Given the brisk pace Golden Kamuy usually sprint through its storyline, breather moments like those in the first half of this episode is much needed. Not only it allows the events happened so far to sink in, it also gives more space to strengthen out main’s dynamic. In addition, it’s informative to say the very least that we get to learn more about the Ainu culture while they’re staying in Asirpa’s village, something that doesn’t discuss quite often in this medium. But by saying all that I feel Golden Kamuy drags at times when they focus too much on the Ainu traditions. That part about Sugimoto playing kisarari game with the children doesn’t need to be there for example, neither does those Ainu cuisines that pop up here and there. Those feel like more the author showing off his knowledge on the Ainu people than it has anything to do with the treasure hunt story, and that tonal whiplash hurts the show more than it helps. Golden Kamuy is the show that has no qualms at depicting excessive violence, like this week’s skewers, because it’s the nature of the show. Having Sugimoto tries (and fails) desperately at some children’s games feel like it belongs to another show altogether.
The main event coming out of that part, however, is that Sugimoto leaves Asirpa behind to pursuit the goal alone. It’s nothing dramatic though since all of us know for certain that they will get back together soon, but this marks an improvement to their relationship. Why, you ask? Many wonders if Sugimoto misunderstands what grandma said to him (FYI, the manga purposely leaves the part untranslated, so we, like Sugimoto, just gets grandma’s intention purely through her expression). I’m certain that he gets what she meant, and decides to leaves Asirpa behind because now he cares for her well-being. They’re close enough that he wants her out of this dangerous game that put their lives on the line. Consider this as a friendly brotherly act from Sugimoto. Asirpa, naturally, doesn’t take it easily since she herself has a history of being abandoned by the ones dear to her – which boasted by a bizarre flashback of the White Wolf (White Fang?) abandoned her BUT I SWEAR I SEE HIM FOLLOWING HER EVERYTIME (so what’s the use of “abandoned” then?). She embarks on her own journey to catch up with Sugimoto and catches Shiraishi, the Escape King instead. I like this guy well enough and I could see him joining the duo as a comic relief/ supporting guy who say cheese every time, and boy do I welcome him joining in for this quest.
About Sugimoto, we’re all aware of Sugimoto the Immortal and not necessary Sugimoto the Wiseman, as he gets himself caught almost immediately by the Grim Reaper. The Immortal vs. the Grim Reaper’s gonna be a fight worth dying for, right? On that note, do you know the simple way to make your character badass? Make them as bold as possible (like a guy whose parts of brain missing) and then have them enjoying something cute. The image of him eating the kushi dango while making serious face will forever burn through my brain, thank you very much Golden Kamuy. It doesn’t take much time for the 7th Hokkaido Unit to identify Sugimoto, because as Grandma puts it, his turenpe is… distinguishable. Now we know the army’s main objective for the race, to buy arms from the US in order to rule the Hokkaido. The post-war dissatisfaction from ex-soldiers is a well-trodden path, but it fits to Golden Kamuy’s theme so I have no complain. What I do find unpleasant, however, is the character’s designs of the 7th Unit soldiers, especially their dead fish-eyes. Usually those eyes are used to portrait dummy, doll or characters with no soul and I don’t think these guys have no soul. The twin soldiers in this episode act a bit sadistic as well, make me wonder if the show’s gonna evil them up to inhuman level as the story goes on. And we also have those tattooed escaped prisoners who still lurking somewhere in the dark.