Sometimes, a show comes along that has the best of intentions… but just seems to miss the boat by a few inches. Jormungand is scheduled for 24 episodes, this first season covering 12 of them and this seems to be enough time to cover its entire story about weapon dealers who travel all over the world. This should have been an awesome series, but instead this season had more than a dozen better series. So what happened?
Well first of all this season is awesome, that’s definitely a matter of bad timing for Jormungand, but even then there is a reason why it failed to stand out. I’ve seen quite a few comparisons between this series and Black Lagoon, but that’s not quite right. Black Lagoon had a cast of widely varied and colourful characters. Jormungand wants to have a cast of colourful characters, but gets a few things wrong.
The series definitely knows its basics: every episode is dedicated to give background and a story to at least one member of the cast. These backstories and developments are definitely interesting. It also fleshes a bunch of them out quite well, most notably Jonah. The problem though, is that it doesn’t do this with every character.
Now, that on its own isn’t a bad thing: the trick with a series that has a huge cast is to make every character feel unique and part of the story. And that’s where Jormungand falls down, especially with its villains. There is no big villain in this series: every arc has its own antagonists, and they’re all pretty much carbon copies of each other. The creators keep recycling two or three archetypes over and over again: the loud-mouthed complaining boss, the ditzy and spunky female sidekick and the silent soldier. After seeing the protagonists easily beat these characters over and over again with seemingly no effort, things get a bit boring. This series also really likes snarky characters, up to the point at which just about every bloody characters is snarky to some extent.
And that is a shame because a series with this concept is destined for greatness. The places that the characters visit are unique and beyond any cliches, and it really toys with the themes of weapon dealing and morality in a fresh way. And there are definitely interesting characters, but they’re just overshadowed by the unremarkable ones. But here is the thing though: it still has plenty of potential for its second season. It laid out more than enough build-up for that. The second season will have to put in much more emphasis on getting better villains, but there are plenty of hints that it will. There is plenty of interesting stuff in this first season, it just gets held back a bit. Remove that and who knows what you’ll get?
| Storytelling: | 8/10 – Fun action scenes and good pacing. Battles are too easy sometimes. |
| Characters: | 7/10 – There are way too many similar characters and archetypes throughout the series. The few good characters don’t manage to save this series from being dragged down by this. |
| Production-Values: | 8/10 – Funky soundtrack, its own visual identity and nice animation. |
| Setting: | 9/10 – The most interesting part of this series, with still a ton of potential left for the second season. |
Suggestions:
– Madlax
– Black Lagoon
– Mobile Police Patlabor

















