Kaina and the Great Snow Sea – 8 [Lost at Sea]

Welcome everyone, to another week of Kaina and the Great Snow Sea! This is a slow week all thing considered, which is weird when you realize it’s also the week of their great escape. Still slow doesn’t mean bad, just that it was nice and relaxing. So without further ado, lets dive into the episode! And apologies for the delay, I had some computer troubles this week.

Getting into the episode, this week was a bit of a disappointment for me. As far as escapes go, it was barely an escape at all. Resolved almost immediately, they used a small raft already made by those they had befriended. While it was sweet seeing them come to an understanding and inspire the downtrodden, it wasn’t the most engaging way to leave Valghia. It becomes even more disappointing when you see what they give us after that: Recaps. A bunch of recaps. Well I say a bunch, it was more like 5 minutes. But 5 minutes of recaps in a 22 minute episode is still a sizeable chunk. Regardless of specifics, it simply wasn’t the most exciting way to spend the episode for me.

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Wolf’s Rain – 3/4 [Bad Fellow/Scars in the Wasteland] – Throwback Thursday

Welcome everyone, to week 2 of Wolf’s Rain! This week sees our intrepid heroes band together and set out on their epic quest. No doubt there will be many trials and tribulations along the way, disputes over territory, Tsume being a tsundere and Toboe having no idea how to do literally anything, but I’m sure it’ll be a good time. Now without further ado, let’s dive into the episodes!

Starting off, this week I wanted to talk a bit about the backgrounds. Don’t worry music fans, I plan to talk about that next week. I just want to give it a bit more time to settle and hear a few more tracks before I start talking out of my ass about it. Atsushi Morikawa is the Art Director for Wolf’s Rain, with Tomoaki Okada and Shingo Takeba doing Art Design. And while I don’t know the specifics of what goes into these jobs, what I can say is that the backgrounds that are coming out of their pipeline are stunning. In particular the natural expanses and variety of locations once our group leaves the city in episode 4 are just beautiful, as well as the war-torn city they pass through. I’m curious about how diverse the world seems to be for only 3 days travel, but hey its pretty.

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The Fire Hunter – 7 [Chance Encounter]

Welcome everyone, to another week of Fire Hunter! I’ll admit, I wasn’t looking forward to much to writing this post, as Fire Hunter has done little of praise recently. And that hasn’t changed this week either! But I can’t just not write whenever the episode bad. If I do that this season will take forever. So lets dive right in shall we?

Before I get to negative, I will give Fire Hunter some praise. This week sees our leads finally meet up and get together, and it’s great. Not just because there is some payoff in watching these two storylines intersect, but also because it cuts down on the number of black-screen cutaways. I can’t understate how much I hate these cutaways. Not only do they completely break the flow of the episode and ruin transitions, they are just downright lazy. So seeing those start to peter out as Touko and Koushi intersect, cutting down on the number of different groups, was really nice to see. Hopefully as Fire Hunter progresses these groups continue to intersect, until they become one smooth narrative.

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Kaina and the Great Snow Sea – 7 [Fortress Nation]

Note: Turns out, I forgot to hit post on this earlier this week. Um… Oops?

Welcome all, to another week of Kaina and the Great Snow Sea! This week sees our heroes explore Valghia, make some friends, and maybe even begin a resistance movement. How do they do it? Well lets dive in and find out!

Immediately, I need to say that Valghia as a location is just awesome. Everything about it, from its construction to the people, is just inspired. It looks so massive and monolithic from the outside, this enormous titan of a ship. Yet the inside is a rickety strung together mess of wood, filled with small crevices and barely holding rivets. It’s clear how the inside has slowly been built up over the years, as there’s no uniformity to plan to the layout. Just people building what they can where they can. And this is all reflected in the people as well! All of them survivors and refugees of other nations huddled together in the bowels of the ship, no true comradery or national identity among them. Just like the ship itself, the very nation of Valghia is this hastily constructed “thing” that could shatter at any moment. I love it.

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Wolf’s Rain – 1/2 [City of Howls/Toboe, Who Doesn’t Howl] – Throwback Thursday

Welcome everyone, to the next season of Throwback Thursday! This edition? The 2003 Studio Bones piece, Wolf’s Rain, directed by Tensai Okamura of Memories and Darker than Black fame. Is it any good? Or will it be the anime equivalent of Twilight? Lets dive in and find out!

Starting off, lets talk visuals. I really like how Wolf’s Rain looks! It’s very animated, lots of character movement and effects, snappy designs and cel animation. It’s all very… 90s. Like the last call of a dying breed, Wolf’s Rain feels like a show that doesn’t belong in the modern era. Which makes sense considering how much of its crew is made up of the Cowboy Bebop team, and fits the premise of the show well. Now I do have some concerns, as during my preparation for this season I learned about the 4 recap episodes (Which we will be skipping) as well as the finale being knocked back to the OVA (Which we will be watching). I’m curious just how long Wolf’s Rain can keep this kind of production up, what with SARS and all. Personally though? I really hope it can, because it looks great so far.

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The Fire Hunter – 6 [The Capital]

Hello everyone, and welcome to a (Very late) episode of Fire Hunter! Apologies for that, this was a busy weekend for me as I have to write another 5 page report. The joys of grad school. Still, the show must go on, and after this I have to write up a Wolf’s Rain post. So lets get right to it!

This episode I have a whole new nitpick for Fire Hunter’s visuals. Up until now I’ve largely harped on the animation and lack of detail, the sort of core issues that show up in every scene. This week though? This week I want to rage against the lighting. Because my god, it feels like some scenes were just… half finished. Just look at the buildings when Touko and co arrive in the capital for instance. Some of them stand brightly lit and beautiful, while their immediate next door neighbors look pitch black. Alternatively, look at when Akira the fire hunter collapsed from exhaustion in the house. She’s lit as if there isn’t a single light in the house, while her surroundings are bright. It feels like two different drawings with different understandings of the lighting forced into the same scene, with no work done to correct them.

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Kaina and the Great Snow Sea – 6 [Ririha in a Cage]

Welcome everyone, to the halfway point of the season and another episode of Kaina and the Great Snow Sea! This is a bit of a slower week, even with Kaina’s pacing, and perhaps one of the chlllest rescue missions I’ve ever witnessed. But was it bad? Lets dive in and find out!

Starting off, like I said above, this was a bit of a slow week even by Kaina standards. That isn’t automatically a bad thing of course, if the content is interesting then what’s the problem, right? And there was definitely plenty of interesting stuff, as we saw Ririha’s rescue and our first up-close glimpse of Valghia. Toss in a few more small character moments, such as Ririha quietly whispering her thanks in the crate or her father thinking her dead and asking for her forgiveness, and you have a fine episode. Its just that, personally, I was hoping for something a bit more… impactful? Some kind of meeting between Kaina and the Admiral, or some other confrontation of sides. Something to set them against each other on a personal level beyond the Admiral just being a stereotypical sadistic bad-guy. So it wasn’t bad, just didn’t fully scratch that itch.

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The Fire Hunter – 5 [The Spider Child]

Hello everyone, and welcome to another week of Fire Hunter! I apologize for the delay, I was celebrating a friends birthday this weekend and so I wasn’t able to work on this until Monday. We have a lot to talk about this week, as a small glimmer of hope shines through Fire Hunter’s myriad of problems. So without further ado, lets dive into it!

Starting off, I’ve harped against Fire Hunter’s visuals for a while now. And while it continues to degrade and get worse and worse, this week I wanted to harp on something else: The pacing. More than the disappointing visuals and lackluster story presentation, I think the format of the episodes themselves are what’s holding Fire Hunter back. Simply put, Fire Hunter is killing itself with how it communicates to the viewer. Take the end of the episode as a prime example of this! A whale breaking the oceans surface behind the boat, this moment of monumental natural beauty in a dystopian world. But how do we lead into that? A stare down, ominous music, dogs growling, and a sudden, shitty cut. This should have been an easy slam dunk of a scene! Instead it falls on its face, like the rest of the episode.

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Kaina and the Great Snow Sea – 5 [Rescue Mission]

Welcome everyone, to another week of Kaina and the Great Snow Sea! Continuing its upward rise through the season, this was another good episode for Kaina, with a lot to like. So lets skip the preamble and dive right into it!

Having talked about the CGI and the backgrounds for a while now, this week I wanted to start with something different: The music. Composed primarily by Kouta Yamamoto and Misaki Umase, Kaina has one of the best OSTs of the season. Not just in the uniqueness and style of the music, but in how its integrated into the show itself. Tracks like “In The Snowsea” merge beautifully with the immense majesty of the undersea roots. Meanwhile “K_hide_G” I think it is fits the chase of the undersea fish so well. While I haven’t heard enough to truly make a decision on it yet, I can certainly say its something I notice every week. Its the combination of music and background that really bring Kaina’s setting to life I feel.

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The Fire Hunter – 4 [Flickering Flame]

Welcome everyone, to another episode of Fire Hunter! This week was… It was a disappointment, to put it lightly. I’m really starting to lose faith. Why? Well lets talk about that.

Now I really hate to keep beating this horse every week, but Fire Hunter keeps finding new ways to disappoint. Yes, the animation was still trash. And yes, the direction was largely uninspired. But this week saw the melt also extend to the detail. Flat smoke with no linework or details, just a shape filled brown. The composite falling apart as Kanata and Touko look like they don’t even belong in the environment. Characters in the foreground, not the background mind you, with just no detail whatsoever. Legitimately incomplete drawings and fucking pop-in. Pop-in, from an animation. Now I don’t know what’s going on behind the scenes with Fire Hunter, but clearly something is going down in their pipeline. Because Yasunori Miyazawa, from shows like Ping Pong and even better cuts from this very show, is far better than this. Easily some of his most disappointing work for me.

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