Knights of Sidonia S2 – 7

Moral of the story, if you build a death star planet destroying ray then you better make sure that it’s not sentient. Though it seems that the dangers of using such weaponry are lost on Kobayashi as even one wiping out the testing facility and a hefty number of people isn’t enough of a red flag for her. I do wonder just what is pushing her to these extremes. Before in the series she seemed like a fairly reasonable person but recent events look to be pushing her to megalomania. Which is a bad thing considering that the Gauna has got the same idea as her and are going for the home world of the enemy. One thing I do find off putting is how nobody seems to take notice of the changes in the people controlled by parasites. Despite the glasses girl broadcasting it with every monotone word she speaks with dead eyes not one person has commented on how fast her personality changed. Kunato has outright manically laughed in the presence of other people and not one person gave him a funny look. Well who knows, maybe they wrote it off as him laughing that no one noticed that he modeled the laser cannon after his member. Which actually makes sense seeing as he started laughing after Kobayashi called his cannon “Magnificent”

The first half of the episode was strong but the second half was not good. I said before that the harem fanservice aspects of this show clash with its more serious aspects but there is another problem. It’s quite simple really. Tanikaze is not a good character. His personality is bland, is history of very little interest(besides his strange convenient healing ability), he’s become the best Sidonia fighter just because and there’s nothing that makes him stand out from other mecha protagonists. This is especially seen when he’s interacting with girls and they somehow find some charming quality underneath all that dull personality. His harem is only growing and unless he gains some sort of dynamic appeal then I can classify him as a standard harem protagonist. The first season worked because events kept happening to keep our mind off it but now that things have slowed down its really evident. Another annoyance is that Izana is now a confirmed girl. A confirmed girl with big breasts. I love women as much as the next guy but I don’t think I will understand anime’s deep fascination with massive boobs. All I know is that I have heard the dialogue between Izana and Yuhata in the bath so many times before in many different animes. And for good measure with got the old “girls clothes are blown apart” because as logic dictates the best way to prevent someone’s suit from being worn by the wrong person is to self destruct it. Rather than stop her from putting it on in the first place. With her gender confirmed, Izana’s last interesting trait disappears so I can only see her presence as a negative at this point. So the way to make this good again is simple. Less harem hijinks, more gauna battles.

Fate/Stay Night Unlimited Bladeworks – 20

This episode wasn’t quite what I expected. It is true that I didn’t get the big fight I was looking for, though there were clashes going on. However this still was a very good episode. So on the matters of Kirei, Rin, Lancer and Shinji it was all done perfectly. Well there was this weird moment of Kirei slowly moving his hand down Rin’s chest but considering that it’s Kirei we are talking about he was likely just positioning his hand to rip her heart out. But thank god for Ufotable treating that unsavory scene with some dignity. You see in the visual novel Shinji attempted to rape Rin after Lancer put Kirei down. It’s a pretty bad part of the visual novel and I honestly was dreading it being adapted. However Ufotable instead changed it to Shinji choking Rin. I approve this change on so many levels. It makes more sense, it’s easier to watch and it at least doesn’t make Shinji even more of a unsalvageable mess than he already is. Though it does give this series a strange trend of woman getting strangled. Both in Zero and somewhat here as well. Actually…a Tosaka being strangled by a Mato desperate for her affection? Now I wonder if that’s intentional nod. Afterwards it’s greatly satisfying to see someone put Shinji down a peg. Lancer just was brilliant in this moment. The show really doesn’t give him enough credit. After taking a fatal wound he kills Kirei, chases off Shinji, cuts Rin’s bonds and sets the place on fire. All while dying, that battle continuation skill isn’t there for nothing. It’s also amusing to see him remark that he wished he could have had a master like Rin. In the game Fate/extra he is actually Rin’s servant but sadly they don’t make the most of it there. But Lancer what are you talking about saying you had no luck finding good woman? Fate/Grand order just put out the design for your master, Scáthach and that’s most definitely a fine woman. Amazed you could keep your mind on training. This is the last we will see of Lancer here but at least he went out with a bang.

One of the biggest complaints of this episode is Archer using Unlimited Bladeworks again. Admittedly yes, this is a huge waste of mana when he is already nearly out of it and yes, instead of making use of the reality marble he seems to just be using it to make a point. The big question that I really need to ask is….do I really care? The answer to that is no. No, I do not. Because A) even without this huge expense of mana, Archers mana problem don’t make any sense to begin with and B) this means that Archer actually uses UBW for more that just some weak one off attack on Saber. And finally C) Shirou and Archer get to fight in unlimited bladeworks, which is a perfect place for them to fight and is badass. Thankfully the CGI for unlimited bladeworks is much, much better. I wonder why it was they couldn’t do this for it’s previous appearance. So far it’s less of a fight and more Archer hammering in the points that anyone annoyed with his hero complex has wanted to say to him for a long time. I can’t really fault Archer for this. If I met myself from ten or fifteen years ago I would likely beat him bloody myself. But it is interesting to see Saber react to what he is saying as a lot of it applies to her as well. Archer isn’t speaking to her but you can tell his words are cutting her to the core. Even Shirou is getting dispirited.

Then there was the Shirou monologue and realization. Where in the battle Shirou is knocked down and the show basically shows a mental landscape and memories to represent what he is thinking. And damn, this was done magnificently. The imagery of Shirou pulling out the sword from the ground, mirroring Saber pulling the sword from the stone. Shirou walking into the hell he experienced ten years ago to show him taking the path that will lead him to his ruin. Pulling scenes from Fate/zero and showing Kiritsugu giving him Avalon. Just, perfect. Truly. I always worried how they would handle representing the monologues in this route but this made use of the visuals and dialogue to get the point across for more poignantly that the source even did. My one criticism is the song used. The song itself isn’t bad but when the chorus comes into it, it clashes a bit with the mood. It’s a little too cheesy. I see they tried to explain Avalon healing Shirou’s wounds here but this is another reason why it may be best to watch Fate/zero before this. As this really does seem like it comes out of nowhere if you don’t know about Avalon. That is something that has become strange with this series. The original way to experience it was Fate, Unlimited Bladeworks, Heavens feel and then Fate/zero. However due to the Deen version of Fate being subpar and Fate/zero being more accommodating to newcomers, the “proper” to view this story is a little skewed. Diehard fans still claim that UBW must be watched before Zero but in all honestly that may not be the best method to experience it. UBW is dependant of knowledge gathered from the Fate route. You are not supposed to dive into it first. Fate/zero gives the knowledge that is needed for UBW and as a whole may be a better introduction to the series than the Fate route is. Sure Fate/Zero spoils elements of Heavens Feel but Heavens Feel also spoils elements of Fate/zero, so really no matter what you start with, you are getting spoiled on something. Finally if we are to recommend that anime only watchers view UBW first then we might as well tell them to wait about five years or so for the Heavens Feel movie/movies before checking out Fate/Zero seeing as that is the intended order. But that’s just downright unreasonable. Hoping for more action next week but Ufotable, good job.

Knights of Sidonia S2 – 3-6

So far the focus has been pretty heavily on Tsumugi, the chimera. Who is strangely moefied. Its really odd to see what is essentially a giant  tentacled monster display the characteristics of a innocent cutsy little girl. Still she is to me one of the better characters of the show. Untainted by the negative aspects of Sidonia and it’s easy to see why Tanikaze and Izana have bonded with her so fast. On another note the Chimera opposition subplot has been dropped as fast as it arrived. For understandable reasons, considering that you can’t protest the creature that nearly sacrificed its life to save all your hides. That said, she is holding the show to a standstill as the focus is placed heavily on her and less on the developments going on behind the scenes. I understand they are likely using it as either build up for future developments or as a means to pass time without resorting to a timeskip. Sidonia is at it’s best when things are dire and dangerous so having the show take a more easygoing lighthearted tone isn’t making these last episodes too strong.

Izana losing an arm and leg was a pretty surprising development but it’s nice to see some consequences instead of wrapping her up in bandages and saying she’s healed. However her character is still hindered by her attraction to Tanikaze and much of the interesting aspects of her neutral gender are only used for harem moments with him. At this point I see her as a complete girl so I don’t even understand what the point was of making her gender neutral in the first place. I truly could not care less for Izana’s attraction for Tanikaze as from a romantic standpoint she’s hasn’t got a hope in hell of getting together with him. Speaking of which, at times it really does feel like those harem moments are a separate show altogether. Maybe it’s the CGI but in a setting as do or die like Sidonia, having a moment where a woman punches a guy to the wall for pushing his face in her breasts just feels unreal.

Will it ever be addressed as to why the cafeteria lady is a talking Bear? Its funny that it’s gone on so long and yet no one has really questioned it. The villains endgame remains mysterious and his intent unclear. So far his works have saved Sidonia from obliteration but I would eat my foot if this guys plans were just to aid Sidonia. He has the chief under his thumb and looks to be pushing her to take a more aggressive stance against the Gauna. Tsumugi is undoubtably part of his plan and I think he hasn’t liked that she’s gotten rebellious. I don’t see a happy end for this chimera. It’s possible that Kunato needs to reach the Gauna homeworld and is pushing the chief to use more Gauna based Weaponry as a means to take over once they reach the homeworld. It would be best if things kick up before these hijinks get tiresome.

Fate/Stay Night Unlimited Bladeworks – 19

Oh my god, I can’t believe that Archer is the future Shirou Emiya!….said no one who watched this episode. But yes the cat is out of the bag. Archer is Shirou turned cynical and jaded after playing executioner for a couple of decades. There was a small bit showing how he contracted with the world and there were some flaws with how it was presented. Namely that in the flashback Archer still had red hair when it should at least start turning white. Do I really care though? Nope, not in the slightest. It’s a minor detail and you can just wave it off as him gaining the hair later. Admittedly the reveal and explanation was the weakest part of the episode as it does show the flaws of Nasu’s writing. Namely the long winded and roundabout approach of explaining the simplest of matters. In a previous post on this series I basically summarized the topic of counter guardians that took well over five minutes to explain here. The visuals did there best to keep things interesting but I bet the animators had a tough time figuring out just how to make over ten minutes of roundabout dialogue engaging. This my friends is why I unlike many type moon fans say that including the inner monologues would not make things better. Quite honestly any time I see Archer lecture on about heroes I am reminded of a skit in Fate/Hollow Ataraxia called “Justice and the kitten”. In it Archer saves a kitten from a tree and three girls thank him for it and call him a hero of justice. Which in turn spurs Archer into a big speech about how heroes of justice are bad and that his action may have been a bad thing for the kitten. The skit makes it seem like Archer was just really embarrassed and his little speech was him just acting tsundere. So every time I see Archer monologue on I can’t help but smile and recall that skit.

I do think this is a better episode than the last few weak ones. You could get invested in the dialogue and the events happening with Rin were very engaging. First of all, props to Ufotable for not going too far with Shinji feeling up Rin. We are not out of the woods yet but at least this scene was made as painless as possible. This gives me hope that the distasteful scene to come is treated with restraint. Plus I really cannot stop watching Lancer punch Shinji to the floor. On first viewing I rewound and watched that shot at least three times. Truly satisfying. Kirei’s entrance made this all the better with Shinji dumbfounded at the side while Lancer, Rin and Kirei have a serious discussion. Like a kid standing at the side while the adults talk. Really Unlimited Bladeworks isn’t Kirei at his best as this is still the point where he was still a rather generic villain in the Visual novel. With knowledge of Fate/zero this scene has a lot more impact. Having Kirei admit to killing Rin’s father was excellent and even Rin saying that she suspected it. It’s actually rather interesting. Kirei’s father never seen his true nature, neither did his wife or Rin’s father for that matter. But Rin may be one of the few to see him for his true nature from even a young age.

Once again, Lancer gets the short end of the stick and to those who watched Fate/Zero this might be an ironic end for him. Having Rank E luck will do that to you. It’s a pity he wasn’t given more screen time as he only was really starting to shine here. Admittedly the scene isn’t over yet but the next events will be brief to say the least. The end of this episode is what really stood out to me though as it promises great things for the next and gave me the thing that Fate/Zero’s music composer Yuki Kajura did not. Fate/Zero did have a good soundtrack and while she delivered on the iconic song “Sword of promised victory”, she neglected the other most iconic song from the game soundtrack. Yet as the episode closes, Archer and Shirou walk towards one another to fight and my ears hear that beautiful melody. Undeniably it’s “Emiya”, the theme tune of both Archer and Shirou and when it plays that means things are about to get awesome. Ufotable, the next fight is a defining moment. It is a time to wash away any distaste I may have. Break open the budget, bring out all the guns and make this the anime fight to end all anime fights. Make it beautiful Ufotable. Make it beautiful.

Fate/Stay Night Unlimited Bladeworks – 18

Well here it is. The name drop. The very thing the route is called after. And its….its…kinda bad. Of all the places to make the first visual blunder, why did it have to be here? Well Archers reality marble/noble phantasm Unlimited Blade Works was unleashed and Ufotable thought the best treatment would be to render it entirely in CGI. If it was just the sky and swords given the treatment it wouldn’t have been too bad but the ground was CGI as well and it shows, especially when the camera is panning. The texture on the ground is so flat that it resembles an early PlayStation one game and when you stick those colourful drawn characters in it the difference in looks becomes glaring. A lot of the core problems with this episode where in this scene. Fans criticized it because Shirou didn’t counter Archers sword rain the way he did in the visual novel but to me that’s minor problem. They also disliked how Archer materised the swords in the air instead of lifting the ones around him but again that’s minor to me. The main problem is that Archer pulls out Unlimited Blade works for nothing. He takes it out, tries one attack and then it disintegrates again. Even in the Visual Novel I remember after reading that scene thinking “Is that it?” Archer taking such a huge gamble and effectively doing nothing with it was always a head scratcher to me though Archers thoughts and actions during this route have been rather nonsensical.

This could have been the time to get the most out of UBW. All the fights of the second half have so far been short lived. This could have been the point where you could add material that would have benefited the story. Previous new material was nice to have but not needed but a fight here, even if it ends unconcluded, would have done wonders. True they could be saving the budget for the finale. Which makes sense as that’s the best time to go all out. But I am starting to get worried. This could be the beginning of a disappointment. I had full confidence in Ufotable last season but these last couple of episodes have shaken it. Now I fear that when I see the final confrontation I will be unmoved by it. Also as I have brought up many times before, there are 6 episodes left, yet at the rate they are burning through the material they will reach stories end by 3 or 4 episodes. I even heard word that the last episode will be forty minutes long. Just how do they plan to fill out that time? With more nice to have but not needed material? Fans say the story is rushing but honestly I believe the last thing Fate should do is slow down. What Fate needs to do is deliver. The build up has been built and the stage is set, it’s time for the fireworks.

A standout moment in this episode was Archer admiring that he should never have been a hero. There was a lot of emotion in that line and you could see Saber resonated with it. As her wish is similar. Rins explanation of Archers past was good though potentially confusing to those who don’t know what a counter guardian is in the Nasuverse. To those who don’t know, a counter guardian is basically a glorified hitman. Whenever mankind is threatened with potential extinction the earth summons up counter guardians to remove the cause. In other words, kill the person or people who are pushing humanity’s self destruction. They have no control or will of their own when summoned. Archer is a fellow who contracted with the earth to receive power in life and as a result was used as a killing machine after his death to bring stability. Hence resulting in him becoming cynical and jaded by the very ideal of heroism. Rins explanation on his past was fairly vague so I think anyone who doesn’t know the details will just be lost. But I say you get the basic idea. But the sure are driving the nail in about his identity at this point. I won’t say it until it’s stated outright but come on. The characters know and the audience know. If anyone is genuinely surprised when it comes out I will be shocked. The next episode has a scene I have been dreading and coincidentally is Shinji’s worse moment as a character.(In this route mind you. We still have Heaven’s feel and hoo boy…) Be cool Ufotable and handle this delicately.

Fate/Stay Night Unlimited Bladeworks – 17

There was a time when I believed that in order for an adaption to work it must stick to the source material as close as possible. More often than not an adaption failed because the director wanted to put his mark on it and disregard the very reason people love the story. However there can be times when something is adapted perfectly true to the source and yet ends up weaker all the same. This is what faces me here. This episode had two of my favorite moments in the route, them being the Lancer vs archer fight and Rin fighting castor hand to hand. There are those who claim this episode was rushed and I can see how they came to that conclusion. But the strange truth is that when you strip the descriptive text and monologues from the scenes they really are this short. So herein lies the problem, that text gave impact and significance to these scenes but there is no real way of satisfactorily transferring this to visuals. I remember reading about Rin beating up Castor was an adrenaline fueled moment but here its cut short because of it’s brevity. In terms of adaptation this is perfect as it really did happen like this in the visual novel. But the visual novel gave you time to revel in the moment and make it special. So in a strange turn of events, staying true to the source actually hurt these scenes.

The the episode starts off with a small flashback to Souichirou’s past which wasn’t in the visual novel and isn’t the best place to dive into his backstory. Again, it’s likely only there to try and get the audience to care about him before his death. There were plenty of opportunities to go into this before without it being as out as place as this and really could have been handled better. Even more shoddy is that at the end of Souichirou’s speech we cut to a distasteful shot of Saber lying suggestively on the floor. I am not going to say than fanservice has no right to be in anime but gentlemen there is a time and place for it. This was most certainly not it. The highlight of the episode was obviously the Lancer vs Archer confrontation which was longer than the visual novel but still short lived. The clash of Gae Blog and Rio Aris was a beautiful sight, you could really tell it’s where the effort went to in this episode. One has to wonder just how Fuyuki is still oblivious to the holy grail war when there is the base equivalent of a nuclear explosion happening not far from the city. It is admittedly an issue in Fate/Zero as well as it’s never really explained as to why Fuyuki is so deserted at night and ignoring explosions and light shows. One thing that might confuse people here is that the three fights, Lancer vs Archer, Rin vs Castor and Shirou vs Souichirou take place at the exact same time. However the episode shows the fights one after the other, giving the impression that they follow each order in sequence. They added small things to the fights to try and show this like the tremors or the coughing up blood but it may not be clear.

Thus does Archer betray Castor and take her out of the running. The third servant to be removed anti-climatically. I would like to say that the visual novel gave these two more character building to make this moment more meaningful but that would be a lie. There death is exactly as it was in the visual novel and just as ineffective. Fate/hollow ataraxia was the game that gave these two some better characterisation and brought in their interesting relationship that felt like two socially awkward people trying their hardest to be a loving couple. But here the fate route didn’t show anything about them(Really Castor is unceremoniously killed off the moment she shows up.) and UBW is about as much attention as they get. Yet again the episode cuts off just when things were getting really interesting and the big reveal was about to be shown. I can’t say enough how much this story is not meant to be cut up into bite sized chucks. More and more I find myself leaving each episode unsatisfied. So much so that I am beginning to question if this story is really is as good as I thought it was. It’s a rather disheartening thought but after rereading the fate route of the visual novel I can really admit that it is truly bad. So I am beginning to fear that if I reread what is my favorite route of the series that it would come up short of how I remember it. But there are still plenty of episodes left and this is far from being a bad show. Still it is a question of how they plan to fill the remainder of the season when they are this far into the story.

Knights of Sidonia S2 – 1-2

Even after a long break its nice to see that Sidonia hasn’t lost its edge. The story is still engaging and CG robot battles dynamic. However…was the CG this bad before? I remember it took some time to get used to the CG animation of the last season but this seems especially stiff. The easy answer would be that it was the same but in the last season I became accustomed to the jerky movements and uncanny valley. If that is the case then this really is some terrible CG animation. If a free web series by the name of RWBY can avoid this then I see no reason as to why a full animation production cannot do the same.

But moving on. Season two starts with introducing us to a new antagonist who has taken over the mind of Kunato. The the nature of the takeover is unsettling and disturbingly creepy. As a threat he’s a good one with his actions and capabilities. But his personality and beliefs are too stereotypical. Mad scientist sums up his character to a T. It is questionable as to why no one is wondering why this student is suddenly inventing things out of nowhere. But it does bring in interesting developments. The assassination of the elders, the push to use forbidden technology and now a representative for Gauna who the public distrusts yet need. Not to mention the unstable nature of the chimera and her, admittedly unsettling, crush on Tanikaze. Add in the cutsy girlish voice and that she may potentially be the mutated form of the now missing Benisuzume and we have a weird new addition to the cast.

Visuals aside, the music and story are top notch. Some characters can be annoying. Especially with Tanikaze’s haremettes who don’t add much to the story besides silly antics and a romance that might not be needed. Though Yuhata does hold potential to serve a better role with her position as commander. The mecha action is bright and fast. Often combat situations remind me of the visual novel Muv Luv Alternatives atmosphere considering the unfathomable alien enemy that constantly seems to push characters to the brink of despair. Considering that particular visual novel has a slim to none chance of being adapted, it nice to see a show replicate the feel that made it a great read. So far its a very strong start to the season and hopefully they can continue the pace.

Fate/Stay Night Unlimited Bladeworks – 16

So at the start of this episode featured the big moment of Gilgamesh ripping out Illya’s heart and it was surprisingly underwhelming. It is true that in context this makes more sense and fits his character better. But it is a little disappointing. Strangely this wasn’t how it was in the visual novel and this is a rare moment where the Deen UBW movie is closer to the source than this TV remake. Basically Gilgamesh did first cut Illya’s eyes first rendering her blind but he ripped out her heart while she was still alive. There was images dedicated to showing him ripping the heart from her chest. Its a moment everyone remembers from the visual novel so to have it absent, even if it was to better the story, is a bit of a downer. Shinji once again shows up to point out that he still is a smug moron but again it comes across as rather funny. Maybe because it’s clear to everyone but Shinji that he’s in way over his head. It’s sort of endearing just how oblivious he is to his own situation. Also helping is that everyone is taking the time to knock him down a peg any chance they get.

Thus in front of Illya’s grave do we subtly bring up the core message behind this series…yes that wording was indeed sarcasm. If at this point you do not know that Shirou regards others lives more important than his then I would claim you were either blind or asleep while watching the series. But take note that there are people who want this series to have more of Shirou’s inner monologues from the source and trust me when I say that compared to the visual novel, this is subtile. I am a fate fan and I say we don’t need ten thousand monologues reminding us that Shirou is selfless and suffering from survivor’s guilt. This is a pretty key aspect of the story however as it is an interesting one. To be selfless is an ideal, but to achieve selflessness in it’s truest form is just wrong. The very nature of a hero is built on being selfless and helping those in need but Fate brings up that it’s important to enjoy and do such a thing for yourself. That’s what makes Shirou so broken. He’s selfless but does not enjoy being selfless. He does it out of an obligation and while it’s admirable you can’t help but find it alienating. Many of the servants have pasts related to being alienated or suffering due to their heroics. Saber being betrayed because no one could see her as human, Hercules driven mad against his will to murder his family and even Lancer was put into the position of unknowingly killing his son. The point is that being a hero isn’t a good way to live a life and that it’s important to value yourself as much as others.

Lancer once again proves that he is a criminally underused character and I am truly glad they choose the option of Shirou letting him join them under one condition. There was another option with Shirou letting him join with no conditions which had both Rin and Lancer lamenting how dense Shirou was to Rin’s affections. Typical harem protagonist nonsense really. So I am glad they avoided that pitfall. I would like to bring up the background art for a moment cause I must say that it’s marvelous. Yes, it is rather redundant to bring up Fate’s ridiculously high production values but its truly amazing the level of detail in these backdrops. On seeing Rin sitting on a bench I can look at the bench and see the grain of the wood with some chips on the edges. The greenery in the surroundings is landscape art piece worthy. From the cracks, clouds to the cobblestones it’s truly awe inspiring just how much work went into parts of the show that most would just glance over. But this to me is what makes Ufotables work stand out as it does and makes it special. Next week looks to be the big reveal based on Rin’s last words of the episode. Of course I highly doubt you do not know what it is at this point. If by some miracle you somehow managed to avoid the couple of hundred fans shouting spoilers at every chance they get, the foreshadowing is so in your face that you likely have a very good idea. Even in the visual novel at this point it was obvious. But lets not forget that we have a big action scene next week with Lancer vs Archer round 2 and that I am most certainly looking forward to.

Fate/Stay Night Unlimited Bladeworks – 15

The word that encompasses this episode in a nutshell would be brutal. Whether you love her or hate her, I say few would believe that Illya deserved this fate. The tragedy is ever more pungent if you know the full details of her past. Anime only viewers may not get the most out of this episode however as even with Ufotables efforts to make Illya more sympathetic, it’s hard to truly feel for a character who hasn’t been present for most of the series. Quite honestly while the flashbacks do explain how Illya became so ruthless and amoral, I would have prefered to forgo them for more action sequences. I think Ufotable missed an opportunity here. Now people do give Studio Deens 2006 Fate/stay night a lot of grief(And some even are audacious enough to claim that Ufotables version isn’t doing the source justice) but one of the most memorable scenes from that anime is a fight that was never present in the source material. I am speaking of Fate’s Archer vs Berserker fight, which is what many Fate fans refuse to admit was the one of the very few things that Deen did right. In the visual novel this took place all offscreen and only portrayed a weak conclusion but Deen took this moment and made it the highlight of the series. Ufotable could have done the same here. They could have took what was originally a one sided slaughter fest and made it into a full blown showdown. But instead the focus was on flashbacks to Illya’s past which was for the most part anime original.

My reaction to this material is mixed. As I said before, it does provide a reason for Illya’s psychotic nature but if does bring up some questions. People only starting from this anime will have no idea what’s going on and even I as a Fate fan am not certain as to what it was. Is it simply Illya’s imagination leading her to dark conclusions or a connection to a certain dark entity? The second option is feasible…I guess. But I am not certain if I am happy with it. It is understandable that they wished to give Illya some more attention before the big scene and this in turn does bring one of the faults of bringing Fate/stay night into anime. For you see the three routes of the Fate/stay night visual novel are not meant to stand independently. Each one is there to strengthen the others and are meant to be viewed in order. The fate route helps build a bond to Illya’s character so that her scene here would affect the reader more so than the characters themselves. But without it this does come across with weaker impact. The scene with the homunculi in the water chamber was also pretty bad. Just clunky exposition that wasn’t needed and doesn’t make much sense in context. The start of the wolves scene was also awkward with Illya standing up and more or less explaining to the audience what’s going on by talking to herself.

However seeing the wolves knock Illya down and proceed to attack her was a difficult scene to watch. That wasn’t the only scene that was hard to watch. Anyone who read this route knew it was coming as it is one of the most defining moments of the route itself. And make no mistake, Illya’s death was just as sad as it was there though missing a certain heart wrenching finale. Made all the more tragic by Rin desperately holding down Shirou to prevent him from running out to try and save her which I thought was a good change as in the visual novel he just waited and ran down the stairs when it was already too late. It makes more sense for his character to jump into action immediately rather than watch over silently.  There is some disgust with the fanbase over Berserker breaking the chains of Enkidu as that should by all means be impossible. In the visual novel it’s just said that he escapes it somehow but doesn’t break it. Honestly though, this is the Nasuverse, where every unbeatable thing has an exception or several. I will admit that I am disappointed as to how this was handled. The flashbacks broke up the action and messed with the pacing. The new material was not the best. And cutting out the last part of the scene, while understandable as to why they did it, still left me wanting. Well now things are not looking too good for Rin and Shirou with the man turning his blades at them and them no servant to hide behind. But from the look of the preview a neglected fellow is about to get some spotlight.

Some Quick First Impressions: Kyoukai no Rinne, Yamada-kun to Nana nin no Majo and Ore Monogatari!!

Kyoukai no Rinne

Short Synopsis: A girl encounters a grim reaper who solves people’s ghost problems.

I said before that seeing as this is from the maker of ranma 1/2 and inuyasha that this will likely feel dated in this current era of anime. I can now say that I was absolutely correct. This wouldn’t look out of place at all if airing beside sailor moon and Yu Yu Hakusuo. Even if the animation is better and art cleaner. Its both a plus and a minus for it as it does give it retro charm but also brings back the cliches and exaggerated comedy of yesteryear. This really just shows to me that the mangaka hasn’t changed, for better or worse. The episode itself is fine but frankly I am not set on jumping into a series likely to drag on and on.

Potential: 30%

 

Yamada-kun to Nana nin no Majo

Short Synopsis: A boy switches bodies with a girl and both go through the school day.

The episode was decent but there is a major warning flag. This episode adapted 7 chapters of manga and there seems to be plans to go to chapter 70 with one cour. This my friends, has never ever turned out well for any studio who attempted it. Which makes me wonder why some believe they will pull it off differently. Sure I said this story tends to drag a bit but this isn’t the solution. Prepare for pacing issues galore. Which is a shame because the points they did animate faithfully were done well. Perhaps they could somehow manage to make it watchable but I expect this to unravel fast. The same studio is working on Arslan, so I hope they don’t plan to rush that as well.

Potential: 30%

 

Ore Monogatari!!

Short Synopsis: A gentle giant falls for a girl.

Far too much Piano. I understand its a great instrument for conveying emotion but can we use it a little bit less? The selling point of this show is the untypical main character and it works. Its nice to see a character design often used as a low level enemy for the hero to defeat and impress the girl instead be likeable lead. Though he is made stupid for comedic effect but at least he’s well intentioned. The comedy is decent but the romance…well. Let’s just say it’s like shoving your mouth full of sugar. Its nice but very sickening. Watching as the background goes to the void and two characters stare at each other for a length of time that would make any person greatly uncomfortable. But I am watching this still and may even finish it so it must have some draw. However as mentioned before this story caps off quite early and I have no idea how the author would go on after that point that could be entertaining.

Potential: 50%