Hello everyone, and welcome to another episode of Yofukashi no Uta, AKA Call of the Night! That name is never not going to be a mouthful, I swear. Content wise this week was a tad middling for me despite an otherwise good idea. Why? Well lets dive in and talk about that.
First off, a visual nitpick. You know by now that I think Yofukashi looks pretty good. Not from animation, it’s pretty basic there, but because of it’s backgrounds and color palette. I absolutely love the neon. But I noticed something… off this week. The foliage? The greenery? Everything that isn’t a building? None of that is really getting touched by the same neon lighting as the buildings. As such it results in a bunch of seemingly dark splotches in an otherwise bright frame. This isn’t a huge deal I suppose, it took me 3 episodes to notice so it’s obviously not a glaring issue. But now that I’ve seen it I’m afraid I won’t be able to unsee it. Hopefully it’s not to much of a problem.