xxxHolic: Kei Review – 90/100


xxxHolic Kei is the second season of the anime-adaptation of Clamp’s manga about modern Japanese folklore. In contrast to its predecessor, there are only 13 episodes, but to make up for it, the creators have put into these episodes the rumoured best chapters in the manga. The result is a second season that surpasses its first season in quite a few areas; not only in terms of manga, but also the anime staff learned some new tricks.

Without a doubt, the highlights of the second season are the first three and the final three episodes. Both contain rock-solid chapters, where the main characters Watanuki, Doumeki and Himawari (who have already been fleshed out really well by the first 24 episodes of the first season) really come together and get some major character development. The final episode is surprisingly light-hearted, but it does provide a perfect closure for the series.

The rest of the series is filled with stories, more reminiscent of the first season. They range from Yuuko, teasing Watanuki for the umpth time to some really effective standalone horror-stories. What’s interesting is how compared to the first season, the creators make use of much, much more foreshadowing. The stories in the first season always didn’t feel like a part of a whole, and this is fixed really nicely by the second season, which constantly drops hints and characters of stories that are still to come, which brings an interesting sort of unity to a series that consists out of random stories.

The animation has also improved a lot. You can see that the creators got a bigger budget for the second season, which makes especially Watanuki’s ramblings into some great visual comedy. Unfortunately, the animation dulls a bit in the less important episodes. The creators made good use of their CG to support the supernatural aspects of this series, and also the sound department is better than ever, although some tracks may have been played a few too many times.

Unfortunately, I can’t call the second season better than the first season. There’s something that holds it back from doing this, and it’s not just the length. In the second half of the series, there’s one particular multi-episode arc that breaks the flow of this series: the Kohane-arc. The only purpose of this arc is to show a mistreated little girl, and nothing else. Nothing really new gets introduced, and the way this girl gets abused despite her awesome powers have a good chance of breaking your suspense of disbelief. Especially for a 13 episode-series, if two episodes disappoint, it will be much more noticeable than if there were 24 episodes.

Still, xxxHolic Kei definitely carries the highlights of xxxHolic. It’s less consistent than the first season, due to the disappointing Kohane-arc, but to make up for that, it features the Spider Queen and Himawari-arc, along with a number of successful standalone episodes. The art has become better, and the characters also make use of the time that was spent on fleshing them out, so this series has been just as enjoyable as the first season for me.

Storytelling: 9/10
Characters: 9/10
Production-Values: 9/10
Setting: 9/10

Crystal Blaze Review – 89/100


Some great anime have a very detailed art-style with absolutely gorgeous animation. Others have a smashing soundtrack, performed by a famous composer. Others hired a cast of well-known voice-actors to perform on their characters. Again others put a lot of attention to their dialogue to make this as deep and thought provoking as possible. And more others don’t have any of this and just want to tell a good story. And that’s where Crystal Blaze belongs: an excellent anime on a low budget and the dark horse of the past spring-season.

The production-values are nothing to write home about. The animation is simple, the CG is obvious and not integrated and it doesn’t have a big animation-company working behind it (after all, Studio Fantasia’s reputation is rather questionable). And still, it makes up for everything through its amazing storytelling. The story itself is not very complex, but the way it’s told makes it something special. Throughout 12 episodes, not even one scene was wasted. Every episode continues to develop both the characters and the plot, ending in a very satisfying climax. There are no plot-holes whatsoever, everything gets closed off nicely, there are no stereotypes. For a fan of storytelling such as myself, this series was pure gold.

You should be aware of one thing if you want to watch this series, though. This series became the dark horse of this season for a reason. There’s one particular character which will turn off a lot of viewers: Manami. This is supposed to be a tale about adults, but she’s one of the very few teenagers in it, and she very easily gets on your nerves. She’s not a bad character by any means, and her weaknesses are used well, but the fact remains that the combination of an annoying voice and her continuous whining make her a very hard to like character. Thankfully, she gets less annoying as the series goes on.

Speaking of voice-acting, this is the second series along with Kurenai that did something interesting with its voice-actors. I can’t exactly pinpoint to what it was that the creators did, but conversations end up sounding much more like ordinary conversations instead of coming from a recording-studio.

All in all, Crystal Blaze turned out to be among my favourites this season, due to its great cast and awesome storytelling. This is exactly what a twelve-episode series needs to be, and I hope to see more non-fanservice series from Studio Fantasia in the future!

Kishin Taisen Gigantic Formula – 73/100


Spring 2007 was a big year for the epic mecha-series. There were plenty of huge-scale battles between mechas, space-ships and other sorts of futuristic technology, ranging from amazing (Toward the Terra, Bokura no), to the entertaining (Gurren Lagann, Heroic Age) to the downright cheesy (Kiss Dum). Among them was a series with a premise that could give Code Geass a run for its money in terms of political incorrectness:

Far into the future, twelve of the major countries enter a battle royale: every one has one overpowered mecha, and the goal is to be the last one standing, and be the country to rule the world. Whoop-dee-doo… guess which two countries will end up being the only two left? This series is way too full of nationalistic messages like “Japan rocks!”. This of course isn’t really the message that an international medium like anime should have.

Credit has to be given for the creators in their attempt to solve the language barrier in such an international series, but even that turns into a disaster once the characters start talking horrible Engrish. So indeed, in the final episodes, the creators just turn to universal translators in order to solve this problem. Eventually, they give up completely and make supposed English people talk Japanese without any reason whatsoever.

The saving grace for this series, however, is its characterization. Gigantic Formula would have been a total train-wreck if it wasn’t for the characters. Every single pilot of the mecha of each different country gets sufficient attention and development, in a way that surprisingly goes beyond all stereotypes. Every pilot has his or her own problems, and the creators do a really good job of making the viewer empathize with them, despite the ridiculous premise of the story. My personal favourite was the episode about the Venezuelans. At that point, I was actually willing to call this series a success…

Unfortunately, these thoughts got completely bashed into the ground by the ending. To be blunt: the final climax of this series is utter crap. Even compared to other series with disappointing endings, this ending was just bad. It forsakes nearly everything that the series has built up for, it descends into a boring cheese-fest with overmoralistic views that were most likely pasted together at the last minute. I guess I should have known that there was no way to get a satisfying climax out of such a premise as this…

I’m not sure who to recommend this series to. It’s obviously got a number of good points, especially around the middle when the nationalistic messages weren’t so god damn obvious, but at the same time it’s got an equal amount of bad or downright painful points. Even if you want cheese, you can better check out Kiss Dum. I guess that this is one for the mecha-fans, because it does have mecha-designs, coming from 14 different famous mecha-designers.

Druaga no Tou ~The Aegis of Uruk~ Review – 86/100


Fantasy Game adaptations have always been a rather notorious genre, due to the huge amount of lazy productions. These series seem to think that “fantasy” means “lack of realism”, and where the end result is almost always an uninspired story about a young swordsman travelling from A to B, saving the world and getting the girl. There are two animation-companies who have managed to break this tradition: Bee-train and Gonzo. Even though .Hack//Roots and .Hack//Dusk were rather questionable, Bee-train did produce .Hack//Sign, which looked more at the philosophy-part of gaming, and the charming adventure story Popolocrois. Then Gonzo came and delivered the hilarious MMORPG-parody Master of Epic, and with Druaga no Tou (or the Tower of Druaga) they did it again.

Druaga no Tou is based on an arcade-game from the eighties. It follows a band of questionable heroes as they try to climb a tower to save the world, but that’s where the generic stuff ends. Finally there’s another series that’s put a bit of thought into its setting, and a lot of ideas went into it to keep things interesting. I especially liked the magician who fights with golf-clubs.

The real charm of this series, however, is that it knows exactly how much it should take itself seriously. It’s not entirely silly, because you can never get a good story out of it, and it doesn’t take itself too seriously at times, which helps swallow the fact that this remains a story about a young inexperienced male on his first adventure. There are a few hilarious episode that successfully parody and homage a number of classic games, but there are enough episodes that focus on the more realistic side of the setting, and Jil (the male lead) is constantly reminded that he’s just an inexperienced attention-seeker, both by the other characters and by the story itself.

When compared to other similar series, Druaga no Tou did a pretty good job, but the fact remains that it’s a miracle that the main party survived, considering that they all were just inexperienced, especially considering the huge amount of people who failed to do the things that they did.

Gonzo had been quite pathetic ever since Bokura no ended, with their only contributions to the past Autumn and Winter season being the crappy Dragonaut and Rosario to Vampire. Special A also went nowhere, and Blassreiter still misses something because it keeps focusing too much on emo, but Druaga no Tou really delivered once it caught steam. I’m glad to see that 2009 will see a second season, because there’s enough left for this series to play with, and with a bit of luck the characters will really warm up and develop significantly there.

Kurenai Review – 86/100


Kurenai is quite possibly the most solid of the series that came out during the past spring season. It’s a well-written series. If you liked True Tears and want to see how it would have been with a bit less romance and a bit more action, then it’s likely that you’ll like Kurenai. This series is not going to hit any heights, but it’s perfect for a quick watch.

Aside from the solid writing, Kurenai has another thing it can boast about: its voice-acting. It joins Mahou Shoujotai and Red Garden in the very short list of series that have their voices recorded before the animation-process. The result is that the voice-actors are less restrained, and have more freedom in portraying their characters, which leads to a number of excellent dialogues, with the highlight being episode six.

Unfortunately, because the writing is so solid, the inconsistencies tend to stick out like a sore thumb. There are two or three points in this series that make you wonder what the creators have been smoking, because they don’t make any sense at all in the light of the involved characters, especially around the second half of this series.

With Brains Base, you can of course expect gorgeously animated fight-scenes, and indeed, whenever characters start fighting, the animation shines. Overall, Kurenai is probably too short for the story to make any real impact, but it’s got a likable cast of characters, great dialogue, excellent animation and terrific voice-acting.

Overman King Gainer Review – 83/100


I first learned about Overman King Gainer through its OP that you’ll either absolutely love or absolutely hate. In my case, it was the former, so I just had to watch the series, hoping that it would be more than just a cheesy mecha-show. As it turns out, twenty-five years after creating Gundam, Tomino still knows how to make a good anime.

As it turns out, he left the realism as seen in Mobile Suit Gundam for what it is (after all, after creating 200 episodes and various movies of Gundam, how much more can you play with realism?) and instead he decided to focus on creativity. The result is a series that might be nothing special when concentrating on the big picture, but is filled with lots and lots of details that sparkle with creativity. The setting in the middle of Siberia, the Exodus where entire cities travel for hundreds of miles, looking to “break free”, the mobile suits designs, you can see that a lot of time has been spent to make the setting as original as possible, and it really works.

Tomino also didn’t forget how to pull off good action. In this series, there are no episodes dedicated to intermezzos or aftermaths. Every single episode has something fun in store for its viewer, leaving hardly any chance to get bored. So much is happening on-screen. This is really an anime that’s meant as entertainment, and I call this mission accomplished.

Interestingly, Overman King Gainer has the same weakness as Mobile Suit Gundam: both have a main character that becomes the pilot of the main mecha through very questionable reasons. This one needs a bit of minutes to get the hang of it, after which he can pilot the thing as a master, only because he happens to be good at video games. This will indeed give you improved reflexes, but there’s also the matter of getting accustomed to the new controls, and learning to endure the physical strain on your body while fighting.

The plot overall isn’t the most solid ones around by far. During some fights, the writers pull random powers out of thin air, just to keep the story flowing smoothly, and there are quite a few sloppy explanations that rely too much on the viewer’s imagination. The ending also goes on for too long. I really feel that this would have been perfect for 22 or 23 episodes, simply because the climax takes bloody ages, becoming a bit too serious for its own good. Thankfully, this series manages to finish with the bang that it was supposed to deliver, but the road to this descends to a generic “stop the world from getting destroyed”-plot that moves too far away from what made the rest of the series so enjoyable.

It’s interesting to see the evolution of such a prominent director. Overman King Gainer isn’t better than Gundam, but instead it’s fresh and fun. If you liked series as Gurren Lagann or Code Geass, you’ll probably like this one as well, and personally I enjoyed this one the most: it’s got the fun and down-to-earth factor that Code Geass seems to be lacking, and the engaging storyline that I was missing in Gurren Lagann. It’s far from perfect, but very enjoyable nonetheless. I wonder what Tomino’s up to right now. He hasn’t released anything since the Wings of Rean, has he?

Hataraki Man Review – 85/100


Hataraki Man joins Omoide Poro Poro on the very short list of anime with a female main character who’s older than 25. It’s another series to have aired in the famed Noitamina-timeslot. It’s an anime about a workaholic. I originally dropped this series because I didn’t think that such a concept wouldn’t be worth exploring. So I was wrong.

Hataraki Man is a series that’s always critical of itself and its characters. Throughout only eleven episodes, it shows how the female lead (Hiroko) and her colleagues deal with their jobs, how they manage their stress, why they work the way they do and what goes on inside their minds. Every episode focuses at a different side-character, along with Hiroko. What we have here is a well-written series with characters you can connect to. Some episodes also refer to events that happened in past episodes, creating a series that feels whole, instead of a bunch of random episodes.

It’s almost a shame when the final three episode take the focus more away from the side characters, onto Hiroko. Don’t get me wrong: it’s here where the series manages to deliver some powerful climaxes, but somehow it feels a bit out of place in this series. Because of the extra attention to Hiroko, several side-characters end up left behind without development, even though they had enough potential to be put under the magnifying glass. The final three episodes also try to stuff a bit too much bad luck for Hiroko in too little time, and the result feels sort-of soap-opera like.

Nevertheless, we’ve got ourselves a very fine example of Noitamina here. It’s got energy, a good rocky soundtrack, OP and ED, the setting is very original for an anime, and I feel like anyone who’s dealing with stress. Although the animators do need to pay attention to their romanji a bit. ^^;

DNA² Review – 81/100


There aren’t many shounen romantic comedies that I’ve actually liked. Most of them end up dull, stereotypical, clichéd, uninspired, too much focused on moe, et cetera, et cetera. Though once in a while, one comes along that’s actually worth it. Examples of this are Magikano, Umisho and of course Mahou Tsukai Tai. Thankfully, DNA² managed to join this list.

Really, how often do you run into a harem where it’s at least made plausible that every single female falls in love with the loser male lead. Him being shot by a bullet that turns him into a mega-playboy may sound a bit far-fetched, but it works surprisingly well in this series. It makes sure for a couple of hilarious situations, and the love-triangles that emerge from it are actually worth it. There are no fillers, and the creators know exactly how to use their time and keep things interesting, with a plot that continues to get pushed forward.

Unfortunately, there’s a rather large downside to DNA²… The comedy is hilarious, the romance is rock-solid, but the action downright sucks. These action-scenes have a nasty tendency of getting in the way of what’s really important in this series, and the characters turn into super-saiyan wannabes with way too exaggerated power-ups. This anime especially falls flat on its face during the OVA that concludes this series. The comedy is entirely taken out, in favour of a more epic plot, but at the same time it also degrades into a boring cheese-fest, and the actual climax is downright disastrous. I could have tried to sugar-coat this, but you know when the creators are having a bad day when they’re reaching out to use the power of love as a plot device.

Nevertheless, DNA² is among the better shounen romantic comedies. Especially the first half is really worth watching, and many of its current counterparts can learn a lot from this series, for example comedic timing, proper build-up, the avoidance of stereotypes and a bit of wit.

Kara no Kyoukai – The Garden of Sinners – 01 Review – 82/100


Ah, I finally got the chance to watch this one. If I recall correctly, The Garden of Sinners 01 is the first part of a series of seven movies, based on short stories by the creators of Fate/Stay Night and Tsukihime, produced by the Ufotable that did Manabi Straight and Tales of Symphonia. After watching the 45-minute long first part, I’m eager for the next ones, because It had quite a few good points.

It’s rare to see a mystery-movie nowadays, since most of them focus on either action or drama. The Garden of Sinners deals with the topic of suicide and adds a supernatural touch to it, and the result works quite well. A lot of effort has gone into the dialogue, and it ends up meaningful and thought-provoking, but the real highlight of this movie is without a doubt the gorgeous graphics. Ufotable received a big budget to work with, and they knew exactly how to use it. Yuki Kajiura’s soundtrack may not be among the best of her work, but it still manages to make The Garden of Sinners into a feast for the senses.

The storytelling is a bit sloppy, though. We hardly learn anything about the main characters: where did Shiki’s l33t-powers come from? How did the boy lose his consciousness? How did Shiki lose her arm? What kind of job does she do anyway? Why is she the only one who goes after the string of suicides? All questions that remain unanswered, and I hope that the next movies will at least answer the most basic ones, and give some much-needed background to the characters. At this point, I found it hard to sympathize with them, because I knew hardly anything about them.

And there is of course the matter of Haagen Dasz. The pizza hut references in Code Geass and Darker than Black is one thing, but these commercials always knew how to stay in the background. In the Garden of Sinners, a bunch of pointless scenes are wasted, simply because they only focus on a bunch of packs of Haagen Dasz.

Still, overall this movie made good use of its limited time to deliver a solid enough mystery-story. Now let’s see what the other movies will have in store.

Gilgamesh Review – 87/100


After the fun, light-hearted and brightly coloured Kero Kero Chime, the obvious next thing would of course be a mysterious dark and gritty horror-series. Enter Gilgamesh, a series that fits this description perfectly. Ad in the end, Gilgamesh turned out to be an excellent series, and a great recommendation for any Japanese-styled horror-fan.

In Gilgamesh, it’s not the storytelling or the dialogue that stand out (they both do their job, but they’re nothing extraordinary), but instead the story and characters themselves are the highlight of this series. A large part of the series is a character-study, backed up by an excellent story that knows how to build up and back up said characters. The characters are surprisingly down to earth and aside from some of the lesser important “villains”, every character is fleshed out and developed. This series continues to get better once it hits its second half, but the first half also has a couple of pretty memorable moments.

One thing I like about mystery-series is their ending: they’re either complete flops or pure excellence, depending on how creative the scriptwriters are feeling. As for Gilgamesh: you’ll either love or hate it, because the ending is unconventional to say the least. I personally loved the final episode, but if you prefer your endings to be along the lines of “Hero saves the world and gets the girl”, you won’t be too happy with it.

As for the bad points: the animation. The character-designs are actually gorgeous, and they will make you think that a good guy is actually a bad guy when you first see him (or her), but a number of shots in the first half have characters walking around like a bunch of thunderbirds, and this series also gratefully likes to re-use animation of previous episode. The storyline also has a few bugs here and there around the middle: in the world of Gilgamesh, computers are supposed to have stopped working, but at one point a character suggests to look up some information on a computer, but this is nothing major.

I also feel that the background of the lead children could have been a bit more elaborate. Don’t get me wrong, their backgrounds are complete, we just hardly get to see anything of it apart from a large number hints here and there. I guess that this was done to give these kids an air of mystery, but at the moment I’m still edging to know how Tatsuya’s mother changed, and in what kind of mess Fuko and Madoka were before the story began. Overall though, I had a great time watching this. I often had to force myself to stop watching in order to do other things, because the cliff-hangers kept making me hungry to see more of the storyline.