Fate/Apocrypha – 15[Differing Paths]

It’s funny that only now, when we are well into the halfway point of the series that it takes some time to flesh out its cast. Sisgou has gotten some backstory, Fiore was fleshed out a little and even Gordes got some time to prove he’s not a complete caricature. The last one is something Celenike really needed before she was decapitated by Mordred as at least now Gordes has a little more to him than just being some arrogant mage. When I saw Gordes approaching the injured homunculi I was preparing myself to see him start abusing them or taking out his frustration on them. Instead Gordes completely surprises me and actually starts giving advice on how to heal them. He’s still arrogant but now that the Holy Grail War has gone nothing like he expected it’s caused him to look at himself and recognise where he went wrong. He’s just as antagonistic and shortsighted as ever but this at least makes him a better character than what he was. Celenike meanwhile just remains a sadistic bitch and gets her rocks of seeing others suffering. If we had just a few minutes like this to show she had anything else then maybe her death could have held more value.

Flore has also been a character solely lacking development as her defining traits are just that she’s wheelchair bound and has Doctor octopus mecha gear. The flashback to the death of her dog shows that even though she can be a strong leader, she can also be quite naive and too kindhearted for her own good. An observation that Chiron happens to notice thanks to his history as a teacher. It really is small moments like this which can really make a character and what may be the main pitfall of the start of this series as a whole. I mentioned previously that as the death count climbs this could result in the survivors getting more fleshed out and that does appear to be happening. Even learning that Atlanta wishes for all children to be loved is a rather kind hearted sentiment despite her rough disposition. All the more important when you take into account her history where she was abadoned by her parents in the woods and only survived thanks to the pity of Arthemis. Sisgou has managed to keep being an entertaining character thanks to his skills and interactions with Mordred but finally knowing that he has a personal wish as well makes his stakes in the battle all the more important.

I really do love how the two of them delight over planning to stealing the grail while everyone is busy fighting over it. So we now have our factions, the red team has come together under Shirou’s command though there was a mistranslation in UTW subs regarding Karna’s motivation. Put simply Karna said their interests align at the moment so he will fall in line but his one desire is to serve his true master, not Shirou. Shirou seems to have some plan detailed out so that using the Grail won’t backfire on him as that is how it works. The grail has the power to skip the process and deliver the result but you need to know what result that you want. This was the big mistake Kerry made in Fate/Zero when he wanted to wish to save the world, but had no real idea on how to do so. So seeing as the grail was corrupted at the time, it choose to go with the worst way possible to grant his wish. Shirou here seems to know exactly what he wants and the grail here isn’t corrupted so he could very well get it. The big problem is that to accomplish his task could very likely result in something rather horrible, like humanity giving up all free will.

The black team are gathering what forces they can to launch an attack on the Gardens of Babylon which Sisgou and Mordred temporarily working with them. So what of our little rogue element? Assassin of black has done pretty much nothing for quite a while and I worry she might end up being a throwaway character much like Avicebron was. As some last notes, I really, really don’t like that they seem to be going with this Joan and Sieg romance. I have heard others say that if Sisgou and Mordred took over the main character slot then this show would be significantly better and I am quite inclined to agree. Besides that was clear favoritism of your part Joan, giving Sisgou one command spell and Sieg two despite them doing the same amount of work. On top of that they appear to be planting some chekhov’s gun for what looks to be a Deus Ex Machina in the future with his odd command spells. Also can we have more Shakespeare please? His character is criminally underused.

Kino’s Journey -The Beautiful World- – 02[Colosseum]

In an odd turn of events, the second episode of Kino’s Journey 2017 is a retelling of a story done in the original 2003 version. Where Kino is forced to participate in deathmatches upon reaching a country. I find this choice odd as I would consider the Colosseum story in the original to be the weakest story as instead of Kino acting as an observer to the countries rules and society, she instead is an active participant. When asked as to which of the versions of this story I prefer, I would say the 2003 version did it better but more because that version gave this story two episodes which it could flesh it out more. However despite that it seems that this newer version is actually closer to the source material from what I have heard.

So today is a tale of revenge as shown by the subtitle of this episode presented at the end. We have several kinds of revenge here in this story. Petty revenge in how the cruel king killed his father due to his upbringing being too strict. Revenge for a loved one as Shizu came to kill his father for what he had done to his mother and him. Revenge out of principle as Kino kills the king for all the travelers that unknowingly went to his country and were forced into deathmatches. Then finally revenge out of grief as a young woman sends travelers to the country so that they can suffer as she has suffered. The last however is kept ambiguous enough that it could be seen as the woman sending Kino to the country knowing that she would end up killing the king but frankly I think that would require the woman to know Kino’s capabilities. No, I find her sending oblivious people to their deaths to be far more fitting as revenge need not be taken against those that wronged you. Some find themselves too weak to do so and settle for a simpler revenge, such as pushing others into misfortunes that have effect you. It’s fitting that at the end of all this the one that truly fulfilled their revenge deems the entire concept pointless as it indeed is pointless. Revenge is born out of a need to balance things out but it won’t truly bring anything of substance. Kino got her revenge and in the end only felt frustration over how she was tricked and used.

Again I don’t really like the level of participation Kino had in this story as she has passed through countries in a more reprehensible state than this and never passed judgement on them. Here she literally destroys a country with her new rule. It is not out of character for Kino to be so merciless to kill a country as she has shown the capability for killing or allowing atrocity. But it is a very emotional move on her part. You can find some poetic justice in how Kino refused to kill any of her combatants and instead had the audience which shouted for blood, kill each other. I would also like to believe that only the people in the colosseum would die, leave those  not involved with the death games to guide the country. Though this seems to suggest that the entire country was doomed. Hard to be on Kinos side here when you take into account that her rule would apply to the children too. I am willing to make a bet that this will be the only remake of an old story in this version and I believe the only reason it’s here is just because of one thing. That being the character introduced in this story, Shizu and the talking dog Riku. In later stories sometimes the protagonist isn’t Kino and hermes but instead these two and i think the only real reason we got this episode was to make their introduction so we are not caught off guard later when they take to spotlight for later stories.

Dies Irae – 01[Twilight Girl]

There may be those of you who ask why I would cover this series despite it’s rather disastrous prequel episode. Even I will not be attempting to defend this adaption as I sorely believe it will be rather poor indeed. But when you truly think about it, isn’t it the case that I would be the best to judge this series quality? This is clearly an adaptation made for the fans, considering that it was a crowdfunded adaption to begin with and as while i cannot consider myself a fan per say, I have read the original visual novel. As an anime this won’t be anything special but for someone just looking to see DIes Irae animated as a visual novel fan i think someone needs to step into evaluate this. Though truth be told upon hearing this will have an 18 episode run I find my feet getting cold. We shall see how this all turns out.

This is truly the first episode of the series and where the story truly starts as the previous 00 episode was a side story about how the villains came to be. The previous episode has cause quite a number of problems in that it makes for a poor introduction to the story and the animation is bound to scare off any potential watchers. But on top of all that, there may have been people who planned to keep up with this series solely because “At least it isn’t some edgy harem crap with teenagers in highschool.” and along comes this episode to introduce a harem, teenagers and high school. Indeed…I don’t think many people will be keeping up with this series. I might as well point out that the school has about as much significance as the school in Fate/Stay Night. Basically as the story continues it just becomes less and less featured until it’s not even relevant. I will also say this episode is an improvement over the last episode but sadly still in mediocre levels. Animation and storytelling has improved but now it has to deal with the thing that more or less all anime adaptions have to deal with, a slow start.

In visual novels it’s a rare thing for stories to start straight away. You may get a flash forward to future events but more often than not you will spend some slice of life segments with the characters first before the story gets going. The purpose of this is to form an attachment to the characters to that when the story gets down to business things hit a lot harder. It’s the kind of emotional investment that can make visual novels far more powerful experiences than anime but as well it’s very much a double edged sword. For if you don’t find these characters interesting then these parts make a story feel slow. Enter Kasumi, who makes this episode so much harder to watch. I never really liked this girl despite understanding the need for her role. It’s not that I have a prejudice against childhood friend genki girls but in terms of those kasumi is certainly the most annoying type. Loud, obnoxious and trying way too hard coupled with the fact that she’s supposed to be annoying. But intentional annoying is still annoying.. She’s certainly the thing that makes the start of Dies Irae harder to get through than it needs to be.

Time for some story context. If you are wondering just what in the hell the Nazi’s were talking about at the end of this episode, don’t worry because that’s normal. For the first while of this story these people are going to be talking with their own little code. Lets just give the cliff notes and say they are Nazi’s and they are coming to this town to kill a lot of people for some reason. Now despite the last episode putting a lot of time into adapting a side story, it did a poor job of adapting the actual prologue in the VN. If you want to check it out then here. But again for the cliff notes it’s a introduction to the villains and has a speech from Reinard about how this world is trapped in a loop with the same events playing over and over again. And while it is fate for Germany to lose the war, they can still have victory at a point far into the future if they hand over their souls. And there was much rejoicing. As for why our main protagonist and his friend Shirou were beating each other up on a rooftop, Shirou suggested that they should fight each other to the death for shits and giggles. This may sound strange to you but believe me, for Shirou this is well within character. Well I am gonna see how long I can stay on this train as I am surprised by just how much I had to write here. Let’s keep going and see what happens.

Houseki no Kuni – 02 [Diamond]

Note: due to the fact that the whole cast of Houseki is agender and I DO care about the issue, I will address them either by their name or by gender neutral pronoun. But do forgive me if sometimes the old habit gets the better of me. You readers, on the other hand, can address them in whatever way you like. We all live in a free country after all, even more so with the net. Just be mindful not carry yourself overboard like the folks over animefeminist (where they no longer associate with the ANN source because the said source used feminine pronounce for these characters). Geez, I get their intent, but it was way aggressive.

We still stick to the introduction phase of Houseki, this time we follow Phos meeting the entire new cast of the team. Basically, we have the same plotline as the first episode: Phos have trouble coming up with ideas for the encyclopedia, the based team (this time consist of speaker Jade – the cutest screaming voice ever – and Euclase) advises Phos to meet some other member who is on patrol aka “Character of the week” and while they meet up, Phos learns about their trouble and they will have to fight with the Lunarians as well. Bear in mind that this plotline is Houseki at its most normal, because boy, Houseki is getting weirder and weirder even at its beginning phase. The melting Phos, for example, is something so striking that I won’t forget anytime soon. I believe most of you might notice that Houseki is a work that has strong Buddhism context. I mean, just look at the Lunarians, compare to this; or the fact that Kongou-sensei is the monk. The story so far doesn’t touch much of Buddhism philosophy yet, but since those are crystalline lifeforms, they might take the idea of “reincarnation/rebirth” to a whole new level. I myself expect a strong Buddhism reference that will pop up soon as the story progresses.

This episode gives us a closer look at Dia, whose despite being one of the toughest gems of the team and the most adorable thing on Earth, feeling deeply insecure about their role. In fact, the main theme of Houseki so far is the struggle of our characters towards finding who they are and what their role is in this world. From Cinnabar who curse their very own existence, Phos who literally looking a for a suitable role and Dia who feel totally useless despite being a diamond. Dia’s new technique, a baseball-style that first looks impressive, but too risky and even careless since Dia’s body can’t handle the constant pressure, and she knows it. Bort and Dia make up a complicated team since it’s clear that Bort go out their way to protect Dia because they love Dia, but it ends up making Dia frustrated that they can’t do anything and resend Bort for that. So far, Houseki has been quite successful in fleshing out the personal issues from the cast around Phos. Phos, on the other hand, don’t develop that much but it’s understandable since the story is still in its early stage.

I really love the art designs of the Lunarians. Appearing like a dark storm, they are frightening in how bright they are. The art designs of that sluggish thing, however, are so eerily out of this world, but that’s precisely what it is. It slurps Phos up and we can see him melting right before our eyes. We know pretty sure that Phos will survive, but how much left of them will remain? People have mentioned this show as a body-horror show, and while I can see some of that elements, the graphic details don’t upset me that much. It fits very well to this story. Houseki is weird, that’s awesome. Houseki is raw, that’s even better. I have absolutely no idea what will happen next or even how the hell will Phos get out of this sluggish monster alive, but you bet I’m intriguing. The wait for the next episode will be long for me.

Mahoutsukai no Yome – 2 [One Today is Worth Two Tomorrows]

Welcome to the Fall Season everyone! Let me introduce you to Mahoutsukai no Yome, a piece about a young woman made a Magus’s apprentice and future bride. The first week introduced us to our main characters and some basics of the world. This week sets up our first arc, gives us more information about the world and magic itself. Lets jump in!

Mahoutsukai opens with its OP, which I doubt I will ever tire of. It then shows Chise on a plane, right before she sold herself into slavery. We see glimpses of her past, her family and their treatment of her. Apparently they didn’t want her. This most likely has to do with her being a Sleigh Beggy, something I hope we learn more about. Then the dream ends and we cut to Chise in her bed, waking 2 days after episode 1. She gets up, goes to the kitchen and we see Ainsworth and the maid. Mahoutsukai gives us some information here. That the maid is named Silky and that she is a fairy. A type that does housework, more of a landlady than a maid apparently. It’s just enough information to tide us over while actually addressing her existence. After that Ainsworth details the plans for the episode.

Continue reading “Mahoutsukai no Yome – 2 [One Today is Worth Two Tomorrows]”

Fate/Apocrypha – 14[Prayer of Salvation]

An action focused episode and as such I have very little I can say about it. Considering that Avicebron was more about brains than brawn it’s rather odd to see him get taken down like this. In a way I find this to be a big heel turn for him as I originally took him for the more logical type. I don’t think that him using his former master as the core for his golem is out of character as he has shown that all that really matters to him is the completion of his golem. However I thought he was working out of artistic integrity and not making this golem in some bid to save the world. Truthfully I am rather disappointed in that. I rather liked the idea of Avicebrons main goal being to complete his life’s work and that being his only reason for his position in this war. Upon completing it I thought he wouldn’t really care as to what purpose it served and that his only real intent was it’s creation. This however just transforms his motivation into something more petty and stupid. Bringing back the garden of Eden by creating a golem? Why not bypass the golem making process and just use the holy grail?

I feel it would have been better to make this situation more sympathetic. Have him sacrifice his master to create the golem. Upon it’s creation just let it roam wild, only to be destroyed by the servants. Once the golem is defeated, Avicebron is found by the servants where he laments at the realization that he killed a kindred spirit in blind pursuit of his goal. Avicebron then takes his own life as compensation for his mistake. Now that I believe would have really made this work. But sadly at this situation Avicebron is just made into a generic villain who is “saving” the world by destroying it. It’s a pity, as I at least like the situation of having the servants take on a massive golem and team up with Mordred. Even if it feels a bit like a unconditional mid-boss. I do find it funny that Ruler is still operating under the guise of a referee even at this point so that she must come up with cheap justification in order to help. The rules of this holy grail war have already been thrown out of wack so she needs no further reason to join a side.

Another servant has been removed from the game though even with that it seems the red side have a huge advantage. Looks like Atlanta and Achilles couldn’t manage to join the Black side so they are unwillingly on the red team. One thing I am rather disappointed about is that this anime cut out Mordred’s first reaction when she saw Ruler. Much like Gilles did during the fourth holy grail war, she first mistook her for Arthuria and as we know she has some daddy issues. Though I suppose at this point they have sexed up Joan of Arc’s servant design that it’s pretty difficult to see the Arthuria in her. Still it doesn’t solve the problem that she and Sieg are still dull as dishwater and it grows increasingly tedious to see them interact and build what looks to be some sort of romantic tension between them. So we have twelve episodes left for this series and for a halfway point assessment I would say this anime is a decent watch for Fate fans. It’s certainly lacking when compared to Ufotable adaptations but it may be on par with the likes of the 2006 Deen adaption to which I found to be decent as well despite the hate it gets. I feel like this story could have been stronger and A-1 have failed in that regard on adaption. Still with this animated that means Type Moon has one less Fate property to milk and with some hope that might finally get them to work on that Tsukihime remake they promised ten years ago.

Made in Abyss Review – 91/100

There are few series which can capture the mystery and wonder of a fantasy world as well as Made in Abyss. Their world is dangerous, brutal and unforgiving but beautiful, wondrous and exciting in it’s presentation. The story is of a ordinary girl called Riko and a mysterious cyborg boy called Regu traveling down the levels of a massive chasm called the abyss. With each level they encounter new people and monsters alike as they work together to survive the darwinian nature of the chasms ecosystem. The story boosts some of the finest presentation of the anime of the year alongside a gripping tale that never lets go till its conclusion. The characters are memorable though which each level brings a new cast to the forefront. Ozen and Nanochi are the strongest out the cast. But the dynamic between Riko’s optimistic easygoing attitude and Regu’s more negative questioning nature works well in exploring the morality and dangers of this world. The shows strongest aspect is the world building and atmosphere of the setting. Accentuated by the visuals the Abyss is truly a marvel of nature that makes for a fantastic backdrop.

The pacing may be a bit slow for some but I see no way to make it faster and the character designs may look kiddy and lighthearted but Made in Abyss holds darker themes. When it goes for the emotional gut punch it is often heavy and effective. It doesn’t shy away from the uglier side of nature and exploring as well as the dark parts of it’s history. Aside from one or two rare moments the animation in this show is excellent and the backgrounds are beautiful landscapes giving even the best artists in the industry a run for their money. Which isn’t all that surprising when you consider that a former Ghibli background artist worked on the series. The music is equally excellent with standouts like the series ending theme Tomorrow and Hanezeve Caradhina. Tomorrow being a personal favorite for how it closes out the series with melancholy nostalgia and wonder.

Sadly at the point of writing this review this is the only season of the series and the final episode does leave many loose ends behind. This season can be seen as a prologue of things to come and it’s lack of conclusion hurts the series as a whole. The pacing takes it’s time and because of it’s single cour length people could feel that the story didn’t truly get started. At the moment chances of a second season look promising but in the anime industry there are no guarantees. As such people could be left wanting more by the time the final credits roll which is something that could be considering a positive as this is basically an advertisement for the manga but I need to knock off points as this story works some much better as an animated product that I doubt the manga could match it’s level of presentation. Nonetheless what is present here is more than worth checking it out as it still has powerful moments, atmosphere and world building second to none. I have no doubt that this series will be seen as one of the best anime of 2017 in future years to come.

Made in Abyss – 13[The Challengers]

Normally when I finish a series I take a moment to think back on it and try to imagine just how I would make it better. Maybe better pacing or removing a certain character or story arc that went nowhere or just improving the animation at certain points. But with Made in Abyss I tried to do the same thing and found myself coming up blank. I really cannot see how this series could have been done better and in thinking of this I came to realise this series may have far more value that I initially realised. Potentially the value to be called a future classic of the genre but that may be me getting ahead of myself. Well the finale of this series goes out with a bang as we have a double length episode to close out the series. The majority of this episode detailed about how Nanochi began living in the abyss and how she and Mitty came to be twisted into the forms they are now. Finally ending off with Mitty being mercy killed and Nanochi joining Riko and Regu on their journey to the bottom of the abyss. I was right that with Nanochi added to the group that the group dynamic is far better as a whole. Nanochi adds a playfulness that makes the interactions more fun to watch and I am certain she would be a boon in the future of the story.

There were a lot of emotional moments during this finale and this may just be the best episode of the series. Bondrewd looks to be trying to make up for his lack of presence throughout the series by pumping all his villain credibility into this one episode wherein his actions are so morally disgusting that I was wishing for his death by the halfway point of this episode. The transformation of the two girls was absolutely brutal with Mitty’s horrific dissolving into a tangled genetic mess being the stuff of nightmares. I pray some ignorant parent does not mistake this show for a children’s cartoon or this would be a level of trauma they might not get back from. Provided they made it through the arm breaking scene. Though as disturbing as it may be that didn’t quite affect me due to my resistance built up over the years. However to my absolute shock the death of Mitty hit me harder than I ever thought it would. I didn’t think I would find her death so tragic but i found myself welling with emotion at Nanochi setting up the toys and comforting Mitty in her last moments. The dam broke when Nanochi had a brief moment of regret, calling off Regu and hugging Mitty while apologizing, only to walk back and ask Regu to kill her again. I didn’t cry buckets but tears did roll down my face and being the soulless husk that i am, I consider any show that can wringe that level of emotion out of me something truly special. As a side note i was surprised to see that Riko has a scar after all the treatment.With years of watching anime where in bandages heal all wounds without a single blemish it’s great to see some lasting consequences.

Sadly though I say I have trouble imagining this show being better, if there is one flaw I could truly pick out it would be this. The show ended at the point it wasn’t supposed to end. In the final minutes the main cast has come together, the main villain(At this time) has been made apparent and this truly is the real beginning of this story. Suddenly roll credits. Want more? Read the manga. The chances of a second season are not quite grim and I would like to believe that a show as good as this would get the sales it deserves. However anime continuation has always been tied to the sales of its source and no matter how good it is, if there is no return from that then there is no second season. It’s a sad thing that adapting a source to competition is the exception rather than the norm. I thought about picking up the manga again on this series end but as I saw the small balloon float through the various beautiful levels of the abyss with that evocative melody playing I realised that without the music, sound, colour and gorgeous backgrounds that this series just wouldn’t have the same level of impact. The artwork of the manga is nothing to scoff at but I still doubt it can bring forth the same magical feeling and atmosphere of the anime. So I will hold off on reading this group’s future adventures until I can be certain no second season is coming. Then I will jump in due to necessity. Hopefully that will not be the case. For now despite it’s incomplete nature I am willing to say this will be making it into my best anime of the year list.

Fate/Apocrypha – 13[The Last Master]

We have officially entered the second half of Fate/Apocrypha and with that comes a new opening and ending. The ending doesn’t leave much of an impression but I do prefer this opening over the first opening. The first opening just didn’t really suit my tastes while I prefer the melody of this opening more even if the visuals of it are rather generic. As far as Fate anime openings go for the whole franchise I still believe that Fate/UBW has the best ones. For the past few episodes this series has actually been pretty good but it seems that streak has ended with this episode. Part of the reason is that the long action sequence has ended and another part is that Sieg is getting center attention again. I swear this kid is like a fun black hole, where all fun is sucked out of a scene just by his very presence. I don’t like the fact that I keep harping on about this kid but he really is that much of a problem. His design is boring and every line of his dialogue is archetypal and systematic. He’s quest to discover his purpose is gone and with that he has essentially become the most predictable and expected hero character you can write up. I can almost predict his every line of dialogue in any given situation.

Made all the worse by his continued climb up the Gary Sue ladder with him now not only being a servant himself but also a Master. Not exactly a new thing in the Fate universe as Medea from the main series also managed to summon a servant despite being a servant herself. Though that came with it’s own problems, one of which looks to have been severely hand waved here. For now Amakusa Shirou is is sole master for almost the entirety of the red faction. Now it may be a question for some that if a mage can summon a servant during a Holy Grail War then why don’t they try to summon more than one? There are no rules against having more that one servant. However the problem is that it is akin to trying to drive three cars when you only have enough gas for one full tank. Sure you can drive them all if you divide up the gas between the three cars but all three will never drive as far as one can with a full tank. There are even cases such as with Shirou and Saber in the original where Shirou didn’t have enough mana to fuel her and as a result her abilities were handicapped. So the question is, how is Amakusa Shirou managing to fuel six servants(Including the newly defected Caster of Black) without them getting downgraded? Even taking into account that Shirou is a servant himself who also requires mana. He did mention about potentially being incarnated but even a previously incarnated servant needed an external source of mana. I don’t really expect an answer to this as this show has already made it clear the rules don’t really matter all that much.

I don’t like Riders master. No, I don’t mean that in the obvious way as she is a character meant to be disliked. What I mean is that I don’t like how horribly and lazily written she is. With such a large character roster it’s understandable that a couple of characters would get shafted when it comes to characterisation but this really is F grade villain writing. She gets off on torturing others and throwing them into despair and it’s just such childish reasoning. If you want to write a character who has that with better motivations and personality then take notes from DanganRonpa’s antagonist. Here I just realize that the entire purpose of this character is for this one scene, to give the protagonist a free servant and the satisfaction of seeing her head get chopped off by Mordred. Not saying that wasn’t satisfying to witness but come on, Shinji from Fate/Stay Night had better writing than this. I also find myself immensely irritated at what is the worst forced servant retreat in this series to date.

We have only four servants on the enemy side, defected Avicebron, Semiramis, Shirou and Karna. On the good side we have Joan of Arc, Atlanta, Chiron, Achilles and to top it all off Mordred enters the fray. Five against four and two fo the four are low tier servants. So why did Sisigou order a retreat? Karna is a problem, most definitely but he can be kept busy and while Semiramis has a territory boost she still would have trouble with a Saber. With Shirou being the master of all red servants, all the good side needs to do is kill him to win. So why did Sisigou order a retreat? Shirou may have command spells but Joan of Arc is a Ruler Class and thus has two command spells per servant. She can quite literally order all the servants on the opposing side to stand down. Not to mention getting into the hanging Gardens of Babylon again would be a hard task and facing Shirou with such advantageous odds again is even harder. So just why did Sisigou order a retreat? I just can’t understand it no matter how much I think about it.

18if (Summer 2017) Review – 68/100

Allow me to skip over the last episode coverage for this full review of 18if, since I was too underwhelmed by the finale to have anything concrete except pointing out how messy the ending was. The first thing you need to know about 18if is that it’s a multimedia project (along with a mobile game and VR game), which can probably signal you about the overall quality of the anime version. The concept that each episode our main character Haruto will need to save a Witch of the week – make her confronting with her dark and learn more about herself – in a dream world could lead to interesting places. Here’s the main catch for 18if: each episode is handled by different directors with different animation styles AKA the directors’ own take to the world of 18if. This format results in 18if as an inconsistent show by design. The quality of each episode is like a box of chocolate, you never know what you gonna get. That unpredictability in plot, the surreal nature of dream world and the diversity in animation styles are what I was personally looking for coming to 18if. For the most part, 18if stays true to itself, albeit below-average. The ending, however, tries hard to connect the dots and runs out of its steam fast with confusing tone, weak writing and nonsensical message.

For one thing that 18if does quite consistency despite its format, it’s that the show explores the real-world issues of multiple teenage girls in a dreamy surreal fashion. These girls have a nervous breakdown and struggle to find happiness in the real world, thus succumb to the dream world in the form of Sleeping Beauty Disease where they can do whatever they like, most of the time destructively. Those issues range from the pressure of being idol, bullying or even witnessing their family members murdered. They don’t often succeed on bringing the girls’ negative emotions to light, but their personal issues work as an emotional core for each passing episode. In addition, Haruto’s job is to confront those witches and only casually does he have some chemistry with the girls. In some episodes he only serves as a witness to watch the story unfolds.

Its episodic nature, where different directors handle different episode, is what 18if’s most unique factor. You can see the styles change in the character designs of Haruto. Most notably, in episode 7 the show hits the mark in full force with its European-influence aesthetic and tells a beautiful children story about the broken friendship that would be right at home with the classic works like The Little Prince. The genres and the tones change randomly as well as in one of the episode, 18if went full horror, other time it became an arthouse animation-showcase and at times it’s just flat out goofy. The quality of each episode also ranges from plain bad, “WTF did I just watch” to really great. As of now, I’d only recommend a handful of episodes instead of suggesting a whole package. Although possess a wide range of animation style, judging the show as a whole, the episode doesn’t add up much to the grand picture. There are no set rules (like in episode 4 the girl’s still fully awake despite the rules imply that all of them having Sleeping Beauty syndrome), there’s no deeper implication to takeaway after each episode (like episode 2 shows us that the dream world can affect the real world, which ends up being wasted). Each episode hardly connects to each other except for the main cast and the trouble climax. Since nothing adds up at all, most of them fall flat on their faces.

The main leads – consist of Haruto, his mysterious sister Lily and his mentor the anthropomorphic cat – don’t develop at all despite appearing in all episodes. Haruto, in particular, changes his personality from each passing episode in accordance with the Witch and frankly that makes it hard to get invested in him. There are some attempts, however, to give Haruto a backstory but the end result is so absurd it can’t be taken seriously (Adam and Eve nonsense). I’m personally all in for having a proper closure and it’s always welcomed to see those girls back for action but18if further loses its sparks when it tries to close up the arc with a very patch-up jobs of writing: unnecessary new characters (the new doctor, the Cult Leader), Eve the main antagonist that has no personality whatsoever and the tone is messy and disjoined. It hurts as well that the closing arc is one of the weakest in term of productions. The budget for the show wasn’t that much and it shows; you can argue the lack of consistent character designs and even the frame rates are all artistic choice, but more often than not the show looks poorly done and uninspiring. The dream world doesn’t receive a good treatment either, since it functions like a setting for Haruto saving the girls, with the only consistent rule is “Anything can happen in the dream world” – which is why it’s messy and all over the place.

In the end, 18if is an intriguing mess. It attempts to do something different by trying out variety of genres and styles. This concept sounds good on paper but only a handful of episodes succeed at bringing something new on the table (I’d recommend you sample episode 7, 10, 2, 3 in that order), the rest is below the line. After 13 episodes, 18if still struggles to find a right tone for itself, result in tonal wreck that never quite sure if it wants to take itself seriously. Ultimately, when you consider if 18if can leave any lasting impact, the answer is a resounding “No” – it lacks the punchline, lacks the sparks to become something special.

“Fun quiz: Can you spot out the missing Witch?”