Kabaneri of the Iron Fortress – 11/12 [END] – 75/100

Welcome to the Biba show where it all comes down to a cage match between steampunk megaman Ikoma and the Titan Kurokeburi version of Memui for the fate of Japan.

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With Ikoma out of the picture, Biba’s revolution comes strolling into the Shogun’s capital with the ease of a hot knife going through butter. I was expecting a bit more resistance out of the Shogun’s amazing artistic main city but the brisk pace of Kabaneri demands that everything must explode and the story hurried along before getting too far into the details. As quickly as the top dogs of Shogun are introduced, they are discarded in favor of Biba and the antics of his Hunters. Even when it comes to glimpses of Biba’s past, which could have been fascinating, are much too brief to provide any meaning commentary or salvage Biba’s flaky backstory. Biba’s reveal as a Kabaneri is particularly guilty of that since it begs the question of how he went from a twelve-year-old general to a mad scientist.

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Since I’ve already beaten the narrative horse to death, what about the main draw of having Ikoma come in and save the day while explosions go off everywhere? Sadly, the climax of the finale was fairly lackluster despite all the pretty colours and great animation that has been consistent throughout the series. The music was nice with 1coma and Aimer’s version of Through My Blood making their first appearance but it didn’t quite fit right with Ikoma powering up to Super Saiyan levels. His appeal as an engineer that could innovate out of any situation was ignored in favor of having him obtaining lazer powers that could flip over a freight train coming in at full speed. It had the spectacle but none of the foundation of the earlier episodes. It was only after that Biba was dead that Kabaneri of the Iron Fortress became instantly better with Memui throwing Ikoma into a improvised trampoline and shedding the taint of the last five weeks.

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Kabaneri of the Iron Fortress ends up resetting its narrative back to episode six with the train speeding off into the sunset with the addition of the remnants of the Hunters. The Kabane still roam across the entire the country and our heroes are still on the move with their outlandish dreams of rice paddies fields and start fresh again without the downward spiral of his introduction unlike how Guilty Crown had to go through an entire 26 episode slog before being put out of its misery. Hopefully once Biba is disposed off, the shackles of his failed legacy can be disposed and focus on what made the series so great in the first place.

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There is immense potential in continuing this new franchise from Studio WIT as I love the steampunk/historic Japanese mashup, the aggressive characters, action, music and visual style. For the first seven episodes, it was extremely entertaining and fun and it would have been an easy 9 or 9.5 score if it could keep up the momentum. Unfortunately, the story and character development didn’t live up to the hype and I left with a show that was one half utterly amazing and one half Guilty Crown. I would love to see more Koutetsujou no Kabaneri in the future but there is no doubt that this is the disappointment of the season for me.

7.5/10

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