Durarara – 23



Ah, so the creators are going into an anime original ending. My opinion of those kinds of endings is simple: as long as it works, I don’t mind. Although of course in the past creators have shown that adapting a story and writing an original can be completely different (I think Claymore is the most notable example of this). But, here this series has the odds in favour of it: Takahiro Omori‘s endings have got an excellent track record. Baccano ended wonderfully, even though the source material continued on, Jigoku Shoujo always had excellent endings in which everything came together, and Fancy Lala had the single best ending of any mahou shoujo ever.

But Durarra… its ending is a bit more nuanced. You can see that a lot of thoughts went into it, but it lacks refinement. Here’s what I mean:
– I really liked how in this episode Mikado explained why he decided to shut down the Dollars. A surprisingly solid reason and gamble of him. The fighting didn’t stop immediately, but I doubt that he was just thinking in the short term. Unfortunately, he did not explain why he refused to answer Kida’s calls.
– I liked how the adults here set the children in their place, the chemistry between Celty, Anri, Shinra and Shizuo was well done, it was subtle, developed the story and was very interesting to watch. The conversation between Simon and Kida however… that was just too one-sided.
– The twist that the Blue Squares were the ones who took over the yellow scarves was actually quite interesting. It gives a reason to those random attacks they’ve been making beyond “ZOMG dollars sucks”. On the other hand… what were the creators thinking with that fight? Why can Kida easily kick away guys twice his size, and only after ten or so guys does he give up? I know that such an iron bar can hit hard and all, but it’s thugs he’s dealing with. These guys should know how to fight. I also did not like how they stood there like sheep while Kida was having a nice talk. And even during the fight, most of them just did nothing. Yeah, that’s a good idea, attack just one at a time.

Nevertheless, those are just details. What about the bigger picture? There, I can see where the creators are going here. They’re continuing the path of the flawed characters. They made Mikado more naive (seriously, I’ve seen quite a few webmasters pulling some weird drama that makes shutting down the Dollars just seem like nothing special) to let everything spiral out of control like what was originally hinted at. It decided to focus on the fact that the characters are teenagers, in the way that they have good ideas, but at the same time can’t quite see all of the consequences of their actions and don’t always take the smartest way out.

I suspected this way earlier, and with series that focus on flawed characters, it’s really hard to make your audience care about them compared to the flawless and charismatic ones. For me, it was especially Kida who got in the way and made me lose interest. This episode actually used Celty as a catalyst very effectively to develop Mikado a bit, in the same way that she took care of Anri.

The final episode is going to be very important for this series. I really want to see a good conclusion here, when the creators went out of their way to create a new one, eliminating any chance for a possible sequel. Kida is about to develop out of his angsty self. If the creators can get his character-development in the final episode right (and I really mean make something memorable out of it), then I feel like I’ll be able to forgive a bit of the disappointment of the second half of this series.
Rating: * (Good)

Full Metal Alchemist – Brotherhood – 61




It’s just as I hoped: the finale of Full Metal Alchemist managed to surpass itself. I really consider this and the previous episode to belong to the true highlights of this series. This is really what I’ve been hoping, the way in which the creators managed to use all of the build-up of the entire series and just deliver an incredibly action-packed finale.

It’s also great to see that the animation is back to its old quality again. The action-scenes looked incredibly diverse and gorgeous, and it really showed that Bones was saving up its budget for those final few episodes during the past season. I especially loved the scene in which Father blasts his first energy beam to Hohenheim.

My biggest fear of this episode was of course the following: with how powerful Father has become, how the heck did the creators plan to bump him from his throne? It would be pretty lame to just have a bunch of kids ruin a plan that involves hundreds of years of preparing. I wasn’t disappointed here, though: it was Hohenheim who turned out to have the final trick up his sleeve, as he too spent centuries, attempting to do something against Father’s plans, and therefore formed an excellent core to foil his plans. Add that to Scar’s brother, who turned out to be surprisingly close to the truth here with his research, and I’m more than satisfied.

This episode was over the top in its action, but that’s especially what I’ve been expecting of it from the start. It was all about having formerly invincible characters getting defeated, but it’s all done in style: Wrath’s ending was epic. He went down against a worthy opponent, and even then he was only at a fraction of his strength because of a mistake he made a few episodes back, causing him to get wounded. Pride in the meantime went down like Envy: it’s because he’s flawed by design in the way that he just allowed himself to be completely destroyed, just for the sake of Father’s Pride.

And at the same time this episode also had those small details in between the action. I loved the scene in which Izumi saw her husband again, or when Roy Mustang saw Hawkeye again. They were short but powerful, and exactly what’s necessary to prevent this show from just going way too much over the top. This episode really had an excellent balance between that exposition and those action-scenes.

The final episodes also now look a lot more interesting, because Father now is no longer a god-moded threat that can’t be defeated. The problem with all-powerful characters is that they can also be made too powerful. When that happens, creators need to pull really weird deus ex machinas or plot-devices in order to keep these guys from just blowing everyone away. Here however, it was handled very well.
Rating: **** (Fantastic)

Durarara – 22



I think that I can finally point to what exactly I’ve been disliking about this series during the second half: it’s Kida. In this episode I actually quite liked Mikado and Anri, and their actions are quite believable. Anri had a bit of a slump at the end of her own arc, but even that was great as a build-up. I loved how in this episode she came to terms with herself, and how she finally developed. It’s here where all that build-up pays off. At the same time, Mikado was also quite interesting. I can believe his angst at the end of the episode, because hey; he just found out that one of his best friend became involved with some silly struggle that he was the indirect initiator of. The guy needs a bit of time alone.

Kida though… I don’t get him. His angst to protect those dear to him, combined with the way that he suddenly started yelling to Anri when he finally was able to talk to her under two eyes… I’m not really interested in that to be honest. For me, the parts of this series that focus on his angst are by far my least favourite of the entire series.

And it’s a darn shame, because the rest of this series really is excellent. It still sucks that it’s gonna end in two episodes, but this episode was well written, and one of those episodes in which a ton of build-up comes together and pays off. That really was great to see, and I loved the subtlety that the creators put into the development of the relationship between Celty, Anri and Mikado.
Rating: ** (Excellent)

Full Metal Alchemist – Brotherhood – 60




This is it: the episode to which the entire series has been building up to. Because the previous episodes weren’t exactly to this series’ highlights, I feared a bit for a lackluster ending, but those fears were ungrounded: this episode was absolutely fantastic and more than a worthy climax after such an amount of build-up. What an episode!

After a bit of fights that were meant to close off the last bits of character building (Scar, revealing that he shed his prejudices, and went along with his brother’s plans, gaining the strength he needed to surprise and win from Bradley; Ed’s revenge on Pride for what he did to Al (he didn’t outright say it, but to me it seems like he went after Pride for exactly that reason; if not he would have been the one to step up and save Mai Chang)), this episode was all about opening that gate. At this point it’s clear that Bones did not save some Xamdou-level animation for its finale, but with the resources they had they portrayed the euphoria of Father, who finally was able to reach his goals after putting an ungodly amount of work to reach “The Truth”, was really well portrayed. Father has really been an excellent villain so far: from start to finish, he remained in control.

The part in which the entire country was killed off was also very well done: haunting, especially seeing everyone just disappearing like that. The creators really made sure to show nearly everyone Ed and Al met disappearing. Aside from Yoki, perhaps. I’m not sure why he suddenly comes to my mind here, but he was surprisingly missing in those scenes.

Of course, they’re still not there: there are a bunch of nasty potential cliches between the end of this episode and the ending. Most notably, Father’s demise: he’s so powerful now. He’s huge, he’s incredibly close to the truth, and everything points to him achieving his plans. There are so many ways that can screw this plot up in the next three episodes. Let’s hope that the creators realized that as well and instead will deliver an awesome ending, rather than a cheesy shounen one.
Rating: **** (Fantastic)

Durarara – 21



“Oh yes, a girl from my school with glasses and big boobs. That sounds just vague enough to be Anri.”

I know it’s nitpicking what I’m doing here, but when this episode kept repeating it I really couldn’t help but notice how such a vague hint convinced everyone immediately about Anri’s identity.

In any case though, aside from that I can’t say anything new about how this series disappointed so far. This episode was clearly building up the things it had already established (ie, the drama around people who just refuse to talk to each other), but at this rate the series could still very much end with a bang.

Not sure whether this has to do with Mikado coming back into the picture, but I actually really enjoyed the time that was spent between him and the Dollars. To come with a bit of an analogy: it feels like Kida is trying to lead a group of dogs: loyal, but when left alone they might start barking and attacking. Anri on the other hand is leading zombies: brainless and completely obedient. Mikado on the other hand is trying to herd cats: it doesn’t work and more often than not they’ll just go with their own ideas. I find the relationship between Mikado and the dollars by far the most interesting of the three fractions that are currently about to go to war with each other.

I’m not really interested in the chaos that’s going to follow from now. Rather, I’m waiting for the moment in which the first of the three friends starts to speak up. That should prove to be very interesting. But at the same time… it’s still a pity that there are only going to be 24 episodes in this series. It really feels like the wrong place to end this series at.
Rating: ** (Excellent)

Full Metal Alchemist – Brotherhood – 59



We’re really nearing the climax for this series now, you can really see that the focus is getting more and more back to the lead characters and especially the lead villains. The next episode should be all about Father, trying to do whatever he needs to do in order to execute that plan of his. After that there are going to be three more episodes to wrap everything up. Should be enough.

Thumbs up for especially Al in this episode: he actually refused to go back to his body, because he knew that it would be impossible to be useful with that kind of a posture. That was actually very well built up: ever since he got stuffed in that box and Pride got hold of him, he’s had a lot of trouble being useful, having to play the part of damsel in distress a few times, along with just being too far away to help out in the early battles of Central City.

This episode made a ton of promises for interesting fights: it’s not just the question of “Will Al be able to redeem himself?”, but also, “how will Roy kick ass now that his eyes are gone?”, and “what will Mai Chang’s role be if the creators went through the trouble of putting her amongst the most central characters of the story at the most crucial time?”, to a fight between Scar and Mustang that will continue into the next episode. And then there’s Ed: as the lead character but nowhere near the best fighter, what is his role going to be?

The animation was quite inconsistent in this episode: some parts were animated quite smoothly, and you can really see that the animators really like animating the fights that involve Bradley with great detail, but there also were a few speedlines, unrefined faces and still frames. The big question for that is obviously going to be whether or not the creators saved enough budget for those final episodes, especially since they’ve been teasing us over and over with that ED.
Rating: ** (Excellent)

Durarara – 20



I’ve said before that this isn’t the sort of climax I like. You know, the kind where characters just refuse to talk to each other, which is something that could make things a lot easier. With Anri… it’s still somewhat understandable: she doesn’t know about Mikado, and instead she’s just worried about being rejected as a monster, that’s fine. But in this episode Kida finds out that Mikado is the leader of the Dollars, and also remains silent. *headdesk* It also doesn’t help that Mikado still keeps listening to Izaya and that the rest of the Dollars are running around beyond his control.

There’s a line between flawed and just downright annoying here, and Kida… unfortunately is constantly hopping over that line. His angst has just been a bit too much for me… I can see that he’s had quite a past, but he doesn’t quite feel like such a dynamic character; my impression of him is that he’s either angsty or hyperactively hiding his angst, with hardly anything else. Anri on the other hand is getting more and more interesting now that we’ve gotten to know her, and Mikado already was interesting… though he’s gotten way too little airtime during the past episodes. I want to see some more scenes of him, trying to keep the Dollars under control. The two of them have a bunch of different sides now, but surprisingly there are just too many characters that are just… too one sided. This also includes Simon (who seems like he always talks about how good Sushi is) and Izaya (who seems to be a professional troll or something: do we see him do anything else?).

At this point though, I’m not yet sure whether I should criticize this show for having an annoying plot on purpose: it’s clear that the creators put a lot of thought into having things escalate like this, and Izaya’s trolling is making sure that everyone keeps doubting each other. But I’m just not enjoying this show like I hoped I would at the end of the first half of this show. It’s not bad or anything near that, but at the same I consider the second half as inferior to the first half of this show.

It’s also a bit of a shame that the animation budget still hasn’t recovered here. There are a few scenes with smooth animation, but none of them last longer than half a second, and on top of that there are a ton of distorted or rushed frames. That’s something you wouldn’t expect of Brains Base. I believe that this is the first series that they animate continuously for 24 episodes without breaks, and I guess that the toll of this becomes visible now.

Let me also talk a bit about the OP here, which have been… misleading to say the least. Consider the OP, which displays a bunch of characters who hardly made any appearance in this second half. I mean, why Shizuo’s brother? Why was there the need to include his brother? Heck, I actually thought that that Cop would make a big appearance, but aside from a cameos he’s also been pretty useless aside from giving Celty a strange quirk that feels a bit overdone. It’s another one of those “hey, we’re advertising to be like Baccano while we actually are completely different”-gimmicks of this series that caused me to expect the completely wrong kind of series here. I see that part of the fault lies with me for actually expecting this, but still…
Rating: * (Good)

Full Metal Alchemist – Brotherhood – 58



This episode was very straightforward and much of what you’d expect, but the scenario was as exciting as ever. Right now, you can see that the creators are building up to the climax of the series (yeah, there are only five more episodes left here). It’s the small touches that impressed me the most in this episode, though.

The random soldier who actually managed to shoot King Bradley, from Father’s true form that doesn’t in the slightest bit try to be aesthetically pleasing. It was a very intense episode, with deaths (we get to see the two deaths of the previous episode confirmed), death threats, Al who suddenly stopped waking up and the old man’s monologues as he tried to get Roy to perform a human transmutation were also very atmospheric.

There’s one thing I didn’t quite get though: why Roy of all people? I mean, couldn’t father just get himself a human sacrifice to attempt the transmutation? I mean, with the effort he put into creating the Bradley clones, he also could easily have educated one of them to use alchemy to the point of being able to transmutate a human being.

In any case, we’re about to get to the ending, and that does bring me to one particular gripe about Bones that I had at the time that this series started: its seeming inability to create good finales. Back then, I was getting very tired of how Bones series always tended to be full of potential, but rushed through all of their endings, leaving a bad aftertaste in the end and this happened to nearly all of their series. In the meantime however, this spell has been broken by Tokyo Magnitude, which closed off its story perfectly, so I’m very interested in whether the creators can pull things off, and most importantly: pace the remaining manga chapters properly across five episodes. I’m not asking for a panel-to-panel similarity; there have been enough shows which had to cope with a rushed ending due to lack of time (Armed Librarians, anyone). All I want is these final episodes to capture the essence of the series and what the manga author had in mind about the conclusion that she spent years building up to.
Rating: ** (Excellent)

Durarara – 19



The second half of this series turns out to be disjointed in a completely different way than the first half. The first half threw random scenes together and kept jumping back and forth to make a fun little story. The second half on the other hand is much more linear, but instead it likes to pull twists that it’ll only explain later, without any hint beforehand whether it’s going to do so or not. It was indeed a bit weird for Anri to suddenly show up at the end of the previous episode, this episode explains what she was doing there.

Now it’s time for this series to deliver. I’m not going to tolerate any more boring episodes after this, because overall my expectations for this series might have been a bit too high. I really tried not to compare this show to Baccano, but in the end the lack of energy of this series compared to Baccano unfortunately did bother me during the second half when the pacing suddenly turned down, instead of up.

Another thing is that Baccano just did have a huge cast of incredibly charismatic characters. Durarara on the other hand doesn’t: it’s about a bunch of angsty teenagers, a bunch of psychopaths, a headlesss rider and a bunch of characters whose quirks could have been great, but were underdeveloped. Sorry, Simon. I really liked him when this series started, but this guy never really got further than his episode in which he was the narrator. There are more of these minor characters who degenerated into caricatures due to lack of airtime in the second half, and I think that that’s something that I’ve been missing with this series.

Having said that though, I’m very interested in the plot here. It’s the kind of plot that I dislike, but in a good way. The way in which everything is based on misunderstandings and everything would be solved if people would just stop listening to Izaya and instead talk to each other. It’s been well built up however, and the creators can actually get an interesting climax out of it if they go out all the way with this, remain true to their characters and let everything spiral out of control.

The characters are acting with a kind of stupidity that is incredibly annoying with underdeveloped characters. However, now that Kida’s background has also been shown, they’re actually turning into rounded characters here, and that’s something that I appreciate a lot. However, character-development is one thing, now they also have to use it. I did cringe at the point in which Anri in this episode refused to show her face to Kida, however when the creators back it up well enough this can do interesting things for the plot.
Rating: * (Good)

Full Metal Alchemist – Brotherhood – 57



Okay. I understand why the mood of the final OP had to be completely different.

This episode had such a sharp contrast with the previous arcs of the series: the characters looked so set on victory: four homunculi are dead by now, Pride is missing, and it seemed like only Father and King Bradley still posed a problem. This episode was dark, and left little of the euphoria that was build up in the previous seasons.

But seriously, what an awesome episode it was. Bradley probably is the best fighter of the entire series, aside from perhaps Father and Hohenheim but we’ve seen too little from them to really determine that. We hardly saw him actually fight though, so when he finally gets into action the tables turn completely, like the previous episode showed. For some strange reason, the other homunculi hardly ever directly killed people in fights: Hughes was the only major good guy death that I can remember so far, aside from flashbacks. In two episodes since he’s actually started fighting, the number of casualties has suddenly risen with two major characters, and who knows how many soldiers? The way in which he was eventually hit also made a lot of impact to me, and it was very well portrayed and very subtle after how over the top the final moments of the old guy were.

This episode also pulled one of the trumps it had been hiding for quite a while now: the strange scientist who created King Bradley. Some of his actions didn’t make any sense, like how he had to wait for Ed to show up before he could write that magic circle of his, and I’d also have preferred to see a bit more about who he is beforehand, but this guy definitely pushed the story in a different direction. At the end of the episode, Ed, Al and Izumi were probably transported to the Truth, or somewhere similar. I also have to give thumbs up to the animators: those “eating”-scenes looked beautiful.
Rating: *** (Awesome)