I know, I know, I’m late for another post again. And yes, it’s still Endwalker. But… I just finished the MSQ and it was one of the best pieces of media I’ve experienced in a long time so I regret nothing! I’m sorry that the Escaflowne posts had to suffer while my game of the year came out but such is life. My questionable priorities aside, lets dive into this weeks The Vision of Escaflowne.
I have a lot of positive things to say about Escaflowne this week, I quite enjoyed it. So to save my reputation I thought it best to start off with something negative: The production. I’m afraid to say that we’re starting to see some cracks in Escaflowne. In these two episodes the colors seemed muted often, as if they had lost a lot of their vibrancy. This may be due primarily to the night scenes but it was noticeable. Additionally the layering seemed to have a lot of issues. There were multiple scenes where I could clearly make out what parts of the image were layered from different cels. And then there’s the falling animation! Escaflowne must really like it because they’ve reused the same sequence… 4 times now? I don’t even mean with edits, just the same raw scene! Are these deal breakers? Of course not. They’re simply noticeable.