Bye Bye, Earth Anime Review – 66/100

One of the main reasons I prefer novel adaptations to manga or light novels is that, usually, it’s harder for a novel to get picked up for one. To get that kind of attention, to get noticed, it’s hard. They don’t have the same mainstream reach. Why I’m not sure, maybe people just don’t like reading. Whatever the case, the point is that novels don’t seem get anime as often, and when they do they tend to be rather well written. Think The Great Passage, Run With the Wind, or Tatami Galaxy. So when I saw that one such novel was getting adapted this season, I was pretty excited! Everything about it seemed interesting, from the musical aesthetic to the named swords, it seemed fun! Little did I know what I was in for with Bye Bye Earth, originally written by Ton Ubukata, directed by Yasuto Nishikata and animated at LIDENFILMS.

Be warned, this review contains minor unmarked spoilers for Bye Bye, Earth. It also contains major spoilers in some sections however these will be heavily marked to avoid accidents. Continue reading “Bye Bye, Earth Anime Review – 66/100”

I Parry Everything Anime Review – 73/100

There’s no shortage of OP MC fantasy shows out there. Even ignoring the entire Isekai sub-genre, your still left with shows like MASHLE, Tower of God, Solo Leveling, the list goes on. Point is, there’s a lot of them, and standing out can be hard. Some do it with fantastic animation, good comedy, or compelling writing. Most though? Most fail spectacularly, and are forgotten to history, never spoken of again. Sadly, that seems to be exactly where I Parry Everything, originally created by Nabeshiki, directed by Dai Fukuyama and animated at OLM, appears to have landed. But you know what? I think it deserves better. I think this show, despite it’s average visuals and standard narrative, deserves your attention. So if you take one thing away from this review, make sure it’s this: I had more fun with I Parry Everything than almost anything else this season. Here’s why.

Be warned, this review contains minor unmarked spoilers for I Parry Everything. It also contains major spoilers in some sections however these will be heavily marked to avoid accidents. Continue reading “I Parry Everything Anime Review – 73/100”

Guest Post: Unearthed Treasure with Firechick – Natsu-Mon: 20th Century Summer Kid (88/100)

Hey kids! Remember back in the 90s-2000s, people were convinced that video games made people violent? Or believed that video games were only violent shooters, and stuff like D&D and Pokemon were Satanic? These days, actual studies have shown video games by themselves don’t cause people to become violent or engage in violent acts, and luckily, that stereotype has mostly died out. But there are also people who believe that real games should only be shooters, action games, or overworld games, not those pesky RPGs, visual novels, farm sims, and so on. I think you guys know which camp I’m in. Video games, like all media, can be anything and everything their creators want them to be, whether they be action packed fantasies or down-to-earth, quiet farming sims. There’s really no restriction on their content anymore. Just look at the Boku no Natsuyasumi series, which are basically video games about kids playing in the countryside during their summer vacation and doing everything from fishing, catching bugs, hanging with friends, and so on. I’m only just starting to learn about the BokuNatsu series, but recently, a game that’s made by the same creators, Natsu-Mon: 20th Century Summer Kid, got an English release and came out on Switch and PC. It looked cute, so I played the demo and thoroughly enjoyed it. 30 hours in, and I’m totally hooked!

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Guest Post: Unearthed Treasure with Firechick – A Little Lily Princess (90/100)

Now, I know what you’re thinking: “What?! Why would anyone adapt a classic Victorian era novel into a visual novel?! This is gonna suck soooooo bad!” Yeah, adapting a Victorian novel into a video game is definitely not the norm. Was anyone really expecting this? And did anyone even want such a thing to happen? Well, Hanako Games thought it’d be a great idea, and they made A Little Lily Princess. Now, as of this review, I’ve finished this game, read the book, and I’ve seen three adaptations of Frances Hodgson Burnett’s A Little Princess so far: The 1993 movie, the 1986 British mini-series/movie starring Amelia Shankley, and the 1985 anime adaptation, the latter two I think are some of the best adaptations. I can definitely say for sure that A Little Lily Princess is up there with those two in that it’s one of the most well executed, well thought out adaptations of Burnett’s novel, though I won’t deny that it does have some flaws that prevent the game from being truly great.

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Guest Post: Unearthed Garbage with Firechick – One: Kagayaku Kisetsu e (48/100)

Many know the company Visual Arts/Key for their visual novels: Kanon, Air, Clannad, Little Busters, Rewrite, their kinetic novels, and so on. But while Kanon is the first VN that they produced under their Key banner, the staff that formed Key were actually part of another company before this, Tactics (Which would later come to be known as Nexton), and in 1998, they released an adult rated visual novel called One: Kagayaku Kisetsu e. It was initially never exported outside of Japan, but in its home country, it was quite popular, to the point of getting a ton of ports to different consoles and supposedly pioneering the concept of VNs having more low-key, emotional, character driven dramas that many Key fans endearingly refer to as “nakige” or “crying game.” One: Kagayaku Kisetsu e did get a fan translation and that was all it got as far as English exposure. So imagine my surprise when I found out that it suddenly got a complete, from the ground up remake out of nowhere that came out in December of 2023, and said remake getting an official English release, at that! I’m gonna keep referring to the game by its original title, One: Kagayaku Kisetsu e, because just saying the word One would just be confusing by itself. Seeing as a piece of gaming history was being released, I thought I’d give it a try and see what it’s like.

…Yeah, I regret that choice. A LOT.

Continue reading “Guest Post: Unearthed Garbage with Firechick – One: Kagayaku Kisetsu e (48/100)”

Guest Post: Unearthed Baubles with Firechick – The Flying Phantom Ship 74/100

Show of hands, who here has ever heard of this old movie from 1969 called The Flying Phantom Ship before 2022? No? Me neither. I never even knew Flying Phantom Ship existed until Discotek Media announced on their Twitter page that they licensed it in May of 2022. Not only that, they even made an English dub for it because the original music and effects tracks, which are required to make dubs in different audio, were actually preserved, something which wasn’t considered a common practice back in the sixties. This effectively makes Flying Phantom Ship the oldest anime to ever receive an English dub in the modern era. I was already intrigued and decided to buy the movie just based on its history and significance in terms of dubbing, but hearing that Mona Marshall, one of many voice actresses who defined my childhood, was cast as the lead character pretty much cemented that decision. But what about the movie itself?

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Kimetsu no Yaiba S4 Anime Review – 63/100

Lets not beat around the bush, Kimetsu no Yaiba had a tough time last year. From lackluster and hard to follow fights to a nonsensical narrative and mediocre villains, Season 3 is Yaiba’s lowest point yet. So going into Season 4, seeing the title, knowing it was a training arc and setup for the coming finale, my expectations were rock bottom. And yet, as the episodes went on… I found myself enjoying it. Some how, some way, Ufotable and director Haruo Sotozaki have managed to breathe new life into this series, reviving some of my interest. It’s not perfect, Yaiba still has a long ways to go before it’s great. But the fact that it’s on an upward trajectory at all, after last season, feels like a miracle. So lets dive into Kimetsu no Yaiba Season 4: Hashira Training Arc and find out how a seeming filler arc, improved so much.

Be warned, this review contains minor unmarked spoilers for Kimetsu no Yaiba Seasons 1-4. It also contains major spoilers in some sections however these will be heavily marked to avoid accidents. Continue reading “Kimetsu no Yaiba S4 Anime Review – 63/100”

Guest Post: Unearthed Baubles with Firechick – Air (Visual Novel) 68/100

Nostalgia can be a funny thing. One of the first anime I watched fansubbed was Air, and back then, I didn’t know it was based on a video game. I didn’t even know what visual novels were at the time. I did really enjoy the anime for what it was to the point where I bought the DVDs for it, and even though it’s been years since I’ve last seen it, I remember it pretty vividly. But the original visual novel was never localized in English in any official capacity, but there were a few fan translations that were made over the years. As of now, I’ve managed to play one of them in its entirety, specifically the PSP port thanks to finally learning how to use emulators on my PC. Though in light of the fact that after almost 25 years, Key announced that Kanon is finally getting released in the US in English, I think it’s only a matter of time before Air gets this treatment since most of Key’s other games were released in English as well. Plus, I have been curious about how the original visual novel for Air is compared to the anime, especially since games tend to be longer than their TV adaptations, resulting in a lot of things getting cut. Now that I’ve finished the visual novel…well, let me put it this way: As you grow up, you can find yourself either liking something you watched/read/played just as much as you did back when you were a kid, realize it’s not as good as you thought it was, or appreciate it even more than when you first encountered it. Air as a visual novel is an interesting piece of gaming history and an important game in Key’s legacy but…honestly, it made me appreciate the anime adaptation much more.

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Guest Post: Unearthed Treasures with Firechick – Les Miserables Shoujo Cosette (95/100)

The year was 2007. It was around that time that I was really starting to dip my toes deeper into the anime fandom beyond just Pokemon, Digimon, Yu-Gi-Oh, or whatever was airing on TV. I was browsing some anime websites, and a promo picture for a new anime called Les Miserables Shoujo Cosette caught my eye. It looked interesting and I wanted to watch it…but at the time, little to no fansubs for it existed, and the few people that saw the anime hated it, dismissing it as a watered down version of the original novel right out of the gate. Back then, I wasn’t familiar with the original Victor Hugo novel Les Miserables, but I watched the few episodes that received subs and I liked it a lot. But Les Miserables Shoujo Cosette wouldn’t receive completed fansubs until 2011 (Thanks, Licca Fansubs!!), around the time I started college. During that time, I learned that Les Miserables Shoujo Cosette was actually made as an attempt to revive the World Masterpiece Theater franchise, which was notable for adapting Western children’s novels into Japanese animation, from the early 70s up to 1997, then from 2007-2009. Unfortunately, the attempt to revive WMT failed, and since Konnichiwa Anne ended, no new WMT anime have been made. Which is a damn shame in my opinion, because as of this writing, I’ve seen a good majority of the WMT, this anime included. While I do consider Dog of Flanders to be better, I’m thankful that I got to watch Les Miserables Shoujo Cosette, because it introduced me to the WMT as a whole and was one of the anime that helped refine my personal tastes. And because, honestly? Les Miserables Shoujo Cosette is pretty damn amazing. I did review this when the fansubs finished, but looking back, my old review for it is pretty overly fangirly and not up to standard with how my reviews are now, so I’m writing a new one.

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Guest Post: Unearthed Baubles with Firechick – Pokemon Puzzle Challenge (72/100)

Hey Pokemaniacs, remember this game? Because I do! In fact, I bought this along with other mainline games when I had my first GameBoy Color, and I loved it! But back then, I was still very new to video games and never managed to complete all of its content, such as the secret hard modes and the extra Pokemon you can get. But Pokemon Puzzle Challenge is an old game that’s still spoken of fondly. It was readily available on the 3DS Virtual Console for cheap, and I often find myself playing it whenever I need to let off steam. Seriously, this game is such a good outlet for when I’m angry. Basically, Pokemon Puzzle Challenge is a Pokemon game but with the gameplay of the famous Panel de Pon concept, where the main gameplay focuses on blocks falling into a well. You earn points by connecting three or more of the same blocks together, or getting rid of them with creative combos, like swapping them around. In this case, stacking four or more blocks causes damage to your opponent, and if the block piles manage to reach the very top, you lose. You basically go through the various towns and the Pokemon League in the Johto region, but instead of battling trainers traditionally, you fight them with blocks. Yeah.

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