So, last week I complained that things were getting too plain for Rinne no Lagrange. Did they fix that? Well…. the music was better than ever, the graphics also had this very trippy feel about them. The storyboard also was pretty good and in terms of action it was a very solid episode. It was also definitely full of emotion. But what about the actual content and the way in which the storyline progressed?
The structure was basically “overpowered villain beats heroes easily; heroes have a bit of quiet times to reflect on themselves; heroes gather their strength; heroes beat villain”. It’s quite a common pattern, and the first half was fairly dull in this. Especially because Dizelmine was pretty much on berserk-mode so it was just a random ending fight.
In the second half of the episode however, it redeemed itself. That’s when it went back to a climax that really fits this series. Dizelmine unfortunately was too far gone to be saved, but the way in which Madoka, Lan and Muginami nonchalantly had some sandwiches before battle was great, and the supplex in which they ended up beating him fitted perfectly. In the meantime Dizelmine’s subordinates also realized how pointless war was, bringing a believable end to the conflict now that the crazy dictator is gone, and Moid also finished his part and got arrested.
So at least this episode was fun enough, nevertheless in the end, Rinne no Lagrange did not turn out to be as fun as I hoped. And also, I have to wonder: you had such a great character with Madoka’s aunt. Why didn’t you use her more often?! Why did she stand on the sidelines so much? Her few seconds of glory in this episode were great, so it’s a waste of potential that this wasn’t used more often.
Rating: 5/8 (Great)