Welcome everyone to the penultimate episode of Jujutsu Kaisen! And this week I present to you: Megumi Fushiguro. That’s it. I don’t have anything clever here, this is Fushiguro’s episode and its pretty damn good. So lets dive into it.
As always lets start by first bitching about Jujutsu Kaisen’s production. Or at least that’s what I would say if it didn’t do a great job this week. Everything from the composite and choreography to even the CGI tracking shots were good. Whether it be the intensity of Gojo’s stare during Fushiguro’s flashback or Itadori running and spinning through the domain. It’s frankly amazing how much of a difference changing the environment you are tracking in can help. I’m sure you remember the forests of the tournament arc and just how… bad that looked. Of course part of that comes down to this room being a flat plane compared to complex foliage. But it’s not as if Park didn’t know what the environment would be like in each of these shots before planning them out. So let this be a lesson on using the right tool for the right scene.
Continue reading “Jujutsu Kaisen – 23 [The Origin of Blind Obedience 2]”