Phantom – 17



Like expected, this was the episode where all hell breaks lose, and it indeed was one awesome episode full of awesome plot twists and awesome soundtracks. If this is going to be the standard for the rest of this series, then we’re in for something amazing. The build-up for the Cal arc was already interesting, but I feel like the climax is going to be even more awesome.

So in the end, it becomes clear that Claudia was the one who ordered the attack, half a year before. Scythe has been orchestrating his revenge against her, and that plan seems to be coming to fruition.

In this episode, Reiji finally gets the chance to talk to Ein again, and it seems that she hasn’t been mind-wiped or something: she still remembers Reiji, and instead is acting of her own will it seems. However, we’re still not given a look into her mind as to what caused her to go back to Scythe. I suspect that she never really cared about Reiji, and feared him more than she was willing to go with him, but let’s see whether or not that turns out to be true.

In the meantime, Reiji’s apartment has gotten blown up as well. Obviously Cal wasn’t inside when it happened because we’re only shown one side of the story, but I still really wonder what the heck happened inside there, and what caused her to escape. With this, she’s fully involved with the main storyline though, so that should prove to be awesome.
Rating: *** (Awesome)

Tokyo Magnitude 8.0 – 03



To those who found the second episode a bit too mild and unspectacular: watch A Spirit of the Sun. It’s a two-episode OVA about an earthquake that is so powerful that it splits the entire Japanese mainland in half. That’s destruction for you. I however, prefer series as Tokyo Magnitude much, much better. After all, what makes more impact? An atom bomb dropped onto some sort of major city that wipes out millions of people, or a section of a highway that crushes some people who were worrying about their loved ones and tried to get home, dying right before the protagonist’s eyes?

Anyway, this episode showed what I have been suspecting: the real disaster hasn’t even started yet. Mirai and Yuki are miles away from their house, a distance that’s very hard to walk for a bunch of kids, and the two of them are going to have to try and reach it inside a city in which millions of people are trying to do the same.

And then there are the aftershocks, which may not have been able to cause destruction on a large scale, but definitely on a small scale. Take buildings that have been well designed, but caught fire in the big earthquake. Through an extra push of an earthquake of size 5.0, they can still collapse, which is what happened to the bridge in this episode.

There is no doubt in my mind that this is an amazing series. This episode did so well in bringing across Yuki’s fears of being abandoned and separated from Mari, even though she often bitches at her. The blisters on her feet due to her sandals was also a very nice touch. Because the weather is so hot, I doubt that a lot of people there are wearing shoes fit for long walks.

As for the typical Bones endings, I can actually see little that can go wrong there: if the series is just going to be about Mirai and Yuki trying to get home, this will make for a very charming conclusion to the series if the creators end it at their reunion. The only problem I can see is that they might force in a conclusion to Mari’s storyline about her kid.
Rating: *** (Awesome)

Pandora Hearts – 17



Okay, so this episode was basically an aftermath and introduction. In the first part of the episode, Sharon’s kidnapping is wrapped up, while the rest of the episode shows us a familiar character returning: Ada, Oz’s sister. Both were excellent opportunities to see different sides of some characters. What I liked most about this episode was how we come to see Break and Sharon in a totally different light.

We learn that Break too was alive 100 years ago, and involved in the time-warp that got hold of Gilbert and Vincent. He was then found by Sharon and her mother, and while he started off as a closed off brat, it was Sharon’s mother who turned him into the playful sadist he is today. As what happened to Sharon’s mother, we still don’t know. She could be dead, but this show has a tendency of keeping it a mystery of who survived and who died.

As for Oz’s sister, she overacted a bit in my opinion. I’m not too fond of how she turned into some sort of blond bimbo, but she definitely has potential if she gets fleshed out more. Oscar in the meantime was priceless in his worries over her. The school also seems to hold some mysteries that have to do with Alice, so I’m wondering what these kids can add to the story. I mean, if they’re at school, they were five years old when Oz was cast into the Abyss, so they can’t have something to do with the whole story, can they?
Rating: * (Good)

Basquash! – 17



Yeah, with this there is no question possible about the swap of directors: the directional style of this episode was really different from anything we’ve seen in this show so far. This is Kiss Dum. I was expecting this to be the moment for this show to completely jump the shark, but what the hell, it actually works!?

But yeah, this episode had a lot more emphasis on music. The new director likes to swap hot-blooded action scenes together with quiet exposition scenes, and so the atmosphere of this episode changed a lot of times from one to the other. It’s interesting how he didn’t mess up the continuity and developed it at the same time, though. You can see that the new animation director takes a lot less risks, and so the graphics don’t look as good as in the beginning of this show, but nevertheless I’m glad that the awesome background artists are still there, because at least they made sure for a lot of eye candy.

In a way, this change of direction was exactly what Basquash needed. I’m not sure what made the old director lose his touch, but ever since the desert episodes this series seems to have been missing the chaos of the first couple of episodes, and despite the character-development, this series became rather… generic, with not a lot of things that stood out. However, I can really see a hot blooded GAR finale work for this series. The past number of episodes were at least good at building up, and if the new director at least manages to use this build-up this can turn into a pretty exciting finale. What this series needs to pay attention to the most is to keep the level of cheese in check. While the drama thus far was mostly subtle, this episode definitely upped the cheese-level. That was one of the downsides to this episode.

Nevertheless, I like the new additions to the cast (especially the moon giant has lots of potential), this episode had lots of stuff going on and plenty of new revelations. Finally I’m getting a bit more excited with this series.
Rating: * (Good)

Umineko no Naku Koro ni – 04



You know, despite the supposed details that are left out from the original Umineko, I’m really enjoying this series. Even Maria is getting better if we consider her as the culprit, or one thing very much related to the culprit, but that’s where the mystery comes in: perhaps she has a very good reason to act the way she does? I mean, this is a fantasy-series: we’ve got glowing butterflies, so a bit of a mental delusion also might fit.

Anyway, what really struck me about this series is the amount of fans from the visual novel that complain about the details that were left out. I’ve been blogging for more than three and a half years now, and I’ve covered lots of series that had the same “the manga/novel/game is so much better”-vibe. The thing however, is that I haven’t played the original novels. I’m simply trying to watch an anime here, and without all the comments on the things that were left out, I probably wouldn’t even have noticed. The only thing that would have annoyed me was how the anime creators tried to overplay Maria’s Higurash-faces, but even that would have been a small detail that’s easily overlooked.

While I haven’t read Umineko, I do want to try and put this into a bit of perspective. If I recall correctly, the first episode of this series lasted a whole three hours. With four episodes, the anime has now been going on for let’s say an hour and 20 minutes (assuming that every episode is 20 minutes long, plus 3 minutes of OP and ED). Within that hour and twenty minutes in the game, was the storyline already this exciting, intriguing and mysterious in the game? I really doubt it.

The point I’m trying to make is this: Take any anime A, it doesn’t matter which one it is, as long as it’s really, really good; amazing in every single way. Now, ask yourself the question: would that series have been even better if we knew every single detail about the cast? How they spent their exact life, what their hobbies are, their entire wardrobe, childhood sweat-hearts, whatever. In my opinion, it doesn’t necessarily have to be so.

This of course is an extreme example, but the same principle goes for Umineko: according to the comments I’ve read on the previous episode, Ryukishi decided to go for the far end of the spectrum by adding lots of background, but that’s not the only way to achieve a deep cast, in my opinion. I’m of course not saying that the anime does have a deep cast, but we’re only four episodes in. There is NO way to tell whether the cast is going to be deep or not at this point.

Anyway, as for this episode, I’m really curious to where the creators are going with this: there are only five people alive at this point. Are the creators going to pull the same thing as Higurashi, and keep pulling a time loop over and over? There are a multiple amount of different arcs, after all.

Remember that the Higurashi anime was also incredibly inconsistent. Every arc was different, and even within each arc there were huge mood-changes. what if this goes the same in Umineko? We’re now at the point at which the story is building up, using the past slaughters in order to create a sense of despair. However, with so many episodes left, there still is enough time for the characters to either die and revive, or regroup and try to figure out what the heck is going on, and who Beatrice is. The thing I liked best of this episode was the atmosphere. It was a really tight one, especially considering we’re only four episodes in.
Rating: ** (Excellent)

Read or Die TV Review – 82,5/100



Read or Die is the example of why you shouldn’t judge a book by its cover (har har har). I originally watched its first few episodes about four years ago, and even though I liked the premise of a professional writer hiring a bunch of bibliophilic body guards who attack with paper, it didn’t do enough for me to remain interested. However, as the series goes on it definitely proves that it does have its excellent sides.

But yeah, the first half of this series does little to stand out. It consists out of a bunch of episodic stories that either deal with some sort of treasure hunt, or the school life of one of the bodyguards (Anita, who’s just a little kid). These stories however are just too disconnected from each other, and too random to really care about them, and as standalone stories they’re just too formulaic, dull and uninteresting. It’s only when the second half comes and connects the pieces of the puzzle that you can see the merits that this series has.

Because the back-story of this series has tons of creative and original ideas stuffed in. Suddenly from out of nowhere we’re dealt to a multi-layered plot that has to do with books, brilliant minds, political intrigue, and pterodactyls. At the same time, the characters who previously weren’t that interesting suddenly come together as well and gain their share of depth. Especially Nenene was a delight to watch whenever she appeared on the screen, but the rest of the cast also has its merits.

As much as I liked it though, the second half does have its flaws as well. For the back-story to be so creative, sacrifices had to be made unfortunately; in this case, these sacrifices come in the form of plot-holes, and lots of ’em. While some things are explained quite well, others require a healthy dose of suspension of disbelief to buy, especially the way in which the seemingly random events of the first half somehow magically all turn out to be relevant to the plot.

My biggest beef with this series however is that it tried to go a little too epic in the end. It’s a common mistake of anime (or just about any storytelling medium, really) that the fate of the world is a little too often put at stake as the big climax of the story, but Read or Die really takes it a step too far in the way that the bad guys at one point use politics in order to take control over the entire world: there are no protesters whatsoever, nobody aside from our lead characters finds it strange that suddenly every nation is being united out of the blue, especially considering the rather questionable things that lie in the past of the villains. This series definitely fails in making its setting come alive, because the world feels more like populated by a bunch of sheep rather than human beings.

Nevertheless, Read or Die is a great series with a select number of wonderfully animated action scenes. It’s not among the classics of anime due to its rather boring first half and the other flaws mentioned above, but nevertheless it really does make for a nice watch for anyone looking for something new and creative. And for me, that’s more important than having a plot without plotholes.

Storytelling: 7/10
Characters: 8/10
Production-Values: 9/10
Setting: 9/10

Aoi Hana – 04



I love the subtitle of the Noise timeslot: “War Cry of Animation Monster. GAOOOOO!!” Let alone the awesome roar, it’s ironic how despite such an aggressive motto, the past two series of the timeslot have been very charming and very quiet slice of life series. At the moment, I’m not going to call Noitamina or Noise the better time slot, because Noise has only started. However, after the fourth season of Noise’s lifetime, its repertoire only consists out of truly excellent and well-thought out series, so it really got off to an amazing start. But then again, this was the same thing with Noitamina (I would have rated Paradise Kiss much higher if I had watched it today): its first screw-up came with its fifth season and Jyu Oh Sei. Let’s now see whether or not Noise can beat that.

Anyway, about this episode: it yet again was excellent and continues to subtly flesh out and develop the different characters, mostly Fumi and Yasuko. Fumi shows herself to be really uncertain about her relationship, and in her mind she sees herself in the middle of a love triangle: while she’s in love with Yasuko, she doesn’t want to lose Akira at the same time, and yet staying with Akira makes her believe that she’s betraying Yasuko.

Yasuko in the meantime thankfully made sure that this series avoids the biggest pitfall that shounen ai and yuri shows can have: the “everyone is gay”-syndrome. As it turns out, Yasuko used to be in love with one of her teachers, but got rejected. And now suddenly, she is in a relationship where she has to be the strong one, taking care of the ever-gloomy Fumi. I guess that she uses that to make her forget about the relationship with her teacher, but at the same time the way she rejected Kyouko two episodes ago suggests that she isn’t that desperate, and didn’t just start dating Fumi for the heck of it, and instead has real feelings for her.
Rating: ** (Excellent)

Geneshaft Review – 80/100



I’ll just say this right from the start: yes, this is a biased review. Geneshaft is directed by Kazuki Akane, who is my single most favourite director in like, ever. His works aren’t just awesome; they’re incredible. Noein, Escaflowne and Birdy the Mighty Decode are among my absolute favourites, so I had to watch Geneshaft at one point. And after watching, I have to say that this is science fiction at its finest. Yeah: science fiction; not storytelling.

Despite being an utter Kazuki Akane fanboy, I do have to admit: Geneshaft is miles away from his other works. Geneshaft has quite a few flaws that will turn off a lot of people. The most noticeable is that it’s a series that’s meant for 26 episodes, stuffed into only 13 of them. Call it a production error, a lack of budget to adequately fund 13 more episodes. The thing that remains is a collection plot-holes, questions that are never answered, characters that could have used more background, and a bit of rushed character-development here and there. But heck, despite these flaws I liked this series a lot. Here’s why:

Because what this series lacks in storytelling, it definitely makes up with its setting. Which is truly fascinating and full of creativity, and it toys with a premise that’s surprisingly rare in anime: genetic manipulation. While at first sight it might seem like your average tightly controlled setting, in which humanity has achieved a perfect state without wars and the like, but is very strictly controlled by its government, but very quickly the opposite turns out to be true.

I guess that the central message of this series is that perfection is overrated and not even possible, but that’s just the conclusion that I came to. What I liked about this series is how thought-provoking it is: it never claims to be right, but instead provides a number of different viewpoints and just lets the viewer make his own conclusions on what’s right and wrong. Every single major character has his or her own view on what’s right and wrong, and this series never presents its messages on a silver platter, ready for consumption. This series is definitely enjoyed best when you use your head. And I must say this is something that I don’t see in a lot of other anime, and something I appreciate a lot.

Then there is the issue with the music, which I am sure has received a lot of mixed reactions. A lot of the background tracks consist out of heavy metal, which is a bold choice but if you’re not familiar with that kind of music it’s going to sound like trying to run a cat through a blender. I personally loved the music in this series though: it’s unlike any other soundtrack I have heard, but it works really well, and gives this series a very stylish and unique atmosphere. Especially the tracks that aren’t heavy metal are really well composed and very nice to listen to.

As for the characters, you’re not going to find well developed or fleshed out characters in this series, but yet they work because of the excellent chemistry they have together. The characterization is well done to prevent them from being average stereotypes and every character has his or her purpose and knows his or her role in the overall story. Even the comic relief characters: I kept cracking up whenever the debugging team popped up. Their scenes often last no longer than a minute, and yet they’re fun to watch because they don’t feel like complete comedic fodder, just thrown in for cheap laughs. It’s these small details that Kazuki Akane would later perfect in Birdy the Mighty Decode 2 that makes the setting feel more alive than usual.

Overall, I really wish that I could rate this show higher, but at the same time I have to acknowledge that it’s a bloody shame that this series had to deal with pacing issues. If it were allotted a proper time-frame of 26 episodes, I’m sure that it would have become an awesome series, especially with Kazuki Akane’s talents. However, in its compressed forms, it also has its charms. It’s an easy to watch series for anyone who doesn’t mind the soundtrack, and yet it’s deep and thought-provoking. Geneshaft has style. Plus, it features a dog who can send e-mails. How can that not be good?

Storytelling: 7/10
Characters: 8/10
Production-Values: 8/10
Setting: 9/10

Shangri-La – 16



Muaha! I just can’t help but love this series. This episode yet again was an awesome instalment for Shangri-La, mostly focused on a battle of wits between Ryouko and Mikuni, of all people, and it definitely delivered. The thing I love about Ryouko is that the creators remembered to give her the screen-time she deserves as a villain. This really made her into a dangerous character, and a serious threat to the lead characters instead of letting her be an incompetent idiot who never can seem to get anything right.

And really, this episode was yet again full of juicy plot twists. While they weren’t as big as “Kuniko’s Grandmother Founded Atlas!?!?!1!!11”, every single one was a nice touch, surprising and full of potential for the rest of this series (EDIT: on second thought, some of them really are big…). To give a small run-down:
– Kunihito decides to leave the military. Ryouko doesn’t seem to mind.
– Miiko doesn’t just get arrested, she becomes the next Hiruko!
– Mikuni has had it now that all of her loved ones are gone, and gathers all of her followers to forcefully take Miiko back.
– The new plants that showed up turn out to be called Daedalus. When left alone, they threaten to swallow up the entire forest.
– Momoko studied biology in her early days?!
– Ryouko finally stopped complaining about Shion’s work as her personal servant.
– Ryouko… can’t be hit by bullets?! wtf?
– Ryouko brings Mikuni to Miiko. Sayoko, who apparently had been hiding, shows herself, takes Hiruko Miiko hostage and runs away with Mikuni!
– Again, Ryouko doesn’t seem to mind because Hiruko seemed to be one of Tarsian’s plans.
– For some reason, the episode ends with Takehito putting a gun against Kuniko’s head.

I mean, seriously? How many plot twists can you include in one episode anyway, at the same time preventing the episode from feeling rushed, creating even more questions and potential plot twists for the future as well? On top of that, the characters were also at their best in this episode: Kuniko was awesome in how she managed to quickly recover from the disappointments of the previous episode. Mikuni rocked because she finally was able to do something for herself. Ryouko rocked for being so badass that even bullets can’t face her among others. Sayoko rocked for the lengths that she’s willing to go through to save Mikuni.

And really, this makes it even bigger of a puzzle of what the Digmas are. I always thought that Ryouko was meaning to collect them, but in this episode she doesn’t do anything to stop Digma 3 from leaving the military (calling him inferior to the other two Digmas), and she even seemed pleased when Sayoko took Mikuni away. What the hell was up with that?

And ON TOP OF THAT, this episode again rocked in terms of graphics. This episode had some utterly beautiful shots. Not in the way of episode 13, but the aesthetics were right in just about every shot. You could see nothing of the rushed animation that plagued the first bunch of episodes. The music also rocked beyond belief in this episode.

My only worry is that Daedalus is going to turn into your stereotypical evil plant that’s going to be the final boss, but hey: even the amazing Kaiba suffered from this. And the thing to wonder about: why was it introduced this early in the series, if there are still about eight episodes left for this series? Is Daedalus simply going to grow slowly, or did the creators realize this, and are planning a twist even there?
Rating: *** (Awesome)

Hetalia: Axis Powers Review – 77,5/100



A series in which all of the characters represent different countries. You just have to think of it. Hetalia follows the chronicles of the personifications of countries as Italy, Germany, Japan, America, England and France in a bunch of random sketches. I really liked the idea when I learned of it, so how did this series turn out in the end? Good, though it could have been done better.

I absolutely loved this series when it started messing around with cultural differences. This series really has a number of priceless episodes in which it takes different stereotypes under the loop. The references to each country’s history are also really hilarious at times. You’re obviously supposed to take them with a “little” grain of salt and this series by no means attempts to retell its version of history, and yet there are times when this series is surprisingly accurate and provides a free history lesson.

I really wished that I could have raved about this series, but unfortunately it’s incredibly inconsistent. It likes to waste entire episodes on topics that just… aren’t funny. A bunch of episodes are just random fanservice of gay pairings of the different characters, near the end of the series there are a bunch of episodes dedicated to a strange and unfunny subplot between Liechtenstein and Switzerland and there’s also a strange unfunny subplot about America cleaning out his garage that just keeps returning over and over.

I’m really not sure what was up with these kinds of episodes. They seemed to want to introduce some sort of serious storyline among the comedy, but that SO doesn’t belong in such a series that’s only made up out of five minute episodes. And I mean, this series has so much material it can choose from, and then it devotes three consecutive episodes to Liechtenstein, of all things.

Hetalia should have been better balanced. The episodes really range from utterly brilliant to utterly dull, and especially the dull ones can ruin the fun of this series a bit. Nevertheless, the brilliant episodes are definitely worth watching, so let’s hope that the second season is going to do a better job here.

On a final note: I do urge everyone to not take this series seriously. It’s never meant to insult anyone, just poke some innocent fun. The last thing you want to do with this series is take the jokes personal, which they obviously aren’t.

Storytelling: 8/10
Characters: 7/10
Production-Values: 7/10
Setting: 8/10