Sengoku Basara – 14




Of course, I’d rather see more of the old production IG, with is mature and imaginative premises of Real Drive, Chevalier or Ghost Hound. But really, this isn’t bad either. I’m really willing to give this series a chance now that they got rid of the old director (who, ironically, is directing another show that I’m blogging this season). Seriously, the first season had the ingredients to become a great action series if it wasn’t for this guy.

With every series, it’s different how much influence the main director has over the series as a whole. With the first season however, that influence was so dull and average that it lacked passion. There was overacting, and characters with ridiculous powers, but the overall atmosphere of the series didn’t make use of any of it. There was just one exception to this: episode 2. Naoyoshi Shiotani (who also created the amazing-looking third OP of Blood+) just took over the entire episode and delivered one heck of a creative episode. But that also was part of the downfall of the rest of the series: it just couldn’t live up to that particular episode and it looked like it wasn’t even trying at times.

With the new director, I hope that he can achieve this balance between its action and plot. Because with Production IG behind the helm, it’s definitely different from your usual over the top action scene, with its anatomically correct character-designs, large emphasis on dialogue and surprisingly thorough historical references. I’m not expecting the next Bakumatsu Kikansetsu Irohanihoheto here, but still an action series that entertains, and yet does remain with a good storyline.

The past two episodes have yet to surpass the second episode of the first season, but they were a massive improvement over its other episodes. The set-up for this sequel is in ways similar to the first, in which we have one ridiculously over the top bad guy being badass, while his right-hand man pulls all sorts of sneaky tricks from behind the scenes. Their presentation is a lot better though. This episode also hinted at how they’re going to be more than bad guys, and actually tried to flesh them out for about half a minute. That’s also a pretty good sign, considering how the previous bad guy, while badass, also just sat on his chair for entire episodes.

The animation still makes use of CG people, but thankfully they’re only used for the background, and nothing that goes on in the foreground (which is what the first season tended to do at times). The animation overall is pretty detailed, and the animators also take care of these small things as animating the characters’ chins when they talk. There was one particular shot in this episode that just showed a piece of sky when Katakura Kojuurou was getting beat up. That was a bit lazy, but some of the other shots of Date Masamune attacking made up for that.
Rating: * (Good)

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