Basquash! – 15



I’m not sure what exactly it is, but Basquash has really been missing something lately. I know that I mentioned the lack of the chaos of the first few episodes and all, but there’s got to be something else… Still, despite this I definitely admit that this episode was a step into the right direction. There’s a lot of potential in this series’ second half if the creators pull it off right.

This episode started off with me facepalming at the complete rip-off of Gad Guard’s space cannon, though. I knew the two series were similar, but not in this way. While a simple rip-off is of course fine at times, and hardly unavoidable today with so many stories already created, the thing that bugs me the most is that while Gad Guard’s space cannon had a lot of hidden meanings and played a major role in the main storyline, Basquash’s Moon Cannon simply was a big cannon that transports people to the moon. Without any context, it suddenly becomes a whole lot less awesome.

But still, I have to admit that I liked the pathetic disguise of Mister Perfect, the show’s “new” hero. Very subtle indeed. On top of that, the princess got to meet her sister again, and I like the relationship between the two of them: her sister doesn’t hate her for leaving, and instead has understood that Flora has some very good reasons to follow Dan.

And then the actual trip to the moon. It was here where the mystery finally deepens a bit, and the moon indeed has more than just is advertised. For some reason, the unlit parts are filled with strange looking mechas, and for some reason a giant hand appeared and bounced the lead characters back to earth. Does this happen with every single cannonball that gets sent to the moon, do the moonpeople have some sort of grudge against Dan? Did the Moon Cannon people remotely adjust the trajectory of the cannonball to prevent intruders from getting to the moon? Or did the resistance caused by Dan, Iceman and Flora’s crazy attempts to climb on top of the cannonball and then into it create enough resistance to change the trajectory of the cannon ball so that it ended up in territories it shouldn’t be in, and therefore was bounced back.

I really hope it’s not the latter, since the cannon ball launch just broke every single law of physics imaginable…
Rating: * (Good)
Nice cliff-hanger.

Cross Game – 14



So yeah, I was a bit lazy today so this post is a tad on the late side, apologies for that (*glares at Julian*). In any case, this was a pretty silly episode, but again it added so much to the series. First of all we see the introduction to two new characters, who both have their parallels in Touch: the annoying guy who keeps pestering one of the females and the captain of the boxing club. The differences here are that the annoying guy happens to be Azuma’s brother, and is bugging Ichiyou instead of Aoba. Aoba on her turn gets bugged by the boxing guy, who pretty much is the complete opposite of Harada in terms of personality.

Another parallel with Touch is the way that the baseball matches are built up: it’s his first year in high school, and instead of getting an early shot at getting to Koushien, Kou isn’t involved at all with this tournament and instead is in the middle of summer camp in order to get his skills at the correct level. Azuma at the same time fails to get to Koushien in this episode, which makes his desire to get there even bigger. I must say that this episode did a good job of subtly showing his frustrations. He’s never been a guy to openly show his emotions, so he just takes them out on some unfortunate baseballs at the Tsukishima batting center.

And so this episode also took place in the local pool for a while. It was pretty amusing, and this is actually a good example of how there can be much more to fanservice. From the outside this might seem like yet another pool episode, but this also gave the creators the opportunity to show how the characters are not just mentally starting to mature, but also physically: they’re not the naive children they were at the beginning of this series anymore. The ED showed this even more, and I believe that it was exactly for this purpose that they made the characters look very mature. It may even be what they’re eventually going to look like, when Kou is in his third year.

And by the way, I also loved how Momiji kept driving the annoying guys away from her sisters. She doesn’t appear often, but she’s such an adorable character when she does.
Rating: ** (Excellent)
Excellent pool episode with very amusing chemistry between the characters.

Basquash! – 14



Okay, so while this episode itself wasn’t that special, and just another basketball match, it did pique my interest again. This series was really into a bit of a mid-season lull for the past few episodes, with the plot really at a standstill because of that tournament, but this episode showed hints that this series is going to pick itself back up again.

Looking back, the only thing that the tournament arc was good for was the character-development: the actual matches themselves weren’t that interesting, but if you can see this as a way of character-building, then it did accomplish its task. In this episode, Dan matured up, he finally passed a ball to Sera so that he wouldn’t be the one to score and take the credit. Sera herself wanted to take revenge on her father, but in this episode some random dude comes up and kills the guy, and with this episode Iceman’s worries about his past have also been solved and we know that he has a fake arm. So yeah, while this episode itself wasn’t that interesting, it did create a lot of potential for the future. I’m glad that this arc is over, though. Aside from episode 12, it was a bit tiring to have to sit through it.

What this show needs to do now is make this second half interesting. This is also where the new director comes in when he’s going to take over: he needs to understand what this series is good at, and needs to make a storyline that brings out the best of this, instead of simply degenerating the series into “Dan’s quest to save his beloved Rouge”. It’s going to be really boring if that turns into the main focus for the rest of the series.

On a side-note: this episode showed a new OP and ED. To be honest though, they weren’t as good as the first ones. The OP is a cheesy j-rock song, and especially the new ED isn’t as catchy as the old ED, and simply became a generic j-pop song. Reeeaaaally not my taste.
Rating: (Enjoyable)
Rather dull basketball match, but lots of character-development

Cross Game – 13



So, this episode is the classic “gasshuku”-episode, that every sports series seems to have, but the creators really made excellent use of it. This episode was everything that makes this series so enjoyable to watch: subtle characterization, plenty of character-development, very witty and well-built up jokes…

Speaking of which, the humour was… interesting… This episode has to feature the most disturbing gender-ambiguous character I have seen in that old guy. He’s definitely an eccentric, first fooling Kou about Aoba (who was just taking shelter from the rain at his place), then filming the entire process of Kou, frantically looking for Aoba after finding the shoe that she lost, and never even revealing that he dresses like an old lady…

Meanwhile, it’s interesting how Azuma and the other guy aren’t happy with the work that their coach is putting off. The other coach, in the meantime, shows a completely different side of his during the gasshuku, and reveals him to be the evil trainer from hell, training his team to the limits. It’s also interesting how the previous match has given the team some real motivation to start training and get better. After nearly beating Azuma with a pretty much imperfect team, they really seem to be motivated to get better on their own.
Rating: ** (Excellent)
Excellent summer training camp episode with a number of great jokes. And a rather disturbing one.

Basquash! – 13



Nice. After the previous episode, I was expecting another rather silly episode, but this installment instead took itself entirely serious. Instead of going for the usual fun basketball matches that this series became known for, instead the focus fell to Dan and Rouge, and the romance between them. As it turns out, the idols had to take medications in order to e able to keep up with the basketball matches and not to disappoint their fans, but Roughe took this way too far, collapsed, and the episode ended with her returning to the moon without her having the chance to say goodbye to Dan.

This episode was really solid and well done, but it does have me worried about this series’ future a lot. When this series first started out, it managed to so well avoid some of the clichés and tropes of similar series, but for the past few episodes the clichés have really been heaping up, with this episode probably being the worst.

For example, it’s great to see that Dan now has more reasons to go to the moon than just for his sister: his motivations are changing, and that’s pretty interesting. HOWEVER, at the same time it reduces Idol Rouge as a simple damsel in distress. The romance so far worked so well because Rouge really was someone who fitted Dan: impulsive, strong and not afraid to speak her mind. The two filled in for each other’s weaknesses and that was fun to watch, but having her talents explained by an overdose of medication, bringing her back to the moon beyond her will so that Dan can save her. That was a bit of a disappointment, and the creators had better know how to handle this properly.

And yeah, I guess I could have seen this coming, but I’m still really disappointed by this: Miyuki. She was really fresh as Dan’s childhood friend, exactly BECAUSE she wasn’t in love with him. The two of them really were friends: they hung out together and had the same purpose: she worked as a mechanic, while he was doing his basketball. But unfortunately, this episode showed some really big hints that she is indeed in love with him. I mean, seriously! That’s about the biggest cliché in the book that you can think of!

While I still like this series at this point, something really has to happen in its second half to make it surpass the brilliance of the first third of the show. I really hope that the change of directors after episode 17 (at least, I assume that the changes are going to be noticeable from that point) aren’t going to make this even more difficult than it already is.
Rating: (Enjoyable)
Solid episode, but lacked the creativity that made me a fan of the rest of the series.

Cross Game – 12



Ah, the match is over, and Cross Game is back to what it’s best at: Slice of Life. After sitting through an entire baseball match that lasted for three full episodes, even though it was just a practice match, showed me that that was the flaw of this series: during these matches, there simply is no room for this series to show what it’s really good at, and when this continues for three episodes in a row, it does get annoying. And I think that that was the main difference with Touch: Touch excelled in its matches, while its slice of life moments are vastly inferior to Cross Game’s.

And that’s why I’m really glad to see the slice of life back, because it really is as witty as ever. We get introduced to a new character, one of Senda’s childhood friends. It’s good to have this guy growing into something more than a comic relief character, and this episode definitely portrayed him as a real person. Definitely a plus. Anyway, that friend of his keeps bugging Aoba for a match, even though Aoba really doesn’t care. It’s also interesting that Aoba has no intentions of joining a high school with a girl’s baseball team. I really wonder what’s behind that, if she’s so much into the sport.

Another running thread through this episode was Wakaba’s birthday, and Kou and Aoba are the ones who still remember it, both in their own ways. Aoba has bought some flowers to put on her grave, while Kou seems be completing a list of birthday gifts that Wakaba compiled when she was still alive, apparently. The problem however is that he doesn’t have enough money, and so we see him throughout the episode accompanying the baseball manager and her friends in order to get his hands on the item Wakaba wanted.

What this episode also did was make the town this series plays in feel alive. They’re these nice touches, like when Daiki came out of Wac Donalds and saw Kou as a passer-by, or how there are at least two high schools in the area. Alone they may seem pretty insignificant, but when all combined together, they give a pretty good feel of the place that Kou and the others live in, and you can see that when characters aren’t the main focus of the screenwriters, they still are doing things on their own, instead of waiting for the camera to focus back onto them.
Rating: ** (Excellent)
Thankfully the baseball match is over and this show has returned to where it’s best at.

Basquash! – 12 & 12,5



Ah, okay. Sorry for the little misunderstanding after the previous episode. According to this link here at MyAnimeList, it seems that the director changed after episode 9, while the chief animation director got replaced at the end of may, so probably around episode 17 or 18. Last episode simply seemed to have been the victim of a bad case of outsourcing.

Then at the same time, I did have my worries about the change of directors, especially since the previous two episodes really weren’t as good as the rest of this season. Thankfully, this episode showed that the new director most definitely understands the series he’s working with. This episode had everything that made this such a fun series to begin with: very fun action scenes, every single member of the main cast has his own story progressed a bit, and the themes of fandom finally return again in their brilliance. The only point at which you can really see that the directors have changed is the opponents that Basquash had to fight in this episode: they weren’t opponents, they were typical shounen enemies whose can only rely on one strategy.

But really, I don’t really care, since this episode and especially that fight was incredibly fun. The idea of running around with fake balls, changing your own hair color (in the most painfully bright colors), while letting the real ball slowly roll towards the target is so stupid, yet brilliant at the same time. I also loved how the creators treated this match as a kind of mini-episode inside an episode, complete with its own OP, ED, next-episode preview and even commercials! Add to that a crazy announcer with DJ-glasses (literally) and you have an awesome first half of this episode.

And in contrast, the second half of this episode was really the complete opposite of all the madness in the first half. In there, it was time for extra depth for most of the characters. Especially Iceman’s story is nowhere near finished it seems, and Sera also had her share of attention, since the tournament they’re currently playing in takes place in her hometown. My only complaint was Coco: while she did appear in this episode, she didn’t appear enough. ^^;

Rating: ** (Excellent)
Very weirdly paced, and yet it’s a really fun episode.

Cross Game – 11



Well, and so ends the first match of this series. Looking back, I do have to say that I like this series better when it’s just slice of life and building up, but that in no way means that this was a disappointing episode; the slice of life from this show is just simply that good. What makes the matches of a typical Adachi-series is that for nine out of ten matches, it doesn’t matter whether the team wins or loses: life goes on. Whereas for most shows, there usually is some sort of fate of the world that depends on the lead characters or so.

Kou lost in quite an amusing way. He finally managed to get a strike-out from Azuma, and it seems that that was pretty much his motivation to keep pitching so well. So, obviously he becomes way too relaxed after that out and completely screws up with the batter after Azuma. And the two of the teams were on equal scores at that point.

But this episode really was about the third graders, who prety much only had this chance left to play some good baseball, and since there is no way that those guys can become professionals, it mught be one of the last times that they get to play in a real baseball match. And I must say that they closed it off pretty nicely.

Rating: * (Good)
It doesn’t stand out, but a nice conclusion to the match nonetheless.

Basquash! – 11



Well, you can really see that the animation director has changed, because the animation really is abysmal. Seriously, this episode was full of horribly distorted faces and rushed drawings. I think there were only two or three shots where you could see that time was spent on making them look good. The animation was very shoddy (just take a look at Dan and his basketball: physics don’t work that way!). Only the CG didn’t suffer from his influence.

As for the change of directors, you can also notice that, but at least this guy isn’t as much of a disaster as the new animation director. This guy thankfully is competent at what he does: he knows how to build up and flesh out characters, and the characters act natural enough. But something is definitely missing: the chaos and the randomness that made the first bunch of episodes so enjoyable.

In the first couple of episodes, there really was so much going on at the same time: every character had his or her own agenda. This episode… just concentrated on the little princess and Dan walking around town and Sera visiting the grave of her mother. The rest of the characters only had one or two scenes in which they really didn’t do anything and were… sleeping through the major part of this episode I guess. Oh, we did have Iceman who paid a visit to his rival again, but that also pretty much was a pointless visit.

All in all though, it’s a bloody shame that the staff was fired in the middle of the production. Satelight already is understaffed this season with no less than three series they’re working on at the same time. Guin Saga already showed that they lack the man-power to animate everything correctly, and this really isn’t the best time for them to create a production goof-up. The worst thing is that they’ve had this before with Kiss Dum, and even though this doesn’t look to be as big of a disaster as Kiss Dum turned into, it does show that the producers haven’t really been learning from their mistakes of keeping all of the staff-related business going smoothly.

It’s going to be really difficult for this series to surpass itself now. It’s now all going to matter whether the creators can develop the characters right, and plan out the basketball matches correctly.
Rating: (Enjoyable)
Really bad animation, though an enjoyable build-up nonetheless.

Cross Game – 10



Well, the baseball matches really are like the rest of this series: very slow paced. This entire episode was simply focused on the baseball match between the good team and the bad team, and the next episode will probably see its conclusion. It was really meant to show that Kou is still inexperienced, despite his talents, and Azuma is just very talented since he just keeps hitting home-runs off the guy.

But yeah, the entire good team really deserves its reputation: even Akaishi can’t get a hit out of that pitcher. This episode also was about the third years: even though they weren’t talented at all, they just want to make some memories during their final year of high-school. Quite charming.

This mostly turns out to be an episode in which we see different sides of everyone. Kou no longer is that confident as we thought him to be, Lisa now that she has lost her lackey suddenly starts behaving entirely different, Senda is becoming less of a loser, and instead just becomes arrogant now that he’s found something he’s good at. Definitely a great building-up episode, though I don’t have a lot to say about it.

Rating: * (Good)
Nice build-up and subtle character-development.