Berserk(2016) 09 – 10 [Blood Flow of the Dead & Hell’s Angels]

Greeting my fellow Berserkers. I know it’s been quite a while since the last post, and it is understandable if you thought that the series has been once again dropped from the blog. But I gave my word that I will see this to the end, and well intend to keep that promise. I originally planned to cover every single episode with its own separate entry, but after completing episode 9’s review came to the realization that due to the action-oriented nature and fast pacing of the episode it became a much shorter post than the previous ones. Hence I planned to do a multi-review that covered both episodes 9 and 10. But between the premier on Friday and tonight I had a series of setbacks that caused another unforeseen delay, and pushed the whole thing back over a few days. But better late than never I guess, so here’s the review to at least catch us up before the release of the semi-final episode.

The Ninth episode starts off with the high priest informing Farnese of her orders to withdraw. We get the Vandimion namedrop yet again, and aside from backstory, this also serves to illustrate the great influence of her family in both the affairs of Midland, as well as the Holy see. The Vandimion family is a noble house of Vritannis, which happens to be the seat of the Holy See.  Their standing with the church allows her father to demand her return from the perceivable dangerous situation in Albion. She is hesitant of leaving, and snaps on Serpico, who she rightfully believes to have spied on her on behalf of her father. She hates losing control, and relieves her stress by going off on the only person who would unconditionally follow her.  Yet as events unfold she won’t get the chance to comply to her father’s will, even if she was convinced of doing so.

As mozgus tries to “cleanse” Casca in the iron maiden, all hell breaks loose within the basement of the tower, prompting everyone to flee towards the higher levels. The CG used here for the animation of the ectoplasm is actually effective, as it gives the entity an unnatural ghastly quality. It also features a violet hue, which admittedly lightens up the scene quite a bit. Guts, having just entered the tower, kidnaps the only person of authority which he happens to recognize right away, and Farnese is forced to come face-to-face with the source of her misery. It’s strange how Serpico would miss this, given his established sagacity up to this point. Guts doesn’t give Farnese much time to ramble, and again showcasing his ability to make any scene more enjoyable by vicariously carrying out the sentiments of the viewer.

Next we get the displeasure of another scene with Nina wallowing in her misery. These are taken directly from the manga, and although the series has been keeping them brief, they always come off as slightly irritating, to say the least. And then again on mark, Luca comes to her rescue, surely making everyone wish they had someone like her to care for them. At least Nina is aware of her undeserving kindness, making her a bit more sympathetic. She might seem like a hopeless failure, but to be fair, who wouldn’t despair faced with such dire circumstances. Jerome is featured here as well, serving as a reminder that not all knights of the Iron Chain serve the same unreasonable sadistic ideals. Berserk is a mixed bag of characters who inherit different levels of depth and likeability, but at least they are not all made of the same simple mold.

Down in the basement we see that Mozgus is not being so rational, and challenging the creeping phantasm with a ‘come at me bro!’ level of bravado. There’s a quickflash of the Egg Apostle, as he stings Mozgus and his elite torturers with the protruding stingers. I’ve noticed that some viewers had various degrees of confusion regarding this, so I try to clarify the point: Mozgus and the torturers were not apostles. They were just ruthless tools of the Holy See, and it is this quick instance of injection that sires them to the level of Apostle Spawns; similar to the Great Goat of the cave cult. The next scene features a pillar of flame that blasts thru the gate of the cell, which much to my surprise, was animated traditionally.

Luca’s sacrifice of letting go in order to spare Nina, is just one more attempt at resurrecting the proverbial horse so it can be beaten to death once again. Her rescue by the Skull Knight might be a nice surprise to tv viewers, and hence a nice little development. The term she actually uses to describe Skull Knight is ‘Shinigami’, which they translated to “death” in the subs, but most anime fans will recognize to actually mean the Japanese entities known to be gods of death, comparable to the western grim reaper. Given his visage and abilities, I don’t really blame her.

Episode 10 starts off with Guts facing off against the newly-transformed Mozgus party. We’re now starting volume 20 of the manga, again reminding us of how fast the new series has been adapting the manga. I always enjoyed the designs of the Mozgus Apsotle Spawns, but the CG depletes a lot of that charm by obscuring details and making all models simple and symmetric. The undertone of evil beings with angelic features is one that has a longstanding tradition within the Berserkverse, and quite frankly one of the more interesting and subversive aspects of the original manga. This has somewhat been diminished by time and latter imitation, yet it is a testament to the potency of Miura’s iconic style.

After a quick scuffle between the Egg Apostle and the Skull Knight, we see it retreat while managing to snatch Luca at the last moment. I feel that Skull Knight’s hesitation to follow is due to the desire of tracking its lair, and reassuring of its purpose. The Apostle brings Luca to a creepily romantic candlelit vigil by the foot of a Hawk idol made from disposed bodies. It then proceeds to confide in her his backstory as a rejected feral child, that upon coming into the possession of a Behelit, offered the world as a sacrifice in exchange of becoming the Egg of the New World. I personally envisioned him as a twisted child, so it was a bit jarring at first to hear Hiroyuki Yoshino’s voice coming out of him. If he sounds familiar it’s because you have most certainly heard him as a VA in one series or another; given that you’ve watched more than a few anime series. He has done everything from Meow in Space Dandy, to Favaro in Rage of the Bahamut. It doesn’t take long to get used to this however, and instead intrigued by the peculiar order of events that has led to this moment. There is more than just coincidence at work here, and I will hopefully get much deeper into that in the following reviews. Last thing of note in this sequence is the Skull Knight swallowing the Behelit, which comes into play at a crucial moment much further down the line

Next we are taken back to the Tower of Conviction, as a heated battle is taking place between a lonesome Black Swordsman and the entirety of the Mozgus party. This is old news to Souls fans, but I’ll take the moment to note that the original inspirations for the Titanite Catch Pole, Saw Cleaver, and the Logarius’ Wheel are all featured here within the same shot. The choreography is actually nice, but again the editing does its best to make the fight as incomprehensible and disjointed as possible. I will give credit however, that in this one instance the infamous Dragonlayer CLANG! Is used in the right situation for once, as the blade violently clashes against the breaking wheel. The beating that Guts endures after that is frankly quite ridiculous, as that places his durability even beyond some of the Apsotles that we’ve seen in the series, let alone an already beaten up human being. Guts has been brutalized so many times that an X-ray of his chest will resemble that of a suitcase full of dog-treats under the airport’s luggage scanner. Unfortunately this will only get worse as the story continues. The use of the handcannon although predictable, is always satisfying. I however was incredibly disappointed at their portrayal of Guts’ signature canon-spinning-slash, which was damn near impossible to discern through the horrible editing.

Finally, we get to see the camp dissolve into chaos, as the encroaching evil makes it a hellscape that holds back no punches. This escalating horror and familiar imagery is a clear indication of what is about to take place here. We see Mozguz boasting about his powers that he deems as ‘divine’ and calls out for Casca’s burning at the stake to uproot the evil. Unfortunately the CGI phantasm looks much less pleasing here, as the bigger size stretches the textures to a bare minimum. Mozgus says he will be granted a “miracle to defeat the Hawk’s power”. I saw people confused about this line, since the Holy See idolizes the Hawk as a sign of the divinity. They have done a poor job at explaining, but the religion believes in the duality of good and evil, and envision a Hawk of Darkness that stands in opposition to the will of the Hawk of Light. That is what Mozgus is referring to in this instance.

The episode comes to an end as Guts realizes the nature of what is about to happen, and slashes past the augurs of the Godhand to rush and save Casca. I was lucky, as these two episodes were of very equal pacing, content and overall quality. The tone has slightly improved, but continues to be hit-and–miss, with great disparity in quality from scene to scene. I still believe that the use of traditional animation has been on a steady rise, but this only makes the switch to basic CGI models that much more jarring. The next episode is titled “The Shadows of Ideas”, and appears to be the first half of this cour’s finale. This would be a good chance at another dual review, but due to the tardiness of my last few posts I will cover the next episode separately as soon as possible. Expect things to heat up even more, as we move towards the climax of this entire arc. Let’s all hope that it manages to surprise us, and shine a redeeming glimmer of light on the show, instead of further derailing its quality.

 

orange – 10

Orange has a much better episode this week compare to the shipwreck last week, mainly because it has a much more solid material to dance around with this time, and the animation is actually good enough to carry the emotion abroad. I have mentioned last week that I’m no fond of the way the group forced Kakeru to feel happy. Even if those actions come from good intention, it doesn’t mean that he himself feels happy, because he doesn’t actually do any damn thing to earn it. Indeed, in this first half Kakeru is rather melancholy, because his mother just passed away and he thinks that he’s here having fun is an irresponsible act to his mother. In a sense, this is a valid thought. Kakeru is an insecure kid, he has always feel responsible for his mother’s death, blames himself for what happened and is unable to talk about his problems to his friends. Kakeru can only get better if he can be able to talk about it with his friends and let his regrets all out…

Well, if you have followed my orange’s weekly posts, you’d realize the last sentence was originally from my previous episode 7 post, which brings me to my main point: While that scene itself is satisfying, they basically repeat the same notes over again. We have already seen the group pushing Kakeru to lay bare about his inner feeling before with a greater emotional impact, in a sequence when Suwan and Naho directly confronted him about his suicide thoughts. In addition, it doesn’t help either that the metaphor they try to convey becomes as obvious as it gets. Here in the middle of the festival run, Kakeru and Naho have to do an errand by carrying the mattress. As they themselves realize that it’s a hard task for just two people, the group appear to help them carrying the burden, both literally and figuratively. This is as in your face as you can get, thus making the final result much less impactful.

Finally, the moment we had been waiting for the last few episodes arrives: the relay, which not-so-coincidently the final, decisive game in the festival. I originally worried about the relay, considering how the animation quality dropped drastically for the last few episodes. But I’m happy to say that the sequence is very solid. Kudos again to the director’s decision of focusing on the emotional impact of the group rather than the race itself. The relay is a perfect set-up for the group to explore their chemistry because they have to reach to each other, again both literally and figuratively. The metaphor again is too on-the-nose, as each member of the group tries to send their heartbeat message to Kakeru: “Don’t lose. Promise me. We’ll always be together. Even ten years from now. We’ll be waiting”. This is a whole other level of subtlety! Again, I don’t hate the relay sequence and I think it does its job, but I will put it simply: the more obvious the feeling they try to convey, the lesser the impact.

The sports event seems to be the end of this middle arc and we head off to the final chapter with its 3 remaining episodes. It is clear from those 10 episodes we have seen that the story has stretched a bit too thin for a full cour season. We spend nearly 2 episodes for the sports festival for example and I could easily cut 2-episode material to make the story tighter. Yet 3 episodes remain and we still have the Valentine day, and the day after that when Kakeru in the original timeline has committed suicide to cover. As for the theme I can see that Kakeru has gotten much better than himself of the original timeline, so I don’t know how he’s going to end up in this timeline. At the same time, I feel that the current development is too good and light-hearted to be true. Well, at least that is something I’m still looking forward to see in next couple of weeks. Surprise me orange!

Thunderbolt Fantasy – 09

“Three to test, five to press, and the final ninth strike”

That’s the number of moves Mie Tian Hai will put Sha Wu Sheng to eternal rest. Sha Wu Sheng, never loses his cool, attacks him anyway despite knowing full well the outcomes. I suspect that this fight is some kind of self-fulfilling prophecy in play, the way he still leaves his back exposed after that eighth move. Or I think he would be sensible enough to kill Gui Niao BEFORE propose to fight with Mie Tian Hai. He tags along all the way just for the sake of Gui Niao’s head, and now he misses the chance and vows to wait for the guy in the afterlife. Oh well. I can sense the master thief’s chuckle there.

But before all that happens, the trio of legendary anti-foes (that would be Xing Hai the necromancer, Shou Yun Xiao the archer, Sha Wu Sheng the Screaming Phoenix Killer) reveal the initial plan of Gui Niao: the letters he sent to them explicitly said that he requires assistance to swindle the legendary sword from a helpless girl. They then proceed to actually LEAVE the two good-heart comrades behind to pursue for their shares. At the same time inside the tower, Gui Niao is trading with Mie Tian Hai. The sword handle turns out to be fake (with his “10-second look, 5-second touch” technique), and Gui Niao intends to sale the real thing with big golds. But for me this isn’t a simple trade-off. As he said so himself he always aims for more challenging goals, so this trade could simply be his front for something more ambiguous. And I know that I might so boring here but things might go EXACTLY like what he had planned, yes including the Phoenix Killer sudden appearing and Shang Bu Shuan’s jailbreak (literally!). In the next episode I’m pretty sure we will get to know Gui Niao true intention on keeping our main guy and his main goal from all of this.

If there is any specific theme this episode is going for, it is how they explore the ego of many characters. Juan Can Yun the spear wielder learns a hard truth for his mentor Shou Yun Xiao, as being a hero means you have to sacrifice and moreover hide the mistake/ dirty stuffs that you made. I understand that it’s mind-blowing, dear Mister Spear Wielder. I feel for ya. The Screaming Phoenix Killer still tries to push forward despite knowing that the duel will end up in defeat, he still does it because his ego won’t allow him to back down. Even the big boss’s hobby of collecting swords makes him feel invincible whenever he’s taking hold of the power of destruction itself. As I mentioned above, Gui Niao admits that he enjoys stealing because of “ethos of a champion” – the feeling of superior when you steal something considered invaluable. Also, our poor Dan Fei’s ego is shattered when she learned the truth about the identity of Gui Niao, as well as feeling guilty for dragging Shang Bu Shuan into the whole mess. That emphasis on ego furthers demonstrate the rationale and the way of thinking from each characters, and I say this is a successful approach to this story, especially when the characters in Thunderbolt Fantasy are already too over-the-top and often act like they’re performing a play. Letting them stick to their ego and their roles till the very end is of course the most appropriate course of action.

orange – 09

Unfortunately for us, this is not a good orange episode. Hell, I could say this is one of its worst episode. orange has always relied on the regrets of the main cast, and the foreshadowing suicide of Kakeru as their main emotional impacts. When they steer away from those, this episode just loose its punch. While the character’s interactions are still there and those moments are one of the only high points of this week’s viewing, there is an issue with it as well. You see, there is no damn fun when everything goes entirely according to plan, when all the moments are just too perfect. I have no problem if this was about making Kakeru talk honestly about his suicide thoughts couple of weeks ago, but creating every moment with Kakeru too flawlessly (like the umbrella incidents this week, the “good morning” exchanges) make the whole situation feels rather forced, and to make it worse I feel Kakeru was manipulated by the group here, even if the intention comes from a good place.

But my biggest problems with this episode lie in its pacing. Last week we dedicated half of its episode for joining up team for the upcoming relay events, and this week the episode strangely drops any of the preparation phase, instead focuses on the revelation that all the cast has their own letters, worries about Azusa’s birthday, cares so much about the weather, and concerns about whether or not Naho and Kakeru should hold hands. Then they jump STRAIGHT to the events. The inconsistency of plotline occurred before in one of the episode when Naho pushed Kakeru to talk about his mother for the first time. After that Kakeru and Naho had a rather uneasy tension until it was revealed that Suwa had received the letters himself, then suddenly Naho and Kakeru again talked to each other normally like nothing happened. Well, I understand that they have to jam in many plot details to both heighten the relationship and carry the emotional weight, but I am not quite fond of letting the story just moving on its own like that.

As I mentioned in my last episode, orange is a weird shoujo production, and I will say in more details this time. For a shoujo romance-drama anime such as orange, they have an unusually high quality director and an equally unusual below-the-standard budget. So what we have here is a show that stands out in its artistic merits, as many of the director’s choices shine through this week. For example, the sequence from Asuza’s point of view is nicely displayed, as the characters are more colorful, childlike and whimsical than Naho’s point of view. In another case, the director displays Kakeru’s feeling of detachment from the rest of the events by showing him standing awkwardly among a disappearing crowd, with the wash-out color background and a slightly disorientated sound designs. Those are great moments because we really know more about these characters just by experiencing the same thing they do. The art designs of other background characters though, are just too rough and inconsistent. As a result, what we have in the end is the episode that glorious at certain important scenes, but meh and below quality in general. The sport events haven’t concluded yet, as we still have that relay to look for. Here’s hoping for a rewarding relay (and episode) ahead.

Thunderbolt Fantasy – 08

This is yet another typical Thunderbolt Fantasy episode, in which our MC Shang Bu Shuan just had enough with these guys and headed to the evil tower alone, but somehow still find himself tricked by Gui Niao and then gets captured near the end of the episode. Maybe the main reason Gui Niao needs him to stay so desperately is just for the sake of bullying the poor guy. There’s one interesting bit about Shang Bu Shuan that other members of the group figure out and that is while he’s a skilled swordsman, he’s not really confident with his skills; in a way he’s more natural with defensive skills than attacking. Still, leaving our main character literally to fight those monsters alone just to test him out is way too hilariously cruel; and I can see his frustration towards the group that he just heads off by himself. But as fate would have it, Dan Fei and Gui Niao just won’t leave him alone, and the three immediate find a shortcut to get through the tower without passing the magical labyrinth, just to find themselves heading directly to a trap.

Gui Niao’s true identity has finally been revealed to be a master thief. It’s about a goddamn time if you ask me. Master thief is also a common character’s trope in wuxia, but as far as I see he’s no Saito Kid or Robin Hood. Gui Niao is sneaky as hell and he’s also a master of manipulation. In order to advance his plan, he tricked the emotional outburst Dan Fei into having a fight with Shang Bu Shuan (by using hallucination smoke or whatever it’s called) and thus single-handed assist the enemy to put them in cage. At first, I find myself hard to believe that Mie Tian Hai would be stupid enough to trust this guy, but upon a closer look, it’s apparent that Gui Niao already gets a hold of the legendary sword’s handle and it’s a matter of time for him to negotiate with Mie Tian Hai. But there is a plot hole regarding all this ‘masterplan’ though as I find it hard to believe Mie Tian Hai actually forgets about the other members and keeps his guard down like that.

For next week, we will have two main developments: on the one hand there will be a negotiation between Gui Niao and the big boss and until then we can find Gui Niao’s true motive and whatever relation between those two guys. The 200-year history is a good starting point to keep delving into and I believe the main development for its last arc will be around the sacred sword, the War of the Fading Dust, and that cursed wasteland that split the two countries. It will be no surprise for me if Shang Bu Shuan might be ‘the one’ who can control the legendary sword. On the other hand, our main character and the rest of the group will keep heading to the main tower to catch up with whatever results that caused by Gui Niao. It still remains a big question regarding Gui Niao’s true intention: Is he friend or foe? Or is he just a league of his own? Time will tell, my friends.

orange – 08

This week, Naho and Suwa face a dilemma of whether or not they should follow what written in the letters. The relay is coming and Kakeru is appointed to be an anchor. They have been followed the letters very closely, but the original reality becomes too different from this reality that the content is not really relevant anymore. Should they follow the letters because clearly the older-selves have all the answers, or should they rely on themselves to act according to Kakeru’s happiness? Naho and Suwa at first decided to ask him not to join the relay team, since the relay could affect badly to Kakeru. But Kakeru, being himself, feels insecure that he might let the team down so he’s agree to pull out, but he’s clearly not too happy about either decision. Kakeru has been afraid to make a choice. He doesn’t want to repeat the same problems and have more regrets, even to the point where he confesses his feeling towards Naho, but too afraid to date her. Naho and Suwa realize they have been way over-protective to Kakeru, because really without taking a step forward, how could Kakeru move on to his next stage? The rest of the group pick up on that as well, and they together make an awesome decision: let the group run for the relay, so that Kakeru can run and moreover they can run together. Now I understand the running part in the Opening Credit. Yes, it has its purpose and this is not some cliché opening credit where everyone runs for no reason from all over directions, right? RIGHT?

But as I mentioned in previous posts, some of the incidents can’t change and those lead directly to the sad outcomes. Because the group invited Kakeru on the first day, his mother commit suicide. Because Naho couldn’t bring herself to talk directly to Kakeru, he dated Ueda. This time they ignore the letters, but could it be the reason the letters don’t want Kakeru to join the relay is because of his health? Earlier in the episode he passes out and with the stress he’s currently building up, his physical gotten weaker and weaker. I’m not imply he’s in some kind of terminal disease and I really hope the show won’t go that way, but it’s possible that they might not be able to ‘save’ Kakeru the way they want to.

This is now confirmed that the rest of the cast also receive the letters from their 26-year-old selves. All they want is to support Naho and Suwa to save Kakeru, and all Naho and Suwa have to do is to share it with them. Now this lead to a fundamental issue of the show: all the developments emphasis on the same united purpose: saving Kakeru. For that I say they’re trying a bit too hard for the sake of Kakeru (really? 5 adult people sent letters to their younger selves so that they can do their best effort to save him?), and other aspects of friendship will be ignored. Now, every time Suwa and Naho talking to each other, it’ll be about Kakeru. They grow through their interaction with Kakeru, not wuth themselves. I kind of miss the interaction between the group in the first episode where I can see more angle about their friendships, see how they bound off each other in a natural way.

But really, the more I see orange the more I think this is a kind of weird production. The director Hiroshi Hamasaki is not well-verse in shoujo drama, the budget is tight and that hurts. The rough quality and still-frames are more prominent now than ever. It’s a shame because orange works best if the production values can express those emotions, but the level shown in orange simply couldn’t match it.

Thunderbolt Fantasy – 07

This week our band heads up to the evil mountain and needless to say they possess absolutely no teamwork spirit whatsoever. It’s as you would expect from a group of seven egocentric members. Our main character Shang Bu Shuan repeatedly gets teased by their comrades, as he finds himself fighting the enemies alone without the help of others. But I have to note that it all comes from his carelessness to begin with, and all the ignorant from others towards him play more as a comic relief than anything else. Still it’s hilarious to see Sha Wu Sheng the Screaming Phoenix Killer just sits down, relax in his conform zone without helping our main guy out, or that the band continues to praise Shou Yun Xiao the one-eyed archer like nothing happen after he misses the target deliberately and only manages to save Shang Bu Shuan when he fell off. But really to no surprise of no one, our MC passes the obstacles with flying colors. It’s all child’s play for the group it seems.

In terms of plot, there is nothing special in this episode as we know how it head several episodes before. Like I mentioned last week, the main boss Mie Tian Hai appears in front of the group truly for a little chit-chat (everyone sure loves to chit chat in Thunderbolt Fantasy), even feels so generous that he ‘allows’ the group to proceed. The person who has the most development this week is Dan Fei, after she was directly ridiculed by Mie Tian Hai. She fires up and practices too hard, but Juan Can Yu sees through it and even figures out the defect in her technique. Now, this is an interesting bit. Usually from your typical wuxia show, it’s either the swordsman is already skilled or he tries his best to master the skills. There’s never a situation where a swordsman was pointed out that his techniques are ineffective, moreover because the techniques are not suitable for girl. This is something you don’t see so often. It’s much more in the same vein of learning sports’ skills and I have to applause for Gen Urobuchi for actually gives it a thought and makes it interesting.

There is another refreshing nonsense little details in this episode that I find myself enjoy it tremendously. It is the condition of a lullaby to put the undead to sleep. Apparently you have to know which era the undead comes from, and “There’s a subtle pitch shift in the song that depends on when they died” as Xing Hai the necromancer puts it. Talking about perfection in art! I mean this bit of details come from nowhere, but makes totally sense the way they explain it. Even more ridiculously, Gui Niao steps up to be a lullaby conductor (or lullaby composer, depend on how you look at it). It feels like the creators must be on some sort of drugs when they think about the script.

So how things going to happen from now on? From the pacing of this episode, I’m guessing next week they’ll pass the third obstacle and then on their way to face off the main antagonist. This week we learn that the zombies were created 200 years ago, the same time of the War of Fading Dust, and the divide between the two countries. I know it’s absurd but the one who actually feels or those undead is none other than the heartless Sha Wu Sheng. This guy really cares much more about the dead than the living. I guess that the great event has something to do with the powerful sorcerer who used to own the Seven Sin Towers. My take is that mysterious sorcerer is someone we already know, but at the moment only Gui Niao seems like a good fit. Mie Tian Hai, on the other hand, doesn’t even acknowledge Gui Niao so I’m not really sure if he knows much about his true identity. We will, however, have a much better idea about his identity next week, as the title is “The Enigmatic Gale” – one of Gui Niao’s alias. Anyway, we still have 5 episodes to go and with that much refreshing in terms of ideas and its campy sense of humor, I am sure that this Thunderbolt Fantasy train won’t stray off its track anytime soon.

Berserk(2016) – 08 [Reunion in the Den of Evil]

Episode 8 starts with a cold opening that retreads the fateful rendezvous of Guts and Casca. I actually thought that this was a good move, as this is a very big moment in the overall story of the last few arcs. After the Golden Age section we get very few deep character moments, and a lot of the pathos of the story has been replaced by mere action. I’ll take the time to reiterate my opinion that the Golden Age Arc is quite honestly the very best part of the story. The focus on the characters and their relations, combined with the world building which masterfully portrays a dark fantasy realm that borders close to our own, yet at the same time concealing an inundation of supernatural evil slithering under the surface, are what have made Berserk the masterpiece that it is. After the events of the Eclipse a lot of that imperative was washed away, and replaced by a revenge story which is heavy on plot, yet slim on thought-provoking ideas with deep emotional impact. This little scene of reunion hearkens back to those glory days, even if ever slightly so.

All that said, after the opening we are thrown right back into the action. The fight choreography is taken directly from the manga, but turned up a few notches. As intricate and detailed as Miura’s drawings are, it’s still sometimes hard to follow his action panels. Compared to Tezuka, or the more contemporary mangaka such as Naoki Urasawa and Takehiko Inoue, Miura’s panels seem to be displaying the key frames, and leaving out the dynamics of the action to the readers’ imagination. So at least here we get a more direct interpretation of the fight scene, which while completely sufficient, fails to really enhance on its source, as say a studio like Ufotable would’ve managed to do. We even get the near miss of Guts almost losing his only functioning eye, but he manages to use a little bit of strategy to neutralize the Goat before resorting back to brute force and finishing the job.

We next get to see Farnese using the situation to try and kill two birds with one stone, and coercing the troops of taking care of Guts along with the rest of the ghouls.  Azan tries to be the voice of reason, but is soon shut down, and being well aware of his rank, simply continues to follow the orders. Azan reminds me of a certain knight in Final Fantasy IX named Steiner, who while taking himself seriously, is still relegated to comic relief; although both characters aren’t exactly push-overs.

It’s brought to Farnese’s attention that Serpico is missing. This leads in to our next action set-piece, which proves to be a bit more personal. This duel has been long in the making, since although Serpico has no qualms with Guts, his devotion to Farnese compels him to remove the threat that has been plaguing her mind. There also seems to be a bit of a clash of egos at work here. Serpico is a pragmatist, using the best tactic to set up the match to his advantage, with no apparent regard for honor. He has always somewhat reminded me of Griffith, and I think the parallels are too striking to be completely coincidental. The fast fighting style, the cunning calculation, the pride, all point to a resemblance in their world-view and personality.

The narrow landing prevents Guts from drawing his sizeable weapon, but he isn’t particularly new to being in the corner either, and starts the face-off with a flurry of arrows and explosives. Serpico manages to regain his footing and then precedes to send a wave of rapid thrusts. Guts catching the rapier’s blade with his hand is again reminiscent to the surprising way he caught Griffith off-guard by biting the edge of his sword. Looking at the hilt of Serpico’s rapier, it resembles a German Pappenheimer, which means contrary to common belief the blade is not only pointed for thrust attacks, but also edged for slashing. It’s also somewhat historically accurate that such fine rapiers were often quite brittle; making the shattering of it not much beyond the realm of possibility.

Down in the valley we have Farnsese going off on her men. The prospect of Guts surviving is taking a toll on her, and we see her scabbard-smashing her men in front of a concerned crowd of knights. On the other side we see that Guts nearly pushed to the same limits over Isidro losing Casca, but he manages to subside his rage. I feel that this is in part due to what took place at Godo’s house, and how this situation was quite similar to his unwarranted outburst against poor Rickert.

At the end, the gang heads towards the Tower of Conviction, as the Skull Knight vague ramblings foretell an ominous encounter. Inside we get a glimpse of Nina and Casca, and a small window into Uncle Mozguz’ House of Terror.  The stage is set, and the pieces are assembled. The next Episode is titled Blood Flow of the Dead, so I’m guessing that it will be the first part to a double, or perhaps triple, episode, that will be covering the main part of the chapter we’ve been waiting for. These recent episodes have been following the manga extremely closely, and all the while moving at quite a rapid pace. My only issue is still the execution, and how the show has yet to go beyond what they are directly drawing from. One could only hope that there is some budget being set aside for a more memorable finale, and at least now we can anticipate the trajectory of the rest of this cour. Until next Friday and more Berserk, stay tuned my friends.

~Bam~

Berserk(2016) – 07 [The Black Witch]

I apologize for this very late review, but due to circumstances I didn’t have the means of watching the episode, and hence the week-long delay. I’ll try to at least leave a notification in case of such issues in the future, but otherwise will try to keep the posts steady. So let’s get right to it, shall we?

We get a recap of the ending scene of last episode, with the Demon Child warding off the spirits, and in turn making Casca the hailed princess of the cult. It appears that in these times of desperation, the cult members cling to anything that they can praise as a deity. The noteworthy thing here is that Casca shows a maternal instinct for the Child, as she tries to reach for it before it disappears. This stands as a stark contrast to Guts, who sees the child as a curse and an ugly reminder of his past.

Next we have a scene at the camp, with Luca being brave and assertive as ever. I always disliked Nina’s characterization, but she appears to be even more annoying in this series. Her selfish ways are highlighted here in an attempt to create some sort of a character arc for her in the future. The duo’s discussions are interrupted, as they are notified of an impending trial of another one of their compatriots.

Looks like we have ourselves a classic witch hunt here. Not unlike such similar occurrences in reality, these hunts are more about silencing unrest and class warfare than anything else. There are few tools more effective in oppression of a population, than an appeal to divine authority. Thankfully the masquerade is cut short by the sudden appearance of a certain Black Swordsman.  Guts has well established himself as the king of entrances, and this instance is not any different. I really do enjoy his no-nonsense approach to information gathering, and when pushed he proceeds to lay down the authority very swiftly. Fans often forget that Guts is truly an antihero, with his mercenary background defining his sense of morality. He is single-minded in his approach, and not afraid of taking any necessary measures to achieve his goals. I like to note that the digital blood splatters were bearable in this scene, and did little to distract from the action.

Next we have a rush back to the campsite in order to fetch Casca. There is a quick overview of the state of constant fear that has enveloped the camp, as people are quick to sell each other out in order to avoid punishment. The knights’ preoccupation with the situation in Albion can only mean that the news of the full-scale Kushan invasion has not reached their ranks yet. This is exacerbated by the show jumping the gun, and expediting the assault on Windham as early as four episodes ago.

Nina proceeds to panic when Luca doesn’t make it back to the campsite, and makes another stupid decision to seek refuge in the cave of the cultists. I guess this can be excused, since from her perspective the chance of Luca being caught by the knights is actually very high, and this decision is made out of pure desperation. I never liked the “princess is in another castle” shtick, but here it serves to move the plot towards the eventual encounter.

I never fully understood the mechanics of Puck’s visibility to mortals. It was implied that those of closemind and narrow worldview would find it harder to see him, but here we are told that larger crowds further hide his presence. I guess things are more easily concealed when there is more commotion. There is also a shallow attempt at explaining Isidro’s backstory, but given the rapid pacing of the episode this can be excused, as it would’ve bogged down the flow if it was given too much focus. He might be a silly kid, but at least he’s honest and to the point. From his view it definitely seems as if he’s found himself quite a master in Guts, and there’s safety in being under his wing. Little does he know how much of a magnet Guts truly is to danger, and considering that he learned his skills firsthand in a mercenary camp, Gut’s utility as a sword instructor is at the very least highly questionable. Nevertheless, he pursues Nina and Casca towards the cave.

Next there is the reappearance of Joachim, as he spills the bean about the location and activities of the cultists. A soldier also breaks the news of Guts to a visibly shocked Farnese, as the main thing she was trying to avoid has finally come to find her. Her reluctance in facing Guts definitely plays a part in their decision to give priority to hunting the cultists. There is some irony in the fact that the gravitation of the common people to these cults is directly related to their struggles under the Holy See’s oppression. The tighter the grip, the heavier the backlash against it.

We’re welcomed back to the cave, and it seems that this episode has given it a livelier look, as a bright magenta color palette prevails the tone of the scene. There also appears to be some improvements to the textures, with the ground and the cave walls having a more detailed look to them. I personally always enjoyed the symbolism of the crown of thorns that they place on Casca, although I admit that it is more for show than pertaining to anything deep. Nina is being prepared to be sacrificed for the union of the Great Goat and Casca, who as we remember is being worshiped as an idol of the cult. The world of Berserk heavily revolves around the concept of sacrifice. The cave seems to be located within a certain interstice, as a place where the barrier between the physical world and the astral realm is particularly weak. This is further intensified by the presence of Casca, which yet again summons the ghosts of those who were sacrificed to possess the cultists.

Next we get a full-on zombie brawl, as the Iron Chain Knights converge on the location of the cave. Well, in reality it’s more of a slaughter than an actual battle. I like to take the time to say that I really enjoy the design of the visor on Farnese’s helmet, here portrayed with an even more exaggerated length than the manga. Isidro proves his worth, as he buys some time until Puck can fly and get Guts. It is revealed that the Great Goat is not really of any supernatural essence, but just a man donning a ceremonial goat head. This quickly changes as the Egg Apostle sires the Great Goat, and makes him a true apostle-spawn. I’ll be getting into the Egg Apostle’s story in later reviews.

I seriously thought that what ensues will be toned down, but lo and behold, we are greeted to yet another demonic rape attempt. I guess after the infamous Rape Horse I should be expecting the series to stick close to these specific elements of the source material. Here we have some familiar workaround female nudity, as well as a peculiar censorship of some violence. I think this is a good place to delve a little bit into the strange censorship laws placed on the Japanese media. The regulations regarding anime censorship are strangely specific, with varying levels of rationalizations. There is much leeway in the graphic portrayal of violence when the subject is considered “otherworldly”. This means that a zombie, monster, or any evil creature can be shown to be straight ripped apart, while human victims need to be toned down to either simple stabbing or details being subject to black bars and omissions. There are similar laws regarding nudity, and more specifically the male reproductive organ. As Toshio Maeda of Urotsukidōji fame came to realize back in the 80’s, a regular human penis can under no circumstance be portrayed in media, while any phallic or “penis-like appendage” is completely acceptable under article 175 of the Criminal Code of Japan. And hence, the inclusion of the snake penis.

As things seem to be reaching a critical level, we are greeted to another badass Guts entrance, this time in the form of what can only be called a ‘Batman moment’. He emerges from the shadows, swiftly maneuvering down to the pit, and making mince-meat out of the possessed cultists. The Dragonslayer dances with little resistance, as the cavelight gives a Sword of Moonlight blue hue to its blade. As we get passed the nasty goat circumcision, we are thrilled by a much-awaited reunion of our two estranged lovers, as their meeting gaze speaks much more than anything that could be uttered here.

Overall this one was a faster, denser, and dare I say better episode than the last few that we’ve had in Albion. There are many confrontations in store, and the stage is nearly set for one of the most iconic moments in the history of Berserk. I have my work cut out for me, as I’m jumping right into the next review as soon as this one is posted. Stay tuned for more, as I rush to make up for lost time.

~Bam~

91 Days – 06

I would say this is the strongest episode so far of 91 Days as it essentially revolves around what makes Mafia drama at it’s best. Betrayals, scheming and deceit are what fuels organised crime and what a scheme this was. When looking at the three family leaders I suppose it’s no surprise that Orco is the first to be knocked off. After all the Galassias still hold the reign of the Vanettis and the Vanettis can’t go down until Avilio has his revenge. They used the fact that they have something that Orco wants and I particularly liked how they kept presenting him with risky handouts that turned out to not be genuine. This really caused him to relax his guard and when it came time to drink the real drugged drink he downed it without hesitation. Not to mention Avilio revealing himself to Orco in order to gain his trust. Thus the full plan comes into play.

To lure Orco to the distillery, fool him into thinking Avilio betrayed Nero and drug him with a congratulatory drink. How this was presented is really how any anime should handle a good plan. No inner monologues before or after the act to perfectly spell out what Avilio was thinking and only slight clues alluding to what he intended. One small line about gathering Chickens was enough to figure out where they got the blood to fake Neros death and because we didn’t know the full particulars of the plan we were as in the dark as Orco was. It gave a chance for the audience to be fooled along with him while giving a reward to those who paid close enough attention. Now if only Shounen battle anime could take this to heart and realise that maybe we don’t need someone mentally choreographing an enemy’s moves to understand what’s going on. Maybe in a manga that’s necessary but in a show it’s just a pacing killer.

This may be the first time Fango’s craziness has actually benefited the show as he takes notes from Shakespeare’s Titus Andronicus and feeds the remains of the Orco Head to the family members. Now I see why previous episodes put such focus on how the Orco leader had a obsession with perfecting Lasagna. This does show just how putting this guy in the top position is a really bad idea though as Fango is far too impulsive to be trusted. The test he gave Nero before accepting his deal is evidence enough that he’s far too unpredictable to keep a stable partnership. He’s playing along for now because it benefits him but the moment it suits him to have Nero killed or even if for a moment he just feels like killing him, he will not hesitate.

Plus as Avilio pointed out, Fangos enemies are now their enemies. Knowing Fango, he’s bound to have made a lot of enemies. As far as I am concerned I think Fango  is a ticking time bomb ready to self destruct so it’s really a matter of whether this is part of Avilios plan or merely a temporary deal to give him time to plan. Maybe he intends to get Nero involved with someone ready to run the family into the ground and abandon him when things get truly dire. A question I ask when I finish the episode is whether the lasagna Avilio and Nero were eating is the same as the one fed to the family members. Knowing Fango, he would be twisted enough to present them with it without them knowing.