet in a bustling Martian city and decide to compose music together.

Wooper’s review:
This was undoubtedly one of my most anticipated shows of the season, and I’m happy to report that it’s pretty good! The animation is top notch, with attention being lavished on moments both big and small. From shots as complex as Carole’s hoverboarding scene down to the way a guitar case shifts when you pop one of its latches, the team at Bones really pushed themselves for this episode. The characters’ outfits are particularly stylish, with fancy dresses, belts, piercings, and the coolest pair of overalls Mars has to offer on display. The main characters themselves are well-worn types, but they’re backed by strong showings from two hungry young seiyuu. By the end of the episode, their passion for music makes their bid for stardom feel worthwhile, but there are some potential hang-ups surrounding the jam session near the end. The all-English lyrics are repetitive and simple, and pop music won’t be everyone’s bag, despite being Carole & Tuesday’s bread and butter. Luckily, there are already subplots and side characters populating the script, from an actress who wants to break into the music biz to the friction between A.I. composers and the old guard of record producers. Without these stories to offer extra information about C&T’s vision of the future, the series might have felt too conservative. Thankfully, its detours are doubly exciting due to the show’s colorful, detail-heavy nature. Check this one out if you haven’t already.
Potential: 75%

Helghast’s review:
Netflix is back to save anime once again by throwing a ton of money behind the very well-regarded director of Shinichiro Watanabe (Cowboy Bebop, Samurai Champloo, Kids on the Slope, Zankyou no Terror) and enlisting Studio Bones to do the animation. That kind of support pays off in spades when it comes to the glorious production values and soundtrack that would find little trouble in appealing to both Japanese and international audiences. For example, the character designs takes cues from contemporary anime and western influence to create a visually alluring cast that embraces the ideal cosmopolitan future of a terraformed Mar. While Yoko Kanno isn’t scoring the music, the Canadian composer of Mocky is more than capable of crafting the OST with his background of R&B, Funk and Soul that would complement the upbeat and futuristic tone of Alba city. I’m glad they went with the route of switching the VAs from Japanese to their English counterparts when it came to singing the songs. While it comes off as a bit jarring, it is a far better solution than having VAs attempt to sing at the musical levels that Carole & Tuesday demands. Speaking of VAs, I can hear Shinji (Fate/Stay Night) taking on the role of the all-knowing producer with his AIs and predictive algorithms. This sets up the multiple character threads that will no doubt end up intertwining together and clashing between the assembly-line manufactured songs and unrestricted freedom of Carole and Tuesday.
Potential: Should have streamed on a Tuesday but would still watch on a Thursday.


Sarazanmai

Short Synopsis: Three boys are transformed into kappa after angering Keppi, the successor to the throne of the Kappa Kingdom.

Mario’s review:
IKUHARA IS BACK. He’s one of my two favorite directors working in this industry (the other is the late Satoshi Kon), so I had a ridiculously exorbitant expectation for this one, and this premiere manages to match it with flying colors. Well, I still regard his Penguindrum premiere as the better one (in fact, one of my favorite opener of this decade), but this one comes very close to that bar. There’s his visual quirks, there’s his heavy symbolism, there’s his irreverent humor that is both bizarre and charming at the same time. His distinctive style won’t be for everyone, though. The sequences where our characters pop out from Kappa King’s butt can easily turn viewers off; and this episode lacks the dramatic weight (another one of his trademark) that only hinted very slightly at the end of the episode. Everything else though, is a knockout. The premise is so weird and fun that it’s refreshing to see how it folds out. The visual is simply sublime that at no point the REAListic backgrounds become a distraction, and the layers of symbolism so far work for the show’s benefits. I’ll be frank, Sarazanmai is everything I could ask for. Keep this up and I am a happy Mario.
Potential: 1000%

Wooper’s review:
This episode was an achievement in both visual presentation and symbolic saturation. The first of those two items is a straightforward compliment, but the second may be backhanded – Ikuhara and MAPPA have packed this thing to the gills with metaphorical objects, to the point where it feels overstuffed. We’re entering Penguindrum territory after just one episode, and your preparedness for this series will be a lot greater if you’ve seen that earlier work. There are cardboard boxes, cucumbers, bridges, and dishes all over this episode, representing the secrets and connections held by the three main characters, but they hardly pose any interpretive difficulties. The real wrench comes when the boys’ shirikodama are wrenched from their anuses, and we pass through several layers of reality with different art styles and functions. One is a miniature musical number, one is a dimly-lit combat set piece (against a giant screeching cardboard box), and one is a melding of minds where a character’s deepest secret is revealed to the other two. By the time you come out the other end, the episode is nearly over, and you’re wondering what the hell you’ve just watched. But that’s when the show hits you with a post-credits scene featuring two sexy policemen and a giant taiko drum, which makes even less sense than everything that’s come before. What ties all of these crazy elements together are the nostalgic background art, beautiful animation, and double-edged sense of mystery and fun. There’s no way to predict where the show will go from here, but its visual magnificence is likely to persist.
Potential: 85%

Helghast’s review:
I don’t know what those two above me are smoking but if you enjoy cross dressing, yaoi, anal, scat and bestiality all mixed up in a drugged-fueled psychotic dream, then this is for you. For the rest of us, RUN AWAY.
Potential: 0.69%

Some Quick First Impressions: One Punch Man 2, Isekai Quartet and Sewayaki Kitsune no Senko-san

One Punch Man 2

Short Synopsis: It’s more One Punch Man. Don’t act like you haven’t seen the original.

Lenlo’s review:
The best thing I can say about OPM2 is that it isn’t as much of a disappointment as I expected it to be. There are definitely issues, from some weird shots and angles to some lines not landing quite right, but production wise it’s better than I thought. The animation is there, it’s not a slide show, and someone is clearly trying. Plus, ONE’s writing still shines through! My biggest complaint though has to be the artstyle. From the weak lines around characters faces to the weird gradients on Saitama’s skin and Genos’s arms, it just looks… bleh. I’m not a fan of it. These characters already have designs, styles, from the first season that I loved. That its being changed now and replaced with this weird hybrid CG cyborg body is just disappointing. Plus many of the “epic” fights have this weird layering technique, where instead of animation inbetweens it just fades to the next frame? I hate that. I hate that more than anything else in this first episode. I am sure I can get used to it, and I will because I am going to keep watching it, but I won’t enjoy it. My only hope is that ONE’s writing carries what is, visually, an otherwise meh show.
Potential: 40%

Wooper’s review:
My favorite thing about the first One Punch Man adaptation wasn’t its flashy fight animation, but its commitment to the series’ absurdity. Saitama’s goofy marching after a devastating practice match, Genos’s alert body language whenever his boneheaded master seemed ready to drop some wisdom, and Mumen Rider’s earnest cycling in the face of overwhelming adversity all marked the series as a satire, rather than a simple beat-’em-up. The premiere of season 2 focuses largely on King, and while his situation is ridiculous, it doesn’t carry that same absurd flavor. Shots of his terrified or bewildered facial expressions get the job done, I suppose, but they’re too far removed from the thing with which they ought to be contrasted: his position as a Class S hero. He just mentions it over and over, without getting into a situation where that status guides the story. While we’re on the topic of how these events were arranged, does anyone else find it strange that we open with Saitama, Genos, and King all in the middle of the city on the verge of being attacked? It felt like an abrupt start to the proceedings, especially since One Punch Man expanded its cast and scope with this episode. That move toward an overarching story has me sort of concerned, but at least it gives Sonic something to do apart from languish in the background. In fact, plenty of characters are moving closer to the forefront of the series, but it’s anybody’s guess whether J.C.Staff will be able to balance them to the satisfaction of a rabid fanbase.
Potential: 50%

 

Isekai Quartet

Short Synopsis: The main cast of Re:Zero, Overlord, KonoSuba and Youjo Senki get teleported into a high school and shenanigans ensue.   

Helghast’s review:
With all of four of these series either wrapping up their latest season or having their sequel released some time in the far distant future, this is a easy and fun way to keep their massive fanbases happy and entertained. The animation is on par with those silly flash movies last decade, but the strength of show comes from the voice actors and having the ensemble from each franchise size each other up. It’s the group of misfit low-level adventurers thinking they can take on the overpowered monsters from Great Tomb of Nazarick while Tanya is brooding over getting screwed over once more by Being X. I found it amusing that the studio decided to compressed her entire story inside of a minute, complete with chibi art of her most violent acts, since Youjo Senki has the smallest fanbase out of the four. In a season where there aren’t that all that many hit shows and plenty of disappointment to spread around, Isekai Quartet is the most fun you’re going to have with an anime short that flips the isekai meta on its head and gives it the crossover that no one asked for but everyone needed.
Potential: 65%

Mario’s review:
I’ve watched 3 shows out of the “Quartet” this show parodies, and I have to say those shows are amongst better isekai options out there. Re:Zero, Tanya and KonoSuba are all in my top 5 favorite isekai of this decade, and while I don’t know much about Overlord, these four proves to be an interesting mash-up: 2 shows from Fantasy, one from alternative history and one from inside the game. Even with the Fantasy shows the variation of races and social status can be an interesting angle for this chibi show to poke fun if. So far, the very concept of these characters get incarnated again to the highschool settings is a pretty darn good parody. In addition, the humor works so far. Every characters keep their most distinctive quirks and they bounce off each other with ease. Konosuba cast and Tanya shine in this first episode in particular. If the show knows how to make the interactions from characters in different series spark, this will be one hell of a ride.
Potential: 30%

 

Sewayaki Kitsune no Senko-san

Short Synopsis: An overworked salaryman comes back home late… to find out that there’s a fox spirit in his house.

Mario’s review:
Damnit, right before the last two shows everyone has been waiting for, we have two shows that are absolute garbage. This one has only one thing going on: raise the cute level of that fox-deity who acts like a perfect wife for some sad sack loser. Well, I might sound harsh, but is there any point of having all the comfort – cute girl appear inside your house, food fed to the mouth, all the physical touching, and the laps to sleep on – while you don’t have to work to obtain it? You said he’s overworked so he deserve this? He goddamned brought it all himself. Healing might be what this show aims for, but this is a toxic healing. Our Senko is a perfect waifu material, the show is a one big wish fulfillment with a hint of fetishism on top.
Potential: We all need a deity-fox as housemaid in our petty life.

Real Potential: The worst premiere of this season hands down