Invincible Superman Zambot 3 Review – 80/100


Giant Robot shows from the seventies are pretty like today’s harem series: there’s a lot of bad stuff among them: uninspired premises that get nowhere apart from perhaps a rushed conclusion in the end. The trick is of course to find the good ones among the crappy ones, but that’s not always easy, considering how all of them look so much like each other. Still, I’ve managed to find one (thanks to this guy, link only in Dutch, unfortunately): Invincible Superman Zambot 3. This series is so much more than a simple robot-bashing show. This is a giant robot-series, Tomino style.

This show makes it clear that even before creating Mobile Suit Gundam, Yoshiyuki Tomino was already trying to popularize the realistic side of mechas. While the series starts out as your average series, where a bratty 12 year old kid gets the unlikely chance to pilot a giant robot, it soon becomes clear that saving the world isn’t just going to be a simple matter of beating every enemy robot that starts wreaking havoc. Already after a few episodes do we see the public reaction to the titular Zambot descending into sheer hate, as people start blaming the lead characters for destroying their homes in their fights.

Throughout the series, this continues to escalate into further chaos. Because the lead characters are a bunch of adventurous kids, they take way too long in realizing what sort of arrogant idiots they’ve been, and at the same time the tactics of the bad guy (with the awesome name of “Killer the Butcher”) continue to get more desperate and gruesome.

The monster of the week theme does remain, though, so that’s a bit of a downside, and there are really way too much transformation sequences. And as it turns out, there’s a whole backstory there to explain why out of all people, we have three kids piloting the robot who decides the future of the world. To be honest it sounds a bit far-fetched, but at least it’s better than nothing, and it’s sufficient to support what this series is really about: the fact that war is BAD, and should never be underestimated. A bigger problem is that a number of characters aren’t fleshed out enough. Especially the main villains are a bit too one-sided. It’s also strange that Kappei’s father, without a doubt the manliest member of the cast, is useless throughout the largest part of the series: he hardly ever does anything, he’s just there, even though there’s enough for him to do.

Nevertheless, the point of this series was to show that robot battles aren’t as idealistic as portrayed in most of these giant robot series, and that’s exactly what it did. When a building gets destroyed, it really gets destroyed and doesn’t magically disappear. People are going to care about it and get angry. Saving the world has never been easy, and especially the series’ finale lets that message sink in. Yeah, I can understand why Tomino got his nickname now. ^^;

Storytelling: 8/10
Characters: 7/10
Production-Values: 8/10
Setting: 9/10

Hyakko Review – 85/100


Usually, I’m not too big of a fan of school life series. I dunno, but they always look the same, there’s always the same set-up, often filled with dull moments. It makes it really hard to separate the cream from the crop at first sight, and even the ones that do seem vaguely attractive often turn out to be somewhat enjoyable, though not entirely worth the time invested in it. However, there are obviously exceptions to every rule. For this one, it’s Hyakko. I’m still not sure why I ended up enjoying this series so much.

From the outside, Hyakko seems like yet another comedy about a group of four friends. And yet, it feels fresh and engaging. Instead of simply focusing at a group of four or five friends, the creators attempted to bring an entire classroom to life, and that actually turned out pretty well. High school (or middle school or whatever the school system in Japan is called) indeed isn’t a time that you spend simply with three or four other people over and over and over again, you actually meet lots of different people with very diverse interests, and that’s what Hyakko is about.

And what makes this series extra enjoyable is the very strong cast. Unlike other school series with lots of characters like Sayonara Zetsubou-Sensei and Pani Poni Dash, the characters may all have their own traits, but none of them are cardboard cut-outs, and all of them receive a bit of depth through the series, making their quirks even more enjoyable. Especially the lead character Torako is really fun, but really: the entire cast is enjoyable to watch with hardly any exceptions. I really laughed hard during the best jokes of this series. I also just have to give credit to the teacher’s voice actor: this guy sounded like he was having the time of his life while voicing his character, resulting in a bunch of awesome one-liners from the guy.

Unfortunately, like most comedies out there this series also got the inexplicable need to introduce some drama as the series nears its end. But as a surprise, it actually doesn’t suck, and it’s in fact pretty good at times. This series never forgets that it’s also supposed to be a comedy, and just when the drama gets too heavy, it’s sure to insert some sort of hilarious joke to brighten up the mood. This works great, compared to most other comedies which completely forsake their comedy for the sake of a dramatic ending. The ending itself is also really original: for once it isn’t about some sudden overdramatic plot twist or love triangle, but instead a very normal problem that is handled very subtly. Really, more comedies should look at this series for that.

My only complaint with this series lies in the sound department, something of which I hardly ever have problems with. The serious scenes of this series were nearly ruined by the sound director, who at times is a bit too eager in inserting sad piano music when there’s absolutely no need for that whatsoever. The OP and ED are also plain baaaad. Seriously, Hirano Aya should stop doing singing stuff she’s bad at. And it’s not even one mistake she made, she just keep taking jobs that are simply way too far out of her league. Her work on Nijuu Mensou no Musume was excellent, but apart from that I really haven’t heard any performance of her that really impressed me.

Nevertheless, in a season full of good comedies, Hyakko has turned out to be the best of them after Skip Beat. There are only a few episodes that are just mildly hilarious, apart from that all of them hit the mark. The drama is a bit too cheesy at times, but for a comedy it’s way above average in that aspect. And even though it has received mixed reactions, I really enjoyed the characters. I’m really getting amazed at how each non-kiddie series from Nippon Animation seems to turn into something special.

Storytelling: 8/10
Characters: 9/10
Production-Values: 8/10
Setting: 9/10

Shikabane Hime Review Aka – 85/100


Gainax’ latest series: Shikabane Hime. The first thing that you need to know before watching this is the following: Shikabane Hime is NOT the next Tengen Toppa Gurren Lagann. While it still has a lot of very stylish action, this series is much more than a simple brainless action series, and definitely not the place to go if you want to see action series as overblown as seen in Gurren Lagann. Nevertheless, if you’re looking for compelling characters, then this is the place to go.

There’s actually a lot to like about this series. First of all, it unites Gainax, one of the most un-subtle animation studios in existence, with Masahiko Murata, the director of Gilgamesh, which was in its turn incredibly subtle. The result is a very interesting combination between those extremes: a lot of quiet moments, expressive characters, combined with fast-paced and gorgeously animated action-scenes, all coated in a horror-ish atmosphere.

Another potential turn-off for this series is the male lead, Ouri. At first sight, he may be nothing more than a typical fourteen year old lead character, but the series quickly proves you wrong. Instead of immediately giving the guy superpowers and a central place in the story like in most other anime of its kind, Shikabane Hime instead tries to subvert this trope by explaining as good as possible at how such a seemingly insignificant guy can get himself some power. In fact, the entire first season of this show is dedicated to setting him in the right position for the second season, and flesh out the rest of the cast as well. This is one series that knows that it shouldn’t reveal all of its cards right at the start, and it’s so much better than the tons of series that start with “oh hey, I’m going to give you powers because I purely coincidentally managed to bump into you. Oh and by the way love me”.

And since this is Gainax, the animation for this series is really impressive. And thankfully it was spent in the right way: not on flashy beams or CG, but instead it’s dedicated to make the characters expressive, and the fights more centred around close combat, resulting in a number of gorgeous visuals. The soundtrack for this series is also downright excellent, and among the best of the season. This turns the fight maybe not as large in scale as in Gurren Lagann, but nevertheless the small scale fights never cease to be exciting.

As for the bad parts, there’s one particular episode where the boob jokes run a bit out of hand. You’ll know when it’s there, but it has particularly nasty effect on Ouri’s male classmates, turning them from regular classmates that turn up only once in a while into a bunch of paper bags who can only think about sex. This series is definitely at its lowest whenever these guys start whining about girls. Thankfully, this only happens two or three times through the series, but it remains rather jarring.

Overall, Shikabane Hime has been a great series for me. It had compelling characters and action, and it’s only been building up for the second season that’s about to arrive in January. In the beginning, it may seem to suffer a bit from the “monster of the week”-theme, but at the end it did what it was supposed to: create a solid base for the second season to work with, giving the important characters enough background and fleshing them out sufficiently.

Storytelling: 8/10
Characters: 9/10
Production-Values: 9/10
Setting: 8/10

Kurozuka Review – 82,5/100


From the director of Death Note, Kurozuka is Madhouse’s latest action series. This time, it’s packed with lots and lots of Japanese-styled horror, and comes in a package that just oozes style. With an OP that’s even more extreme than the second one from Death Note, this is the perfect watch if you need to lose some frustration, pump some adrenaline or find some other excuse to watch a bit of tense action.

Because really, this series hardly gives the viewer any time to take a breath. There are lots of quiet moments throughout the series, but even they remain clouded the show’s very thick atmosphere, as it prepares for the next climax. This series set out to create an combination between action and horror, and it pretty much succeeded in this.

But yeah, Kurozuka is all about action and atmosphere, so don’t even try to expect something special from the plot or characters. The plot is actually pretty decent. It’s simple, yet it’s got a number of surprising plot twist, and even though the ending isn’t going to answer every question that’s left behind, it succeeds in keeping an air of mystery around the show.

The problem with this show is the cast of characters. They’re just… there. They hardly get the time to be fleshed out, but none of them make a particularly strong impression, safe for a few minibosses, who manage to provide the best action-scenes of the series. The main character Kuro has his own background, but we never see any sides of him, other than the silent stoic side that doesn’t talk a lot and wants to fight.

But then again, if you want deep characters, you can always watch a different series. Kurozuka knows exactly what it is: an action flick that never really goes anywhere deep, and that’s where it succeeds at. The graphics for this series are downright awesome, and they turn every single episode into a visual feast. There’s always something nice to look at and a continuous atmosphere. My only real complaints are that the ending doesn’t fit the tone of the rest of the series, but nevertheless I personally enjoyed watching this series a lot.

Storytelling: 9/10
Characters: 7/10
Production-Values: 9/10
Setting: 8/10

Ie Naki Ko Remi Review – 82,5/100


Note: this is a review of the 1997 World Masterpiece Theatre version of Ie Naki Ko, not the Osamu Dezaki version of 1977. I’d love to have watched the original version, but unfortunately I couldn’t seem to find it anywhere; it’s gone up in smoke, so I needed to settle with this inferior version. For those of you who don’t know, Ie Naki Ko has a whole backstory to it.

In 1996, the World Masterpiece Theatre franchise was in a lot of trouble. The previous WMT-series, Famous Dog Lassie, had been suddenly halted after only 26 episodes, and it was replaced by this series. 23 episodes later, and it was suffering from bad reviews and low television rates, so it got taken off the air completely by the television network. After 23 years of non-stop series, the World Masterpiece Theatre went into a hiatus that would last for nearly ten years, until it was picked up again by Les Miserables. Even among the WMT-fans it seems to have been rated as one of the lesser series of the franchise.

However after watching the series, I do want to say that if the version that’s universally considered as a cheap rip-off is already this good, then I can only imagine how incredibly beyond awesome the Osamu Dezaki version must be.

But yeah, this series definitely has its problems. The creators here tried to stuff a story that’s meant for 52 episodes in only 26 of them. They changed a lot from the original novel, including the actual gender of the main character, and even with the shortened episode length, it still includes a few fillers. I think that this was done in an attempt to make the WMT-franchise more mainstream, which obviously failed.

Nevertheless, despite this the show has an awesome cast of characters, which stay true to themselves no matter what gets thrown at them. Remi may have changed into a girl, but she’s a really strong character, who is able to carry the weight of the series easily. There are still plenty of slice of life moments, which really try to flesh out the different characters. Despite the fillers feeling rather random when you watch them, each of them has its own purpose of foreshadowing later plot-twists.

Where this series falls behind in comparison to the other WMT-series is that it wants drama a little too badly. With this, I mean that no matter where Remi arrives through the series, you’ll know that something bad is going to happen to her. Be it a robbery, stolen item, or whatever, and especially the way in which Remi meets her real family feels really strange. Compare that to Porfy no Nagai Tabi, where you’ll never know if a person Porfy meets is going to have gentle or ill intentions, and yes, it does fall flat in that aspect. There’s also a bit of romance that pops up near the end of the series. On one hand, it’s incredibly heart-warming, though it can also be way too soppy at times.

But what impressed me the most about this series is that even though it usually has a warm but naive idealistic nature, there are times where the cold, hard feeling of reality crashes down on the characters, and at those times it really spares nobody. It may fool you at times, but this series is typical WMT in the sense that it can be incredibly dark for a children’s series. We’re talking about brutal child abuse here. The contrast between these dark and cold parts and the heart-warming mood is what really made this series something special.

So yeah, while overall flawed this nevertheless is a very capable series. What it lacks mostly is polishing. If the creators could have spent some attention to make the drama less soppy, the different coincidences less apparent and added 26 more episodes, then I can imagine how the Osamu Dezaki version could easily be one of the best anime of the seventies.

Storytelling: 8/10
Characters: 9/10
Production-Values: 8/10
Setting: 8/10

ef – a tale of melodies Review – 77,5/100


2008 has been a bad year for Shaft. While I can’t speak for Hidamari Sketch, their only two other series this year were simply sequels for series that didn’t really need one, and both of them featured a drastic decrease in quality. While ef – a tale of melodies didn’t decrease in quality as much as Zoku Sayonara Zetsubou-Sensei, it still is rather underwhelming and a disappointment if you’re a fan of the great first season.

Like the first season, a tale of melodies is also split up in two parts, and tells the story about two different couples. They’re the side-characters of the first season. The story about Kuze is pretty good. Even though it has a few humps and bumps in the middle and isn’t as impressive as the stories of a tale of memories, it nevertheless comes together in the end with a pretty nice conclusion.

My real problem with this series was the story between Yu and Yuuko. While on paper, it may seem worthwhile to finally learn who the mysterious guy with white hair from a tale of memories is, the creators handled it really in the wrong way. It seemed to me that the creators never really knew what they wanted to do with this story. They keep throwing one plot twist after the other but forget to make the viewer accustomed to the characters. They’re hardly fleshed out, unlike the stories in the first season.

The characters, although they change through the series, feel more like cardboard cut-outs than real people because of this. It was a nice idea full of ambition, really, but the creators simply tried to stuff too much in such a short timeframe. The conclusion to this story becomes downright ludicrous because of this, and we’re not even answered the simple question: why did Chihiro end up with Yu in the end?

My issue is also with the themes of creative expression that were so prevalent in the first season, because they play a much smaller role in the second season. Sure, there’s a character who plays a violin, another one sketches, another one paints, but the creators never actually use it. They’re no longer the central themes of the series, and the new themes of this series (taking distance from someone you love) feel superficial and not fleshed out enough.

Thankfully, there’s one definite bright spot of this series: the graphics. While the animation isn’t of any particularly high quality, the creators throw an even bigger amount of special effects at the viewers than even in a tale of memories. There are lots of cool shots and filters, and there’s lots of eye-candy in this series. The background music is also of the same high quality as the first season, so at least that part didn’t suffer.

It’s a shame that I can’t say the same for the rest of the series, and I can only hope that 2009 will be a better year for Shaft. They’re a great and unique animation studio and all, but at times they seem to get lost in their style, forgetting that they’re also supposed to have substance. ef – a tale of memories was a great example of a series with an excellent combination of both style and substance. ef – a tale of melodies, unfortunately isn’t.

Storytelling: 7/10
Characters: 7/10
Production-Values: 9/10
Setting: 8/10

Ga-Rei Zero Review – 85/100


For the adaptation of the Ga-Rei Zero series during the past Fall Season, the creators came up with a daring idea. Since the original manga was reportedly poor, they decided to screw the manga, and go with a concept of their own. The result is a downright shocking first episode, followed by the rest of the series which attempts to explain what the heck happened back there, focusing on a cast of completely new characters.

And what do you know? It actually worked.

The strength of this series is that due to the really strong first episode, you’re going to want to finish the series, to find out what drove these characters to do what they did. Even through the boring parts, the whole thread that the first episode created remains. Because unfortunately, the building-up part of the series does remain a bit boring. It takes a relatively large amount of time to warm up to the characters, and especially Kagura isn’t likable from the start.

Nevertheless, this series managed to avoid collapsing under the weight of its first episode, mostly due to some very solid storytelling that appears once the series hits its second half. This is a series that’s not going to pull any punches, and it’s got quite an amount of ruthless scenes as the show goes on, rather than being an idealistic tale of friendship.

So all in all, the series managed to deliver for me, even though there were times in the beginning that made me doubt. It’s a really solid and focused series, in terms of both production-values and storytelling. The characters themselves are not really something special, but yet they never get in the way of what makes this series important and they do manage to bring the series to life. It managed to deliver on the promises it made in the first episode, and that’s something not every series can boast (Tokyo Majin Gakuen Kenpuchou, anyone?).

Storytelling: 9/10
Characters: 8/10
Production-Values: 9/10
Setting: 8/10

Telepathy Shoujo Ran Review – 80/100


The latest NHK-series: Telepathy Shoujo Ran, a charming mystery shoujo series about the titular character who is blessed with the gift of telepathy, among others. With Yoshiiro Ike’s soundtrack, it features an adaptation of a set of children’s novels; it had the potential to be either a fun little series or a gigantic flop. Thankfully it became the former.

However, you do need to realize that you do not want to watch this series because of its mystery part. The different stories that are presented throughout the series aren’t exactly bad, but they don’t stand out either. They’re often cheesy, involve Ran&co mostly by coincidences or suffer from overmoralistic confession speeches. They’re just… there; in order to support what really makes this series stand out.

What really made me return to this series for every single week is the cast of characters, and then especially the banter that occurs between them. The four lead characters form an excellent team that’s always fun to watch. While this series is not strictly a comedy, there were enough hilarious moments between them, and this remains through the entire length of the series. Hardly any attempt at a joke falls flat. Overall, the point where this series excels at is in fleshing out its characters. Even when there’s no comedy, the creators and the lead characters manage to keep everything going along smoothly to prevent the viewer from getting bored.

The graphics in this series are also pretty decent. Even though there’s lots of epilepsy-inducing CG, characters move smooth and their facial expressions show a very wide range of subtle emotions. It makes use of very bright and varied colours, which makes for a very aesthetically pleasing series. Ike Yoshihiro’s soundtrack also brings this series to life, even though it may not be among his best works.

Overall, expect anything from the story here and you will be disappointed, but nevertheless this series managed to achieve what it set out to do: despite the storylines that usually fail to capture, it’s a continuously fun series from beginning to end. Ran, Rui, Rin and Midori are a set of wonderful characters, with especially wonderful banter between them.

Storytelling: 7/10
Characters: 9/10
Production-Values: 8/10
Setting: 8/10

Nodame Cantabile – Paris Hen Review – 82,5/100


Well, it’s not fun to be harsh against a series that I originally fell in love with, but I have to be honest: The Paris Chapters of Nodame Cantabile are not as good as the original Nodame Cantabile series. It’s still a fun and engaging series, but in the end it didn’t live up to the expectations that were created by the stellar first season.

The cause of this is definitely not due to the main characters: Nodame and Chiaki are still wonderful characters, and the best jokes about them are still downright hilarious, in the same fashion as the first season. In the Paris Chapter, we can explore both of them as they try to break through in the professional classical music business. It’s a tale about young adults, just like you’d expect from Noitamina and it works wonderful.

But in the end, it feels like something is missing. To start with, the side-characters just aren’t as interesting as the side-cast of the first season. It may be because the second season was only handed half of the airtime when compared to the first one, but even then they feel really bland and one-sided when compared to the colourful side-characters of the first season. These people managed to make an impact from the first moment they appeared on screen, which is what I missed here a bit.

And then there’s also the matter that the second season just covers a bit more boring part of the life of the main characters. It’s all pretty straightforward here: you know these guys are going to break through, when compared to the first season where they had much more and bigger problems to deal with.

The animation quality also seems to have decreased: the motion-capture is even more apparent, and the regular animation feels that it was blessed with a smaller budget. Still, don’t get me wrong: this series still is very good. A rating of 82,5/100 for me is still a really enjoyable series, and it’s still really fun to watch. It just doesn’t live up to season one, which was just too good for this series. Sure, the Paris Chapters serve as a good build-up, but as a standalone series you do not want to expect the same quality as the first season.

Storytelling: 8/10
Characters: 9/10
Production-Values: 8/10
Setting: 8/10

Galaxy Railways Review – 77,5/100



Matsumoto Leiji once was the pioneer of space operas, even before Yoshiyuki Tomino came with Mobile Suit Gundam. His influence was huge, and so even in the 21st centuries, his adaptations are still getting themselves spin-offs every now and then. The Galaxy Railways obviously based itself around the concept of “trains in space”, and while I wouldn’t recommend this series to someone who’s looking for a good introduction to Matsumoto Leiji’s style, it nevertheless is a pretty decent action-series.

The basic set up is that there are trains who travel through space. There sometimes (read: nearly every episode) goes something horribly wrong with them, and it’s up to our main characters to save those in trouble, acting as a combination of the royal defence force and a rescue squad. While trains randomly crashed a bit too often for my liking, the individual episodes were helped by the fact that the creators tried to stuff in lots of different ideas into their stories, whether they made sense or not. The series also has a great selection of character-designs. Matsumoto Leiji’s designs have always stood out, and the creators of this series did a good job of giving them a modern and epic look.

Unfortunately, the series does have a number of large and quite annoying flaws: it has both of what I’d like to call a “bad main character syndrome” and a “bad ultimate villain syndrome”. Manabu just keeps whining on and on about ethics and morals, and especially spends the first half defending his cheesy ideals. As soon as he starts developing, he thankfully matures, but as a result he becomes a bit too perfect of a character: loved by all women, perfectly skilful, no flaws left whatsoever. His female love interest is completely the opposite: completely useless throughout the largest part of the series. The side characters are the ones who end up saving this series: Bulge, Bruce and especially David are great to watch.

And regarding the villains who pop up in the final climax of the series: they’re just a cheap rip-off of the Mazone from Captain Harlock. There’s a difference between a homage and a rip-off, and in this case the creators didn’t seem to realize what made the Mazone work so well: they had firm resolutions: they considered their alternatives and went with the one that involved ending tons of lives. The villains here are somewhat stuck between good guys and “yeah, we weren’t evil; we were forced to wipe out half of the universe; have pity with us”. To be honest, it feels rather fake.

And it’s really a shame, because the rest of this finale was good stuff. It would have been epic if the main character and villains weren’t so annoying. Overall, it’s definitely not the best series, but there definitely were some good episodes in these first 26 episodes. However, the best thing that you should do if you want to get a taste of Matsumoto Leiji’s signature style is simple: check out either Captain Harlock, Queen Millenia or Galaxy Express 999.

Storytelling: 8/10
Characters: 7/10
Production-Values: 8/10
Setting: 8/10