Banana Fish – 7 [The Rich Boy]

This is it, this is what I needed this week. Banana Fish has become my weekly dose of great drama. This week we meet up with Max’s family, Shorter learns just how terrible gangs are, and we meet a new villain. Lets jump in!

Starting off with the general stuff, what blew me away the most this week were the VA’s. Naturally, as some punk who can’t speak Japanese, I can’t appreciate the finer details. But there were so many scenes this week where, even if my basic appreciation for the language, I noticed it. Makoto Furukawa for instance as Shorter did a phenomenal job. His breakdown near the end was simply a treat. Then there were Ash and Eiji’s conversation, or Shorter meeting with his friend as he slowly fell apart. Even Yut’s sudden tone switch after being found out. Banana Fish did a great job selecting its VA’s, because I am hard pressed to find I don’t actually like. At least among the main cast. And their English ability? Max yelling his son’s name so well surprised me. Just, all around, Banana Fish deserves some recognition on this front.
Continue reading “Banana Fish – 7 [The Rich Boy]”

Steins;Gate 0 – 18 [Altair of Translational Symmetry -Translational Symmetry-]

This must be what a disappointed father feels like. You want to believe the best, but they just keep letting you down. This week, Steins;Gate 0 has let me down. Hard. Lets jump in.

So, where to begin. First off, once again, Steins;Gate 0 proves its not an action series. So many still shots and poor choreography. So much of what happened was ludicrous and out of place for a series focused on character drama. I think the most egregious example of ridiculous action however is, of course, Kagari’s fault. The shot of her just… cutting a mans head off, a trained soldier, with her bare hands like a karate chop. I hate this shot so much. Steins;Gate is not a gory, super violent action series. This has no place, it doesn’t fit in what the series is. Speaking of Kagari, she is involved in/a direct consequence of everything bad about Steins;Gate 0. So you know what? Strap in, cause I am about to go on a rant.

Continue reading “Steins;Gate 0 – 18 [Altair of Translational Symmetry -Translational Symmetry-]”

Planet With – 05/06[Paladin Break 1/Paladin Break 2]

Well that’s the end of Planet With and what a satisfying ending it was. I mean that final fight was something that would do Gurren Lagann proud and while there are some loose ends the majority of things were tied up quite nice…what do you mean this is only episode six? Hold on, there are six episodes left?! Um…alright, that are a rather conclusive way to hit the midpoint of the series and I truly have no idea of just where it will go from here. But I must say that if this was the ending of the series I would actually be alright with that. Yes Planet With hasn’t quite reached the heights of Satoshi’s other work but it has proved to be a fun series and that last episode was truly marvelous. After watching Fate/Extra’s lackluster conclusion this episode managed to pull off what it couldn’t with a incredibly satisfying final fight against the big bad. It is no joke that this was the absolute best episode of the series so far and has me very interested to see where this could go.

There is a some casualty to this midway conclusion as two of the paladins just straight up give up their powers without a fight. One rejected the leaders ideals and tossed aside her power at the end of episode four and the other just handed over his after the old man fell, stating that he was only staying to help take care of him. It is a little on the disappointing side but when thinking about it this series was making it a bit of a formula with the defeat of the paladins. It could have gotten a bit tiresome to run through the same motions with two other paladins. The old man’s fight against Souya was build up quite a bit in episode five but ended in a single strike in the first minutes of episode six but the fight against Takashi more than made up for that. Takashi’s father, Takezo, had me worried that like Nezuya that he would be a joke character as his alien flashback was just him hanging out with women and eating great food. But he brushed off that pretty easy and showed that there was more to him than he let on. Another nice surprise was that when Nozomi figured out Souya’s connection to the aliens and Souya even telling her who he was. Something like that is normally left for the final episodes which again makes this midpoint ending feel all the more final despite it not even being the real ending. But again it’s refreshing to she Satoshi set up what could be a tired cliche and end up turning it into a true moment of character growth.

But man that final fight. I am serious when I say that I haven’t felt this satisfied after a good punch up since Gurren Lagann. You can argue that it followed predictable beats but I felt it subverted enough to keep things interesting and the fight remained pretty high octane. The best part being the final strike where Souya from nowhere brings back the joke about the clogs and uses one as a makeshift brass knuckle to land the final punch. That was simultaneously hilarious and pretty badass that I was caught between hype, laughter and surprise. Having Souya completely mess up the message Takezo gave him to pass on to his son was also great but even the humor managed to lead to a good moment where Souya at least conveys the intent causing Takshi to admit that his father might have been right. After that he dies, yes, our protagonist accidently killed the guy. Well it’s likely his death was more the result of him overusing the dragons power but it does seem like this is going to weight pretty heavy on Souya. If there was a flaw in this episode it would be that rather hasty exposition dump about the nature of the dragon and how the sealing faction “absolutely destroyed” it. Sure they did, certainly that dragon ain’t coming back in any shape or form right? Well even the General even seems to doubt that point and convincing himself of it. To me this episode shows the true potential of a Satoshi’s writing could have for anime and how good he is at planning out concise and focused stories. The director is stating that things are going to get real crazy after this and you know what? I can’t wait.

Hanebado! – 07 [I’ll Mop the Floor With Her]

I was wrong. I don’t enjoy this dead-eye expression of Ayano at all. It feels as though we’re watching a completely different Ayano characters compared to the first few episodes. That just means in no way I’m identified with this anti-hero version of Ayano. Again, I understand the intention. Ayano has that unhealthy obsession of winning since she believes beating the opponents is the way to get her Mom attention back. But isn’t showing her expressioness face a tad bit too obvious the presentation? I could’ve understood if she meets the Mom and that causes her brutal emotional state, but Hanebado frames that all this was just heartless Ayano being heartless Ayano.

One of the issues this episode have is to flesh out the perspective of Kaoruko by introducing her teammates who we don’t know or care an inch for. Heck, I don’t pretty care for Kaoruku to begin with, but it’s nice we know more about her vulnerable side. As for her teammates, we have all the usual archetypes: the jealous teammates, the losing senpai and the supportive underclassman. It’s a good touch of Hanebado that we get into her perspective during the match, but again this match is never meant to be thrilling. I say that because I can’t see other reason to explain why Hanebado skipped the entire second set and showed the match point instead. For a player who was hyped up as Ayano’s rival, we don’t see any sense of rivalry at all. Just the resentments from each other.

As for the big picture, I’m slightly disappointed that Hanebado focuses too much on Ayano and not enough on the other members. At least show me some of other members’ matches. Nagisa is again delegated into background characters (oh she’ll play against Frederica Girls’ captain next week? Would be a good match), as does the coach Tachibana as he leaves next to no impact to his students so far. As it stands, Hanebado has many potentially compelling drama and some good characters, but it struggles to put any of its assets to full potential, resulting in a show that can be brilliant at one point but jumping around with no purpose at the next.

Shoujo☆Kageki Revue Starlight – 05 [Is Sparkle Even Possible]

Revue Starlight is back to business this week with its bizarrely entertaining duel. In a way, this duel is a long way coming as this is one of the development I expected to happen sooner or later. What I didn’t expect, however, is the overall light-hearted tone with cartoonish paper cut-out design and Mahiru -Karen fight literally stage-crashing other duels at the same time. I guess it’s because Mahiru is a kind-hearted person so we see her point of view in a rose-tinted glass with almost too naive outlook. Overall, while I have some nitpicks over the episode, it’s a delightful one from start to finish. My only beef with this week is that, for an episode that is about jealousy, we get little to no exposition of that theme. We see Mahiru feeling left out by the appearance of Hikari, but it plays out mostly for laugh (good one at that though). Moreover, Revue Starlight frames her conflict more as her own insecure with the rest of the cast, with all the country pumpkin imply and “sparkle” stuffs. Which again, isn’t necessarily a bad thing. It’s just that “jealousy” isn’t really much there to begin with.

But what this episode of Revue Starlight does extremely well, it’s how they manage the comedic beat. There are recurring gags about whenever Mahiru doing something “perverted”, Hikari appears with that deadpan expression and walks away. The visual cues sum up very well Mahiru’s situation than many words can tell (it’s show, don’t tell). We have Mahiru’s affection to Karen and we also sense how she feels Hikari invading Karen and her own space. Another notch for great visual gags come later in the duel, where other various auditioning girls get distracted by the duo’s crashing their stage. As for Mahiru, working with all the greatest faces also make she feels unconfident about herself, that she can’t shine like others. It’s her frustration triggers the audition so that she’d have to fight Karen (why not Hikari?) at the revue stage.

The revue duel this week is a total delight with catchy song, humorous, original (even to this show’s standard) and again brimming with many symbolisms that might or might not have a meaning. I mean, I can’t still get my head around the significance of baseball and she hits Karen off. Or even the fact that Revue Starlight animal-codes her as a white kitty cat. As for the duel, well… it’s purposely different from the rest of the duel we’ve encountered so far and I enjoyed every minute of it. With this duel done, however, I hope Mahiru still stay relevant. She’s the odd one out of the 9 members cast and it would be a let down if she remains the least developed character out of this mix. As the final note, two things I can takeaway from this duel: 1) there are simultaneously other auditions happening around at the same time in some extra-dimensional space and 2) I have the most single bizzare image of the week, not from the weird duel, but from our giraffe gets his head down to drink water in the lake with silver coins, while talking no less. Thumbs up for originality!

Banana Fish – 6 [My Lost City]

Banana Fish, Banana Fish, does whatever a crime drama does. Drives a van, shoots a father-figure, lookout its Banana Fish. Simpson’s references aside, this week Banana Fish gives us a dark look into Ash’s past and both starts and completes our road trip. Lets jump in!

Starting off, this week was probably the weakest so far for me. That doesn’t mean it was bad, Banana Fish has been consistently great, so being simply ‘good’ is still praiseworthy. However I do have some issues. My big one has to be the father. He was introduced, his conflict with Ash brought out, and then resolved in a single episode. I get that was supposed to be the mini-story for the episode, but it just fell flat to me. We never really learned why he hated Ash so much, only at the end for him to come out and love him again? We had incomplete information going into that ‘finale’, and it hurt it. I think one of the reasons this feel short however comes to how this adaptation is being done. This sort of attitude, while still around today, fits much better in the original 1980’s setting.

Continue reading “Banana Fish – 6 [My Lost City]”

Chio-chan no Tsuugakuro – 06 [Everyone’s Own Path – Chio-chan Eludes]

Chio-chan… well… doesn’t go well this week. Not necessary because of the reappearance of crash fanservice gags – which for now I pretty much roll with, but because it’s a replication of Chio-chan’s previous (and better) segments. It adds up with the fact that both segments this week feel longer than they needed be. Take the first half, the Kabaddi captain reappears, training herself in a nearby park to “revenge”. There are some amusing bits here and there: Madoka realizes her ultimate technique is just basically embrace her own desire to the next level, the story of her homeless sensei is so off-putting and dark it’s actually clever the way Chio-chan sold this, the constant betrayals of both Chio and Manana are certainly a joy to watch. But then again this part A is pretty much about the joy of grabbing butts, so yeah it’s pretty much for an “acquired” taste.

Although I said that I’m okay to put the issues aside, I still don’t like Madoka much as a character. Unlike Andou who we see him in various out-there situations, with Madoka we pretty much associate her with kabaddi and her yuri urge. The way Chio-chan portrays the latter, however, leaves much to be desired. Drooling; the long, intimating tongue, the white eyes with no iris – this “oni” approach threatens to overwhelm her as a character. As for the story, it drags out for way too long. We don’t need all the flashbacks because we don’t need a reminder of a character who just appeared once before. Condensing the exchanges between Madoka, Manana and her sensei, for example, would benefit this segment better. Finally, I love to see Hosokawa back in action but her scene is just so minimal and she’s vastly underused by now.

The latter half plays like a variation of the premiere episode, where our Chio stuck in game-mode, thus bring all the troubles upon herself. The bit where we get into the first person shoot-them-up POV is particularly well-done. I find that scene most amusing where she’d scan the “hallway”, but completely misses the Mother and Son right behind her (they boy seems to be impressed). As for the latter part, again it drags out a bit too long. Chio and Manana come to the point where their chemistry become too solid that they can carry the segment themselves, but the show has been relied too much on these two. Their meanie to each other hints for the fact that they understand one another all too well, and the way the ended up working together (together with Mananacchio dance) means that they can really watch other’s back when the situation calls for it. This is not a bad Chio-chan episode, it just feels all familiar, and for a comedy show, “familiar” ain’t good enough. Shake things up a bit by adding new characters would benefit Chio-chan much, much better.

Fate/Extra Last Encore Anime Review – 40/100

To many the Fate series is daunting with its numerous incarnations and spinoffs and here in the year of many a Fate adaption we get another one by Studio Shaft which was first thought to adapt the story of the PSP game Fate/Extra. Fate/Extra could basically be considered Fate with a sci-fi twist as this entire series takes place in a virtual reality where a massive Holy Grail War is taking place. The protagonist Hakuno and his Saber Servant must advance up seven Floors while defeating the servant and master that guards each floor to reach the Holy Grail at the top. The scenario itself certainly feels like that of a video game but this anime is not actually an adaption of the PSP game but instead an alternate retelling/sequel to that game. Despite claims from the writer that this anime could be experienced blind, the story itself does require context from the game to understand the story as a whole.

I will say that the story of this anime does sound good on paper and I am sure if you read summaries on each episode you would find yourself interested as the events of this anime do sound exciting, at least on paper. However the execution is botched heavily as the story was essentially a novel written by the author and handed over to be adapted into a anime screenplay. It’s source trappings remain in the show as Fate/Extra is an anime that prefers to tell you it’s story rather than show you it. There is an unforgivable amount of exposition and characters are not developed enough to make such copious amount of exposition interesting. The main character is essentially characterised as having no personality besides a vague anger which makes him a poor foil to the heroine of the series who mainly acts as fanservice. The massive amount of dialogue and Shaft being the animation studio has had people referring to this anime as Fatemonogatari which certainly seems like an apt comparison. The show is mainly dialogue and the battles between servants and masters on each floor all feel uninvolving and anticlimactic. Not helped when each fight either boils down to the protagonists trying harder or pulling out some previously unmentioned dues ex machina. I will say that Shaft make the show quite visually striking and there is some legitimately beautiful aspects like the illustration of the servant master duos in the episode endings. However the animation isn’t as strong as some other Fate entries and this series can take a bit too many of Shafts quirks as an anime studio.

The show follows a fairly formulaic pattern which makes the show feel vacuous as it continues to progress but the characters on screen remain machines for exposition or meaningless dialogue. What is likely intended to be the driving force of the series is the mystery behind what is actually happening as the story itself is very stingy on the details of what is actually happening causing many a viewer to just think “What?” which is the intention of the author but sadly backfired. Anytime you feel you are beginning to understand just what is happening in this show, it throws another curve ball and leaves you trying to figure it out all over again. Once pieced together the story becomes more straightforward but instead of being a rewarding experience to puzzle out it just becomes a reason why the viewer becomes so disconnected to the events on screen as we can’t engage if we are too busy trying to get to grips with what the plot even is. Upon its conclusion it just feels empty and meaningless, providing nothing of worth nor entertainment. Music didn’t leave much of an impression either. Overall there does feel to be a story under all this which could have made for a pretty good anime but the execution of it’s ideas where botched to the point that it just feels soulless and vacant , lacking anything which makes it recommendable besides finding out where that girl who looks exactly like Saber but in a red dress came from. Even then playing the Fate/Extra game would be a better experience even if that too isn’t perfect. So I pray…for Fate/Extra CCC to be localised for that certainly seems like it would beat out both the previous game and the anime. So get on it Marvelous or Xseed.

Fate/Extra Last Encore – 11-13[Resurrected Sword of Victory – Excalibur Galatine -/Turner of the Wheel – Chakravartin -]

It’s been a while but the final episodes of Fate/Extra are out and I thought that I couldn’t really add anything to what I previously said about this series. The last three episodes did nothing to change my opinion on the series as a whole, if anything it solidified my previous opinion and pretty much confirmed that the series as a whole was a rather pointless addition to the Nasuverse. But I happened upon this quote from a blog post that Nasu wrote before the first episode aired. And I quote:

“And this is how I got my engine running, but since I have no experience with writing anime scenarios, I wrote the source novel-ish book for “Last Encore”, and had Sakurai-san help me adapt and adjust that into anime scenario format.”

Thus like a thunderbolt it hit me and suddenly everything wrong with Fate/Extra Last Encore makes sense. Even in my previous posts about this series I remarked that it was far too much tell and no show but of course it is, for the source is a book. Also Sakurai was involved and I swear this woman is involved with some of the worst the Nasuverse has to offer, she has proven time and time again to be a terrible writer. Of course I am not pinning the blame entirely on her, her fault is in poorly adjusting Nasu’s novel to an anime format. Nasu is at fault for writing a novel when he’s supposed to write a screenplay, clearly he wrote too much to be conveyed and didn’t make use of the visual medium of anime to tell the story through other methods besides excessive exposition. The director is at fault for not making the fights stand out animation wise and ending anticlimactically. But these flaws all originated from this supposed to be anime original adaption turning out to be a adaption of a novel. Thus i must ask…if you had time to write a novel for Fate/Extra then why the hell is the Tsukihime remake a decade late at this point?!

The final episodes focus on Hakuno and Nero taking on the final floor master and the mastermind behind everything. The fights themselves lack any real gravitas as while the two lost to Gaiwen at first, they effectively beat him the second time by…trying harder? Oh and Gaiwens master decided that he wasn’t going to fight Hakuno and just stand there unlike the first time where he took an active place in the battle. Not much f worth happens, it plays out much like any other floor master with two episodes, heavy amount of exposition to explain everything and a anticlimactic fight. The final battle against twice Pieceman, or to be exact Twice Piecemans deadface, was made fair less exciting when he revealed that his Servant who was shown at the beginning of the series pretty much left offscreen and just handed over his Noble Phantasm to Twice. The final boss of the anime essentially abandoned the story and I don’t understand how that could be see as anything but disappointing. So the climax hits and I still don’t give a damn about Nero or Hakuno so their noble sacrifices mean nothing to me.

The final twist was pretty much expected with the earth being beyond help and practically ended but Hakuno decided to use the Moon Cell to create a virtual paradise which the remaining people on earth struggling to survive can escape to. I am reminded of the end of Apocrypha which also had the main character sacrifice himself in order to save the world and much like that series I find that the the character being sacrificed doesn’t have enough character to make me care. The end result of this series is that despite Nasu saying it would be a good entry point into the Extra spinoff of Fate, he was blatantly lying as without playing the Fate/Extra game this anime is missing valuable context. The semi sequel/Alternative path nature of the series makes it not an adaption of Fate/Extra nor providing anything of worth to the lore as a whole besides some Deadface ability which seemed to be invented for the sole purpose of trying to make Hakuno interesting. A straight adaption of Fate/Extra, which is briefly shown with flashbacks to Hakunon, actually looked to make for a far more interesting story than the one we got here. Not to mention a complete missed opportunity to have a Fate anime with a female protagonist. It’s sad really and this anime marks a pretty low note for the year of Fate Adaptations to end on. Well…at least Heaven’s Feel is pretty damn great.

Steins;Gate 0 – 17 [Altair of the Hyperbolic Plane -Beltrami Pseudosphere-]

Finally, Steins;Gate 0 has fully committed. There’s no going back from here. This week we have the continued fallout of episode 16, Daru being a good father, and a Mayurii sized dose of suffering. Buckle in, because this is a long one. Lets jump in!

First, some obvious stuff. Steins;Gate 0 continues to not be an action series. I don’t want to dwell on this to long, because it really is a small if obvious gripe about the series. But the entire rooftop action scene was… awkward at best. The soldiers were Stormtrooper levels of accurate, while also being about as durable as paper. With that criticism out of the way, Kana Hanazawa, you are amazing. Mayuri’s VA did a great job this week. Last week was all about Okabe’s breakdown, and it was glorious. It makes sense that Mayuri would get a similar followup in this episode. It helps that I had completely forgotten that Mayuri didn’t know about the future. The only questionable part of the whole thing was the Hikoboshi and Orihime aspects, which forced me to read up on Tanabata. I recommend you do to, as its referenced a lot.

Continue reading “Steins;Gate 0 – 17 [Altair of the Hyperbolic Plane -Beltrami Pseudosphere-]”