Iron Man – 05



This week, I would like to rant a bit. On the downright lazy job that Madhouse did on Iron Man. They’re usually known for their imaginative and well thought out series. They had the freedom to really go anywhere, and yet they chose this. There’s something wrong with just about every part of this series apart from the music. The soundtrack really is wasted on such a series.

Starting with the visuals. I know that it’s shallow, and I usually only dismiss character-designs when they’re too generic. But dammit, when your main character looks like a freaking GOAT, that’s where I draw the line here. Tony Stark, a suave businessman with a ton of experience, looks ridiculously stupid, and the rest of the cast also doesn’t look much better. It really looks like a cheap outsourced series where no real effort went into making this look good, where most of the action is simply CG because it’s easier to animate.

Not to mention that the action scenes themselves don’t make any sense. This episode took place in space. You know, an open world with nothing in the way. And yet this episode dared to pull off the fact that you can hide from the vision of your enemy. TWICE.

As for the plot, I usually don’t have anything against episodic series. Iron Man is a bad example, though: it’s just a string of random unrelated cases that Iron Man has to solve. Only one of them really dealt with Tony’s past, for the rest it was all filler: nothing showed anything new about the characters, nothing really fleshed them out, and nothing really built up to the rest of the series. If the stories themselves were good, then this could be forgiven, but… they’re crap.

This episode… what exactly where the bad guys thinking? They put in a huge amount of money and effort in order to launch a parasite satellite that somehow can manage to beam into people and have them cough up blue blood. Leaving aside how ridiculously impossible this is, what baffles me the most is what they want to achieve with this: people end up coughing blue blood, and yet when they’re brought to a hospital and rest for a while they turn out completely fine. I mean, if I were to design such a thing, I’d at least make some kind of beam that is… you know… deadly and stuff. On top of that, they didn’t even hit the guy they meant to hit, thanks to Stark’s radiation shield. I mean, there are the kinds of stupid villains who screw up during a shoplift, but wasting so much money on something completely pointless. That really takes the cake here.

We’re five episodes into the series now, and what do we really know? The reporter still is as annoying as ever, Tony likes to go after women and his assistant is perfect in her preparation. Oh, and that there are some guys after Tony’s life for some reason. There’s no depth, no effort at all is spent asking “why”: we’re just spoonfed everything without much of a coherence between anything. I mean, I can forgive a cheap budget, but you can write a good story with any kind of budget: there are no excuses for such a sloppy script.

And the worst thing is… that we haven’t even gotten started yet. Is it known at this point whether or not Wolverine, the X-Men and Blade will also have the same staff here? That would be pretty disastrous. And it’s not like series based on comic books are doomed to fail here, because there have been a number of good examples throughout the years: Ultraviolet, Batman and Witchblade put down very respectable anime that stood on their own, and even beyond that there are the Animatrix and Power Puff Girls, which also translated very well to anime. And yet, we first had Heroman, and now this. I’m not really sure what went wrong in 2010, but they all just feel so dumbed down and safe, taking so little risks. It’s a bloody shame.
Rating: — (Bad)

King of Thorn Review – 85/100




It has really been a while since I watched a movie that had an introduction that was as good as King of Thorn’s. It is a movie with a ton of action, and yet the first 20 minutes have none of it whatsoever: this movie takes a great deal of effort to introduce its plot, build up the setting, and introduce its characters. Especially the latter, had my utmost attention, even though it’s not like we learn an awful lot about them. It’s just the build-up to the inevitable point in which all hell breaks loose that was perfectly executed, well timed, and had a top notch atmosphere. It really took its time to let everything progress naturally, and only afterwards it really went all out with its action.

Regarding the action and the rest of the visuals: it’s a very stylish movie; especially the landscapes are gorgeous, but the action too is well paced and keeps you to the edge of your seat. The only problem was that Sunrise lacked the budget to fully animate them, so at times they randomly switch to cell shaded CG; yes, even for the characters. Let’s just say that it looks out of place.

If this was a movie that was only carried by its action, I really could recommend a ton of other ones that did a better job. But really: King of Thorn does have an excellent story that keeps it together, and really makes it much more interesting than your average movie. Usually with these kinds of movies, they try to stuff too much into their story, or fail to stuff in anything at all. King of Thorn however is an hour and fifty minutes long, and fits this exactly. The plot is neither too big or too small: there are plenty of interesting plot twists, it has a detailed and imaginative concept, yet this concept isn’t so big that it shoots itself in the foot. Everything really gets the chance to play out naturally, with the help of perhaps a bunch of plot devices here and there to keep things on track.

The characters really made the first twenty minutes my favourite parts of the movie, but even during the rest of the airtime they remain interesting. This movie doesn’t really take its time to give them a lot of sides, or make them feel realistic, but it does develop the main cast effectively. Especially the ending: it’s a really good one, especially for a movie and I liked it a lot.

The movie does have a number of cliches, that’s something it doesn’t escape from. However, for every cliche that this movie uses, it also comes with a very neat idea. But really: this is how an action movie should be done: a plot that prevents it just from turning into a string of boring fight scenes, a cast who can carry that plot, enough scenes without any action in them whatsoever that don’t feel like mere time filler. Oh, and a stunning soundtrack. That also really helped here.

Storytelling: 9/10 – Excellent build-up, decent action, well paced and never gets boring, excellent ending.
Characters: 8/10 – Spectacular they are not, but they are solid and developed enough to carry the movie.
Production-Values: 8/10 – Again, movie standards: it had its gorgeous frames, but the action are sometimes done in 3D cell shaded CG. The soundtrack is great, though.
Setting: 9/10 – Creative, and just the right complexity for a movie of two hours.

Suggestions:
Mobile Police Patlabor – WXIII
Laputa: Castle in the Sky
First Squad

OVA Impressions: Armored Trooper Votoms – Phantom Arc – 04



I must say, that I’m really impressed with how this OVA turned out. This isn’t just there for its storytelling or action. Instead, it’s all about its plot. It’s very unlike what we’re expected from Ryousuke Takahashi at this point, yet it has the elements that are so typically his style, like the large focus on religious mumbo jumbo.

As expected, this episode went to Quent, or at least Quent’s twin planet. And finally we get a bit more of an idea what this OVA was meant to be about: the so-called Child of God. A kid who is supposed to be Wiseman’s successor. It’s interesting that it’s going to take the place of Chirico, who somehow was chosen by Wiseman himself as the new ruler. Could it be that Wiseman knew about his demise and the new birth of the child of god, so he at least tried to pick his own successor?

In any case, with this I can really see enough material for the upcoming three Votoms Movies. The Gen-ei arc and the Pailsen files were really meant to tie everything together: the Pailsen files filled in the missing details of Chirico’s past, while Gen-ei hen prepared for the real conclusions of the franchise: the three upcoming movies. On top of that, it really feels like an omnibus, which contains a bit of everything that we’ve seen so far: mecha action, the comic relief, the religious focus, the politics and of course the way that each of the episodes revisited the four arcs of the TV-series.

Either way, it’s great to see so many great series-based OVAs this year: we’ve had Darker than Black, xxxHolic Rou, Black Lagoon, Yozakura Quartet and all of them really had the guts to be different and go with their own direction and focus.
OVA Episode Rating: 8,5/10

Densetsu no Yuusha no Densetsu – 17



So. this episode introduced the guy named “Tiia”, and yet strangely I found myself interested in just about every part of this episode except for him. That’s really meant as a praise, though, because this show is getting better here: the characters are moving away from their stereotypes, there is a ton of change in them, and the overall plot is also getting more and more interesting with every episode. But if the creators want to use such a stereotypical villain like Tiia, they really need to make him into much more of a character than what he showed here.

Of course, I love that Claugh ended up losing his arm: that was just the development he needed. But having him lose that arm by for example wrestling with an angry bear would not really have been that different. That Tiia guy is too much of the “muaha, look at me, I’m evil!”-type of villains. Writing a good villain is difficult, because they often have much less aitrime than the good guys and they’re so easily overdone, and Tiia is currently standing with one leg in that trap.

But really, I loved that the creators ended up splitting the main couple away. Ryner really did get a good scare from Ferris’ brother in the last episode, and you could really see that in this episode. On top of that, Milk really did get kidnapped for a reason, and it’s great to see that for once Miran is meeting his match. Those are some twists I definitely didn’t see coming.
Rating: ** (Excellent)

Shiki – 13



Finally, this should put an end to the constant hiatuses of this series. But damn, what a depressing episode to start off with here.I mean, I know that this is a morbid series and all, but there was absolutely no bright side to this episode at all. All of Shiki’s episodes so far have shown someone struggling against those vampires, but this was just a one-sided slaughter.

The vampires just picked apart some of the few people who still were alive, and nobody really did anything to stop them: Natsuno dies, Toshio’s sister dies, Natsuno’s father gets bitten, Natsuno’s mother leaves the village (aka, she’s already dead), Kaori’s father is meanwhile bitten and Nao’s father also is going to bite the dust. This episode was just completely desperate, even Toshio didn’t do anything due to the refusal of all of the victims to stay at his clinic, which now can be accessible to vampires anyway because of Tatsumi.

And this doesn’t even seem to be the turning point. My guess is that it’ll take one or two episodes before Natsuno wakes up again. My guess is that that’s going to be the point at which he can really fight back the vampires, but what will happen until then? Could Seishin finally end up doing something? I mean, out of all of the major characters, he has by far been the most passive, not really doing anything.
Rating: * (Good)

Kuragehime – 02



It’s really been a while since we’ve gotten a series that starts off with a chemistry that’s already this dynamic, which is especially great considering we’re only dealing with 11 episodes here. At this point I’m pretty sure of my three favourites of the current autumn season: Letter Bee, Star Driver and Kuragehime.

On top of the comedy, this episode also put a lot of attention to prejudices. It’s great to finally have another series about otaku that doesn’t really try to to celebrate them like most series of this kind do, while sort-of looking past their flaws and downsides. The characters here are secluded, but also completely biased and secluded. The characters here don’t fit the general stereotypes of fujoshi; they’re simply a bunch of eccentrics who live together in a house. That’s not to say that this portrayal is perfect, of course: to me it feels like the creators went a bit too much out of their ways to make these characters out of the ordinary, but it’s definitely better than the alternative.

What matters here is how well the creators managed to breathe life into these characters. It just continues to deliver line after line, without much of a break or weak moment. Especially the emotions of the lead character are a complete roller coaster here, and this energy is part of what makes this show so much fun.
Rating: ** (Excellent)

Touhai Densetsu Akagi Review – 82,5/100



I didn’t make the same mistake as with Kaiji; instead, I tried to marathon Akagi as fast as possible, and that really is the way to watch these series. When you look at the episodes individually, there is indeed very little that happens. In the big picture however, they’re morbid mind games in a tension that you can cut with a knife.

Akagi is definitely one of those series in which you need to know what to expect. You ain’t gonna run into complex characters here: Akagi’s character is completely flawless, the people he plays against just do what they need to do, they have their personalities established, but don’t really expect much more. What this show excels in however, is the way it analyzes what goes on inside the mind of these characters as they play Mahjong. It goes without saying that out of all of the mahjong anime I have seen, this has by far the most detailed and fleshed out matches out there.

Half of this review is going to be a comparison with Kaiji, because the two series are so similar, yet have some essential differences. First of all, when you look at the overall plot and premise, Akagi just tells the story of a god-moded guy who wins mahjong matches at unbelievable odds and that doesn’t even have a proper ending, while Kaiji shows human trash trying to struggle against silly gambling games set up by a bunch of bored mafioso.

However, Akagi is at favour when you look at how both series actually try to spend their time. They’re both incredibly slow, but Kaiji tries to fill its time by stalling: its games are all pretty simple, but it keeps delaying the inevitable, through which it creates its tension. Akagi however is about Mahjong: it creates its tension by constantly analyzing both the state of each of the players, in their minds and their hands. It shows all kinds of different strategies, worst case scenarios. In fact, I have seen very few board game anime that goes inside the minds of the different players this much, in which you can actually see nearly all of the different tactics and possibilities that they consider while playing the match. Sure, a huge part of Akagi is the crazy nature of luck, but unlike with series as Saki this doesn’t degenerate the characters’ abilities to shounen-like deus ex machina powers, but instead it becomes a core element of the game play.

Then there’s the acting. Kaiji created a lot of its tension by making an as large spectacle as possible, with a lot of screaming and overacting and stuff. Akagi doesn’t have that. Instead, this is cold and calculating: its atmosphere is the kind that creeps up behind you and doesn’t let go, even after an arc ends. It’s less spectacular of course, but also much more believable. Whether you prefer Akagi over Kaiji or the other way probably depends on what you find more important: the sneaky Akagi or the over the top Kaiji. Personally, I liked Akagi better.

In the end, Akagi has a similar problem as One Outs, in the way that its protagonist is so goddamn perfect, however there are some subtle differences between Akagi and Tokuchi. Tokuchi was a character who “pwns n00bs”, as a figure of speech: he loves toying with the weak. Akagi however is a complete lunatic who searches out the strongest opponents and the most impossible odds. It’s that what makes him unique and a much more interesting guy than your usual god-moded protagonist. My biggest advice though is: don’t plan to watch this series casually. This just is one of those series that should be marathoned.

Storytelling: 9/10 – Truly excellent atmosphere, grips you and never lets go. Excellent dialogue. Just ends in the middle of a big arc however.
Characters: 7/10 – Everything is kept as simple as possible with the characters and Akagi is god-moded, but their inner psyches really get thoroughly analyzed.
Production-Values: 8/10 – Simple but solid animation from madhouse, not to mention its unique character designs.
Setting: 9/10 – Both mahjong and the mindset of people during gambling are excellently explored.

Suggestions:
Kaiji
One Outs
Yugo the Negotiator

Nurarihyon no Mago – 17



Based on the things I heard about the manga, and how Rikuo’s classmates were supposed to disappear after the Gyuki-arc, I’m actually very impressed here in how well the creators of the anime managed to weave them back into the story. They’re getting better and better at this point, they create extra tension for Rikuo, and yet they don’t feel like the useless damsels in distress that they once were. Which makes me wonder: what was their purpose in the manga anyway?

I can somewhat see that the fight against the youkai who destroyed the shrines was part of the manga, and I really like how the classmates were weaved into that scene as an introduction: it both established Kiyo as someone who can actually use his head with his network, and Shima now turns out to play footbal. It’s definitely interesting to see these guys try to spend their time for multiple days like this.

The main story is still building up, however this episode did mark the first casualty from the bad guys now that the rooster is gone. I have a big suspicion that their purpose goes even beyond destroying the shrines around the city, though. And the build-off is already starting to pay off a bit here, with the atmosphere getting better and better. Yura meanwhile was a bit silly in this episode, but I like how she’s also working alone in order to try and figure out what’s going on.
Rating: ** (Excellent)

Shinryaku! Ika-Musume – 04



This episode started a bit questionable when it immediately started to repeat some jokes from the previous episodes: the scared girl and the fangirl. Some of the hilarious jokes of the rest of the episode made up for it, though.

I was especially afraid for that fangirl to turn stale by now, but I really have to admit that this episode found something interesting, taking her obsession to the absurd by stuffing herself into a shrimp suit. I especially loved the way in which it was delivered: well built up and intertwined with the other stuff that was going on in this episode, with a great comedic timing.

The funniest part of this episode was when the fake squid girl appeared, though. I’m not sure whether it was meant to be a parody of Squid Girl herself, but it was completely ridiculous and hilarious in the way it made a mockery of Squid Girl’s powers, especially the way in which it produced its seasoning. And really, whenever this show uses a cliche, it introduces this one quite subtly: I’m sure that we’re going to get the big boobed chick who has all of the guys around her instantly mesmerized more often in this series, but to introduce her with such a ridiculous mask on top of her head was a really neat idea.

It also helps that Squid Girl is still such a wonderful character. Even when this show isn’t trying to make a joke, just having her on screen is fun enough to keep watching. I loved how she ended up using the 10000 yen of a reward, completely on buying shrimps, or how she when she was bored started playing with the soy sauce. It’s especially the way in which she’s animated that brings her to life.

There are more jokes that are in the danger zone of being milked out now, though. Especially Chizuru needs some new material now. All she did this episode was poke fun at Squid Girl while looking threatening.
Rating: ** (Excellent)

Twelve Kingdoms Review – 90/100




The Twelve Kingdoms: world building at its finest.

After sitting down to watch this series, I can really understand why it still stands high as a classic: I’ve seen a lot of fantasy series at this point, but out of all of them, the setting of the Twelve Kingdoms stands amongst the most detailed, original and imaginative. It comes up with a completely new world; a carefully balanced one by a mysterious deity who randomly selects people to be the king of one of the twelve countries it consists of. Far away from your typical fantasy series, this is a series that tries to portray its setting realistically. And it works out really well!

Everyone in the series has his or her own story to tell. The Twelve Kingdoms is a series that puts a ton of emphasis on character development: there are a ton of characters who go through immense changes, and who overcome huge flaws in their characters. Usually, this is a recipe for cheese, but this show actually pulls it off. It spends long strings of episodes to outline these characters, show their progression and details some of the major events in their lives, showing exactly how they mature and warrant such drastic changes in their personalities.

It’s a series that is wonderfully told, and constantly evolving, Most of its problems come from the fact that it was most likely cancelled before it could get fully completed (do correct me if I’m wrong, but the series was supposed to have gotten 63 episodes, and only ended up with 45 of them). The final five episodes are significantly less impressive than the rest of the series, they’re rather shallow and end the series with a whimper, rather than a bang. It’s a bit of a nasty aftertaste for otherwise such a great series.

Still, the final arc is more of a minor annoyance than a reason not to watch this series. The thing I really loved about this series is how much it speaks to you imagination: through its 45 episodes, this series only tells about a tiny percent of all the stories that it could have told. There is so much more that this series could have shown us, but it doesn’t really matter that the show didn’t have time for that, because it all just speaks to your imagination. There are almost an infinite amount of possibilities here.

Of course, comparisons with the other major politics series are inevitable in such a review: Saiunkoku Monogatari. About that, I’ll say the following: they’re both very good at politics, both in their own ways. The Twelve Kingdoms’s setting definitely beats the one from Saiunkoku Monogatari, however I do feel that Saiunkoku Monogatari has a better cast: it also has great character development, but on top of that it was much better at fleshing its characters out. Saiunkoku Monogatari has a cast that felt alive, The Twelve Kingdoms has a setting that feels alive.

Storytelling: 9/10 – Wonderfully told. At times it’s so believable that it could double as a deconstruction. It’s got great ideas for character-development, none of the lazy fantasy cliches appear here, though the final episodes can leave a bit of a bad taste.
Characters: 8/10 – Loves giving huge flaws to its characters, exploring them and develop them into a completely different character. In terms of the main characters it works out really well.
Production-Values: 8/10 – Ranges from beautiful to rather ugly. Studio Pierrot provided some really neat eye candy on some shots, while rushed drawings on others.
Setting: 10/10 – Pretty much as good as it gets. Detailed, alive, imaginative. Well worth the watch.

Suggestions:
Saiunkoku Monogatari
Guin Saga