Darker than Black – Kuro no Keiyakusha Gaiden – 04



What an awesome conclusion to the Gaiden-arc. The direction here was just perfect in hitting the right emotional notes. I love how well it made use of the build-up in tension of the previous episodes, and at the same time it also stood apart as a unique episode to Darker than Black.

So, we now know how Yin ended up with the ministry of community and affairs: they stood back from a distance, watching Hei struggle to get Yin back, and when everyone aside from Hei and Yin died, they grabbed their chances and took her while Hei was still… out cold, I guess. But that was nowhere near the main focus of this episode. The episode started getting awesome as soon as the illusionist started playing mind games on not just Hei, but everyone around him. It was interesting to see that he didn’t seem to care about money or power, despite having such a convenient ability. When Hei shocked Yin, I think that that was the point at which she really awakened, or at least lost the control of her real body, explaining why she was had to be kept in such a container in Ryuusei no Gemini.

Still, to think that it was Yin who caused the massacre of the previous episode. The way she so easily killed all of Amber’s former allies, in the same way she again released the souls of everyone here.

This episode also fills in the blanks of Hei’s development. Another big focus here was that we finally get to see Hei, showing himself emotionally vulnerable. As soon as he loses Yin (he thinks she died), he starts turning into the drunk that appeared at the first episode of Ryuusei no Gemini. I love how the creators animated his eye when the woman from the CIA contacts him. It’s there where he closes off his exposed self, and becomes stoic again.

The music really was brilliant here. Ishii Yasushi… his works are quite limited but I believe that his works really equal Yoko Kanno’s soundtrack of the first season. Again, it’s very different, but just as powerful.

As for a review about this OVA, I don’t think that I can say more about it than what I’ve done in these entries (I’m not really good at writing these reviews of OVAs that air only once every few months), unless a lot of people request me to. Now, for a sequel there are three possibilities:
– The creators are now secretly working on the third season, and will announce it in a few years. God, if this is true then I really wonder what that one will look like.
– We’ll get to see a few more OVAs in the future that will close off the entire series.
– There just aren’t any sponsors left interested in the series so it’ll die a silent death.
Obviously I’m rooting for the first, but I’m not going to get my hopes up until it actually gets confirmed. In the meantime, I’ll just eagerly anticipate Bones’ next major series. No offence to Heroman, but compared to the usual standard of Bones series, it just doesn’t live up.
Rating: *** (Awesome)

Senkou no Night Raid – 00



Okay. So apparently an episode 0 got released. I assume that it’s a DVD-episode, but I don’t think we’ve ever gotten one of these this fast. I mean, it hasn’t even been a week since the series ended. If this trend is going to continue throughout all of the Anime no Chikara series however, then we might have the beginning of a very interesting trend and attempt to lengthen anime beyond thirteen episodes.

This episode plays before the entire series: we’re on a boat, and we get to see the point at which all of the lead characters are introduced to each other. A very important episode, and I’m very glad that it’s this that the creators decided to focus on, compared to Sora no Oto’s DVD episode. The rest of the episode was about a standalone story about the infiltration of a group of human smugglers who posed as a film making company on that same boat.

I actually believe that this serves as a better introduction than episode one. It’s nicely action-packed, we get to immediately see a bit of intrigue, the characters are properly introduced and I think that it’ll give a favourable impression on more people than that that real first episode did, which rather haphazardly threw in the concept of superpowers.

The story of the episode itself was interesting in the way that none of the main characters knew about each other, so you could all see the jobs in which they infiltrated intertwined as they waited for the right moment. The problem with it was that the villain was a bit stupid to just leave an enemy like that unconscious without confirming whether he really was harmless. This brings me back to the earlier criticism I had about this series, before it came with episode seven: the spies in this series are closer to James Bond than actual spies.

Still, I wonder: Sora no Oto is going to have a total of two DVD only episodes. Will Senkou no Night Raid be the same? I’m especially interested if one of the later episodes contains one as well: at that point, there’s going to be no way for the creators to squeeze in an episode with a pointless or random story, so who knows what they’ll end up contributing to?

That attempted rape was… heavy, though. The way that the creators made no attempt at focusing at how Yukina was about to be violated by a creepy old pervert.
Rating: * (Good)

Senkou no Night Raid Review – 82,5/100




The fact that a series is slowly subbed doesn’t mean that it can’t be excellent. Really, with Yojou-han immediately subbed, this was by far the hardest one to translate by fansubbers, and therefore it didn’t get the coverage and attention that it should have gotten. Night Raid is a special series, and much more series should share the utter guts that it displayed. Be sure to support it when it eventually does come out in English!

But first and foremost, let me respond to the naysayers out there: no, Night Raid does not rape history. As a series about a group of Japanese people in China, in the 1930s. This could have been the most historically insensitive series out there. The problem is that, if I understood things correctly, there is this habit of the Japanese to really ignore anything they did around the second world war, and instead of accepting that they did a lot of things wrong and move on, there seems to be this air of not wanting to talk about it and learn from it at all.

This series, it seems to me, wanted to be a response to statements like this. While we follow a group of Japanese spies in the middle of China, it makes sure to cause no misunderstanding: the Japanese did some horrible things, and they consciously chose to do these things. In fact, a huge part of this series is about them, making these decisions, considering the alternatives, and act based on what they believe is right. Self-righteousness is a huge theme in this series, and the way this series explores them makes it a very thought-provoking series. Sure, some of the tropes it uses have been used a number of times before, but never in this context.

Now, as for the actual execution, this one could have been a bit more solid at times. The result is a number of plot-holes that are there to just keep the plot from going further. With thirteen episodes, it also doesn’t exactly have the time to give the characters a lot of background, though it definitely does try.

The acting department is a bit of a mixed bag. Some characters put down very convincing performances, like Yukina and Airi. Others, like Aoi, sound a bit too immature and unrefined. Especially in the first few episodes does this get tedious to watch.

Which is especially annoying because the first half really exist to just set everything right. It’s episodic in the way that it introduces all of the concepts, and fleshes out the setting. I think the most notable here is the infamous fourth episode, which is only dedicated to fleshing out the characters and nothing else.

If you’re interested in this series however, I do urge you to watch until episode seven before passing judgment, because it’s there where the series shows its true feathers. The thing with Night Raid is that on the small picture, it is indeed a bit inferior to its predecessor Sora no Oto. In the big picture however, I really believe that it surpasses it.

Storytelling: 8/10 – Knows its priorities, knows how to build up and most importantly: knows how to be subtle with its drama.
Characters: 8/10 – Good depth for the short length of only 13 episodes, some are well acted, others could have been done better.
Production-Values: 8/10 – A-1’s best artists were at Ookiku Furikabutte this season, but nevertheless solid enough, plus a very good soundtrack also helps.
Setting: 9/10 – The guts it has with its subject material as a medium of anime surpasses even Zipang. Very daring and thought-provoking.

(On a side-note: I really wish that I could rate this one higher, but unfortunately I can’t find an excuse for it. It unfortunately had a few too many faults, but the advantages really made up for it for me.)
Suggestions:
Zipang
The Cockpit
Mobile Suit Gundam – War in the Pocket

Senkou no Night Raid – 13



My only real issue with this finale is that Kazura changed his opinion a bit too quickly too often. But really, this was a surprisingly good finale with a number of very interesting ideas put into it. On top of that, you could also see it play around with a number of very overused ending tropes.

The biggest surprise by far was the sudden death of Isao, but it’s also a brilliant move. There was no death speech, no overdramatic rise of tension before his death and most importantly: he died really fast here. It just shows how everyone can just die here, and that even though he was the main villain, his death doesn’t have to be over the top, or saved for the end.

Suddenly, the series turns into a rush operation to prevent the Japanese from getting their hands on the atomic bomb (how’s that for nationalism, huh?). Sakurai turns from this nice gentleman into someone desperate to get his own hands on that bomb, and to use it according to his own ideas. I actually loved it how the creators decided to solve that problem: with that blue-haired guy, who turned out to be a counter-spy. He had no backstory, but at the same time, there was a ton of spy activity at the time. It makes perfect sense for people to also have infiltrated the Japanese army. But really: his voice sounded just weird. Who was that voice actor?

In any case, the trope in which the villain dies, yet leaves some kind of projectile of doom behind that needs to be stopped. It’s been done before, but it’s the context here that makes the difference. Instead of a megablast of doom, we’ve got something very concrete that’s about to destroy a city: it’s something we can relate to much more than your average nuclear blast, because we know exactly what will happen if it goes off.

And there also is the ultimate cliche: our hero faces certain death after the climax finishes. It’s not certain whether he lived. The epilogue starts, and at the end we indeed see him back. This episode averted this in quite an interesting way by having first of all Kazura live, yet not show anything about him. Aoi meanwhile somehow failed to get out of the burning plane in the spur of the moment. I didn’t like how suddenly the creators made his powers extreme enough to be able to blast an atomic bomb into space (or at least hundreds of kilometers far into the sea), however, we never get to see him after that.

All we hear is a crappy violin, but that could have been anyone who was trying to cheer on the troops of soldiers, as they left for the upcoming war. Yes, this series decided to end with anything but a good ending. The war is still going to kill many people, and this series never got bigoted as to think that it could create a plot in which people wouldn’t end up suffering horribly throughout the next decade.

Overall this series would have benefited some more natural actors. However, the intention of the creators here was very good. It’s by far the most down to earth series in terms of character reactions: people cry when they lose a loved one, but there was hardly any overacting, and people remained surprisingly calm for anime, which tends to overreact even the slightest things. There were a number of very good voice actors, like Yukina for example. She pulled off a very convincing performance. Aoi meanwhile could have used more subtlety; his voice didn’t really suit the serious nature of the series. The Chinese girl is up for debate. Oh, she yelled, but girls her age who work at a restaurant… I can imagine them to need a loud voice.
Rating: ** (Excellent)

Bakemonogatari Review – 72,5/100



I usually don’t wait for DVD-only or other kinds of extra episodes for writing a review, but for Bakemonogatari I made an exception because I thought that the final three episodes would air quite soon after the end of the TV-series. So I was wrong. My memory may be a bit fuzzy about the series right now, but I do want to talk a bit about why I didn’t like it.

But first, let me say the following: I’m usually a big fan of shows that feature lots of talking. Ergo Proxy, Mouryou no Hako, Amatsuki, I can’t get enough of them. I also like series that do something interesting with their art and visuals, to give us some kind of unconventional eye candy. I was set to like this series when I first started watching it… but the way it turned out just didn’t work for me.

Now, the reason I’m a fan of anime is the way that it combines storytelling, visuals and music into one. Even with series who have a ton of dialogue, they really focus on portraying these characters as they tell their stories. With Bakemonogatari however, this combination is completely gone. There are way too many scenes that don’t focus on the characters, but on some random eye, object in the background, or just a very far away shot of a bunch of people talking. The creators go out of their way to avoid animating the full faces of these characters. There are a number of episodes in which this gets carried way over the top: one episode has scenes of three minutes, at which it just does nothing but stare at the same landscape without any variation. Another episode consists for about thirty percent of just black and red screens with random text on it. The rest of the episodes are also riddled with these blank screens that don’t really do anything except break pace.

All of this results in the fact that this isn’t really an animation about a bunch of characters having conversations with each other. It feels more like an animated slide-show in which a bunch of voice actors read a story. If I wanted something like that, I’d go for drama CDs or something.

The way that the source material was adapted leaves also a lot to be desired. Scenes are dragged on for way too long with boring dialogues, while the dialogues that matter are rushed through. This series has this very annoying habit of hinting at back-story, while only devoting a few lines to what happened, if any. This is especially annoying considering that this is a harem, in which everyone and his dog just ends up falling in love with the lead character. Most of the motivations for these characters and their crushes turn out to be just superficial. For me the worst was the snake arc. It wasted so much time with pointless stuff and weird fanservice, while the real story was rushed, glossed over with hardly any attempt given to give the characters some depth.

Now, the series also likes to play around with poetry: there’s a ton of symbolism, and the original novel is full of wordplay, but in the end that doesn’t really amount to anything. Yeah, there are a bunch of word jokes, and when the characters talk about cats you see pictures of cat ears, those kinds of things. They will strengthen the experience if you did like the series, but for those who aren’t a fan like myself, they’re pretty much pointless.

Granted though, the budget and focus do get better near the end: the creators finally take their time to fully animate episodes, it wastes less time with pointless stuff and there are a number of scenes that have some really sweet animation. But even then, it’s not really worth it to sit through the rest of the series just to get there. This series advertises itself by fleshing out its characters through its dialogues, but to me, that’s rather failed. There are still too many characters who just have one side to them, and just feel like caricatures.

There really was a time at which I liked Shinbo. And I still consider him to be a good director. However I’d much rather see him put his full attention on just one series, instead of churning out a bunch of half-assed product that might or might not have their moments.

Storytelling: 7/10 – Badly paced, and badly portrayed.
Characters: 7/10 – A lot of bark, but no bite. Most characters fail to impress.
Production-Values: 8/10 – I give this one the benefit of the doubt here. It cuts a ton of corners, but granted there are a number of scenes that are really well animated.
Setting: 7/10 – There is no explanation of the magic system here. Things just… are there, but I failed to see any cohesion or depth.

Suggestions:
Soultaker
Boogiepop Phantom
Twillight Q

Angel Beats Review – 82,5/100




For Angel Beats, Key decided to go into a completely different direction: no more visual novels but instead a straight-up anime production, instead of being a straight-up drama, it tosses in all kinds of different genres, it’s got a much more upbeat mood than any other Key work so far, but at the same time it still has some of the elements that made Air and Clannad so addictive. It’s definitely a great premise in theory.

It’s a comedy, adventure story, action series, drama, and sometimes also a romance and slice of life series, but at its core Angel Beats is a full fledged mystery-series. The characters are thrown into a setting they know nothing about, and gradually it unfolds its true nature. Really, the biggest reason why you’d want to watch this series is for the creativity, and the large amount of ideas that the creators tried to put into it. They really tried to create an original world with a lot of depth behind it, and the mystery itself is written quite skillfully to make optimal use of how it unfolds, resulting in a great climax.

The rest of the series would be best described as ‘chaos’, both in the good and in the bad ways. Over thirteen episodes, the pacing is really all over the place. It makes for a number of interesting episodes, but at times the series also just stops trying to make sense. A lot of scenes are just disjointed from each other, and this series hops from one plot twist to the other without much of a transition.

Unfortunately, Key just had way too many ideas that it wanted to put into just thirteen episodes. I think what suffers from this the most is the characterization: it’s often rushed and cheesy because of it, and while the cast as a whole is impressive and enjoyable to watch, nearly all of the characters are rushed through so that only two of them get some actual time to tell their story. The rest of the (for 13 episodes) HUGE cast has their moments in which they just don’t work or connect when they should.

These pacing and rushed issues really prevent this series from standing out, but nevertheless it has quite a bit to like, and its ideas will keep you busy as long as you don’t expect too much of it as a key series. While good, it didn’t have the “oomph” that I experienced with the Air and Clannad TV-series and movies.

Storytelling: 8/10 – Good mystery, very varied, but also rushed.
Characters: 7/10 – The cast shines as a whole, but most of the individual characters lack attention.
Production-Values: 9/10 – Excellent animation and visuals, especially the money shots.
Setting: 9/10 – Original settings. It may have a few plot-holes, but the creativity put into it more than makes up for it.

Suggestions:
Air
Haibane Renmei

Angel Beats – 13



Well, what do you know? The creators actually did it. Talk about an awesome ending here, they really surprised me with the direction they went in, and yet it’s typical Key. It’s an episode that’s sentimental as heck, but it fits perfectly as an ending. It really shows that the creators were building up entirely for this episode, and had very much in mind how they wanted to end the series right from the start.

I really like how the creators used the time in which Yurippe was out cold in order to vanish all of the other characters: at this point, everyone has pretty much reached the point in which they fully understand the situation, and any sort of conflict is pretty much gone now. With this episode, we just have five characters remaining, mostly because Otonashi wanted Yurippe to have a smooth exit. It was far less dramatic than I expected, and I really want to thank the creators for that: Yurippe’s background was already way too angsty. Having her just accept the situation she’s in without trying to relate it back to that experience is a great way for her to go.

The entire first half was just one huge chunk of sentiment that worked surprisingly well. After everyone was gone except for Kanade and Otonashi however, the creators decided to pull THE final twist. Should’ve seen it coming, it was a bit cheesy, but who cares. It really fitted as a heart-warming climax to the series that was down to earth at the same time. As confusing as the series was, I love how this entire episode was so incredibly down to earth, without trying any twists beyond the mere necessary.

In fact, this entire season has excellent endings. I’ve yet to see one bad or disappointing ending out of all of the shows that have ended so far, and it really doesn’t look like there’s going to be any change in this considering the series that have yet to end. It’s definitely one of the pluses of the past spring season. The big minus of the spring season unfortunately was that there were just too many series that were too short. Really, Angel Beats should have been 26 episodes. I really believe that anime should find some sort of model again that would encourage for a bit more longer series. But that’s a topic that’s been beaten to death by now.

The only thing that I didn’t like about this episode was the epilogue. Really, that was just unnecessary and felt like it was tacked on at the very end by someone who didn’t know what he was talking about. The climax of the show ended really ambiguously: you really had no idea what happened to these people, and that really was left up to your imagination. That epilogue felt like “yeah they reincarnated and got back together, bye.”
Rating: *** (Awesome)

Senkou no Night Raid – 12



Hmm, this episode violently pushed the motives of Yukina’s brother into a different direction. A cliched one, I’m afraid. “I need peace so for that to happen I will blow things up.” (By the way though, this episode did blow out any hint of nationalism out of the water. For those who were still doubting the intentions of this series at this point: it features a Japanese guy who plans to send an atom bomb into the middle of Shanghai).

So let me get this straight: the blasts that the Englishmen saw were an illusion. That seems to be the power of Yukina’s brother. We already knew that he’s desperately trying to prevent the atom bomb to drop on Japan. So, what does he do? He sends an atom bomb into Shanghai! If I understood correctly, he understood that it was the atom bombs and the fear of them that gradually lead to peace: in the way that countries would begin to think twice to attack a country that could devastate entire cities with just one bomb.

As a stuck-up nationalist Japanese however, he figures that the way to prevent it is to show the world what an incredible force they are playing with, as long as it doesn’t affect Japan. There are… so many things wrong with that. Yet at the same time, was this what Japanese nationalism must have felt like back then? This is an incredibly radical decisions that was made not just by him, but also several lead characters: even Sakurai let’s him just do his business here.

I must say, this series has surpassed Sora no Oto with the way that it has been so thought provoking. The motives of the villains here are just wrong, and yet they remain interesting. When watching this series, I learned a ton of new stuff that I didn’t know about the Chinese history at that time, and it’s a bit of a shame that Anime no Chikara is going back to high schools and teenagers again in the upcoming season. There really need to be more series like this.

But yeah, it does remain noticeably unrefined at times. I mean, dude. You have a gun. USE THE BLOODY THING!
Rating: ** (Excellent)

Angel Beats – 12




This episode, to me, felt like it was desperately trying to catch a train. Sure, it got there in the end and it’s a damn cool train, but at the same time it rushed through everything and forgot to buy a ticket, and now just keeps hoping that a member of the train crew won’t drop by to find out about this. This episode came with a ton of interesting plot twists, but at the same time it just didn’t care about logical narrative. Things just… happened, while most of the necessary transition scenes were lost on the cutting room floor or something.

But you know what: who cares? This series has already been chaos, and in that sense this episode was everything this has been focusing on. The thing I liked best that yet again, whenever we feel that finally the setting itself is taking action, it yet again turns out to have been just another regular character who took his own ideas. This has been the same for Kanade as she played the evil part to get everyone to pass on, the new student council president with his God complex, the Tachibana clones who went out of control: all of them are just people who took advantage of the setting, and the setting remained very much like an axe or a saw: sure, you can kill people with them, but they’re usually pretty useful in getting somewhere.

And hey, how many other series can boast that they actually found a believable way to include the power of love as a plot twist? It’s actually quite an interesting idea, in a world in which spirits who find themselves at peace will disappear. If you were to fall in love there, and the other person disappeared, that would make it damn hard to disappear as well out of love sickness. The guy in question happened to know how the computer programs worked here, and I guess that he installed some kind of system to prevent the same thing from happening again. His methods were just too extreme, though. If you can’t make them disappear, then just turn everyone into NPCs. That’s cruel! I’m also very curious here which NPC this guy turned into…

In any case, the end of this episode dropped a ton of hints that Yurippe has disappeared. In terms of Key, it did not turn out to be as emotional as their other works. The thing is that Air and Clannad reserved a lot more time to get the best out of their emotional climaxes, while that clearly wasn’t the focus of Angel Beats. I do think that I like Angel beats more than Kanon, so at least that’s something.

To be honest, I’d rather see a rushed episode with a ton of interesting ideas like this one, compared to a series with no ideas that, while solid, is too focused on playing it safe. Especially when it doesn’t have much else to offer. That’s why I rather liked this episode, despite the obvious criticisms you can have against it.
Rating: ** (Excellent)

Senkou no Night Raid – 11



Setting two former friends against each other in a struggle is tough. This show did it, though. I really like how it has been blurring the boundaries between good and evil, using the war and atom bomb as a way to completely change characters’ viewpoints. This episode was all about that: you can’t just tell anyone about a secret so incredibly big. It’s also interesting how the characters in this episode acknowledged the coincidence of having a former lover of a colleague of your sister as one of your main allies. It remains a plot-hole, but you don’t often see characters aware of them. This really helps relativity that twist to something that really did happen through coincidence here.

Anyway, this episode was paced slowly, but this restraint has really been one of this series’ strength considering its subject material. This allowed for a much more subtle characterization than usual, and I’m getting more and more interested in how the creators plan to end this thing. Unlike Sora no Oto, there have been hardly any useless moments aside from the food filler of episode four, so if the creators can also close off with an actually good conclusion, compared to the incredibly rushed ending of Sora no Oto, I’ll be entirely happy about this show.

Also, the end of this episode came with quite an interesting plot twist: what was that guy doing there? Did he somehow find out where everyone was going, or does he have some sort of hidden agenda that he’s about to reveal? Two episodes left, let’s hope that this show will go out with a bang!
Rating: ** (Excellent)