Area 88 (2004) Review – 75/100


I really liked the original Area 88-OVA, so when I learned that there also was a 2004-remake of the anime, I just had to add that one to my to-watch-list. Unfortunately, I should have known: the OVA already was amazing, so what could an extra TV-series possibly add? Instead, it just went into its own direction. While it’s a capable series on its own, you don’t want to be watching this as a fan of the OVA.

With most of the background of Shin, Kanzaki and McCoy was gobbled up by a female pilot, a pilot who can’t seem to decide whether he’s male or female and a nosy photographer, you really can’t call this a realistic series about manly men who do the duty that’s being asked of them in a setting where only the strongest ones survive. Instead, what we have here is a compassionate war-drama in a setting where only the unimportant side-characters have a chance of dying.

The result is more of a heart-warming series. I can’t say that I’m exceptionally happy about the woman and the gender-confused pilot, but at least the two of them are well-fleshed out. The two of them are nice and like to socialize, and so the whole series gets a different tone from the very dark OVA. There’s also one thing I can be very positive of about the TV-series: the soundtrack. It was quite daring to come up with a selection of techno-songs for the fight scenes, and it really works along with the lighter tone of the rest of the series.

However, this series isn’t without its problems. As a fan of the original OVA, I was a bit disappointed that the series would turn out to be really different, but on the other hand, it would be quite boring to watch the same thing all over again. However, if you indeed diverge from your original source-material, do so consistently, and don’t chicken out at the last moment, like this series did. Through the entire series, Shin’s background was only a mere side-plot, which only popped up twice or trice, and instead the majority of the series focused on the bond between the major characters. In the final two episodes, however, Shin’s story suddenly became the main focus of the series. There’s just no way to get some proper development out of that, and it leaves the series with an overly cheesy ending that will leave a bad taste in your mouth. Because of that, the series completely ruined Ryoko’s character: she went from a headstrong woman to someone who’d just wait and do nothing. It’s good for a side-character, but you don’t want to turn her into a main character right at the last episode!

Along with that, I also have one big complaint against this series, as a fan of the original Area 88-OVA: Makoto, the photographer, was ruined even more by the series than Ryoko was. The guy was a really memorable character in the OVA, simply because he knew how to keep his distance, and yet wanted to get involved. The Makoto in the TV-series keeps sticking his nose into everything, annoys everyone with his overly cheesy morals, and his added background is downright ridiculous.

Overall, the TV-series just doesn’t have the potential to live up to the OVA, even when I remove my bias as a fan, there is just too little to impress. However, if you see it as a standard, unrelated series, then you’ve got yourself a decent war-drama that for once doesn’t have any mecha in it, but instead focuses on fighter-planes. Still, I’m going to keep recommending the OVA. So what if the drawings look old, it’s got an amazing and thought-provoking story.

Storytelling: 8/10
Characters: 8/10
Production-Values: 7/10
Setting: 7/10

Gad Guard Review – 82,5/100



Houlgrave recommended this series to me, which really intrigued me. A few years ago, I watched its first episode, and at that time it seemed like nothing more than standard “boy meets mecha”-fare. After watching the entire series, though, I’m glad to see that this series is much more than that, and definitely a product of Good Gonzo.

The series starts out as something that Mars Daybreak should have been: a fun adventure series, in this case following a delivery-boy who doesn’t mind dangerous jobs that involve a few mecha-fights here and there. The interesting part about the mechas in this series is that you can’t ride them, and instead you have to control them from outside. The cast of characters is varied and interesting: there basically are more children who found themselves such a mecha, and the series explores them as each of them is trying to act out his/her own sense of judgement.

A huge theme in this series is taking responsibility, and it goes further than you might expect at first sight. This series doesn’t merely preach “thou shalt take responsibility for thy actions”, it also critically asks when and why one should do that, and whether it wouldn’t be better to just go into your own way. This is where the diversity in characters comes in again, because of so many different viewpoints at this issue, it’s really able to explore these topics.

The big criticism against this series is of course that the plot doesn’t always flow as smoothly as you’d like. If during a big action-scene you suddenly see two characters pop up from out of nowhere, you’re going to have to assume that they were worried about some other character, and came to check it out, even though this is never directly said. This can also be a good thing, depending on the way you look at it. On one way, it’s indeed a bit lazy, but on the other hand it’s a series that doesn’t assume its viewers to be stupid, and the creators assume that their viewers are able to conclude that two plus two equals four, without having to spoon-feed it to them. Unfortunately, this mindset does not always work: there are a few very rather jarring convenient coincidences, which just serve to push the story into the direction the creators want it to. That’s indeed a bit lazy, but at least the results of these plot-twists make up for it.

Because what especially impressed me in this series was the completely different way that the plot evolves into during its second half. For a while, it really seems like it’s building up for a straightforward climax, but instead the mood of this series completely shifts and instead of focusing the climax of this series on lots of action and drama, the series finale instead aims to give a lot of depth to the series’ setting.

Overall, this is a series with a lot of diversity: not just in the characters, but especially the mood of the series can take on lots of different colours: from calm slice-of-life to a number of solid action- and comedy-episodes, to powerful drama, heart-warming character-development and mystery in the second half of the series. I think that that’s something typical of Good Gonzo, as you see that effect in a lot of their better series. The plot’s a bit jiggy, but because of that sacrifice Gonzo managed to put down a very nice series. Not to mention that this really is the first series I’ve run into that correctly understands the principles of Karate. Take that you generic shounen-series!

Storytelling: 7/10
Characters: 9/10
Production-Values: 8/10
Setting: 9/10

Wagaya no Oinarisama Review – 82,5/100



Wagaya no Oinari-sama: a fox-spirit and a shrine maiden move into the family of our lead character and hi-jinks begin. It’s a premise that shouldn’t be good. It’s been done so many times in so many variations. Still, somewhere along the line the producers must have done something right, because it’s been a very enjoyable series from start to finish.

Everything seems to fit somehow, both the main- and side-characters are well-fleshed out and developed and very enjoyable to watch, the story is divided into a number of arcs, ranging from one to four episodes, and the creators make sure to keep every one of them interesting, with a story that’s complex enough to keep the viewer’s attention, yet remains simple and far away from convolution. The background music is very subtle, but also very effective. The only bad part I can think of is the lead character’s character-designs, but even that annoyance disappears once you get used to it.

…and that’s pretty much it. This isn’t a series you need to analyze from top to bottom, it’s a series where you just need to shut up and watch. All you need to know is that if you’re looking for a series that combines slice of life with supernatural stories, then you’ll like Wagaya no Oinarisama. It’s an enjoyable series, in both the light-hearted as the serious aspects. What else is there to say, really?

Storytelling: 8/10
Characters: 9/10
Production-Values: 8/10
Setting: 8/10

Kenran Butou Sai: The Mars Daybreak Review – 60/100



The thing with Bones is that their works are either excellent or complete flops. The Mars Daybreak is a flop; probably the biggest flop they’ve produced. Still, at least it’s a fun flop… sometimes.

In any case, it takes an entire washing-list to fully summarize all that’s wrong with this series, so here we go:
– It’s got a bad main character-syndrome (without any prior experience whatsoever, the guy only needs ten seconds to fully master the complex machinery of his personal super-mecha, for goodness’ sake!)
– There’s hardly any character-background whatsoever (we never know how the crew of the Aurora joined the ship in the first place)
– The background that’s there doesn’t make any sense (if Gram, said lead-character, grew up in the slums, then where did he learn to cook so well?)
– Junior will make people punch their screen out of annoyance.
– Vess will make people toss their screen out of the window and burn the remains out of annoyance.
– It fails to flesh out the setting well enough (why are people living underwater if they can also do that above? Where do these people get their food? How come it never rains?)
– It fails at properly introducing its characters (one particular crewmembers of the ship that most of the series takes place on take twelve episodes to get mentioned)
– It’s got a “screw the plans I’m impulsive/horny/whatever”-mindset.
– There’s an incredible amount of plot-holes through the entire series.
– Trivial plot-points are never explained (how did Gram get his necklace? Where did his super-mecha come from? Especially that last one is just jarring. It’s just… there.)
– Characters behave inconsistently (I’m looking at you, Kubernes; we also never learn exactly why Yagami got his nickname. He’s freaking useless throughout the largest part of the series)
– The overall storyline is shallow at best, and the end reward is uninspired.
– There’s a pointless love triangle in which Gram managed to conquer the two daughters of the most influential men you can imagine.
– The show thinks it’s good at drama while in fact the drama sucks with the power of one thousand vacuum cleaners.
– The setting has so much potential and yet the series never uses it.

So, with all these flaws, is there really anything left on this series that’s good? Well somehow through some kind of magic, the light-hearted chemistry between the characters ended up pretty nicely. It’s not always the case, but if the stars are aligned in a particular way, the scriptwriters feel inspired and they’ve gotten their coffee, then this show might actually be able to deliver an enjoyable and fun episode to watch. Especially the cat and the dolphin are great side-characters. In fact, this series would have been much more enjoyable if the focus fell on the side-characters a bit more, but instead someone on the production-team found it a good idea to turn this series into “The Adventures of the Almighty Gram (and his Crew)”. Gram’s just too perfect, for goodness’ sake.

Through all the flaws, the biggest one is that this series doesn’t know what it’s good at. At heart, this is a fun-filled adventure to search for treasure on a fantasy-version of Mars. Unfortunately, it too often lapses into pointless drama, gets way too serious or puts too much attention on Gram, rather than letting the entire crew get involved into some exciting chase-sequence or something. The episode where the crew meets Enora is a good example: it was light-hearted, fun and creative. If only the rest of the episodes was like that… In the end, this series biggest strength now is that it doesn’t ask anything from the viewer. You can just watch it and turn your brain off, without being forced to sit through anything difficult. That’s nice and all, but you can achieve the same effect by watching paint dry.

Storytelling: 5/10
Characters: 5/10
Production-Values: 8/10
Setting: 6/10

Starship Operators Review – 87,5/100



Well, when I first started watching Starship Operators, I wasn’t exactly positive: the premise told about a spaceship, piloted by unqualified teenagers with extravagant hairstyles. My first thought was something along the lines of “oh, here we go again, with the subplot of having teenagers save the world because of some convenient superpower they receive”. Afterwards, Starship Operators continued to violently mutilate any sort of stereotype I could have had about the premise and threw them unceremoniously in the garbage bin.

Really, this is something I never suspected, but the focus on politics and realistic space-battles is huge. In fact, the creators actually succeeded in making a spaceship that’s piloted by teenagers plausible, by resorting to legal actions, and letting them buy their own spaceship with the help of a sponsor (a media-broadcasting network, which also makes sure for a number of subtle jabs against the modern media-culture). The rest of the series also continues to be moved very heavily through complex politics. It happens often when an entire episode is spent, just trying to sink one ship, because of all the preparation and planning that goes into trying to defeat the enemy.

Also, make no mistake: this is a series where people die when they’re killed, and the creators have made sure to let this sink in with both the viewers and the cast. None of the characters individually are particularly well-developed, but as a group, they absolutely shine. There are so many different characters with all their own roles. There’s a bit of angst here and there, but it never distracts from what’s important (which is exactly how you should handle angst: it can really make you care about a character, but if it’s overused it becomes disastrous and just plain annoying, which is something this series manages to avoid excellently).

Also, if you want to watch this series, you obviously have to like politics, because the production-values aren’t going to make up for it, save for a few very powerful songs (the ED, for example). Some of the CG doesn’t blend in well when it’s used alongside regular drawings, and there really isn’t any budget wasted on making the fight scenes flashier and more sensational. In this series, you have to be captured by the characters and politics, otherwise it’ll become a bore-fest.

Still, the power of politics is especially apparent in the excellent final episode, which definitely is the best one of the entire series, which is something nearly every series should aspire; everything the series has built up comes together like a charm, leaving no bad taste whatsoever. Overall, what we have here is a short but very powerful space-opera with an incredible focus on planning, rather than brainless action. It’s something you have to like, but if you do, then it’s going to be an excellent watch.

Storytelling: 9/10
Characters: 9/10
Production-Values: 8/10
Setting: 9/10

Full Metal Alchemist Review – 85/100



Yeah, yeah. I’ve been blogging for nearly three years, I’ve written more than 300 reviews so far, and I still haven’t checked out the “big three” of anime: Cowboy Bebop, Ghost in the Shell SAC and Full Metal Alchemist. Well, at least I’ve got one of them down now. I finally managed to complete what could possibly be the most popular anime of the past decade.

Of course, I did try to watch this series at one time; twice, actually. But I kept getting stuck on that surprisingly boring first part. It didn’t make any sense. People were praising this series to heavens, and at the same time it was a pain to get through that first quarter of the series. It basically consists out of either flashbacks or a number of random stories, with the biggest problem being that the flashbacks were just boring, and the random stories never really worked. The creators just weren’t good at writing them.

The thing is, that this series played way too much with coincidences. Wherever Ed and Al came, there was some kind of Timmy who fell in some kind of Well, at exactly the right time for Ed to demonstrate his awesome child-prodigy powers. In whichever town they came, the creators would make sure that they’d coincidentally meet people who were related to some sort of gruesome secret behind this town. This especially returns ad nauseam in the first quarter, but the entire series is also plagued by this.

Thankfully, after that very dodgy start, the series picks back up when the big storyline starts for this series. Thankfully the creators prove that they’re good at writing a continuous storyline, and they slowly develop the story into a multi-layered mystery intrigue. You can see that a lot of thought was put behind it, and the series’ final quarter especially shines in the story-department. Much like Full Moon wo Sagashite, actually.

The characters are a very mixed bag, actually. Characters like Rose and Archer are incredibly shallow, and feel a bit too much like underdeveloped plot-devices. Other side-characters, however, absolutely shine when they’re standing in the spotlight. People like Scar, Sensei, Armstrong and the Humonculi really made this series for me, and showed that behind their simple look, they’ve got a complex and interesting story lying. Unfortunately, Hughes was overrated. Based on the things I’ve heard about his… spoiler, I expected something much grander, which he never really delivered.

That’s not the biggest problem here, though. Unfortunately, I never really could care about the main characters in this series: Ed and Al. Every time this series was exploring an interesting side-character, they’d take over again. In a way, this series suffers from the “bad main character”-syndrome. The two of them are developed, they’ve got more back-story than any other character in this series, but they’re just nowhere near as interesting as some of the other characters in this series, and their teenaged whining can become annoying at times.

Overall, Full Metal Alchemist shines through some of its side-characters and the messages it tries to convey. While the series is without a doubt very much a Christian series, it asks some interesting questions from its viewers, and shows various different beliefs on these questions. That’s why I handed this series a 10 in the setting-department: despite the flaws of the series, it’s an excellent and complex world for this series to play in that also makes you think. And I agree, it’s a very good series because of these things. However, it just isn’t the best thing since sliced bread. I just can’t call this series as superior to for example Gilgamesh, Rescue Wings or Ooedo Rocket. I liked it overall, but at the same time I do consider this one to be overrated, and it had some major problem that held back its potential.

Storytelling: 8/10
Characters: 8/10
Production-Values: 8/10
Setting: 10/10

Yume de Aetara OVA Review – 82,5/100



I’m not really sure what the creators really intended by airing both an OVA and a TV-series for Yume de Aetara at the same time. Furthermore, while Hiroshi Watanabe merely supervised the TV-series, he took it upon himself to direct the OVA. The series already was a string of ridiculously overblown deus ex machina, so with the king of cheese now behind the director’s seat, my expectations definitely weren’t high.

But what a surprise: the OVA turns out to be much better than the TV-series; it’s a really sweet romance story, and it’s actually really well written. It’s basically an alternative retelling of the series: the basic set-up is still there, but the storyline’s entirely different. It both fills in the holes of the series’ background, and it also advances its own storyline.

Nearly all of the deus ex machina of the series don’t return in the OVA. You can still spot a few here and there, but it all falls within the limits. In exchange, it really feels like the creators know their characters. They’re able to create subtle nuances in their behaviour, and also succeed in creating an effective atmosphere for the story to work with.

But the best part: Hamaoka plays a much smaller role here. She’s still there as a potential love-rival, but her number of appearances has been greatly reduced. In the OVA, she really feels like a side-character, in comparison to the TV-series where she actually got more screentime than the girl who was SUPPOSED TO BE the lead female for the story. For the OVA, you can really feel that it’s a story about Fuguno and Nagisa, as it explores both of their doubts about going into a relationship.

So overall, I’ve been pleasantly surprised here. Nearly the entire OVA basically had the same feel as the final episode of the TV-series (as, the only part of that series that was really good). The romance worked really well, and it’s one of the few times where a series has a loser protagonist, and the creators can admit that he’s a loser, and use that in their storytelling, rather than using a loser to appeal to the otaku-crowd. It’s one of these stories where you’ll really want the main couple to come together (or that was the case with me, anyway). It’s a very subtle series. Yes, subtle; a word I thought I’d never mention when talking about a Hiroshi Watanabe-anime.

Storytelling: 8/10
Characters: 9/10
Production-Values: 8/10
Setting: 8/10

Chi’s Sweet Home Review – 82,5/100



“A small kitten moves in to a random family”. That doesn’t seem like the most original or exciting premise, now does it? Still, we’re looking here at the best comedy to have started airing in the past half year. You can count on MadHouse to make such a questionable premise work.

Basically, this series is spread over 104 episodes of 3 minutes, each of which explores the daily life of Chi and the family that adopts her. Especially Chi, but also the rest of the cast develop through the course of the series into downright adorable characters. The creators really succeeded into portraying the characters, just like regular people with their own problems, like making deadlines for work, properly raising kids and of course taking care of your cat, while it remains light-hearted through the entire process.

But the thing that really sells this series is Chi’s antics. I’m allergic to cats myself, but after watching this series, I can fully understand why people would take one in their home. It’s just so much fun to see the little Chi play around in the world, where everything is big and new and a whole new experience. Especially seeing her clashing with the family’s life-style results into a bunch of awesome episodes.

What’s the most peculiar about this series, though, is that it’s directed by the guy you’d least likely assume to be able to pull off such a cute series: Mitsuyuki Masuhara, the episode director of manly series as Death Note and Gungrave and the assistant director of Shigurui and Tokyo Tribe. I’m not sure what really made him decide to go for such a different series, but he really pulled it off here and he developed the characters into an excellent cast. The episodes are varied, some of them build up for each other, and you’ll never really know when one of them will just be entertaining or downright awesome. If you’re looking for a feel-good series that you can laugh with, then Chi’s Sweet Home is a very nice recommendation.

Storytelling: 8/10
Characters: 9/10
Production-Values: 8/10
Setting: 8/10

Himitsu ~The Revelation~ Review – 92,5/100


This is probably going to be the most difficult review of the past month for me. First of all, it’s always difficult to review your favourite series without delving into plain rambling, but this also isn’t a case where I just sum up the points I loved about it and get things over with. Himitsu is a series with a lot of weaknesses, and yet after Kaiba, it stood out for me as the best series of the past half year.

Let me first get these weaknesses out of the way. Himitsu is basically a crime series, where the main characters try to find the culprit of a crime by looking into the mind of the victims. Its biggest mistake is that can be a bit over-theatrical at times. Its got an excellent soundtrack that can however sound a bit too cheesy when put into practice, and it’s got those nasty tendencies of showing some strange instances of fanservice for the fangirls (why this is considered to be worse than blasphemy, while female fanservice is always praised, I don’t know).

Then there are the issues with the series’ messages. Because it involves policemen who look inside the brains, you’d expect a lot of ethical debates. A series that makes you think about whether or not it’s right to look into the privacy of a deceased. This however, doesn’t turn out to be the case: Himitsu merely just lists a large number of taboos that even Sayonara Zetsubou-Sensei didn’t dare to touch, and presents its own views about them, but it doesn’t try to spark any discussion.

So, despite all this, why did I like this series so much? Well, first of all: it just is an excellent mystery-series. Every case keeps you guessing what’s going on. Because in the series, the memory-recovery system is a very advanced technology, people often need to wait a couple of hours before a new piece of the victim’s brains are loaded in the computer. This series is a master in timing its revelations, and keeping the viewer busy and wondering what’s going on.

This also is a very inconsistent series, for the good and the bad. If you liked one case, you can be sure that the next case is going to focus on something completely different. This isn’t exactly good for your expectations, but at the same time it makes the series extremely unpredictable: you’re never going to know what’s going to happen next. You’ll never know what the next episode will focus on. Every episode is different, and focuses on something else, and this makes for a very varied episodic series.
This series is also excellent in the few times it delves into horror. If you thought that Code Geass was shocking, just wait until you see a few particular episodes of this series. Madhouse has always been a production studio with very little censorship, and this series ranks along with Shigurui to their least censored series, making for a few gruesome cases that pop up once in a while and take you by surprise.

And then the characters. They really are a case on their own. For a long time, you’ll be wondering what the series is planning to do with them. Because this is a series that focus mostly on the people that are involved with the case, the actual main characters, the investigating policemen, at first sight seem to be neglected a bit. But as it turns out, the creators knew exactly what they were doing with their characters. Because they moved away from the manga this series is based on, they were able to plan this series exactly for the length of 26 episodes, and they’ve been fleshing out the main cast very subtly throughout the series.

The result is that the cast of this series comes together wonderfully in the final quarter of this series. All of them are developed very subtly, and each of them becomes memorable somehow, and overall they become a lot of fun to watch as they try to solve their cases. The finale of this series forms an excellent conclusion for this series, where this development is used to its full extent.

In terms of graphics, a lot of people may disagree with me, but I absolutely loved them. Madhouse has always had the reputation of straying away from the overly moe or GAR character-designs, and it’s the same here. The character-designs look excellent, and never seem to be trying to be overly cute. Overall, this is one series where the foreground characters and background art really mesh excellently with each other, making sure for some awesome shots.

Overall, it’s really a shame that the subs stopped right before the best episode of the entire series, and Himitsu has definitely been the most underrated series from the spring-season for me. It can be surprisingly intense at times, while surprisingly touching at others, fully tying in with the “fooling the viewer”-theme of the past half year that I’ve mentioned a few times already. It knows very much how to tell a story, got an awesome set of main characters and definitely turned into my favourite series after Kaiba ended.

Storytelling: 10/10
Characters: 9/10
Production-Values: 9/10
Setting: 9/10

RD Sennou Chousashitsu Review – 87,5/100


Also happily adding to the theme of “fooling the viewer”, which returned in quite a few series for the past season, is RD Sennou Chousashitsu, or Real Drive. The set-up promised to be awesome, uniting Masamune Shirou, the creator of Ghost in the Shell and Ghost Hound with the director of Chevalier and Rurouni Kenshin – Tsuiokuhen. It promised to be an epic science-fiction action thriller-something. So, what did we get? A series that combines science fiction with slice of life and a few politics here and there. That’s not something you see everyday.

And indeed, Real Drive is probably the most original series to have aired in the past half year. It’s not about action at all. Instead, it just wants to present its image of the future in about sixty years from now. It’s really science fiction in its truest sense: it explores the current technology, and predicts how it’s going to evolve through the course of time, and most importantly: how did people learn to live with these technologies, which is where the slice-of-life part of the series comes in. This series also sets itself apart from most other science-fiction series by presenting a future image that’s overall positive in its message, compared to most other of its kind, which feature some sort of post-apocalyptic setting. Real Drive instead focuses on the creative expressability that people have gained, and highlights the disadvantages that come with these capabilities, instead of the other way around.

You also really have to admire the guts of this series: never have its protagonists been so different from the norm: the two main characters are a slightly overweight girl and an eighty-year-old guy. Normally, characters like them couldn’t even dream of acquiring any important role in anime, due to some strange rule that dictates that every female needs to have the looks of a J-pop idol and ever male needs to look young and hot. It’s taken quite a while, but finally a series comes and shows that you can make characters that don’t have perfect bodies look great. In fact, the entire series looks great: the few fights that appear are well coordinated and realistic, the CG is beautiful at times, and a lot of imagination went into creating the visuals. The soundtrack is also rich and complements the scenes very well.

Alas, this could have easily been a masterpiece if it wasn’t for some problems this series stumbled upon along the way. What we have here is a series with mostly episodic stories, and a large story at the end. That’s fine and all, and the individual stories are really nice to watch, but they’re also very unbalanced. They focus way too much on one character: Minamo, and leave all the others a bit behind in development and background. The result is that Minamo turns into an excellent character, but when everything needs to come together at the finale, this rather fails, because some of the major characters weren’t fleshed out enough. In the end, two unimportant characters that have nothing to do with the story have gotten more screen-time than some of the major actors, and I really feel that the creators should have spent more time into balancing out the topics of the individual episodes.

So, no. A masterpiece this is not. However, it is worth enough watching this series for the huge amounts of imagination that went into creating its setting, because THAT’s where this series stands out. Real Drive has also been the most intelligent series of the past half year, even though it may not show this at times, and thankfully everything does come together at its endings, which I rank among the best of the past year.

Storytelling: 8/10
Characters: 8/10
Production-Values: 9/10
Setting: 10/10