Now and Then, Here and There -7 [Night of Flight]- Throwback Thursday

Welcome back everyone to another week of Now and Then, Here and There! There’s a lot of posts coming, what with the new season, so glad you were able to find this one. We have a fair bit to talk about this week so lets jump into it!

Starting off, and god do I hate to bring it up again but its just so obvious, the visuals. Now and Then is wildly inconsistent here. When properly framed, lit and contextualized, Now and Then looks gorgeous. Just look at Nabuca confronting Boo, Shu breaking the glass or Nabuca finding Shu at the end. All of these are beautiful shots! The background and foreground contrast nicely, I love the colors they use, it’s great! And yet in the exact same episode, right before some of these shots even, we get pitch blackness. I’m talking about Shu climbing out of the pit, or running through Hellywood, etc. This isn’t just darkness, it’s… advanced darkness. I literally cannot see a thing and that’s just not acceptable. I don’t know what happened with Now and Then, if it’s just my copy or what, but it could look something special if it fixed this.

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Now and Then, Here and There – 6 [Disappearance in a Sandstorm] – Throwback Thursday

Welcome everyone, to the halfway point of Now and Then, Here and There! We have a big week ahead of us, lots to talk about, and basically all of it is good. So without further ado lets dive in to what is my favorite episode yet!

This week was simultaneously nothing like what I expected it to be, yet everything I wanted. I figured we would get a rather standard invasion; some bad people would shoot some guns, and that most of it would be about Shu’s struggles. Instead we got what is, like I said above, without a doubt my favorite episode of Now and Then yet. For one, just look at some of the stunning visuals from it! Sara’s hair shining in the silver moonlight. The way it created edge highlights all across her face, drifting in the wind. Or how footsteps in the sand disappeared as they walked away. Showing that not only is there truly no way home, but also nothing to return to. Even the grainy, black and white, 1 frame per second way they shot the village sequence was great, though we will talk about why later.

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Now and Then, Here and There – 5 [Murder] – Throwback Thursday

Welcome everyone to another week of Now and Then, Here and There! This week Hamdo see’s some action, Shu figure’s out we aren’t in Kansas anymore and Nabuca and co get sent on a vacation. Does any of that make sense? If not, read on, because we have a fair amount to talk about this week.

Starting off, my initial impression of the episode is… “Meh”. This feels like the most straight forward episode we have had yet, and is the first one I don’t feel enamored with. Not because it does anything wrong, Now and Then still has a reasonable standard of quality to it. Rather it’s because this is the first episode where we, the viewer, don’t learn anything new. Instead, Now and Then chooses to let the characters catch up with us. Because of this the episode largely feels transitionary. Like we are moving from the introductory phase of the story into something else. And in the long term, this is fine! I’ve long maintained that not every individual episode has to be a banger if it enables a banger story. It just means we have to wait and see what Now and Then does with this new direction.

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Now and Then, Here and There – 4 [Discord] – Throwback Thursday

Welcome back everyone to another episode of Now and Then, Here and There! This is normally where I say something snappy like, “You won’t believe how dark this week got”. Or maybe “This is the darkest week yet!”. But I’m pretty sure you all know this show better than I do, and that we can also get so much darker. So instead this week I’ll just say… Oh god. Now lets jump into it.

Once again I feel the need to point out just how bad the lightning in Now and Then is. I don’t do this to rag on the show, I’m… Ok enjoying might be the wrong word but lets go with it for now, I’m enjoying my time with it. But some shots are just so incredibly hard to see through, or just look like ass. Take the opening shot of the episode in Abelia’s room for instance. What is this diffused filter? Is it supposed to tell me its early morning or something? Everything just looks foggy. Meanwhile the nighttime hallways, like the lynching, are once again impossible to see in. Outside of the, admittedly gorgeous, wide background shots there simply isn’t any complexity or care put into how it shows on screen. And I think that’s a damn shame. Enough about lighting for the nth time though, onto story!

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Now and Then, Here and There – 3 [A Feast in the Dark] – Throwback Thursday

Welcome everyone to what is a very late episode of Now and Then, Here and There! The only excuse I have is Elden Ring which, in my defense, I have put 66 hours into since it came out. Such a great time. That said these posts wait for no man and have to get written eventually. So without further ado lets dive into the episode!

Starting off with a quick non-spoilery mention of the production: This week was largely fine. It seems this is going to be our standard level of animation for awhile. Episode 1 was probably an outlier to get us hooked in. That’s probably OK since Now and Then doesn’t seem like a particularly action heavy show, much more character, scene and atmosphere driven. However I do have one major bugbear that I’ve noticed across all 3 episodes: The backgrounds are way to dark. I get it, they want some stark contrast in lighting, and that does often look good. But more often than not it’s made scenes very difficult to actually see. Characters become hard to make out from the dark backgrounds, the slight differences in shade make it annoying to figure out what exactly we are looking at. They need to increase the contrast in their darks just a bit.

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Now and Then, Here and There – 2 [A Boy and a Mad King] – Throwback Thursday

Welcome back everyone, to another (late) episode of Now and Then, Here and There! Hey, remember when everyone kept telling me in the comments to get ready, it’s going to get dark? Well that’s what happened this week, with no punches pulled. We have a lot to talk about with that so lets dive right into it!

Production-wise this episode was, sadly, not as strong as the first. And I don’t just mean in the animation department, though that was less consistent as well. I mean in the direction and shot-composition. Now to be clear, there are still a lot of great shots in Now and Then. Stuff like Hamdo’s interrogation with the cat or Shu’s fight with Nabuca, those were good! But I also feel like Now and Then’s limited style is starting to work against it a bit. It’s going for these very picturesque shots, with beautiful framing and backgrounds, only to linger on these really limited character designs for like… 20 seconds. It’s necessary for the pacing sure, really driving up the tension. But it’s also not very visually interesting, like with the final shot of Shu in the cell. All in all I would call it passable but slightly disappointing after last week.

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Now and Then, Here and There – 1 [A Girl Admiring The Sunset] – Throwback Thursday

Welcome one and all to another season of Throwback Thursday! We’ve been on a run of good shows recently, what with Haibane Renmei and The Vision of Escaflowne, so I’m hopeful Now and Then can keep that going. We have a lot to talk about so lets skip the rest of the preamble and jump right into it.

Starting with production, Now and Then looks alright. Color and design wise its pretty basic. Lots of flat colors with little in the way of complex lighting or color blending. Coming from The Vision of Escaflowne, a series released 3 years prior, that’s a bit of a step down. The same thing can be said for the character designs which, by and large, are lacking in complex details and linework. However for all that may sound like a criticism this does give Now and Then one very important benefit: It’s a lot easier to animate. And we can see that in just how much animation it actually has. Like seriously, the amount of small details in these shots, the expressiveness of each characters body and face, is great! I love how every motion is a full-body event. Hopefully it can keep this subtle movement going for its entire run.

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The Vision of Escaflowne Anime Review 79/100 – Throwback Thursday

If you’re a fan of Mecha odds are you’ve heard of Shouji Kawamori. The man has done mechanical design for movies like Patlabor and Ghost in the Shell to a few Gundam Wing OVAs and even Eureka Seven. He’s been in the industry, working on robots, for over 40 years now. And in that time he’s come up with a few original series of his own! But of those only a few can truly be said to have been written by him. One is Aquarion. Another is Arjuna. And the last, and very first he ever did full composition for himself, is what we are here to talk about today. Directed by Kazuki Akane of Noein fame and animated by the studio defined by Mecha, Sunrise, I bring to you: The Vision of Escaflowne. Lets dive in.

Be warned, this review contains minor unmarked spoilers for The Vision of Escaflowne. It also contains major spoilers in some sections however these will be heavily marked to avoid accidents. Continue reading “The Vision of Escaflowne Anime Review 79/100 – Throwback Thursday”

The Vision of Escaflowne – 25/26 [Zone of Absolute Fortune/Eternal Love] – Throwback Thursday

Welcome everyone to the final episodes of The Vision of Escaflowne! This week is all about war, love, fate and all manner of other cheesy buzzwords. And a quick note, there is a poll at the end of the post for my next series. So without further ado lets dive in!

Starting off, for the last time, the visuals. For all the issues I might have with this ending, this is not one of them. These two episodes had some of the best cuts/animation of Escaflowne’s entire run. In particular I want to point at the final Guymelef between Van and you know who, keeping spoilers for after the break. This is the kind of giant robot fights I want to see. Giant monsters of metal that actually feel like they weight what they should. Sparks flying at every little scrape. The momentum of their blows carrying through their entire body. Yeah there were other good scenes, Dilandau continues to have fantastic faces. But this is what I wanted from Escaflowne’s finale more than any big battle scene. And it makes me happy that I got it.

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The Vision of Escaflowne – 23/24 [Storm Premonition/Fateful Decision] – Throwback Thursday

Hello everyone and welcome to the penultimate post on The Vision of Escaflowne! This is a big week. Escaflowne throws my words back in my face, Hitomi pulls off the unexpected and we finally enter the endgame. So without further ado lets dive into the episodes!

Starting off I need to wipe some egg of my face. Last week I had a lot to say about how Escaflowne handled Folken. That there were a lot of missed opportunities, that he should have had some one-on-one time with Hitomi, etc. I say that we need some time for the ramifications of Folken’s betrayal to run through the cast. That a decision like this warrants more than a quick one-off scene. And what happens? Just that! It’s nice in a way that Escaflowne recognized the same problems I did. That it knew it these things needed to happen and just did them in a different way. It actually gives me a good deal of hope for the finale. Because even if they weren’t done perfectly, they were done. And that means someone is paying attention to their story. Now onto the episodes!

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