Jujutsu Kaisen – 13 [Tomorrow]

Merry Christmas everyone and welcome to the last post of Jujutsu Kaisen for the year! What a bloody episode to end on eh? We had action, we had murder and we even had a bit of self-reflection, and I loved it. So without further ado lets dive right in!

Starting off, god damn that action looked good. I continue to love how malleable/expressive Mahito’s body is and Hironori Tanaka did a fantastic job working with it. It helps that the man was also the episode director as I understand it, but still. The fluid movement, the sharp lines and heavy blacks. The man made even still shots look dynamic and captivating. And none of this is even mentioning the more surrealist bits that Jujutsu Kaisen continues to incorporate. All in all, this episode looked fantastic and made for an incredible finale. About the only thing I can really nitpick here is that the CGI used was very noticeable. There was a bit about halfway through where the blood/Mahito’s body was done in CGI and it sticks out like a sore thumb. Still, 20 seconds amongst this beautiful production isn’t enough to bring it down.

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Jujutsu Kaisen – 12 [To You, Someday]

Welcome all to another week of Jujutsu Kaisen! Apologies for the slight delay, I was a tad busy yesterday and wasn’t able to get around to the episode. But oh boy what an episode it was. We had murder, anger, conflict and maybe even a few emotional moments. All that and more in this weeks episode, so lets dive in!

Starting off, lets talk production! There were a lot of fun shots this week, both in terms of animation and stills. Animation wise, Mahito continues to be a treat. His malleable body and fighting style lend itself to some really creative sequences. Whether it be his arms flailing about or the ripples in his body from Itadori’s punches. Add on his exaggerated manic expressions and you have some fun stuff! Meanwhile with stills Jujutsu Kaisen once again went the heavily stylized route, to great success. Although it has minimal movement, Sukuna and Mahito’s mocking laughter and the display of their faces above Itadori was incredibly striking. I love hos Jujutsu Kaisen continues to prominently display the characters teeth for scenes like this. It almost works like a caricature, bringing out important facial features to more clearly communicate things to the viewer. So yeah, all around, this episode looked pretty good!

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Jujutsu Kaisen – 11 [Narrow-minded]

Y’all know the drill by now, it’s time for another week of Jujutsu Kaisen! This week see’s the conclusion of Mahito’s fight, Yoshino making a new friend and Itadori getting caught up in it all. So without further ado, lets dive in!

Production wise, I think this week looked good. Park’s camera angles were still there in the Mahito fight but they were more contained this week. Easier to follow, if that makes sense. Last week he kept switching sides or doing 360 degree spins around characters/scenes. It made the space and the characters positions within said space difficult and annoying to follow. This week though he manages to rein it in a bit, not breaking the 180 degree rule, etc. All the while keeping the wilder and expressive character animation. All in all, I think this episode was a success production wise and I’m looking forward to seeing more from Park in the future! Obligatory production talk out of the way, lets get into what y’all really care about, narrative!

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