2011 Anime Retrospective: Chihayafuru & Heaven’s Memo Pad

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If you want a comparison to psgels’ reviews:

Chihayafuru

Heaven’s Memo Pad

Chihayafuru (Madhouse)

Chihayafuru is a sports show that done right. Moreover, it combines many good aspects of both josei and sports, making it thrilling to follow, while provide enough growth and conflicts for the main characters to achieve. Let’s me first point out how niche this sport Karuta is (and all the more reason to applause the show for bringing this niche sport to mainstream audience). Karuta is the sport that embrace the old to the modern Japan, it has a mixture between sport and poetry, it can be play competitively by people of all genders (can you think of other modern sports that allow this?), and lastly, unlike shogi players where they are full-time professional, all karuta players – even the Master and the Queen – aren’t. Most of them have office job or currently in college/ high-school. The latter, in particular, is one of the reason that make Chihayafuru interesting. For you see, people come to this sport purely by their passion. Chihayafuru’s core theme is the exploration of discovering and following your own passion. Each character has their own reason to play karuta, but they share the same love for the sport and it’s inspirational to see the team keeps trying their hardest and keeps improving themselves for the thing they love. Aside from the sport on this anime, fans of the show may also try other sports such as through the use of innovations like the golf simulator by ProTee.

Chihayafuru also benefits from the fact that it understands sports, in general. I have some sports background so trust me when I say this: unless you’re incredibly talented, losing is always your best mate. You tend to lose way more than you win. And losing freaking hurts. EVERYTIME. In addition, your number one opponent is always yourself. Through the course of this season, Chihaya loses lots of times, some of them she was expected to win but failed due to her own lack of confidence. The show understands that losing is a natural part of the game, and never shy away from that. Secondly, I’m really digging how Chihayafuru underlines the fact that each player has their own karuta game; as in you can see their own personality reflected through the styles they play. Chihaya is quick-tempered; she’s born with fast style and quick reflex. Taichi relies more on his memory, while Desktomu uses statistic and analysis and Kana through her knowledge of the one hundred poems (if I were to approach karuta I’d be like Kana, as the “competitive” part is my least concern). These styles fit the personality of each player and as a whole, it’s a firm reminder that there is multifaceted approach to the game and more than once Chihaya learns how to improve her game by observing the good quality of other players.

It helps that the josei part of the show, the undertone relationship of the three mains, remains as a backbone and never overwhelm the whole show. At least for now the romance is kept at the right balance, while allow our characters growing, both in the game skills and in their maturity. I still don’t buy much about the affection of Chihaya towards Arata but I can live with that. If I have one main complain, however, it is that because the sports drama is so well done, when Chihayafuru tries to create its own conflict, it usually falls flat. At the top of my head I could name 2 instances like that (the bully act when they were primary schoolers – actually this show has a very insensitive depiction of bullying; the little drama of Desktomu trying to quit in the middle of the tournament). Other mild complain I would have is how the show can be damn overbearing at times with so much tears. I’m starting to wonder whether it caused by the source materials or by Madhouse volume up the emotional response.

All in all, Chihayafuru is a clear winner. The pacing and the production are top notch, the matches are exciting and thrilling and the characters are relatable with both their quirks, their chemistry and their deep. This is one of those rare show that has universal appeal, given I can pretty much recommend Chihayafuru to any other viewers, anime fan or not, without much hesitation. Can’t wait to watch its second season.

Rating: 83/100

Heaven’s Memo Pad (J.C.Staff)

Well, I’m thoroughly bored.

And I already put aside many of its obvious issues (like NEET detective agency – yeah it doesn’t make sense to me. Or after finishing the show I still don’t get the title at all. I know KamiMemo explained it somewhere but I failed to grasp it).

But let’s be positive. I will address many of the show’s strengths first before touch upon its problematic parts. The production values of this show are surprisingly above par for a low-tier title. The art settings remain its best assets. Each of the setting has a personality of their own and I certainly remember the ramen store, Alice’s room and even the garden rooftop fondly. I also like the way each case takes up usually about 2 or 3 episodes, which for me is a right length to introduce, develop and resolve each case (Un-Go suffered from this). The actual cases are a bit mixed though, as I only enjoyed the first and the last cases. Each arc revolves around a character in Narumi and Alice’s circle, so it’s a good opportunity to flesh out the said characters too.

Or so I thought.

Here’s the biggest issue with KamiMemo: All the characters feel pretty empty. You often see how I complain about characters betraying their own personality, right? Now, this is the exact opposite problem. All the characters of KamiMemo have significant traits that made them stand out at first glance, but they keep that same lines of thought for an entire season and thus they become a bunch of cardboards who say “cheese”. It feels to me that I was reading some typical Visual Novel about stereotyped stock characters. Take Doki Doki Literature Club, using those empty lines with a purpose. In this show they serve no purpose other than making the characters look cool. And cool dish gets cold really fast without any substantial support. As a result, it’s hard to care for any of the character, and it’s a big bummer because those cases based around those said characters. The main duo Alice and Narumi, likewise, still feel very plain and her tsundere act is not something that I need to see again. Alice sounds pretentious all the time and Narumi always shines when the plot calls for it; which again are just plain weak and terrible.

The actual cases themselves, are nothing worth bragging about. It’s neither realistic, nor well-made enough. Many contrived details in the service of moving the plot forward, many big words that trying too hard to impress and Alice has overpowered ability so that when she’s on board, everything is pretty much solved without much sweat. I figure the reason I like the first case is because the cast still feels fresh and I believe the last case redeems the show a fair bit (look, KamiMemo, at least Ayaka has some deeper level). KamiMemo still works as a mild mystery detective case, and the presentation is competent enough to keep viewers engaged, but the serious lack of well-developed characters makes it hard to invest to the show on deeper level.

Rating: 71/100

And done. Tell me your own thoughts on Chihayafuru and Heaven’s Memo Pad if you have seen either of these. Next post, to celebrate one of the most anticipated sequel of next season (no, not Legend of the Galactic Heroes), we will head back to the future for Steins;Gate and its diary in the future Mirai Nikki. Should be a fun ride, Doc. Till then.

Classroom of the Elite (Summer 2017) Review – 54/100

Here’s a perfect example of a Light Novel adaptation schlock that has some interesting concept but terrible presentation. Youkoso usually starts the episode with a thought-provoking philosophical quote, and then (in one episode in particular) they followed up with a boob shot. It sums up exactly how I feel about this show. In service for some few good twists, Youkoso sacrifices too many things: the new rules that only pop up in convenient of the plot, the character developments (aside from Ayanokouji) that somehow become lesser and more one-note than they first appeared, the pacing which is slow and dull at times and finally, the questionable alteration regarding the source material from Lerche. All that and I even put aside some silly plot threads like the class spending 10 minutes arguing whether or not they should purchase a portable toilet (which will never address again, mind you), or another 10 minutes bickering about the panty thief (dear boys and girls, do you realize it’s just a piece of cloth?). I will address each and every issue down below so readers, fasten your seatbelt for a wide ride now.

The first issue of Yousoko is how the show conveniently bend the rules they themselves established in the service of advancing the plot. For all the complaints, the very concept of Youkoso: the point system where points can buy everything, and the classes are sorted based by certain merits, not solely academic ability and the classes fight each other to move up rank are something I can get behind. There are many implications on how to buy points for the class’s own advantages (even to the point of buy off the exam’s points); but in the end of the day, I still struggle to know how the hell they can get more points in normal circumstances? The rules are so vague and only in a convenient time they add new conditions that we never heard before. For example, apparently everyone can track other students using GPS on the school-provided phone if they know their number? That bit never explained before and up until Sakura nearly get raped that… voilà. Hero saves the day using the GPS!! Then the security camera is supposed to be everywhere, but then in the most crucial incident there were none around. The same thing happens in the Island arc as Youkoso added some new conditions that change the game completely. For example, “The class that have leader identified will lose all the bonus points”. Suddenly Survival of the Fittest test become Finding the Leaders test because all that matters in the end is guessing the right Leaders and avoid being guessed by other classes.

The cast of Youkoso never behave like real people, and most of them are neither relatable or even likable. In addition to their ridiculous character designs, most of the time they’re lousy, over the top (Tarzan anyone? Or Sparkling Nerriot dude) that it’s hard to take them seriously. Ayanokouji, however, hold his ground firmly and it’s fun to guess what he’s scheming to support his class or even what exactly is inside his head. The other members of class-D, especially the girls, have rather shallow developments that somehow end up being one-note. Sakura, for example, after her involvement with class-C – class-D dispute, just hanging around and have no real role (also, the way she’s treated in that arc was terrible). The same can be said for Kushida who kind of disappear in the last arc. Most terrible treatment is Horikita, from independent no-nonsense girl become a vulnerable girl with brother complex to become a weak girl who says mean things that end up being used by both sides – the enemy and her own side. The main cast, consist of Ayanokouji, Horikita and Kushida had some chemistry in the beginning that reminded me of the cast in SNAFU, but that chemistry soon vanishes into thin air that it feels like they don’t live together in the same universe.

The uneven pacing is another glaring issue that relevant from the very first episode. It takes too long for Youkoso to get into the main hook, and then drags out again until the final twist. The first arc had that issues, but most glaringly was the Island arc where Youkoso stayed too long on the luxury cruise, expanded its theme on the first day then wasted the 4 whole days for almost nothing. In addition, the fan-service is excessive and poorly done because it has no reason to be there in the first place. Some might argue that gazing too long into Kushida’s boobs is a foreshadowing of Kushida “blackmailed” Ayanokouji, but I disagree. Some might argue that the fan-service in the pool episode serves its purpose. While I partly agree, the very next episode when the students enjoy their luxury life on the cruise, it serves no purpose whatsoever.

Lastly, the anime changes some major parts from the novel that makes very little sense. Well, I’m all for anime taking its artistic liberty from the source, and I’m here to judge the anime version and not how faithful it adapts the source material, but Lerche screws up the changes so bad that I can’t help but noticing it. The most controversial choice from the anime version is the decision to put Horikita as the main lead. In the novel she isn’t considered as one and believe it or not, the one (they say) that takes the main spot is Karuizawa (remember her? No? I know, right?). Then Lerche decides to adapt a pool episode which happened much later in the novel, the decision that was received negatively even amongst Yousoko’s novel fans. In general practice, the anime cut down too many interactions between the supporting casts that sometimes it’s just jarring (and they use that time for the class bickering about panty thief… Here I go again!). Most notable case is when Ichinose from class B asks Ayanokouji to be her fake boyfriend, while in the anime they just met once before. Or Hirata who doesn’t have much speaking lines up until the Island arc, despite in the novel he is the voice of reason for Class-D.

I have no more energy to keep babbling about its negatives, so I’ll sum it up here. Youkoso is a failure, it falls below the line and even receives a minus point for its horrendous treatment to the female cast. The writing is weak as the show tries to sound smart but end up being pretentious. The characters are too over the top to be taken seriously and they alter the rules they themselves established for some plot convenience. I don’t hate it despite all those flaws because I still found some parts enjoyable, but I’ll be the first to admit that I have better things to do rather than spend more time on it.

Classroom of the Elite – 12 [Genius Lives Only One Story Above Madness]

Youkoso pulls off a neat trick to close this shaky Islands arc in a high note, although I still can’t overlook its sillier details. At first, I was pleasantly surprised that despite making a lot of guessing games in last few weeks, Youkoso still manages to catch me off guard. This finale details the initial plans from Class-A, Class-C perspectives, respectively, each of them believes their plan going to be perfect but as it turns out, Ayanokouji has an upper hand. There are three main big reveals that has previously been kept from the viewers: 1) Class-A’s Katsuragi forms a contract with Ryuuen from Class-C 2) Ryuuen uses Ibuki as a mole to figure out class-D’s leader and 3) Ayanokouji swaps himself for Horikita as Class-D’s leader. Although those developments make up for some nice twists at the end, some of the rules aren’t properly explained or only hint to us during an internal eyecatch, make the end result somewhat cheated and unsatisfied.

The biggest reveal of this last episode is the contract formed between class-A and class-C, Katsuragi transfers his class’s points to Sparkling Nerriot and class-C will drop out and give the top class the leader names of the remaining two classes. I didn’t see that coming and this development runs really well with the underlying theme of Youkoso. With that, Class-A has a huge advantage of being at the top by negating all the bonus points from Class-B and Class-D due to identifying correctly the leaders, in addition that Class-C is already out of the picture. One thing bald man did not expect is that Sparkling Nerriot double-cross him by partnering with the guy in Kayanasagi’s circle and thus, he knows about class-A proxy leader. But then, Youkoso goes stupid again by revealing us that there is an addition clause that each of student from class-A will have to transfer the points to Sparkling Nerriot every month until he graduates. What the hell? Are you sure that bald guy sits in the right class? Who would be stupid enough to sign a deal that has that lasting negative effect like this. My god, my head bursts.

Ibuki, as expected, turns out to be Sparkling Nerriot’s mole and her mission is to identify the leader of class-D. Ayanokouji notices something she buried before – a digital camera – so he’s basically figures out the plan, speeds it up. He destroys the camera and uses Horikita as a pawn in order to get Ibuki into action – stealing the card. Sparking Nerriot actually sold me a bit of his character as he appears more determined than we previously assumed, but like I said above the last bit (the contract) rings so lousy that it took away all my goodwill for him. With this twist, Ibuki, on the opposite end, appears more shallow than previous episode. Ayanokouji then plays his triumph card: uses Horikita’s sickness as an excuse to change class-D’s leader. While it’s a nice surprise to come up with that idea, I feel that the rules are bending too much in favors for this plot twist. When you really think about that, the rules established favors too much on figuring out the class leaders. Other missions like securing spots and using the points sufficiently are never the top priority thus, making a whole thing very unbalanced. Class-B, who favors latter methods never raise to the top, for example. It doesn’t help that they never properly explained that rules, instead they dropped details little by little, which is very frustrating for us viewers because the little details they drop through bulletin board can change the game greatly.

Another issue I have with the ending is how class-D won despite all they did was pointing fingers at each other, and I guess I gave too much credits for Tarzan as it turns out, he truly gave up to admiring the moon. Ayanokouji seems to use this as an opportunity to teach Horikita a lesson that she will need to rely on others in order to succeed. It’s a pretty deep thought, except… coming from the mouth of Ayanokouji it sounds so false and alarming. So no, despite this arc ends on high note I don’t think this is a good arc at all. This has been a very bumpy ride, and from what I gather Lerche adapted the story with some questionable changes that it pisses off even fans from the LN. Full review will come soon but I believe you all know how I am going to rate this.

Kakegurui Review – 61/100

This show is one that makes conventional reviewing difficult as your enjoyment of your series will likely determine on highly subjective factors. For if I was to put this under scrutiny on matters of f-plot, setting and characters then it will end up lacking in all categories. The plot is just watching Yumeko face members of the student council in a series of gambling games. The setting is absolutely ridiculous with a unnecessary school setting that makes no sense whatever considering what happens in the series. The cast is made up of people whose main trait is being crazy in some form or another and go over the top with facial expressions. Yes to judge this show on these qualities would have it fall low indeed but that is not what makes a show enjoyable. I believe that style over substance is what I am getting at here as Kakegurui works mainly due to it’s presentation.

While gambling is the focus of this anime, the games themselves don’t really amount to much as we never really get a chance to look inside Yumeko’s head and see her work out plans or countermeasures. If you have just finished Kaiji and walk into Kakegurui expecting something similar then you will be undoubtably disappointed. For the common factor here is to see how smug the opponent is in how they rigged the game and having Yumeko eventually unveil that she knows about it and manages to win. Often putting her previous smug opponent down a peg.

Thus the satisfaction is in seeing the over exaggerated fashion at which this all goes down. The music, animation and art are often as over the top as possible with the soundtrack sporting trumpets and jazz like music while the characters faces distort into vile contortions be it in victory or defeat. Every character is crazy and none are crazier than our lead who often elapses into sexual excitement over the idea of risk. This aspect can get admittedly too much as it’s used to push fanservice as characters essentially orgasm over gambling and there are quite a few times where in female characters seem to be visually seducing each other in what would be otherwise a normal conversation. Yuri undertones are apparent here quite blatantly despite none of the character being made clear to be homosexual nor interesting in anything besides gambling and their own ambitions.

As such this is a series that I can’t really provide value through words, instead I say if you show interest then check out the first episode as that acts as an example of what you will receive for the entire series. However I would warn you to not expect something more than that as Kakegurui is only good at one thing and it will not move far from that one thing. This is a series about a crazy gambling girl showing smug assholes their place. That’s all you are going to get. But if you are fine with that then this is the show for you. Personally while i enjoyed it at first, I began to grow tired of it in the final episodes of the shows run so my rating for it’s that it’s a decent distraction but not one I will return to.

Kakegurui – 12[Gambling Woman]

It’s been awhile since I seen an anime original ending and honestly I was rather dreading it when I started this episode. Anime original endings don’t have a good track record as of course attempting to tack on an abrupt conclusion to an ongoing story is not going to turn out swimmingly. Even if I wasn’t aware this would be anime original, I believe the dialogue at the beginning of the episode would have clued me in. For I always notice a level of artificiality when it comes to anime original endings, like here where the characters are attempting to string together some feeling of conclusion from what is essentially the start of a story. However against all odd this actually worked out for Kakegurui. We have an ending which brings a feeling of closure while leaving open the potential for a second season, a second season which I don’t think this series needs. I will be blunt and say that this series has run it’s course and the only thing that lies ahead is more of the same. There is only so many times you can see the same scenario before it grows tiresome and so it’s better to stop while you are ahead than run yourself ragged. For anyone that wants more there is always the option to start the manga from chapter 27, where the anime leaves off.

So Yumeko bets against the president and in the source it was supposed to be that the president’s secretary challenges her instead. leading to a high stakes bet that involves a giant tower structure that the president built for the sole purpose of a single bet. Here though the president challenges Yumeko to a simple game using Tarot cards. Admittedly anticlimactic considering that if the president was dying to bet against Yumeko then she would set up a much more dramatic gamble but well we got one episode to wrap this show up and when you get down to it the gamble isn’t really the important part. The rules are simple, three people pick up a single tarot card. Each tarot card is worth a certain amount of points and depending on whether it’s upside down or rightside up those points could be plus or minus. The president wins if the points are minus while Yumeko wins if the points are plus. Both pick up one card and the last card is selected by Ryota. The loser of the bet must leave the academy forever and never come back. It is rather funny that out of all the bets Yumeko has been in, this is by far the most fair. In most other games the opponent was cheating but here it really does appear to be a game of luck and nothing more.

Though thanks to luck the president manages to put Yumeko in a position where the only card she can win with is the fool and Ryota must be the one to pick up that card. I really love the mindgame here however as one of the cards was marked by the president’s nail polish during a small demonstration, making it that all that needs to be done to win is to pick up the marked card. Though the question is whether the president truly marked the fool card or some other card in other to throw off her opponent. This leads to what might be quite frankly, my favorite moment in this series, where Ryota more or less confesses to Yumeko and ends up picking a card at random. The way that Yumeko practically transformed into a demonic entity guiding his hand is an image that’s likely to come to mind whenever I think of this series. Thus the game ends in a draw and neither have to leave the campus. Though whether the president marked the Fool card or not is left up to debate, to which I guess that she probably did. Thus we have a confrontation showdown between the two without compromising the possibility of a second season. I may require some rewriting to make it work but it can be done but much like I said before, I think it’s fine to leave this story like this. Kakegurai isn’t likely to get a second season and an ending like this is fine as she managed to challenge all the student council members and not leave too much hanging. Sure there is a bit of a sequel hook but it is my hope that this will be it as this show came, did it’s thing and now can leave the stage graciously.

Classroom of the Elite – 11 [What People Commonly call Fate is Mostly their Own Stupidity]

So suddenly, without mentioned at any point before, Horikita can suddenly kicks ass? Or that Horikita has been sick ALL THIS TIME? Or that Horikita still can kick some ass while being sick all this time? Since when the Class-D boys shrink into only Ayanokouji, Hirata and the 3 idiots? On that note, where is Sakura this week? It seems weird (and kind of sad) that she was dumped somewhere offscreen without anyone’s noticing when Class-D experiencing one crisis after another: panty thief, Horikita being sick (I don’t know how important of her being under the weather but the show sure is dead serious about that. Well, might as well include it here), Horikita lost her key card, and someone burned the manual to cause a ruckus among the class. Their objective? To stir Class-D up. Indeed, the girls have mistrusted the boys to the point they request the relocation of the boy’s tents, but isn’t it kind of defeat the purpose when the class, and eventually Horikita, find out that Ibuki was the one who stole the key card and RUN AWAY? Now that she has the key, it’s a matter of time before she hands it off to Nerriot Sparkling dude and class-C will definitely has an upper hand, right? Right?

Well, not really. Because after finishing this episode I don’t think Nerriot Sparkling is the one responsible for all this. In fact, there’s a good reason I believe Ayanokouji is the man behind all the incidents, and Youkoso has properly hinted many leads along the way. First, the most visible hint, is when Ibuki makes it clear that she didn’t have anything to do with the fire, and suspect Horikita for helping out the fire. That’s when it hits her that Ayanokouji was somehow involved in causing the arson. Second, he was the one who asked Horikita to show her key card, so that he’d know where she keeps her card. Third, he’s the one who talked/was seen with various “players” before they go off on their owns: he was patrolling with Tarzan before that guy went back to the ship (now I certain that he sent Tarzan to find out about other class’s leaders); he was talking to Ibuki before the whole key card incident happens; he might be the one who talked Yamauchi into putting the mud into Horikita.

If so, what is Ayanokouji’s objective. We know it pretty clear that his homeschool teacher “blackmailed” him to take some actions in order to move up the rank of class-D, so it’s safe to say that he’s doing it for Class-D sake, even if it means sacrifice some small fries and stir up the whole class a bit. Then, with all this scheming, what’s he about to do? Honestly I have no idea what good would bring if he steals his own class’s key card. Maybe it serves as a bait to for other classes? But HOW? Maybe it serves as a foil for other classes to think that Class-D is in trouble so they can have their guards down, but then, why deceiving Horikita as well? Also it is worth mentioning that Ayanokouji found out whatever Ibuki was trying to bury in a hole (maybe it has something to do with the lack of portable toilet???) and later we found out that the spot has been dug so whatever she was hiding is not there anymore. Youkoso once again brings more questions than answers, along with some ridiculous plot points (look, Horikita can do perfect breast-punching. Look, he was the last one who survived the experiment – the new Hitler!!) and some unbelievably character progressions. The only thing I expect from the coming finale is how badass Ayanokouji can be so Yokouso, make damn sure don’t disappoint me on that front.

Kakegurui – 11[The woman who bets her life]

So…what am i supposed to say here? Yumeko wins, the treasurer loses and now the show looks to be teasing a matchup between the Student council President and Yumeko. I would say it’s a good thing this shows end looms near as my interest in it has just about petered out. I love seeing smug scumbags get just desserts as much as anybody but there is only so many times that the same story beats can be repeated. The games may change and the people playing them but the formula is the same. Yumeko challenges them, forces them to put their life on the line and wins. That’s essentially the admittedly bare bones rundown of this story from start to finish.

In this case the differentiating factor was the inclusion of Itsuki who backs up Yumeko with her cash. The series seems to treat this as some master plan by Yumeko to get the treasurer into putting more into his bet than he can pay off. Who goes as far as to bite off her fingernails because of…dramatic effect? Actually why did she do that? Wait, how did she do that, I mean if she bit down hard she would have just bitten through them and somehow managed to tear off all ten of her fingernails cleanly with her mouth. Honestly that’s very impressive for a ridiculously useless skill. So they managed to trick the Treasurer by doing…something. Honestly i have difficulty in following the logic as it seems to be along the lines of fooling the Treasurer into thinking Yumeko was going for a weak hand and distracting him with the theatrics of Itsuki so that he didn’t take the safer route. A ridiculously risky plan which has me wondering just how the two could be so ridiculously confident in it.

Enter the student council president who seems to display the same level of insanity of Yumeko that no one can quite understand. In fact I say I would be clueless without context as well seeing as the president starts off by talking about supernovas. Overall this talk seems to show that Yumeko and the president are on the same level of crazy and are both addicted to the risk of high stakes gambles. Evidenced by her cornering her own member of the council just to make a gamble more interesting. The way this interest in risky gambles always seems to be displayed is often though high sexual excitement. Which sort of trivialises it as not so much an intellectual thrill and more like a masochistic fetish. In fact, a lot of the interest in this show are visualised in a sexual manner, even the Secretary’s respect for the president is more along the lines of romantic attraction, if evidenced by the heavy blush she had just by the president revealing herself. I swear, what is with this show and yuri undertones? I am pretty certain no one in this show is distinctly homosexual so why? I mean I know the obvious reason why…but why?

Classroom of the Elite – 10 [Every Man has in Himself the Most Dangerous Traitor of All]

A chronology of events from class-D where nothing seems to happen, but there’s a seed of doubt buried down underneath and now waiting for its chance to crawl out of the surface? It sounds so thought-provoking like a Michael Haneke’s film if I put it that way, except in this show, all the build-up is for… a freaking stolen underwear? Really? Look, disregard the fact that they wasted 4 whole days for almost nothing (what happen to the finding and securing spots part? Now you don’t even follow your own rules Youkoso?), if the show wants to raise conflicts within the group, they could address many other issues that are way stronger than this pinky panty incident. How about someone question Hirata’s leader ability? How about someone challenges the roles assigned for the members of the class? How about the girls accused the boys for being sexist (still even better than we end up with)?

To rub more salt in the wound, the way Youkoso executes that part, from Ike clumsily passes it down to Ayanokouji, to the search the bags and bodies afterwards to the way the girls behave in general is just plain dull and tedious. Ike and Ayanokouji, how about you guys just throw it away into any nearby bush tree? No hard evidence, not guilty as charged; right? What even worse is that this conflict is never properly planted before. Except from the brief part where the class argued about the need of buying a portable toilet last week, the show has been setting up this arc as a battle between each class, so even if Ayanokouji find the true culprit, how this have anything to do with using points, survival game, and conflicts with other classes? I do have my own theory down below but there’s no denying that this development is just too silly and dumb. The way Hirata goes all his way to protect Ayanokouji has an uncanny effect to me. He does it for the sake of his class, granted, but he’s just way too nice for his own good here.

On day 2, our main lead Ayanokouji and Horikita go out their way to scout other classes, and “happen” to meet all the important figures in each class and how the other classes approach to this survival game. Class-B is all about harmony, Class-A has a military-like discipline and class-C just rejects this game completely. Using all their points on the first day, class-C truly has nothing else to lose. A destructive strategy, but by all mean not a bad one at all. I still believe Ryuen (from now on I will refer him as Nerriot Sparkling guy) has something sinister up his sleeves; like the way class-C’ “deserters” keep popping up in both Class-D and Class-B. So, my most educated guess for now is that Class-C is far from out of the game. They use moles to find each class’s proxy leaders, making the class fight against each other (that underwear incident). Ibuki might hate this plan but for her sake she had to do it, and she might hate class-D even more for falling into this trap so easily. If that is the case, I fully expect she would open up a bit when Ayanokouji finally confronts her.

Lastly, about the possibilities of the proxy leaders of each class. I would love to be proven wrong but Youkoso doesn’t ever try to include that many class members except for the important ones. Class-A has Katsuragi and that green hair guy, class-B has Ichinose and the guy Kanzaki and class-C of course no one would defy that Neriot Sparkling dude. The only one person who doesn’t participate is confirmed to be Sakayanagi and it’s interesting to learn that she and Katsuragi never see eyes to eyes in how they approach things. Don’t know how this reveal will affect future plot but for now, we need to settle down on who was stealing that pinky panty first. Such a sophisticated turn of event that I can’t help but admire with my rolling eyes.

Kakegurui – 10[Selective Woman]

It seems to be a common theme in Shounen series that as the series goes on, less and less happens in each episode. Which makes my job all the harder. In this week’s episode of Kakegurui Yumeko faces off against the student council treasurer and loses. Now that would be something rather refreshing for Yumeko to lose a high stakes bet but it appears that losing was part of the plan. As Yumeko pushes former antagonist Itsuki to put all her money down for a once in a lifetime chance to get back on a council. With the flashback sequence it tries to spur sympathy for Itsuki was recruited into the council by the treasurer as a pawn and tossed aside when she lost her usefulness.

It is indeed nice to see her back up Yumeko in order to put the smug self satisfied student council president in his place. However unlike Mary, Itsuki’s redemption is harder to get behind. After all while Mary did act as antagonist before, when she did she was just trying to put Yumeko down a bit. Itsuki on the other hand carries around a case full of human fingernails and threatened to rip off Yumeko’s nails if she lost. No matter how you try to justify her actions that still comes across as rather unhinged. Villain turnarounds in a shounen series are nothing new but the turn should be a little more gradual than this if the characters actions at the start where rather horrific.

Then we have the Treasurer and boy do I dislike these types of characters. The genius planner type that somehow makes out every situation as if it is some grand master plan calculated to the most minor of details. I don’t mind characters like the cast of Death Note as at least their reasoning is within a realistic context but this guy throws around probability like it’s ironclad law. No matter how smart you are and no matter how much you may calculate the odds, there is no certainty in it. It’s just guesswork and while you can be successful in gambling by being able to calculate probability, it is far from being foolproof. Having a character be so ridiculously self assured in actions which have plenty of room for failure just has me rather aggravated as all it really takes to knock them off their high horse is one small thing not going to plan. So yes, right now the Treasurer is self assured in his victory but knowing Yumeko it’s likely she wishes to put him in a position of real risk. Losing this match wouldn’t really cost the Treasurer that much and Yumeko’s usual code of play is to get her opponent into a position where they really have a lot to lose.

Classroom of the Elite – 09 [Man is Condemned to be Free]

Funny that with the sounding name like “Classroom of the Elite”, this episode moves as far away as possible from the “classroom” scenario and of course in no way those kids are the “elite”, because no elite argues about the need of portable toilet in the middle of a deserted island (because of course you need no toilet in the middle of a freaking deserted island); yet here they play it completely straight. That and somehow nearly the whole class don’t know how to set fire to wood make me question whether the writer himself knows anything about proper camping. Put the plot aside for now (because silly plot is… silly), it’s the setting that I find rather intriguing this time. Of course it comes from me who have zero experience of getting stranded in a deserted island before, so take my two cents below with a grain of sand. Suppose that a group find itself stranded in the middle of nowhere, what would they do first? Setting up a base, choosing the leader and looking for food. The basic, long-term survival plan. In that sense, Yousoko this week fulfills two of these, and they actually blend these two with the “bonus points” each class will compete with each other (finding the spots, only the leader can secure the plot and the guessing game of who is the leader of each class).

The most natural rule about setting up base, is to pick the place near the river/water. Maybe I come from the place whose big cities are primarily located in a coastline, so I’m biased; but I believe that control the water supply is one of the most crucial condition. Class-D, intentional or not, picks one of the best place to survive as a result. Then, you’d need to look for the food and this is where Yousoko does a poor job as the class has no trouble or even put much thoughts of finding food. Granted that they’re leaning on buying two meals a day anyway but this should be an aspect the show can make an interesting spin on it. On other notes, despite my moaning, I understand the intention behind the guys and girls arguing about that wrecked portable toilet. In order to work together as a team, you’d need to satisfy the basic needs of the members of the group. About picking the leader, l really adore the subtlety from Youkoso about saying the importance of guessing and figuring out the leaders of other classes (High risk, high return they say) and then the very next scene our guy Ayanokouji just happens to spot the leader of Class A – with his card on his hand, lecturing his classmate about “don’t talk too loud” no less. Choosing Horikita as a Class-D leader is a sound plan, mostly because she’s a lead (hah!) and that way Ayanokouji can work effectively in the shadow for the class’s benefit.

But behind all these complicated rules and “living in the island for a week” premise, the main meat is always about points. It’s not the matter of saving and gaining points, it’s more about how to use the points wisely. Not wasting any unnecessary points, but still fulfill the basic needs for everyone and gain more points by securing spots and identify the other classes’ leaders. Seems like Class-D get that aspect right, except that… the Tarzan Perfect Species doesn’t agree with any of that. Man, at this point I stop taking him seriously because who’s in the world except monkey would climb and hop between trees instead of walking normally like a normal sensible human would do? I believe he has another agenda for swimming away and admiring the moon, but frankly my dear, I don’t give a damn. Another important development is that class-D decides to take care of Class-C girl’s Ibuki, who is beaten up by her classmates. It looks like a trap for me consider that we don’t really see the reason why she got injured in a first place and I know Ryuen is wicked bastard; but class-D proves again why they are at the bottom of the food chain by sharing her their food and genuinely care for her without any question asked. Until next week when all the cards are on the table should we know how all this play out, but for now, securing the spots, while having fun argue about portable toilet, how to use points and protecting themselves from the evil scheming of other classes sound like a pretty good fun for me. Do it with styles Youkoso.