Neon Genesis Evangelion – 3 [The Silent Phone/A Transfer] – Throwback Thursday

Another week, another episode of Neon Genesis Evangelion, possibly the last one before the site move. A nice dash for finality, I think. As this week Evangelion continues to explore Shinji’s mental state, what living in this world is like, and a dash of exposition. Lets dive in!

Starting off, this was the first episode of Evangelion to not wow me. Don’t get me wrong, it looked fine, but compared to the first two it was pretty static. For instance we saw the general 90’s explosions of simple circles overlaid onto the object itself. Or the same repeating image of the Angel in the fight at the end. Flashing back and forth as the characters count down. Or Shinji’s face during it all, with heavy red filters and such. I understand the attempt, what it was going for there, but for me it felt almost… overdone? At least when combined with the screaming and other noises going on at the time. Still, its not like it was bad, there is still a good amount of direction and decent cuts going on here. It just feels like all the good cuts will be limited to the Eva is all.

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Neon Genesis Evangelion – 2 [An Unfamiliar Ceiling/The Beast] – Throwback Thursday

Hello all and welcome to week 2 of Neon Genesis Evangelion! I know a lot has been going on lately, what with the site scare, but don’t worry. A lot of work is going on in the back and we have plans. In the meantime, how about we just jump into this week’s episode of Giant Murder Robots?

Starting off, Evangelion continues to look good. There were some really nice shots this week, both in terms of direction and animation. For the first, I actually want to look towards the aftermath of the opening battle with the Angel. And how Evangelion really sells us on the scale of everything, not forgetting a single detail. What with the guns the size of buildings, and the bullets the size of cars. All with humans in the same shot, it establishes the scale of the conflict really well. For animation, I need look no further than the brutal fight itself. From the destruction of the arm to the almost fluid movements of the Eva. Most of all though, it was the impacts on the skull that sold it for me. Perhaps in the future this will become a bit much, but I think it sets the tone well this early.

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Neon Genesis Evangelion – 1 [Angel Attack] – Throwback Thursday

Welcome all to the next series of Throwback Thursday, Neon Genesis Evangelion! Apologies for the late start, I sorta lost track of time this week. Won’t happen again though, because after this I am excited to keep going. Because if nothing else, I know it’s going to look good. Let’s dive in!

Starting off, we need to talk about production, because Evangelion looks gorgeous. I had seen a few clips or screenshots prior to this, but always assumed those were one-offs. Or came from the movie, End of Evangelion. However this entire episode looked really good. From the explosions to the almost organic movement of metal during the Angel’s introduction. Of course its the first episode, so this could easily go downhill from here. But visually its a very strong start. This of course goes for the background art as well. The opening shot of tanks along the bridge is beautiful, as are many of the backdrops. Really, Evangelion is showing off the best of what Cell animation can do. With bright popping colors, all of it with the imperfections that make hand-drawn anime beautiful. Something that is often lacking in modern digital series, sometimes to perfect for their own good.

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Mononoke Anime Review – 75/100

I have reviewed a lot of odd shows recently. From Paranoia Agent to Serial Experiments Lain, they each had their own… je ne sais quoi, their own unique flavor. Keeping with that trend is Mononoke, a sort of Horror Anthology reminiscent of Tales From the Crypt or a Stephen King short stories collection. Though where those went for a more classic sort of horror, Mononoke aims more for a permeated dread. Working to bring horror from the actions of man, but basing it on traditional Japanese monsters. Like a sort of mix between Stephen King and Mushishi. Little jump-scare horror, with more slow built environmental and naturalist horror. How’s that for a sentence you thought you would never read, eh? Made by Toei, directed by Kenji Nakamura and spun-off from the final arc of Ayakashi: Japanese Classic Horror, I believe Mononoke succeeds at just that.

So without further ado, let’s dive in. And make sure to stick around until the end to find out what series will next be featured on Throwback Thursday!

(Disclaimer: This review contains spoilers. Also, I am working to make 50 the new “average”. 70 is not an average score people. 70 is above average. Carry on.)

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Mononoke – 12 [Goblin Cat, Finale] – Throwback Thursday

Welcome one and all to the finale of Mononoke, and the close of another season of Throwback Thursday. This week Mononoke pulls a strong finish, I ask you some questions, and we start a poll for the next run. Let’s get into it!

First up, the poll I mentioned for the next Throwback Thursday will be at the bottom of the post. Please check it out! If you want to suggest a series to go on the poll, just leave a comment and it will get added next time. Now, onto the episode. For me this really worked as a finale. Both narratively and visually. Narratively, Mononoke left a lot of the ending open ended. Normally this would be a sequel signal, but we all know Mononoke isn’t getting that. Here though it implies that there is more story, both before and after, the series. Which ties in well to its episodic nature. Visually as well, this week was just less cluttered than the last. The whole thing was more grounded in the murder mystery, and it paid off I think.

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Mononoke – 11 [Goblin Cat, Part 2] – Throwback Thursday

Welcome one and all to the penultimate week of Mononoke! Apologies for the lateness of this, life is busy busy right now, much like Mononoke itself. As this week we dive into the mystery at hand, our suspects start to talk and the series gets… weird. Let’s dive in!

Starting off, what do I mean by weird? Well personally, I wasn’t a fan of the direction and such this week, a first for the series. It actually went so hard on some scenes, that it started to feel obnoxious. What with both the audio and the visuals just hammering away at the senses, some scenes were unpleasant to watch. Don’t get me wrong, some were fantastic. Mononoke tried really hard to sell the horror aspect of the series. And it succeeded a number of times, more so than many other arcs. However in its effort to really finish, it comes off to strong. My big example of this for me were the “Don’t see, don’t hear, don’t speak” murals near the end, which while interesting just kinda slammed into you. Harsh cuts and sounds accompanying them and everything. I just think Mononoke needed to tone this down a bit.

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Mononoke – 10 [Goblin Cat, Part 1] – Throwback Thursday

Hello all, apologies for the delay, and welcome to the final arc of Mononoke! This is perhaps the most unique one yet. As we skip forward to a modern era, set the entire thing in a single location, and have ourselves a murder mystery. So, lets dive in!

Right off the bat, as always, I loved Mononoke’s strong sense of direction. Yeah the episode was kind of slow, which considering its the start of a 3 episode arc makes sense. However in spite of the pacing, or perhaps because of, we got a lot of really interesting scenes and decisions out of it. For instance, I found the usage of mannequins for the crowds fantastic. As this is the greatest amount of people in any scene Mononoke has had to deal with. So the decision both makes it easy to put them on screen, justifies their lack of animation, and denotes how unimportant they are. It also lead to some, not quite funny but memorable, scenes involving the train. Such as when it grinds to a halt, all of the mannequins are thrown to the ground, etc etc. It was all really quite clever I think.

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Mononoke – 9 [Japanese Chimera, Part 2] – Throwback Thursday

And so ends another arc of Mononoke, in a way I never would have expected. As this week we solve a murder mystery, once again question our perceptions of the world, and get another new “favorite arc”. Apologies for the wait, sickness waits for no man, but let’s dive in.

Starting off, as always, the production of the episode. Mononoke has always had a strong visual direction, but this week was a treat. Both in terms of, mostly limited, animation and in direction. What with the usage of the bell to cut between scenes, or cutting angles in a scene to change the characters in it. There was a lot of very gripping imagery used throughout the episode that I thought connected well both in tone in content. My favorite part of the aesthetic though was the emphasis on color, and what it represented. Seemingly with each of the characters only gaining color as they felt strong emotions. Whether that be because of the scenes, or the events taking place. Based on how the episode finished up, I would suppose we could surmise that the color was linked to how “alive” or “real” they felt. Regardless though, it looked good.

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Mononoke – 8 [Japanese Chimera Part 1] – Throwback Thursday

As one arc ends, another begins with Mononoke. As this week we pick up on what may be the best start to an arc yet.  A perfect mix of sudden horror, mystery and art. As our Medicine Seller this week takes part on an odd incense game, uncovers a murder and hunts down a spirit. Lets dive in!

Starting off as always, this week Mononoke did some interesting things with its visuals. From the opening shot, there is a strong emphasis on color, or a lack thereof. With everything being bleached, diluted until it’s almost grayscaled. The only exception to this seeming to be when someone is feeling a strong emotion. We saw this from the opening scene, as the backgrounds are dark, but the blood is a bright orange. Tangent for a moment, that opening transition with the blood was fantastic by the way. Setting up what the shapes mean by having the man slam against the walls. Then progressively swapping between them faster and faster, then fading out the background. Leaving just a man’s silhouette running in place. This is possibly the strongest Mononoke has been yet, visually. Running right out the gate with this style.

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Mononoke – 7 [Faceless Monster, Part 2] – Throwback Thursday

And so ends another arc of Mononoke. This was an interesting one as I was simultaneously proven right, yet also wrong, based on last weeks predictions. So without further ado, lets dive right into the finale of our latest horrifying arc.

Starting off, Mononoke this week sort of pulled a fast one on me. It took one of my usual pet peeves with anime, that being reused sets/episode long scenes, and turned it on their head. By incorporating the nature of that scene into the story itself. Suffice to say I thought it rather clever. Parts of it were constrained by Mononoke’s almost slideshow nature of course. The distinct lack of animation throughout the series could be off putting for some. I find the odd flash-fade/zoom in during some scenes this week to be rather dull myself. Most of the time though, the individual scenes have enough to at least keep you looking around until the scene is over. The bright colors and often complex designs sort of act as a bandaid for this I feel. Not perfect by any means, but it serves Mononoke’s story well I feel.

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